mirror of
https://github.com/Maks1mS/bubbles.git
synced 2025-10-10 22:20:39 +03:00
Add vertical layout
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118
layouts/vertical.go
Normal file
118
layouts/vertical.go
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@@ -0,0 +1,118 @@
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package layouts
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import (
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tea "github.com/charmbracelet/bubbletea"
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)
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// Model is the Bubble Tea model for a vertical layout element.
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type Model struct {
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Index int
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Items []tea.Model
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// Focus indicates whether user focus should be on this component
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focus bool
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}
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type FocusItem interface {
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Focus() tea.Model
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Blur() tea.Model
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}
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// NewModel creates a new model with default settings.
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func NewModel() Model {
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return Model{}
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}
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// Update is the Tea update loop.
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func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
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if !m.focus {
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return m, nil
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}
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switch msg := msg.(type) {
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case tea.KeyMsg:
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switch msg.String() {
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case "shift+tab", "up":
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m.Index--
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if m.Index < 0 {
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m.Index = len(m.Items) - 1
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}
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m.updateFocus()
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case "tab", "down":
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m.Index++
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if m.Index >= len(m.Items) {
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m.Index = 0
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}
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m.updateFocus()
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}
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}
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cmd := m.updateItems(msg)
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return m, cmd
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}
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// View renders the layout in its current state.
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func (m Model) View() string {
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var view string
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for _, v := range m.Items {
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if mi, ok := v.(tea.Model); ok {
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view += mi.View() + "\n"
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}
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}
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return view
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}
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func (m *Model) updateFocus() {
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for i, v := range m.Items {
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if m.Index == i {
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if fi, ok := v.(FocusItem); ok {
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// new focused item
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m.Items[i] = fi.Focus()
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}
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} else {
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if fi, ok := v.(FocusItem); ok {
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m.Items[i] = fi.Blur()
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}
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}
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}
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}
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// Pass messages and models through to text input components. Only text inputs
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// with Focus() set will respond, so it's safe to simply update all of them
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// here without any further logic.
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func (m *Model) updateItems(msg tea.Msg) tea.Cmd {
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var (
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cmd tea.Cmd
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cmds []tea.Cmd
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)
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for i, v := range m.Items {
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if mi, ok := v.(tea.Model); ok {
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m.Items[i], cmd = mi.Update(msg)
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if cmd != nil {
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cmds = append(cmds, cmd)
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}
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}
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}
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return tea.Batch(cmds...)
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}
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// Focused returns the focus state on the model.
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func (m Model) Focused() bool {
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return m.focus
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}
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// Focus sets the focus state on the model.
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func (m *Model) Focus() {
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m.focus = true
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m.updateFocus()
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}
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// Blur removes the focus state on the model.
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func (m *Model) Blur() {
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m.focus = false
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}
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