// Package list provides a feature-rich Bubble Tea component for browsing // a general purpose list of items. It features optional filtering, pagination, // help, status messages, and a spinner to indicate activity. package list import ( "fmt" "io" "sort" "strings" "time" "github.com/charmbracelet/bubbles/help" "github.com/charmbracelet/bubbles/key" "github.com/charmbracelet/bubbles/paginator" "github.com/charmbracelet/bubbles/spinner" "github.com/charmbracelet/bubbles/textinput" tea "github.com/charmbracelet/bubbletea" "github.com/charmbracelet/lipgloss" "github.com/muesli/reflow/ansi" "github.com/muesli/reflow/truncate" "github.com/sahilm/fuzzy" ) // Item is an item that appears in the list. type Item interface { // Filter value is the value we use when filtering against this item when // we're filtering the list. FilterValue() string } // ItemDelegate encapsulates the general functionality for all list items. The // benefit to separating this logic from the item itself is that you can change // the functionality of items without changing the actual items themselves. // // Note that if the delegate also implements help.KeyMap delegate-related // help items will be added to the help view. type ItemDelegate interface { // Render renders the item's view. Render(w io.Writer, m Model, index int, item Item) // Height is the height of the list item. Height() int // Spacing is the size of the horizontal gap between list items in cells. Spacing() int // Update is the update loop for items. All messages in the list's update // loop will pass through here except when the user is setting a filter. // Use this method to perform item-level updates appropriate to this // delegate. Update(msg tea.Msg, m *Model) tea.Cmd } type filteredItem struct { item Item // item matched matches []int // rune indices of matched items } type filteredItems []filteredItem func (f filteredItems) items() []Item { agg := make([]Item, len(f)) for i, v := range f { agg[i] = v.item } return agg } // FilterMatchesMsg contains data about items matched during filtering. The // message should be routed to Update for processing. type FilterMatchesMsg []filteredItem type statusMessageTimeoutMsg struct{} // FilterState describes the current filtering state on the model. type FilterState int // Possible filter states. const ( Unfiltered FilterState = iota // no filter set Filtering // user is actively setting a filter FilterApplied // a filter is applied and user is not editing filter ) // String returns a human-readable string of the current filter state. func (f FilterState) String() string { return [...]string{ "unfiltered", "filtering", "filter applied", }[f] } // Model contains the state of this component. type Model struct { showTitle bool showFilter bool showStatusBar bool showPagination bool showHelp bool filteringEnabled bool Title string Styles Styles // Key mappings for navigating the list. KeyMap KeyMap // Additional key mappings for the short and full help views. This allows // you to add additional key mappings to the help menu without // re-implementing the help component. Of course, you can also disable the // list's help component and implement a new one if you need more // flexibility. AdditionalShortHelpKeys func() []key.Binding AdditionalFullHelpKeys func() []key.Binding spinner spinner.Model showSpinner bool width int height int Paginator paginator.Model cursor int Help help.Model FilterInput textinput.Model filterState FilterState // How long status messages should stay visible. By default this is // 1 second. StatusMessageLifetime time.Duration statusMessage string statusMessageTimer *time.Timer // The master set of items we're working with. items []Item // Filtered items we're currently displaying. Filtering, toggles and so on // will alter this slice so we can show what is relevant. For that reason, // this field should be considered ephemeral. filteredItems filteredItems delegate ItemDelegate } // New returns a new model with sensible defaults. func New(items []Item, delegate ItemDelegate, width, height int) Model { styles := DefaultStyles() sp := spinner.NewModel() sp.Spinner = spinner.Line sp.Style = styles.Spinner filterInput := textinput.NewModel() filterInput.Prompt = "Filter: " filterInput.PromptStyle = styles.FilterPrompt filterInput.CursorStyle = styles.FilterCursor filterInput.CharLimit = 64 filterInput.Focus() p := paginator.NewModel() p.Type = paginator.Dots p.ActiveDot = styles.ActivePaginationDot.String() p.InactiveDot = styles.InactivePaginationDot.String() m := Model{ showTitle: true, showFilter: true, showStatusBar: true, showPagination: true, showHelp: true, filteringEnabled: true, KeyMap: DefaultKeyMap(), Styles: styles, Title: "List", FilterInput: filterInput, StatusMessageLifetime: time.Second, width: width, height: height, delegate: delegate, items: items, Paginator: p, spinner: sp, Help: help.NewModel(), } m.updatePagination() m.updateKeybindings() return m } // NewModel returns a new model with sensible defaults. // // Deprecated. Use New instead. var NewModel = New // SetFilteringEnabled enables or disables filtering. Note that this is different // from ShowFilter, which merely hides or shows the input view. func (m *Model) SetFilteringEnabled(v bool) { m.filteringEnabled = v if !v { m.resetFiltering() } m.updateKeybindings() } // FilteringEnabled returns whether or not filtering is enabled. func (m Model) FilteringEnabled() bool { return m.filteringEnabled } // SetShowTitle shows or hides the title bar. func (m *Model) SetShowTitle(v bool) { m.showTitle = v m.updatePagination() } // ShowTitle returns whether or not the title bar is set to be rendered. func (m Model) ShowTitle() bool { return m.showTitle } // SetShowFilter shows or hides the filer bar. Note that this does not disable // filtering, it simply hides the built-in filter view. This allows you to // use the FilterInput to render the filtering UI differently without having to // re-implement filtering from scratch. // // To disable filtering entirely use EnableFiltering. func (m *Model) SetShowFilter(v bool) { m.showFilter = v m.updatePagination() } // ShowFilter returns whether or not the filter is set to be rendered. Note // that this is separate from FilteringEnabled, so filtering can be hidden yet // still invoked. This allows you to render filtering differently without // having to re-implement it from scratch. func (m Model) ShowFilter() bool { return m.showFilter } // SetShowStatusBar shows or hides the view that displays metadata about the // list, such as item counts. func (m *Model) SetShowStatusBar(v bool) { m.showStatusBar = v m.updatePagination() } // ShowStatusBar returns whether or not the status bar is set to be rendered. func (m Model) ShowStatusBar() bool { return m.showStatusBar } // ShowingPagination hides or shoes the paginator. Note that pagination will // still be active, it simply won't be displayed. func (m *Model) SetShowPagination(v bool) { m.showPagination = v m.updatePagination() } // ShowPagination returns whether the pagination is visible. func (m *Model) ShowPagination() bool { return m.showPagination } // SetShowHelp shows or hides the help view. func (m *Model) SetShowHelp(v bool) { m.showHelp = v m.updatePagination() } // ShowHelp returns whether or not the help is set to be rendered. func (m Model) ShowHelp() bool { return m.showHelp } // Items returns the items in the list. func (m Model) Items() []Item { return m.items } // Set the items available in the list. This returns a command. func (m *Model) SetItems(i []Item) tea.Cmd { var cmd tea.Cmd m.items = i if m.filterState != Unfiltered { m.filteredItems = nil cmd = filterItems(*m) } m.updatePagination() m.updateKeybindings() return cmd } // Select selects the given index of the list and goes to its respective page. func (m *Model) Select(index int) { m.Paginator.Page = index / m.Paginator.PerPage m.cursor = index % m.Paginator.PerPage } // ResetSelected resets the selected item to the first item in the first page of the list. func (m *Model) ResetSelected() { m.Select(0) } // ResetFilter resets the current filtering state. func (m *Model) ResetFilter() { m.resetFiltering() } // Replace an item at the given index. This returns a command. func (m *Model) SetItem(index int, item Item) tea.Cmd { var cmd tea.Cmd m.items[index] = item if m.filterState != Unfiltered { cmd = filterItems(*m) } m.updatePagination() return cmd } // Insert an item at the given index. If index is out of the upper bound, the // item will be appended. This returns a command. func (m *Model) InsertItem(index int, item Item) tea.Cmd { var cmd tea.Cmd m.items = insertItemIntoSlice(m.items, item, index) if m.filterState != Unfiltered { cmd = filterItems(*m) } m.updatePagination() m.updateKeybindings() return cmd } // RemoveItem removes an item at the given index. If the index is out of bounds // this will be a no-op. O(n) complexity, which probably won't matter in the // case of a TUI. func (m *Model) RemoveItem(index int) { m.items = removeItemFromSlice(m.items, index) if m.filterState != Unfiltered { m.filteredItems = removeFilterMatchFromSlice(m.filteredItems, index) if len(m.filteredItems) == 0 { m.resetFiltering() } } m.updatePagination() } // Set the item delegate. func (m *Model) SetDelegate(d ItemDelegate) { m.delegate = d m.updatePagination() } // VisibleItems returns the total items available to be shown. func (m Model) VisibleItems() []Item { if m.filterState != Unfiltered { return m.filteredItems.items() } return m.items } // SelectedItems returns the current selected item in the list. func (m Model) SelectedItem() Item { i := m.Index() items := m.VisibleItems() if i < 0 || len(items) == 0 || len(items) <= i { return nil } return items[i] } // MatchesForItem returns rune positions matched by the current filter, if any. // Use this to style runes matched by the active filter. // // See DefaultItemView for a usage example. func (m Model) MatchesForItem(index int) []int { if m.filteredItems == nil || index >= len(m.filteredItems) { return nil } return m.filteredItems[index].matches } // Index returns the index of the currently selected item as it appears in the // entire slice of items. func (m Model) Index() int { return m.Paginator.Page*m.Paginator.PerPage + m.cursor } // Cursor returns the index of the cursor on the current page. func (m Model) Cursor() int { return m.cursor } // CursorUp moves the cursor up. This can also move the state to the previous // page. func (m *Model) CursorUp() { m.cursor-- // If we're at the start, stop if m.cursor < 0 && m.Paginator.Page == 0 { m.cursor = 0 return } // Move the cursor as normal if m.cursor >= 0 { return } // Go to the previous page m.Paginator.PrevPage() m.cursor = m.Paginator.ItemsOnPage(len(m.VisibleItems())) - 1 } // CursorDown moves the cursor down. This can also advance the state to the // next page. func (m *Model) CursorDown() { itemsOnPage := m.Paginator.ItemsOnPage(len(m.VisibleItems())) m.cursor++ // If we're at the end, stop if m.cursor < itemsOnPage { return } // Go to the next page if !m.Paginator.OnLastPage() { m.Paginator.NextPage() m.cursor = 0 return } // During filtering the cursor position can exceed the number of // itemsOnPage. It's more intuitive to start the cursor at the // topmost position when moving it down in this scenario. if m.cursor > itemsOnPage { m.cursor = 0 return } m.cursor = itemsOnPage - 1 } // PrevPage moves to the previous page, if available. func (m Model) PrevPage() { m.Paginator.PrevPage() } // NextPage moves to the next page, if available. func (m Model) NextPage() { m.Paginator.NextPage() } // FilterState returns the current filter state. func (m Model) FilterState() FilterState { return m.filterState } // FilterValue returns the current value of the filter. func (m Model) FilterValue() string { return m.FilterInput.Value() } // SettingFilter returns whether or not the user is currently editing the // filter value. It's purely a convenience method for the following: // // m.FilterState() == Filtering // // It's included here because it's a common thing to check for when // implementing this component. func (m Model) SettingFilter() bool { return m.filterState == Filtering } // Width returns the current width setting. func (m Model) Width() int { return m.width } // Height returns the current height setting. func (m Model) Height() int { return m.height } // SetSpinner allows to set the spinner style. func (m *Model) SetSpinner(spinner spinner.Spinner) { m.spinner.Spinner = spinner } // Toggle the spinner. Note that this also returns a command. func (m *Model) ToggleSpinner() tea.Cmd { if !m.showSpinner { return m.StartSpinner() } m.StopSpinner() return nil } // StartSpinner starts the spinner. Note that this returns a command. func (m *Model) StartSpinner() tea.Cmd { m.showSpinner = true return spinner.Tick } // StopSpinner stops the spinner. func (m *Model) StopSpinner() { m.showSpinner = false } // Helper for disabling the keybindings used for quitting, incase you want to // handle this elsewhere in your application. func (m *Model) DisableQuitKeybindings() { m.KeyMap.Quit.SetEnabled(false) m.KeyMap.ForceQuit.SetEnabled(false) } // NewStatusMessage sets a new status message, which will show for a limited // amount of time. Note that this also returns a command. func (m *Model) NewStatusMessage(s string) tea.Cmd { m.statusMessage = s if m.statusMessageTimer != nil { m.statusMessageTimer.Stop() } m.statusMessageTimer = time.NewTimer(m.StatusMessageLifetime) // Wait for timeout return func() tea.Msg { <-m.statusMessageTimer.C return statusMessageTimeoutMsg{} } } // SetSize sets the width and height of this component. func (m *Model) SetSize(width, height int) { m.setSize(width, height) } // SetWidth sets the width of this component. func (m *Model) SetWidth(v int) { m.setSize(v, m.height) } // SetHeight sets the height of this component. func (m *Model) SetHeight(v int) { m.setSize(m.width, v) } func (m *Model) setSize(width, height int) { promptWidth := lipgloss.Width(m.Styles.Title.Render(m.FilterInput.Prompt)) m.width = width m.height = height m.Help.Width = width m.FilterInput.Width = width - promptWidth - lipgloss.Width(m.spinnerView()) m.updatePagination() } func (m *Model) resetFiltering() { if m.filterState == Unfiltered { return } m.filterState = Unfiltered m.FilterInput.Reset() m.filteredItems = nil m.updatePagination() m.updateKeybindings() } func (m Model) itemsAsFilterItems() filteredItems { fi := make([]filteredItem, len(m.items)) for i, item := range m.items { fi[i] = filteredItem{ item: item, } } return filteredItems(fi) } // Set keybindings according to the filter state. func (m *Model) updateKeybindings() { quit := m.KeyMap.Quit.Enabled() switch m.filterState { case Filtering: m.KeyMap.CursorUp.SetEnabled(false) m.KeyMap.CursorDown.SetEnabled(false) m.KeyMap.NextPage.SetEnabled(false) m.KeyMap.PrevPage.SetEnabled(false) m.KeyMap.GoToStart.SetEnabled(false) m.KeyMap.GoToEnd.SetEnabled(false) m.KeyMap.Filter.SetEnabled(false) m.KeyMap.ClearFilter.SetEnabled(false) m.KeyMap.CancelWhileFiltering.SetEnabled(true) m.KeyMap.AcceptWhileFiltering.SetEnabled(m.FilterInput.Value() != "") m.KeyMap.Quit.SetEnabled(false) m.KeyMap.ShowFullHelp.SetEnabled(false) m.KeyMap.CloseFullHelp.SetEnabled(false) default: hasItems := len(m.items) != 0 m.KeyMap.CursorUp.SetEnabled(hasItems) m.KeyMap.CursorDown.SetEnabled(hasItems) hasPages := m.Paginator.TotalPages > 1 m.KeyMap.NextPage.SetEnabled(hasPages) m.KeyMap.PrevPage.SetEnabled(hasPages) m.KeyMap.GoToStart.SetEnabled(hasItems) m.KeyMap.GoToEnd.SetEnabled(hasItems) m.KeyMap.Filter.SetEnabled(m.filteringEnabled && hasItems) m.KeyMap.ClearFilter.SetEnabled(m.filterState == FilterApplied) m.KeyMap.CancelWhileFiltering.SetEnabled(false) m.KeyMap.AcceptWhileFiltering.SetEnabled(false) if m.Help.ShowAll { m.KeyMap.ShowFullHelp.SetEnabled(true) m.KeyMap.CloseFullHelp.SetEnabled(true) } else { minHelp := countEnabledBindings(m.FullHelp()) > 1 m.KeyMap.ShowFullHelp.SetEnabled(minHelp) m.KeyMap.CloseFullHelp.SetEnabled(minHelp) } } m.KeyMap.Quit.SetEnabled(quit) } // Update pagination according to the amount of items for the current state. func (m *Model) updatePagination() { index := m.Index() availHeight := m.height if m.showTitle || (m.showFilter && m.filteringEnabled) { availHeight -= lipgloss.Height(m.titleView()) } if m.showStatusBar { availHeight -= lipgloss.Height(m.statusView()) } if m.showPagination { availHeight -= lipgloss.Height(m.paginationView()) } if m.showHelp { availHeight -= lipgloss.Height(m.helpView()) } m.Paginator.PerPage = max(1, availHeight/(m.delegate.Height()+m.delegate.Spacing())) if pages := len(m.VisibleItems()); pages < 1 { m.Paginator.SetTotalPages(1) } else { m.Paginator.SetTotalPages(pages) } // Restore index m.Paginator.Page = index / m.Paginator.PerPage m.cursor = index % m.Paginator.PerPage // Make sure the page stays in bounds if m.Paginator.Page >= m.Paginator.TotalPages-1 { m.Paginator.Page = max(0, m.Paginator.TotalPages-1) } } func (m *Model) hideStatusMessage() { m.statusMessage = "" if m.statusMessageTimer != nil { m.statusMessageTimer.Stop() } } // Update is the Bubble Tea update loop. func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) { var cmds []tea.Cmd switch msg := msg.(type) { case tea.KeyMsg: if key.Matches(msg, m.KeyMap.ForceQuit) { return m, tea.Quit } case FilterMatchesMsg: m.filteredItems = filteredItems(msg) return m, nil case spinner.TickMsg: newSpinnerModel, cmd := m.spinner.Update(msg) m.spinner = newSpinnerModel if m.showSpinner { cmds = append(cmds, cmd) } case statusMessageTimeoutMsg: m.hideStatusMessage() } if m.filterState == Filtering { cmds = append(cmds, m.handleFiltering(msg)) } else { cmds = append(cmds, m.handleBrowsing(msg)) } return m, tea.Batch(cmds...) } // Updates for when a user is browsing the list. func (m *Model) handleBrowsing(msg tea.Msg) tea.Cmd { var cmds []tea.Cmd numItems := len(m.VisibleItems()) switch msg := msg.(type) { case tea.KeyMsg: switch { // Note: we match clear filter before quit because, by default, they're // both mapped to escape. case key.Matches(msg, m.KeyMap.ClearFilter): m.resetFiltering() case key.Matches(msg, m.KeyMap.Quit): return tea.Quit case key.Matches(msg, m.KeyMap.CursorUp): m.CursorUp() case key.Matches(msg, m.KeyMap.CursorDown): m.CursorDown() case key.Matches(msg, m.KeyMap.PrevPage): m.Paginator.PrevPage() case key.Matches(msg, m.KeyMap.NextPage): m.Paginator.NextPage() case key.Matches(msg, m.KeyMap.GoToStart): m.Paginator.Page = 0 m.cursor = 0 case key.Matches(msg, m.KeyMap.GoToEnd): m.Paginator.Page = m.Paginator.TotalPages - 1 m.cursor = m.Paginator.ItemsOnPage(numItems) - 1 case key.Matches(msg, m.KeyMap.Filter): m.hideStatusMessage() if m.FilterInput.Value() == "" { // Populate filter with all items only if the filter is empty. m.filteredItems = m.itemsAsFilterItems() } m.Paginator.Page = 0 m.cursor = 0 m.filterState = Filtering m.FilterInput.CursorEnd() m.FilterInput.Focus() m.updateKeybindings() return textinput.Blink case key.Matches(msg, m.KeyMap.ShowFullHelp): fallthrough case key.Matches(msg, m.KeyMap.CloseFullHelp): m.Help.ShowAll = !m.Help.ShowAll m.updatePagination() } } cmd := m.delegate.Update(msg, m) cmds = append(cmds, cmd) // Keep the index in bounds when paginating itemsOnPage := m.Paginator.ItemsOnPage(len(m.VisibleItems())) if m.cursor > itemsOnPage-1 { m.cursor = max(0, itemsOnPage-1) } return tea.Batch(cmds...) } // Updates for when a user is in the filter editing interface. func (m *Model) handleFiltering(msg tea.Msg) tea.Cmd { var cmds []tea.Cmd // Handle keys if msg, ok := msg.(tea.KeyMsg); ok { switch { case key.Matches(msg, m.KeyMap.CancelWhileFiltering): m.resetFiltering() m.KeyMap.Filter.SetEnabled(true) m.KeyMap.ClearFilter.SetEnabled(false) case key.Matches(msg, m.KeyMap.AcceptWhileFiltering): m.hideStatusMessage() if len(m.items) == 0 { break } h := m.VisibleItems() // If we've filtered down to nothing, clear the filter if len(h) == 0 { m.resetFiltering() break } m.FilterInput.Blur() m.filterState = FilterApplied m.updateKeybindings() if m.FilterInput.Value() == "" { m.resetFiltering() } } } // Update the filter text input component newFilterInputModel, inputCmd := m.FilterInput.Update(msg) filterChanged := m.FilterInput.Value() != newFilterInputModel.Value() m.FilterInput = newFilterInputModel cmds = append(cmds, inputCmd) // If the filtering input has changed, request updated filtering if filterChanged { cmds = append(cmds, filterItems(*m)) m.KeyMap.AcceptWhileFiltering.SetEnabled(m.FilterInput.Value() != "") } // Update pagination m.updatePagination() return tea.Batch(cmds...) } // ShortHelp returns bindings to show in the abbreviated help view. It's part // of the help.KeyMap interface. func (m Model) ShortHelp() []key.Binding { kb := []key.Binding{ m.KeyMap.CursorUp, m.KeyMap.CursorDown, } filtering := m.filterState == Filtering // If the delegate implements the help.KeyMap interface add the short help // items to the short help after the cursor movement keys. if !filtering { if b, ok := m.delegate.(help.KeyMap); ok { kb = append(kb, b.ShortHelp()...) } } kb = append(kb, m.KeyMap.Filter, m.KeyMap.ClearFilter, m.KeyMap.AcceptWhileFiltering, m.KeyMap.CancelWhileFiltering, ) if !filtering && m.AdditionalShortHelpKeys != nil { kb = append(kb, m.AdditionalShortHelpKeys()...) } return append(kb, m.KeyMap.Quit, m.KeyMap.ShowFullHelp, ) } // FullHelp returns bindings to show the full help view. It's part of the // help.KeyMap interface. func (m Model) FullHelp() [][]key.Binding { kb := [][]key.Binding{{ m.KeyMap.CursorUp, m.KeyMap.CursorDown, m.KeyMap.NextPage, m.KeyMap.PrevPage, m.KeyMap.GoToStart, m.KeyMap.GoToEnd, }} filtering := m.filterState == Filtering // If the delegate implements the help.KeyMap interface add full help // keybindings to a special section of the full help. if !filtering { if b, ok := m.delegate.(help.KeyMap); ok { kb = append(kb, b.FullHelp()...) } } listLevelBindings := []key.Binding{ m.KeyMap.Filter, m.KeyMap.ClearFilter, m.KeyMap.AcceptWhileFiltering, m.KeyMap.CancelWhileFiltering, } if !filtering && m.AdditionalFullHelpKeys != nil { listLevelBindings = append(listLevelBindings, m.AdditionalFullHelpKeys()...) } return append(kb, listLevelBindings, []key.Binding{ m.KeyMap.Quit, m.KeyMap.CloseFullHelp, }) } // View renders the component. func (m Model) View() string { var ( sections []string availHeight = m.height ) if m.showTitle || (m.showFilter && m.filteringEnabled) { v := m.titleView() sections = append(sections, v) availHeight -= lipgloss.Height(v) } if m.showStatusBar { v := m.statusView() sections = append(sections, v) availHeight -= lipgloss.Height(v) } var pagination string if m.showPagination { pagination = m.paginationView() availHeight -= lipgloss.Height(pagination) } var help string if m.showHelp { help = m.helpView() availHeight -= lipgloss.Height(help) } content := lipgloss.NewStyle().Height(availHeight).Render(m.populatedView()) sections = append(sections, content) if m.showPagination { sections = append(sections, pagination) } if m.showHelp { sections = append(sections, help) } return lipgloss.JoinVertical(lipgloss.Left, sections...) } func (m Model) titleView() string { var ( view string titleBarStyle = m.Styles.TitleBar.Copy() // We need to account for the size of the spinner, even if we don't // render it, to reserve some space for it should we turn it on later. spinnerView = m.spinnerView() spinnerWidth = lipgloss.Width(spinnerView) spinnerLeftGap = " " spinnerOnLeft = titleBarStyle.GetPaddingLeft() >= spinnerWidth+lipgloss.Width(spinnerLeftGap) && m.showSpinner ) // If the filter's showing, draw that. Otherwise draw the title. if m.showFilter && m.filterState == Filtering { view += m.FilterInput.View() } else if m.showTitle { if m.showSpinner && spinnerOnLeft { view += spinnerView + spinnerLeftGap titleBarGap := titleBarStyle.GetPaddingLeft() titleBarStyle = titleBarStyle.PaddingLeft(titleBarGap - spinnerWidth - lipgloss.Width(spinnerLeftGap)) } view += m.Styles.Title.Render(m.Title) // Status message if m.filterState != Filtering { view += " " + m.statusMessage view = truncate.StringWithTail(view, uint(m.width-spinnerWidth), ellipsis) } } // Spinner if m.showSpinner && !spinnerOnLeft { // Place spinner on the right availSpace := m.width - lipgloss.Width(m.Styles.TitleBar.Render(view)) if availSpace > spinnerWidth { view += strings.Repeat(" ", availSpace-spinnerWidth) view += spinnerView } } return titleBarStyle.Render(view) } func (m Model) statusView() string { var status string totalItems := len(m.items) visibleItems := len(m.VisibleItems()) plural := "" if visibleItems != 1 { plural = "s" } if m.filterState == Filtering { // Filter results if visibleItems == 0 { status = m.Styles.StatusEmpty.Render("Nothing matched") } else { status = fmt.Sprintf("%d item%s", visibleItems, plural) } } else if len(m.items) == 0 { // Not filtering: no items. status = m.Styles.StatusEmpty.Render("No items") } else { // Normal filtered := m.FilterState() == FilterApplied if filtered { f := strings.TrimSpace(m.FilterInput.Value()) f = truncate.StringWithTail(f, 10, "ā€¦") status += fmt.Sprintf("ā€œ%sā€ ", f) } status += fmt.Sprintf("%d item%s", visibleItems, plural) } numFiltered := totalItems - visibleItems if numFiltered > 0 { status += m.Styles.DividerDot.String() status += m.Styles.StatusBarFilterCount.Render(fmt.Sprintf("%d filtered", numFiltered)) } return m.Styles.StatusBar.Render(status) } func (m Model) paginationView() string { if m.Paginator.TotalPages < 2 { //nolint:gomnd return "" } s := m.Paginator.View() // If the dot pagination is wider than the width of the window // use the arabic paginator. if ansi.PrintableRuneWidth(s) > m.width { m.Paginator.Type = paginator.Arabic s = m.Styles.ArabicPagination.Render(m.Paginator.View()) } style := m.Styles.PaginationStyle if m.delegate.Spacing() == 0 && style.GetMarginTop() == 0 { style = style.Copy().MarginTop(1) } return style.Render(s) } func (m Model) populatedView() string { items := m.VisibleItems() var b strings.Builder // Empty states if len(items) == 0 { if m.filterState == Filtering { return "" } m.Styles.NoItems.Render("No items found.") } if len(items) > 0 { start, end := m.Paginator.GetSliceBounds(len(items)) docs := items[start:end] for i, item := range docs { m.delegate.Render(&b, m, i+start, item) if i != len(docs)-1 { fmt.Fprint(&b, strings.Repeat("\n", m.delegate.Spacing()+1)) } } } // If there aren't enough items to fill up this page (always the last page) // then we need to add some newlines to fill up the space where items would // have been. itemsOnPage := m.Paginator.ItemsOnPage(len(items)) if itemsOnPage < m.Paginator.PerPage { n := (m.Paginator.PerPage - itemsOnPage) * (m.delegate.Height() + m.delegate.Spacing()) if len(items) == 0 { n -= m.delegate.Height() - 1 } fmt.Fprint(&b, strings.Repeat("\n", n)) } return b.String() } func (m Model) helpView() string { return m.Styles.HelpStyle.Render(m.Help.View(m)) } func (m Model) spinnerView() string { return m.spinner.View() } func filterItems(m Model) tea.Cmd { return func() tea.Msg { if m.FilterInput.Value() == "" || m.filterState == Unfiltered { return FilterMatchesMsg(m.itemsAsFilterItems()) // return nothing } targets := []string{} items := m.items for _, t := range items { targets = append(targets, t.FilterValue()) } var ranks fuzzy.Matches = fuzzy.Find(m.FilterInput.Value(), targets) sort.Stable(ranks) filterMatches := []filteredItem{} for _, r := range ranks { filterMatches = append(filterMatches, filteredItem{ item: items[r.Index], matches: r.MatchedIndexes, }) } return FilterMatchesMsg(filterMatches) } } func insertItemIntoSlice(items []Item, item Item, index int) []Item { if items == nil { return []Item{item} } if index >= len(items) { return append(items, item) } index = max(0, index) items = append(items, nil) copy(items[index+1:], items[index:]) items[index] = item return items } // Remove an item from a slice of items at the given index. This runs in O(n). func removeItemFromSlice(i []Item, index int) []Item { if index >= len(i) { return i // noop } copy(i[index:], i[index+1:]) i[len(i)-1] = nil return i[:len(i)-1] } func removeFilterMatchFromSlice(i []filteredItem, index int) []filteredItem { if index >= len(i) { return i // noop } copy(i[index:], i[index+1:]) i[len(i)-1] = filteredItem{} return i[:len(i)-1] } func countEnabledBindings(groups [][]key.Binding) (agg int) { for _, group := range groups { for _, kb := range group { if kb.Enabled() { agg++ } } } return agg } func max(a, b int) int { if a > b { return a } return b }