mirror of
https://github.com/Maks1mS/bubbles.git
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142 lines
3.6 KiB
Go
142 lines
3.6 KiB
Go
// Package key provides some types and functions for generating user-definable
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// keymappings useful in Bubble Tea components. There are a few different ways
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// you can define a keymapping with this package. Here's one example:
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//
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// type KeyMap struct {
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// Up key.Binding
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// Down key.Binding
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// }
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//
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// var DefaultKeyMap = KeyMap{
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// Up: key.NewBinding(
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// key.WithKeys("k", "up"), // actual keybindings
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// key.WithHelp("↑/k", "move up"), // corresponding help text
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// ),
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// Down: key.NewBinding(
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// key.WithKeys("j", "down"),
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// key.WithHelp("↓/j", "move down"),
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// ),
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// }
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//
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// func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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// switch msg := msg.(type) {
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// case tea.KeyMsg:
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// switch {
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// case key.Matches(msg, DefaultKeyMap.Up):
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// // The user pressed up
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// case key.Matches(msg, DefaultKeyMap.Down):
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// // The user pressed down
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// }
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// }
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//
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// // ...
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// }
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//
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// The help information, which is not used in the example above, can be used
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// to render help text for keystrokes in your views.
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package key
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import (
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tea "github.com/charmbracelet/bubbletea"
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)
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// Binding describes a set of keybindings and, optionally, their associated
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// help text.
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type Binding struct {
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keys []string
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help Help
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disabled bool
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}
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// BindingOpt is an initialization option for a keybinding. It's used as an
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// argument to NewBinding.
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type BindingOpt func(*Binding)
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// NewBinding returns a new keybinding from a set of BindingOpt options.
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func NewBinding(opts ...BindingOpt) Binding {
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b := &Binding{}
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for _, opt := range opts {
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opt(b)
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}
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return *b
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}
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// WithKeys initializes a keybinding with the given keystrokes.
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func WithKeys(keys ...string) BindingOpt {
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return func(b *Binding) {
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b.keys = keys
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}
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}
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// WithHelp initializes a keybinding with the given help text.
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func WithHelp(key, desc string) BindingOpt {
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return func(b *Binding) {
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b.help = Help{Key: key, Desc: desc}
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}
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}
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// WithDisabled initializes a disabled keybinding.
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func WithDisabled() BindingOpt {
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return func(b *Binding) {
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b.disabled = true
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}
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}
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// SetKeys sets the keys for the keybinding.
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func (b *Binding) SetKeys(keys ...string) {
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b.keys = keys
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}
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// Keys returns the keys for the keybinding.
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func (b Binding) Keys() []string {
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return b.keys
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}
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// SetHelp sets the help text for the keybinding.
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func (b *Binding) SetHelp(key, desc string) {
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b.help = Help{Key: key, Desc: desc}
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}
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// Help returns the Help information for the keybinding.
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func (b Binding) Help() Help {
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return b.help
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}
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// Enabled returns whether or not the keybinding is enabled. Disabled
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// keybindings won't be activated and won't show up in help. Keybindings are
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// enabled by default.
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func (b Binding) Enabled() bool {
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return !b.disabled || b.keys == nil
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}
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// SetEnabled enables or disables the keybinding.
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func (b *Binding) SetEnabled(v bool) {
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b.disabled = !v
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}
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// Unbind removes the keys and help from this binding, effectively nullifying
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// it. This is a step beyond disabling it, since applications can enable
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// or disable key bindings based on application state.
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func (b *Binding) Unbind() {
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b.keys = nil
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b.help = Help{}
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}
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// Help is help information for a given keybinding.
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type Help struct {
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Key string
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Desc string
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}
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// Matches checks if the given KeyMsg matches the given bindings.
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func Matches(k tea.KeyMsg, b ...Binding) bool {
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for _, binding := range b {
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for _, v := range binding.keys {
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if k.String() == v && binding.Enabled() {
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return true
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}
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}
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}
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return false
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}
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