Optional fine-grained rules for the spinner about when and how long to show it

This commit is contained in:
Christian Rocha 2020-08-24 20:03:54 -04:00
parent 68f11d0b63
commit e8526ec4ef
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@ -44,7 +44,54 @@ type Model struct {
// (per github.com/muesli/termenv).
BackgroundColor string
// Minimum amount of time the spinner can run. Any logic around this can
// be implemented in view that implements this spinner. Optional.
MinimumLifetime time.Duration
// HideFor can be used to wait to show the spinner until a certain amount
// of time has passed. This can be useful for preventing flicking when load
// times are very fast. The hidden state can be set with HiddenState.
// Optional.
HideFor time.Duration
// HiddenState is the
HiddenState string
frame int
startTime time.Time
}
// Start resets resets the spinner start time. For use with MinimumLifetime and
// MinimumStartTime. Optional.
func (m *Model) Start() {
m.frame = 0
m.startTime = time.Now()
}
// MinimumLifetimeReached returns whether or not the spinner has run for the
// minimum specified duration, if any. If no minimum lifetime has been set, or
// if Model.Start() hasn't been called this function returns true.
func (m Model) MinimumLifetimeReached() bool {
if m.startTime.IsZero() {
return true
}
if m.MinimumLifetime == 0 {
return true
}
return m.startTime.Add(m.MinimumLifetime).Before(time.Now())
}
// Hidden returns whether or not the view should be rendered. Works in
// conjunction with Model.HideFor. You can perform this message directly to
// Do additional logic on your views.
func (m Model) Hidden() bool {
if m.startTime.IsZero() {
return false
}
if m.HideFor == 0 {
return false
}
return m.startTime.Add(m.HideFor).After(time.Now())
}
// NewModel returns a model with default values.
@ -56,7 +103,10 @@ func NewModel() Model {
}
// TickMsg indicates that the timer has ticked and we should render a frame.
type TickMsg struct{}
type TickMsg struct {
Time time.Time
Frame string
}
// Update is the Tea update function. This will advance the spinner one frame
// every time it's called, regardless the message passed, so be sure the logic
@ -78,6 +128,12 @@ func View(model Model) string {
return "error"
}
if model.Hidden() {
return termenv.String(model.HiddenState).
Background(color(model.BackgroundColor)).
String()
}
frame := model.Frames[model.frame]
if model.ForegroundColor != "" || model.BackgroundColor != "" {
@ -93,7 +149,10 @@ func View(model Model) string {
// Tick is the command used to advance the spinner one frame.
func Tick(m Model) tea.Cmd {
return tea.Tick(m.FPS, func(time.Time) tea.Msg {
return TickMsg{}
return tea.Tick(m.FPS, func(t time.Time) tea.Msg {
return TickMsg{
Time: t,
Frame: m.Frames[m.frame],
}
})
}