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https://github.com/Maks1mS/bubbles.git
synced 2024-12-23 22:32:59 +03:00
Prevent spinner from responding to extra, unintentional tick messages
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@ -99,6 +99,7 @@ type Model struct {
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frame int
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startTime time.Time
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tag int
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}
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// Start resets resets the spinner start time. For use with MinimumLifetime and
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@ -121,7 +122,8 @@ func (m Model) hidden() bool {
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return m.startTime.Add(m.HideFor).After(time.Now())
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}
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// finished returns whether Model.MinimumLifetimeReached has been met.
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// finished returns whether the minimum lifetime of this spinner has been
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// exceeded.
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func (m Model) finished() bool {
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if m.startTime.IsZero() {
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return true
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@ -156,19 +158,30 @@ func NewModel() Model {
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// TickMsg indicates that the timer has ticked and we should render a frame.
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type TickMsg struct {
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Time time.Time
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tag int
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}
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// Update is the Tea update function. This will advance the spinner one frame
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// every time it's called, regardless the message passed, so be sure the logic
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// is setup so as not to call this Update needlessly.
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func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
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switch msg.(type) {
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switch msg := msg.(type) {
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case TickMsg:
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// If a tag is set, and it's not the one we expect, reject the message.
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// This prevents the spinner from receiving too many messages and
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// this spinning too fast.
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if msg.tag > 0 && msg.tag != m.tag {
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return m, nil
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}
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m.frame++
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if m.frame >= len(m.Spinner.Frames) {
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m.frame = 0
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}
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return m, m.tick()
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m.tag++
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return m, m.tick(m.tag)
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default:
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return m, nil
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}
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@ -193,15 +206,17 @@ func (m Model) View() string {
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return frame
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}
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// Tick is the command used to advance the spinner one frame.
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// Tick is the command used to advance the spinner one frame. Use this command
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// to effectively start the spinner.
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func Tick() tea.Msg {
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return TickMsg{Time: time.Now()}
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}
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func (m Model) tick() tea.Cmd {
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func (m Model) tick(tag int) tea.Cmd {
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return tea.Tick(m.Spinner.FPS, func(t time.Time) tea.Msg {
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return TickMsg{
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Time: t,
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tag: tag,
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}
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})
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}
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