bubbles/textarea/modal.go

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package textarea
import (
"github.com/charmbracelet/bubbles/cursor"
tea "github.com/charmbracelet/bubbletea"
)
// Mode is the possible modes of the textarea for modal editing.
type Mode string
const (
// ModeNormal is the normal mode for navigating around text.
ModeNormal Mode = "normal"
// ModeInsert is the insert mode for inserting text.
ModeInsert Mode = "insert"
)
// SetMode sets the mode of the textarea.
func (m *Model) SetMode(mode Mode) tea.Cmd {
switch mode {
case ModeInsert:
m.mode = ModeInsert
return m.Cursor.SetCursorMode(cursor.CursorBlink)
case ModeNormal:
m.mode = ModeNormal
return m.Cursor.SetCursorMode(cursor.CursorStatic)
}
return nil
}
// Action is the type of action that will be performed when the user completes
// a key combination.
type Action int
const (
// ActionMove moves the cursor.
ActionMove Action = iota
// ActionSeek seeks the cursor to the desired character.
// Used in conjunction with f/F/t/T.
ActionSeek
// ActionReplace replaces text.
ActionReplace
// ActionDelete deletes text.
ActionDelete
// ActionYank yanks text.
ActionYank
)
// Position is a (row, column) pair representing a position of the cursor or
// any character.
type Position struct {
Row int
Col int
}
// Range is a range of characters in the text area.
type Range struct {
Start Position
End Position
}
// NormalCommand is a helper for keeping track of the various relevant information
// when performing vim motions in the textarea.
type NormalCommand struct {
// Buffer is the buffer of keys that have been press for the current
// command.
Buffer string
// Count is the number of times to replay the action. This is usually
// optional and defaults to 1.
Count int
// Action is the action to be performed.
Action Action
// Range is the range of characters to perform the action on.
Range Range
}