mirror of
https://github.com/Maks1mS/bubbles.git
synced 2025-10-10 06:11:22 +03:00
feat(textarea): Add multi-line text input
This commit is contained in:
1120
textarea/textarea.go
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1120
textarea/textarea.go
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File diff suppressed because it is too large
Load Diff
446
textarea/textarea_test.go
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446
textarea/textarea_test.go
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package textarea
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import (
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"strings"
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"testing"
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tea "github.com/charmbracelet/bubbletea"
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)
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func TestNew(t *testing.T) {
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textarea := newTextArea()
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view := textarea.View()
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if !strings.Contains(view, ">") {
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t.Log(view)
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t.Error("Text area did not render the prompt")
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}
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if !strings.Contains(view, "World!") {
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t.Log(view)
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t.Error("Text area did not render the placeholder")
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}
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}
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func TestInput(t *testing.T) {
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textarea := newTextArea()
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input := "foo"
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for _, k := range []rune(input) {
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textarea, _ = textarea.Update(keyPress(k))
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}
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view := textarea.View()
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if !strings.Contains(view, input) {
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t.Log(view)
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t.Error("Text area did not render the input")
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}
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if textarea.col != len(input) {
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t.Log(view)
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t.Error("Text area did not move the cursor to the correct position")
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}
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}
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func TestSoftWrap(t *testing.T) {
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textarea := newTextArea()
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textarea.Prompt = ""
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textarea.ShowLineNumbers = false
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textarea.SetWidth(5)
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textarea.SetHeight(5)
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textarea.CharLimit = 60
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textarea, _ = textarea.Update(nil)
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input := "foo bar baz"
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for _, k := range []rune(input) {
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textarea, _ = textarea.Update(keyPress(k))
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}
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view := textarea.View()
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for _, word := range strings.Split(input, " ") {
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if !strings.Contains(view, word) {
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t.Log(view)
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t.Error("Text area did not render the input")
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}
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}
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// Due to the word wrapping, each word will be on a new line and the
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// text area will look like this:
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//
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// > foo
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// > bar
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// > baz█
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//
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// However, due to soft-wrapping the column will still be at the end of the line.
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if textarea.row != 0 || textarea.col != len(input) {
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t.Log(view)
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t.Error("Text area did not move the cursor to the correct position")
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}
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}
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func TestCharLimit(t *testing.T) {
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textarea := newTextArea()
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// First input (foo bar) should be accepted as it will fall within the
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// CharLimit. Second input (baz) should not appear in the input.
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input := []string{"foo bar", "baz"}
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textarea.CharLimit = len(input[0])
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for _, k := range []rune(strings.Join(input, " ")) {
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textarea, _ = textarea.Update(keyPress(k))
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}
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view := textarea.View()
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if strings.Contains(view, input[1]) {
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t.Log(view)
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t.Error("Text area should not include input past the character limit")
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}
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}
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func TestVerticalScrolling(t *testing.T) {
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textarea := newTextArea()
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textarea.Prompt = ""
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textarea.ShowLineNumbers = false
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textarea.SetHeight(1)
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textarea.SetWidth(20)
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textarea.CharLimit = 100
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textarea, _ = textarea.Update(nil)
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input := "This is a really long line that should wrap around the text area."
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for _, k := range []rune(input) {
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textarea, _ = textarea.Update(keyPress(k))
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}
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view := textarea.View()
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// The view should contain the first "line" of the input.
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if !strings.Contains(view, "This is a really") {
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t.Log(view)
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t.Error("Text area did not render the input")
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}
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// But we should be able to scroll to see the next line.
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// Let's scroll down for each line to view the full input.
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lines := []string{
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"long line that",
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"should wrap around",
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"the text area.",
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}
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for _, line := range lines {
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textarea.viewport.LineDown(1)
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view = textarea.View()
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if !strings.Contains(view, line) {
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t.Log(view)
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t.Error("Text area did not render the correct scrolled input")
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}
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}
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}
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func TestWordWrapOverflowing(t *testing.T) {
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// An interesting edge case is when the user enters many words that fill up
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// the text area and then goes back up and inserts a few words which causes
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// a cascading wrap and causes an overflow of the last line.
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//
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// In this case, we should not let the user insert more words if, after the
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// entire wrap is complete, the last line is overflowing.
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textarea := newTextArea()
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textarea.SetHeight(3)
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textarea.SetWidth(20)
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textarea.CharLimit = 500
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textarea, _ = textarea.Update(nil)
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input := "Testing Testing Testing Testing Testing Testing Testing Testing"
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for _, k := range []rune(input) {
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textarea, _ = textarea.Update(keyPress(k))
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textarea.View()
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}
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// We have essentially filled the text area with input.
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// Let's see if we can cause wrapping to overflow the last line.
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textarea.row = 0
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textarea.col = 0
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input = "Testing"
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for _, k := range []rune(input) {
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textarea, _ = textarea.Update(keyPress(k))
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textarea.View()
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}
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lastLineWidth := textarea.LineInfo().Width
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if lastLineWidth > 20 {
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t.Log(lastLineWidth)
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t.Log(textarea.View())
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t.Fail()
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}
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}
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func TestValueSoftWrap(t *testing.T) {
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textarea := newTextArea()
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textarea.SetWidth(16)
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textarea.SetHeight(10)
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textarea.CharLimit = 500
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textarea, _ = textarea.Update(nil)
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input := "Testing Testing Testing Testing Testing Testing Testing Testing"
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for _, k := range []rune(input) {
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textarea, _ = textarea.Update(keyPress(k))
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textarea.View()
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}
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value := textarea.Value()
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if value != input {
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t.Log(value)
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t.Log(input)
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t.Fatal("The text area does not have the correct value")
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}
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}
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func TestSetValue(t *testing.T) {
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textarea := newTextArea()
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textarea.SetValue(strings.Join([]string{"Foo", "Bar", "Baz"}, "\n"))
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if textarea.row != 2 && textarea.col != 3 {
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t.Log(textarea.row, textarea.col)
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t.Fatal("Cursor Should be on row 2 column 3 after inserting 2 new lines")
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}
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value := textarea.Value()
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if value != "Foo\nBar\nBaz" {
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t.Fatal("Value should be Foo\nBar\nBaz")
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}
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// SetValue should reset text area
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textarea.SetValue("Test")
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value = textarea.Value()
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if value != "Test" {
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t.Log(value)
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t.Fatal("Text area was not reset when SetValue() was called")
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}
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}
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func TestInsertString(t *testing.T) {
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textarea := newTextArea()
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// Insert some text
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input := "foo baz"
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for _, k := range []rune(input) {
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textarea, _ = textarea.Update(keyPress(k))
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}
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// Put cursor in the middle of the text
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textarea.col = 4
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textarea.InsertString("bar ")
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value := textarea.Value()
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if value != "foo bar baz" {
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t.Log(value)
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t.Fatal("Expected insert string to insert bar between foo and baz")
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}
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}
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func TestCanHandleEmoji(t *testing.T) {
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textarea := newTextArea()
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input := "🧋"
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for _, k := range []rune(input) {
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textarea, _ = textarea.Update(keyPress(k))
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}
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value := textarea.Value()
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if value != input {
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t.Log(value)
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t.Fatal("Expected emoji to be inserted")
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}
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input = "🧋🧋🧋"
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textarea.SetValue(input)
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value = textarea.Value()
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if value != input {
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t.Log(value)
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t.Fatal("Expected emoji to be inserted")
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}
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if textarea.col != 3 {
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t.Log(textarea.col)
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t.Fatal("Expected cursor to be on the third character")
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}
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if charOffset := textarea.LineInfo().CharOffset; charOffset != 6 {
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t.Log(charOffset)
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t.Fatal("Expected cursor to be on the sixth character")
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}
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}
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func TestVerticalNavigationKeepsCursorHorizontalPosition(t *testing.T) {
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textarea := newTextArea()
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textarea.SetWidth(20)
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textarea.SetValue(strings.Join([]string{"你好你好", "Hello"}, "\n"))
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textarea.row = 0
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textarea.col = 2
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// 你好|你好
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// Hell|o
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// 1234|
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// Let's imagine our cursor is on the first line where the pipe is.
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// We press the down arrow to get to the next line.
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// The issue is that if we keep the cursor on the same column, the cursor will jump to after the `e`.
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//
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// 你好|你好
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// He|llo
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//
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// But this is wrong because visually we were at the 4th character due to
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// the first line containing double-width runes.
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// We want to keep the cursor on the same visual column.
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//
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// 你好|你好
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// Hell|o
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//
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// This test ensures that the cursor is kept on the same visual column by
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// ensuring that the column offset goes from 2 -> 4.
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lineInfo := textarea.LineInfo()
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if lineInfo.CharOffset != 4 || lineInfo.ColumnOffset != 2 {
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t.Log(lineInfo.CharOffset)
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t.Log(lineInfo.ColumnOffset)
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t.Fatal("Expected cursor to be on the fourth character because there two double width runes on the first line.")
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}
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downMsg := tea.KeyMsg{Type: tea.KeyDown, Alt: false, Runes: []rune{}}
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textarea, _ = textarea.Update(downMsg)
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lineInfo = textarea.LineInfo()
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if lineInfo.CharOffset != 4 || lineInfo.ColumnOffset != 4 {
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t.Log(lineInfo.CharOffset)
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t.Log(lineInfo.ColumnOffset)
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t.Fatal("Expected cursor to be on the fourth character because we came down from the first line.")
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}
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}
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func TestVerticalNavigationShouldRememberPositionWhileTraversing(t *testing.T) {
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textarea := newTextArea()
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textarea.SetWidth(40)
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// Let's imagine we have a text area with the following content:
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//
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// Hello
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// World
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// This is a long line.
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//
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// If we are at the end of the last line and go up, we should be at the end
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// of the second line.
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// And, if we go up again we should be at the end of the first line.
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// But, if we go back down twice, we should be at the end of the last line
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// again and not the fifth (length of second line) character of the last line.
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//
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// In other words, we should remember the last horizontal position while
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// traversing vertically.
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textarea.SetValue(strings.Join([]string{"Hello", "World", "This is a long line."}, "\n"))
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// We are at the end of the last line.
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if textarea.col != 20 || textarea.row != 2 {
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t.Log(textarea.col)
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t.Fatal("Expected cursor to be on the 20th character of the last line")
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}
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// Let's go up.
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upMsg := tea.KeyMsg{Type: tea.KeyUp, Alt: false, Runes: []rune{}}
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textarea, _ = textarea.Update(upMsg)
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// We should be at the end of the second line.
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if textarea.col != 5 || textarea.row != 1 {
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t.Log(textarea.col)
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t.Fatal("Expected cursor to be on the 5th character of the second line")
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}
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// And, again.
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textarea, _ = textarea.Update(upMsg)
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// We should be at the end of the first line.
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if textarea.col != 5 || textarea.row != 0 {
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t.Log(textarea.col)
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t.Fatal("Expected cursor to be on the 5th character of the first line")
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}
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// Let's go down, twice.
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downMsg := tea.KeyMsg{Type: tea.KeyDown, Alt: false, Runes: []rune{}}
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textarea, _ = textarea.Update(downMsg)
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textarea, _ = textarea.Update(downMsg)
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// We should be at the end of the last line.
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if textarea.col != 20 || textarea.row != 2 {
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t.Log(textarea.col)
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t.Fatal("Expected cursor to be on the 20th character of the last line")
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}
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// Now, for correct behavior, if we move right or left, we should forget
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// (reset) the saved horizontal position. Since we assume the user wants to
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// keep the cursor where it is horizontally. This is how most text areas
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// work.
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textarea, _ = textarea.Update(upMsg)
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leftMsg := tea.KeyMsg{Type: tea.KeyLeft, Alt: false, Runes: []rune{}}
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textarea, _ = textarea.Update(leftMsg)
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if textarea.col != 4 || textarea.row != 1 {
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t.Log(textarea.col)
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t.Fatal("Expected cursor to be on the 5th character of the second line")
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}
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// Going down now should keep us at the 4th column since we moved left and
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// reset the horizontal position saved state.
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textarea, _ = textarea.Update(downMsg)
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if textarea.col != 4 || textarea.row != 2 {
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t.Log(textarea.col)
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t.Fatal("Expected cursor to be on the 4th character of the last line")
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}
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}
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func TestRendersEndOfLineBuffer(t *testing.T) {
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textarea := newTextArea()
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textarea.ShowLineNumbers = true
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textarea.SetWidth(20)
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view := textarea.View()
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if !strings.Contains(view, "~") {
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t.Log(view)
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t.Fatal("Expected to see a tilde at the end of the line")
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}
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}
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func newTextArea() Model {
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textarea := New()
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textarea.Prompt = "> "
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textarea.Placeholder = "Hello, World!"
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textarea.Focus()
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textarea, _ = textarea.Update(nil)
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return textarea
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}
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func keyPress(key rune) tea.Msg {
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return tea.KeyMsg{Type: tea.KeyRunes, Runes: []rune{key}, Alt: false}
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}
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