Fix lock-up that could occur with cursor blinking

Note that to do this we've replaced the blink timer with a context.
This commit is contained in:
Christian Rocha 2020-10-26 19:24:42 -04:00
parent d14fdf585c
commit ce7d8da084
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@ -1,6 +1,7 @@
package textinput package textinput
import ( import (
"context"
"strings" "strings"
"time" "time"
"unicode" "unicode"
@ -13,6 +14,17 @@ import (
const defaultBlinkSpeed = time.Millisecond * 530 const defaultBlinkSpeed = time.Millisecond * 530
// color is a helper for returning colors.
var color func(s string) termenv.Color = termenv.ColorProfile().Color
// blinkMsg and blinkCanceled are used to manage cursor blinking
type blinkMsg struct{}
type blinkCanceled struct{}
// Messages for clipboard events
type pasteMsg string
type pasteErrMsg struct{ error }
// EchoMode sets the input behavior of the text input field. // EchoMode sets the input behavior of the text input field.
type EchoMode int type EchoMode int
@ -31,15 +43,19 @@ const (
// EchoOnEdit // EchoOnEdit
) )
// color is a helper for returning colors. // Manages cursor blinking
var color func(s string) termenv.Color = termenv.ColorProfile().Color type blinkCtx struct {
ctx context.Context
cancel context.CancelFunc
}
// blinkMsg is used to blink the cursor. type cursorMode int
type blinkMsg struct{}
// Messages for clipboard events const (
type pasteMsg string cursorBlink = iota
type pasteErrMsg struct{ error } cursorStatic
cursorHide
)
// Model is the Bubble Tea model for this text input element. // Model is the Bubble Tea model for this text input element.
type Model struct { type Model struct {
@ -85,7 +101,10 @@ type Model struct {
offsetRight int offsetRight int
// Used to manage cursor blink // Used to manage cursor blink
blinkTimer *time.Timer blinkCtx *blinkCtx
// cursorMode determines the behavior of the cursor
cursorMode cursorMode
} }
// NewModel creates a new model with default settings. // NewModel creates a new model with default settings.
@ -100,10 +119,15 @@ func NewModel() Model {
EchoCharacter: '*', EchoCharacter: '*',
CharLimit: 0, CharLimit: 0,
value: nil, value: nil,
focus: false, focus: false,
blink: true, blink: true,
pos: 0, pos: 0,
cursorMode: cursorBlink,
blinkCtx: &blinkCtx{
ctx: context.Background(),
},
} }
} }
@ -128,28 +152,28 @@ func (m Model) Value() string {
// SetCursor start moves the cursor to the given position. If the position is // SetCursor start moves the cursor to the given position. If the position is
// out of bounds the cursor will be moved to the start or end accordingly. // out of bounds the cursor will be moved to the start or end accordingly.
func (m *Model) SetCursor(pos int) { // Returns whether or nor the cursor timer should be reset.
func (m *Model) SetCursor(pos int) bool {
m.pos = clamp(pos, 0, len(m.value)) m.pos = clamp(pos, 0, len(m.value))
m.handleOverflow() m.handleOverflow()
m.blink = false m.blink = false
if m.blinkTimer != nil { if m.cursorMode == cursorBlink {
// Reset blink timer return true
if !m.blinkTimer.Stop() {
<-m.blinkTimer.C
}
m.blinkTimer.Reset(m.BlinkSpeed)
} }
return false
} }
// CursorStart moves the cursor to the start of the field. // CursorStart moves the cursor to the start of the field. Returns whether or
func (m *Model) CursorStart() { // not the curosr blink should be reset.
m.SetCursor(0) func (m *Model) CursorStart() bool {
return m.SetCursor(0)
} }
// CursorEnd moves the cursor to the end of the field. // CursorEnd moves the cursor to the end of the field. Returns whether or not
func (m *Model) CursorEnd() { // the cursor blink should be reset.
m.SetCursor(len(m.value)) func (m *Model) CursorEnd() bool {
return m.SetCursor(len(m.value))
} }
// Focused returns the focus state on the model. // Focused returns the focus state on the model.
@ -169,14 +193,16 @@ func (m *Model) Blur() {
m.blink = true m.blink = true
} }
// Reset sets the input to its default state with no input. // Reset sets the input to its default state with no input. Returns whether
func (m *Model) Reset() { // or not the cursor blink should reset.
func (m *Model) Reset() bool {
m.value = nil m.value = nil
m.SetCursor(0) return m.SetCursor(0)
} }
// handle a clipboard paste event, if supported. // handle a clipboard paste event, if supported. Returns whether or not the
func (m *Model) handlePaste(v string) { // cursor blink should be reset.
func (m *Model) handlePaste(v string) (blink bool) {
paste := []rune(v) paste := []rune(v)
var availSpace int var availSpace int
@ -216,8 +242,8 @@ func (m *Model) handlePaste(v string) {
// Put it all back together // Put it all back together
m.value = append(head, tail...) m.value = append(head, tail...)
// Reset blink state and run overflow checks // Reset blink state if necessary and run overflow checks
m.SetCursor(m.pos) return m.SetCursor(m.pos)
} }
// If a max width is defined, perform some logic to treat the visible area // If a max width is defined, perform some logic to treat the visible area
@ -285,26 +311,27 @@ func (m *Model) colorPlaceholder(s string) string {
String() String()
} }
// deleteWordLeft deletes the word left to the cursor. // deleteWordLeft deletes the word left to the cursor. Returns whether or not
func (m *Model) deleteWordLeft() { // the cursor blink should be reset.
func (m *Model) deleteWordLeft() (blink bool) {
if m.pos == 0 || len(m.value) == 0 { if m.pos == 0 || len(m.value) == 0 {
return return
} }
i := m.pos i := m.pos
m.SetCursor(m.pos - 1) blink = m.SetCursor(m.pos - 1)
for unicode.IsSpace(m.value[m.pos]) { for unicode.IsSpace(m.value[m.pos]) {
// ignore series of whitespace before cursor // ignore series of whitespace before cursor
m.SetCursor(m.pos - 1) blink = m.SetCursor(m.pos - 1)
} }
for m.pos > 0 { for m.pos > 0 {
if !unicode.IsSpace(m.value[m.pos]) { if !unicode.IsSpace(m.value[m.pos]) {
m.SetCursor(m.pos - 1) blink = m.SetCursor(m.pos - 1)
} else { } else {
if m.pos > 0 { if m.pos > 0 {
// keep the previous space // keep the previous space
m.SetCursor(m.pos + 1) blink = m.SetCursor(m.pos + 1)
} }
break break
} }
@ -315,24 +342,27 @@ func (m *Model) deleteWordLeft() {
} else { } else {
m.value = append(m.value[:m.pos], m.value[i:]...) m.value = append(m.value[:m.pos], m.value[i:]...)
} }
return
} }
// deleteWordRight deletes the word right to the cursor. // deleteWordRight deletes the word right to the cursor. Returns whether or not
func (m *Model) deleteWordRight() { // the cursor blink should be reset.
func (m *Model) deleteWordRight() (blink bool) {
if m.pos >= len(m.value) || len(m.value) == 0 { if m.pos >= len(m.value) || len(m.value) == 0 {
return return
} }
i := m.pos i := m.pos
m.SetCursor(m.pos + 1) blink = m.SetCursor(m.pos + 1)
for unicode.IsSpace(m.value[m.pos]) { for unicode.IsSpace(m.value[m.pos]) {
// ignore series of whitespace after cursor // ignore series of whitespace after cursor
m.SetCursor(m.pos + 1) blink = m.SetCursor(m.pos + 1)
} }
for m.pos < len(m.value) { for m.pos < len(m.value) {
if !unicode.IsSpace(m.value[m.pos]) { if !unicode.IsSpace(m.value[m.pos]) {
m.SetCursor(m.pos + 1) blink = m.SetCursor(m.pos + 1)
} else { } else {
break break
} }
@ -343,10 +373,14 @@ func (m *Model) deleteWordRight() {
} else { } else {
m.value = append(m.value[:i], m.value[m.pos:]...) m.value = append(m.value[:i], m.value[m.pos:]...)
} }
m.SetCursor(i) blink = m.SetCursor(i)
return
} }
func (m *Model) wordLeft() { // wordLeft moves the cursor one word to the left. Returns whether or not the
// cursor blink should be reset.
func (m *Model) wordLeft() (blink bool) {
if m.pos == 0 || len(m.value) == 0 { if m.pos == 0 || len(m.value) == 0 {
return return
} }
@ -355,7 +389,7 @@ func (m *Model) wordLeft() {
for i >= 0 { for i >= 0 {
if unicode.IsSpace(m.value[i]) { if unicode.IsSpace(m.value[i]) {
m.SetCursor(m.pos - 1) blink = m.SetCursor(m.pos - 1)
i-- i--
} else { } else {
break break
@ -364,15 +398,19 @@ func (m *Model) wordLeft() {
for i >= 0 { for i >= 0 {
if !unicode.IsSpace(m.value[i]) { if !unicode.IsSpace(m.value[i]) {
m.SetCursor(m.pos - 1) blink = m.SetCursor(m.pos - 1)
i-- i--
} else { } else {
break break
} }
} }
return
} }
func (m *Model) wordRight() { // wordRight moves the cursor one word to the right. Returns whether or not the
// cursor blink should be reset.
func (m *Model) wordRight() (blink bool) {
if m.pos >= len(m.value) || len(m.value) == 0 { if m.pos >= len(m.value) || len(m.value) == 0 {
return return
} }
@ -381,7 +419,7 @@ func (m *Model) wordRight() {
for i < len(m.value) { for i < len(m.value) {
if unicode.IsSpace(m.value[i]) { if unicode.IsSpace(m.value[i]) {
m.SetCursor(m.pos + 1) blink = m.SetCursor(m.pos + 1)
i++ i++
} else { } else {
break break
@ -390,12 +428,14 @@ func (m *Model) wordRight() {
for i < len(m.value) { for i < len(m.value) {
if !unicode.IsSpace(m.value[i]) { if !unicode.IsSpace(m.value[i]) {
m.SetCursor(m.pos + 1) blink = m.SetCursor(m.pos + 1)
i++ i++
} else { } else {
break break
} }
} }
return
} }
func (m Model) echoTransform(v string) string { func (m Model) echoTransform(v string) string {
@ -417,71 +457,73 @@ func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
return m, nil return m, nil
} }
var resetBlink bool
switch msg := msg.(type) { switch msg := msg.(type) {
case tea.KeyMsg: case tea.KeyMsg:
switch msg.Type { switch msg.Type {
case tea.KeyBackspace: // delete character before cursor case tea.KeyBackspace: // delete character before cursor
if msg.Alt { if msg.Alt {
m.deleteWordLeft() resetBlink = m.deleteWordLeft()
} else { } else {
if len(m.value) > 0 { if len(m.value) > 0 {
m.value = append(m.value[:max(0, m.pos-1)], m.value[m.pos:]...) m.value = append(m.value[:max(0, m.pos-1)], m.value[m.pos:]...)
if m.pos > 0 { if m.pos > 0 {
m.SetCursor(m.pos - 1) resetBlink = m.SetCursor(m.pos - 1)
} }
} }
} }
case tea.KeyLeft: case tea.KeyLeft:
if msg.Alt { // alt+left arrow, back one word if msg.Alt { // alt+left arrow, back one word
m.wordLeft() resetBlink = m.wordLeft()
break break
} }
if m.pos > 0 { if m.pos > 0 {
m.SetCursor(m.pos - 1) resetBlink = m.SetCursor(m.pos - 1)
} }
case tea.KeyRight: case tea.KeyRight:
if msg.Alt { // alt+right arrow, forward one word if msg.Alt { // alt+right arrow, forward one word
m.wordRight() resetBlink = m.wordRight()
break break
} }
if m.pos < len(m.value) { if m.pos < len(m.value) {
m.SetCursor(m.pos + 1) resetBlink = m.SetCursor(m.pos + 1)
} }
case tea.KeyCtrlW: // ^W, delete word left of cursor case tea.KeyCtrlW: // ^W, delete word left of cursor
m.deleteWordLeft() resetBlink = m.deleteWordLeft()
case tea.KeyCtrlF: // ^F, forward one character case tea.KeyCtrlF: // ^F, forward one character
fallthrough fallthrough
case tea.KeyCtrlB: // ^B, back one charcter case tea.KeyCtrlB: // ^B, back one charcter
fallthrough fallthrough
case tea.KeyHome, tea.KeyCtrlA: // ^A, go to beginning case tea.KeyHome, tea.KeyCtrlA: // ^A, go to beginning
m.CursorStart() resetBlink = m.CursorStart()
case tea.KeyDelete, tea.KeyCtrlD: // ^D, delete char under cursor case tea.KeyDelete, tea.KeyCtrlD: // ^D, delete char under cursor
if len(m.value) > 0 && m.pos < len(m.value) { if len(m.value) > 0 && m.pos < len(m.value) {
m.value = append(m.value[:m.pos], m.value[m.pos+1:]...) m.value = append(m.value[:m.pos], m.value[m.pos+1:]...)
} }
case tea.KeyCtrlE, tea.KeyEnd: // ^E, go to end case tea.KeyCtrlE, tea.KeyEnd: // ^E, go to end
m.CursorEnd() resetBlink = m.CursorEnd()
case tea.KeyCtrlK: // ^K, kill text after cursor case tea.KeyCtrlK: // ^K, kill text after cursor
m.value = m.value[:m.pos] m.value = m.value[:m.pos]
m.SetCursor(len(m.value)) resetBlink = m.SetCursor(len(m.value))
case tea.KeyCtrlU: // ^U, kill text before cursor case tea.KeyCtrlU: // ^U, kill text before cursor
m.value = m.value[m.pos:] m.value = m.value[m.pos:]
m.SetCursor(0) resetBlink = m.SetCursor(0)
m.offset = 0 m.offset = 0
case tea.KeyCtrlV: // ^V paste case tea.KeyCtrlV: // ^V paste
return m, Paste return m, Paste
case tea.KeyRune: // input a regular character case tea.KeyRune: // input a regular character
if msg.Alt { if msg.Alt {
if msg.Rune == 'd' { // alt+d, delete word right of cursor if msg.Rune == 'd' { // alt+d, delete word right of cursor
m.deleteWordRight() resetBlink = m.deleteWordRight()
break break
} }
if msg.Rune == 'b' { // alt+b, back one word if msg.Rune == 'b' { // alt+b, back one word
m.wordLeft() resetBlink = m.wordLeft()
break break
} }
if msg.Rune == 'f' { // alt+f, forward one word if msg.Rune == 'f' { // alt+f, forward one word
m.wordRight() resetBlink = m.wordRight()
break break
} }
} }
@ -489,25 +531,32 @@ func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
// Input a regular character // Input a regular character
if m.CharLimit <= 0 || len(m.value) < m.CharLimit { if m.CharLimit <= 0 || len(m.value) < m.CharLimit {
m.value = append(m.value[:m.pos], append([]rune{msg.Rune}, m.value[m.pos:]...)...) m.value = append(m.value[:m.pos], append([]rune{msg.Rune}, m.value[m.pos:]...)...)
m.SetCursor(m.pos + 1) resetBlink = m.SetCursor(m.pos + 1)
} }
} }
case blinkMsg: case blinkMsg:
m.blink = !m.blink m.blink = !m.blink
t, cmd := m.blinkCmd() cmd := m.blinkCmd()
m.blinkTimer = t
return m, cmd return m, cmd
case blinkCanceled: // no-op
return m, nil
case pasteMsg: case pasteMsg:
m.handlePaste(string(msg)) resetBlink = m.handlePaste(string(msg))
case pasteErrMsg: case pasteErrMsg:
m.Err = msg m.Err = msg
} }
var cmd tea.Cmd
if resetBlink {
cmd = m.blinkCmd()
}
m.handleOverflow() m.handleOverflow()
return m, nil return m, cmd
} }
// View renders the textinput in its current state. // View renders the textinput in its current state.
@ -584,11 +633,21 @@ func (m Model) cursorView(v string) string {
} }
// blinkCmd is an internal command used to manage cursor blinking // blinkCmd is an internal command used to manage cursor blinking
func (m Model) blinkCmd() (*time.Timer, tea.Cmd) { func (m Model) blinkCmd() tea.Cmd {
t := time.NewTimer(m.BlinkSpeed) if m.blinkCtx != nil && m.blinkCtx.cancel != nil {
return t, func() tea.Msg { m.blinkCtx.cancel()
<-t.C }
return blinkMsg{}
ctx, cancel := context.WithTimeout(m.blinkCtx.ctx, m.BlinkSpeed)
m.blinkCtx.cancel = cancel
return func() tea.Msg {
defer cancel()
<-ctx.Done()
if ctx.Err() == context.DeadlineExceeded {
return blinkMsg{}
}
return blinkCanceled{}
} }
} }