package spinner

import (
	"time"

	tea "github.com/charmbracelet/bubbletea"
	"github.com/muesli/termenv"
)

const (
	defaultFPS = time.Second / 10
)

// Spinner is a set of frames used in animating the spinner.
type Spinner = []string

var (
	// Some spinners to choose from. You could also make your own.
	Line = Spinner([]string{"|", "/", "-", "\\"})
	Dot  = Spinner([]string{"⣾ ", "⣽ ", "⣻ ", "⢿ ", "⡿ ", "⣟ ", "⣯ ", "⣷ "})

	color = termenv.ColorProfile().Color
)

// Model contains the state for the spinner. Use NewModel to create new models
// rather than using Model as a struct literal.
type Model struct {

	// Type is the set of frames to use. See Spinner.
	Frames Spinner

	// FPS is the speed at which the ticker should tick
	FPS time.Duration

	// ForegroundColor sets the background color of the spinner. It can be a
	// hex code or one of the 256 ANSI colors. If the terminal emulator can't
	// doesn't support the color specified it will automatically degrade
	// (per github.com/muesli/termenv).
	ForegroundColor string

	// BackgroundColor sets the background color of the spinner. It can be a
	// hex code or one of the 256 ANSI colors. If the terminal emulator can't
	// doesn't support the color specified it will automatically degrade
	// (per github.com/muesli/termenv).
	BackgroundColor string

	frame int
}

// NewModel returns a model with default values.
func NewModel() Model {
	return Model{
		Frames: Line,
		FPS:    defaultFPS,
	}
}

// TickMsg indicates that the timer has ticked and we should render a frame.
type TickMsg struct{}

// Update is the Tea update function. This will advance the spinner one frame
// every time it's called, regardless the message passed, so be sure the logic
// is setup so as not to call this Update needlessly.
func Update(msg tea.Msg, m Model) (Model, tea.Cmd) {
	if _, ok := msg.(TickMsg); ok {
		m.frame++
		if m.frame >= len(m.Frames) {
			m.frame = 0
		}
		return m, Tick(m)
	}
	return m, nil
}

// View renders the model's view.
func View(model Model) string {
	if model.frame >= len(model.Frames) {
		return "error"
	}

	frame := model.Frames[model.frame]

	if model.ForegroundColor != "" || model.BackgroundColor != "" {
		return termenv.
			String(frame).
			Foreground(color(model.ForegroundColor)).
			Background(color(model.BackgroundColor)).
			String()
	}

	return frame
}

// Tick is the command used to advance the spinner one frame.
func Tick(m Model) tea.Cmd {
	return tea.Tick(m.FPS, func(time.Time) tea.Msg {
		return TickMsg{}
	})
}