Rework high performance line-up/line-down

This commit is contained in:
Christian Rocha 2020-06-19 11:50:54 -04:00
parent b82cf5071d
commit da3150ded7
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GPG Key ID: D6CC7A16E5878018

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@ -9,7 +9,6 @@ import (
// MODEL
type Model struct {
Err error
Width int
Height int
@ -124,7 +123,7 @@ func (m *Model) HalfViewUp() {
}
// LineDown moves the view up by the given number of lines.
func (m *Model) LineDown(n int) {
func (m *Model) LineDown(n int) (lines []string) {
if m.AtBottom() || n == 0 {
return
}
@ -133,15 +132,32 @@ func (m *Model) LineDown(n int) {
m.YOffset+n, // target
len(m.lines)-m.Height, // fallback
)
if len(m.lines) > 0 {
top := max(0, m.YOffset+m.Height-n)
bottom := min(len(m.lines)-1, m.YOffset+m.Height)
lines = m.lines[top:bottom]
}
return lines
}
// LineUp moves the view down by the given number of lines.
func (m *Model) LineUp(n int) {
// LineUp moves the view down by the given number of lines. Returns the new
// lines to show.
func (m *Model) LineUp(n int) (lines []string) {
if m.AtTop() || n == 0 {
return
return lines
}
m.YOffset = max(m.YOffset-n, 0)
if len(m.lines) > 0 {
top := max(0, m.YOffset)
bottom := min(len(m.lines)-1, m.YOffset+n)
lines = m.lines[top:bottom]
}
return lines
}
// COMMANDS
@ -217,31 +233,25 @@ func HalfViewUp(m Model) tea.Cmd {
)
}
func LineDown(m Model, n int) tea.Cmd {
if m.AtBottom() || n == 0 {
func LineDown(m Model, lines []string) tea.Cmd {
if len(lines) == 0 {
return nil
}
bottom := min(m.YOffset+m.Height+n, len(m.lines)-1)
top := max(bottom-n, 0)
return tea.ScrollDown(
m.lines[top:bottom],
lines,
m.YPosition,
m.YPosition+m.Height,
)
}
func LineUp(m Model, n int) tea.Cmd {
if m.AtTop() || n == 0 {
func LineUp(m Model, lines []string) tea.Cmd {
if len(lines) == 0 {
return nil
}
top := max(m.YOffset-n, 0)
bottom := min(top+n, len(m.lines)-1)
return tea.ScrollUp(
m.lines[top:bottom],
lines,
m.YPosition,
m.YPosition+m.Height,
)
@ -297,19 +307,19 @@ func Update(msg tea.Msg, m Model) (Model, tea.Cmd) {
case "down":
fallthrough
case "j":
lines := m.LineDown(1)
if m.HighPerformanceRendering {
cmd = LineDown(m, 1)
cmd = LineDown(m, lines)
}
m.LineDown(1)
// Up one line
case "up":
fallthrough
case "k":
lines := m.LineUp(1)
if m.HighPerformanceRendering {
cmd = LineUp(m, 1)
cmd = LineUp(m, lines)
}
m.LineUp(1)
}
}
@ -323,15 +333,12 @@ func View(m Model) string {
if m.HighPerformanceRendering {
// Just send newlines since we're doing to be rendering the actual
// content seprately. We do need to send something so that the Bubble
// Tea standard renderer can push everything else down.
// content seprately. We still need send something that equals the
// height of this view so that the Bubble Tea standard renderer can
// position anything below this view properly.
return strings.Repeat("\n", m.Height-1)
}
if m.Err != nil {
return m.Err.Error()
}
var lines []string
if len(m.lines) > 0 {