mirror of
https://github.com/Maks1mS/bubbles.git
synced 2024-12-24 14:44:38 +03:00
588393fbf8
This reverts the code back to the logic from 4ce16e8 which fixed the issue of the cursor not being moved when an initial value was set with SetValue. The fix regressed in 16053f4.
861 lines
20 KiB
Go
861 lines
20 KiB
Go
package textinput
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import (
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"context"
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"strings"
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"sync"
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"time"
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"unicode"
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"github.com/atotto/clipboard"
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tea "github.com/charmbracelet/bubbletea"
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"github.com/charmbracelet/lipgloss"
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rw "github.com/mattn/go-runewidth"
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)
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const defaultBlinkSpeed = time.Millisecond * 530
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// Internal ID management for text inputs. Necessary for blink integrity when
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// multiple text inputs are involved.
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var (
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lastID int
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idMtx sync.Mutex
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)
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// Return the next ID we should use on the Model.
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func nextID() int {
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idMtx.Lock()
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defer idMtx.Unlock()
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lastID++
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return lastID
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}
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// initialBlinkMsg initializes cursor blinking.
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type initialBlinkMsg struct{}
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// blinkMsg signals that the cursor should blink. It contains metadata that
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// allows us to tell if the blink message is the one we're expecting.
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type blinkMsg struct {
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id int
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tag int
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}
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// blinkCanceled is sent when a blink operation is canceled.
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type blinkCanceled struct{}
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// Internal messages for clipboard operations.
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type pasteMsg string
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type pasteErrMsg struct{ error }
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// EchoMode sets the input behavior of the text input field.
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type EchoMode int
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const (
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// EchoNormal displays text as is. This is the default behavior.
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EchoNormal EchoMode = iota
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// EchoPassword displays the EchoCharacter mask instead of actual
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// characters. This is commonly used for password fields.
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EchoPassword
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// EchoNone displays nothing as characters are entered. This is commonly
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// seen for password fields on the command line.
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EchoNone
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// EchoOnEdit.
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)
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// blinkCtx manages cursor blinking.
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type blinkCtx struct {
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ctx context.Context
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cancel context.CancelFunc
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}
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// CursorMode describes the behavior of the cursor.
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type CursorMode int
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// Available cursor modes.
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const (
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CursorBlink CursorMode = iota
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CursorStatic
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CursorHide
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)
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// String returns a the cursor mode in a human-readable format. This method is
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// provisional and for informational purposes only.
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func (c CursorMode) String() string {
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return [...]string{
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"blink",
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"static",
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"hidden",
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}[c]
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}
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// ValidateFunc is a function that returns an error if the input is invalid.
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type ValidateFunc func(string) error
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// Model is the Bubble Tea model for this text input element.
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type Model struct {
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Err error
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// General settings.
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Prompt string
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Placeholder string
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BlinkSpeed time.Duration
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EchoMode EchoMode
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EchoCharacter rune
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// Styles. These will be applied as inline styles.
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//
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// For an introduction to styling with Lip Gloss see:
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// https://github.com/charmbracelet/lipgloss
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PromptStyle lipgloss.Style
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TextStyle lipgloss.Style
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BackgroundStyle lipgloss.Style
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PlaceholderStyle lipgloss.Style
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CursorStyle lipgloss.Style
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// CharLimit is the maximum amount of characters this input element will
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// accept. If 0 or less, there's no limit.
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CharLimit int
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// Width is the maximum number of characters that can be displayed at once.
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// It essentially treats the text field like a horizontally scrolling
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// viewport. If 0 or less this setting is ignored.
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Width int
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// The ID of this Model as it relates to other textinput Models.
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id int
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// The ID of the blink message we're expecting to receive.
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blinkTag int
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// Underlying text value.
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value []rune
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// focus indicates whether user input focus should be on this input
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// component. When false, ignore keyboard input and hide the cursor.
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focus bool
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// Cursor blink state.
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blink bool
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// Cursor position.
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pos int
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// Used to emulate a viewport when width is set and the content is
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// overflowing.
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offset int
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offsetRight int
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// Used to manage cursor blink
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blinkCtx *blinkCtx
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// cursorMode determines the behavior of the cursor
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cursorMode CursorMode
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// Validate is a function that checks whether or not the text within the
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// input is valid. If it is not valid, the `Err` field will be set to the
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// error returned by the function. If the function is not defined, all
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// input is considered valid.
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Validate ValidateFunc
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}
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// New creates a new model with default settings.
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func New() Model {
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return Model{
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Prompt: "> ",
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BlinkSpeed: defaultBlinkSpeed,
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EchoCharacter: '*',
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CharLimit: 0,
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PlaceholderStyle: lipgloss.NewStyle().Foreground(lipgloss.Color("240")),
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id: nextID(),
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value: nil,
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focus: false,
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blink: true,
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pos: 0,
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cursorMode: CursorBlink,
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blinkCtx: &blinkCtx{
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ctx: context.Background(),
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},
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}
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}
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// NewModel creates a new model with default settings.
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//
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// Deprecated. Use New instead.
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var NewModel = New
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// SetValue sets the value of the text input.
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func (m *Model) SetValue(s string) {
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if m.Validate != nil {
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if err := m.Validate(s); err != nil {
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m.Err = err
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return
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}
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}
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m.Err = nil
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runes := []rune(s)
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if m.CharLimit > 0 && len(runes) > m.CharLimit {
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m.value = runes[:m.CharLimit]
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} else {
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m.value = runes
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}
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if m.pos == 0 || m.pos > len(m.value) {
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m.setCursor(len(m.value))
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}
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m.handleOverflow()
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}
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// Value returns the value of the text input.
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func (m Model) Value() string {
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return string(m.value)
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}
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// Cursor returns the cursor position.
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func (m Model) Cursor() int {
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return m.pos
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}
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// Blink returns whether or not to draw the cursor.
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func (m Model) Blink() bool {
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return m.blink
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}
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// SetCursor moves the cursor to the given position. If the position is
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// out of bounds the cursor will be moved to the start or end accordingly.
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func (m *Model) SetCursor(pos int) {
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m.setCursor(pos)
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}
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// setCursor moves the cursor to the given position and returns whether or not
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// the cursor blink should be reset. If the position is out of bounds the
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// cursor will be moved to the start or end accordingly.
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func (m *Model) setCursor(pos int) bool {
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m.pos = clamp(pos, 0, len(m.value))
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m.handleOverflow()
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// Show the cursor unless it's been explicitly hidden
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m.blink = m.cursorMode == CursorHide
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// Reset cursor blink if necessary
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return m.cursorMode == CursorBlink
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}
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// CursorStart moves the cursor to the start of the input field.
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func (m *Model) CursorStart() {
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m.cursorStart()
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}
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// cursorStart moves the cursor to the start of the input field and returns
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// whether or not the curosr blink should be reset.
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func (m *Model) cursorStart() bool {
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return m.setCursor(0)
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}
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// CursorEnd moves the cursor to the end of the input field.
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func (m *Model) CursorEnd() {
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m.cursorEnd()
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}
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// CursorMode returns the model's cursor mode. For available cursor modes, see
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// type CursorMode.
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func (m Model) CursorMode() CursorMode {
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return m.cursorMode
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}
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// SetCursorMode sets the model's cursor mode. This method returns a command.
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//
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// For available cursor modes, see type CursorMode.
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func (m *Model) SetCursorMode(mode CursorMode) tea.Cmd {
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m.cursorMode = mode
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m.blink = m.cursorMode == CursorHide || !m.focus
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if mode == CursorBlink {
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return Blink
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}
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return nil
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}
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// cursorEnd moves the cursor to the end of the input field and returns whether
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// the cursor should blink should reset.
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func (m *Model) cursorEnd() bool {
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return m.setCursor(len(m.value))
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}
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// Focused returns the focus state on the model.
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func (m Model) Focused() bool {
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return m.focus
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}
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// Focus sets the focus state on the model. When the model is in focus it can
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// receive keyboard input and the cursor will be hidden.
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func (m *Model) Focus() tea.Cmd {
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m.focus = true
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m.blink = m.cursorMode == CursorHide // show the cursor unless we've explicitly hidden it
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if m.cursorMode == CursorBlink && m.focus {
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return m.blinkCmd()
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}
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return nil
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}
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// Blur removes the focus state on the model. When the model is blurred it can
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// not receive keyboard input and the cursor will be hidden.
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func (m *Model) Blur() {
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m.focus = false
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m.blink = true
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}
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// Reset sets the input to its default state with no input. Returns whether
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// or not the cursor blink should reset.
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func (m *Model) Reset() bool {
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m.value = nil
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return m.setCursor(0)
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}
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// handle a clipboard paste event, if supported. Returns whether or not the
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// cursor blink should reset.
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func (m *Model) handlePaste(v string) bool {
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paste := []rune(v)
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var availSpace int
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if m.CharLimit > 0 {
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availSpace = m.CharLimit - len(m.value)
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}
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// If the char limit's been reached cancel
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if m.CharLimit > 0 && availSpace <= 0 {
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return false
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}
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// If there's not enough space to paste the whole thing cut the pasted
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// runes down so they'll fit
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if m.CharLimit > 0 && availSpace < len(paste) {
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paste = paste[:len(paste)-availSpace]
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}
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// Stuff before and after the cursor
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head := m.value[:m.pos]
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tailSrc := m.value[m.pos:]
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tail := make([]rune, len(tailSrc))
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copy(tail, tailSrc)
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oldPos := m.pos
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// Insert pasted runes
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for _, r := range paste {
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head = append(head, r)
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m.pos++
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if m.CharLimit > 0 {
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availSpace--
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if availSpace <= 0 {
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break
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}
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}
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}
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// Put it all back together
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value := append(head, tail...)
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m.SetValue(string(value))
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if m.Err != nil {
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m.pos = oldPos
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}
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// Reset blink state if necessary and run overflow checks
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return m.setCursor(m.pos)
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}
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// If a max width is defined, perform some logic to treat the visible area
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// as a horizontally scrolling viewport.
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func (m *Model) handleOverflow() {
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if m.Width <= 0 || rw.StringWidth(string(m.value)) <= m.Width {
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m.offset = 0
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m.offsetRight = len(m.value)
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return
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}
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// Correct right offset if we've deleted characters
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m.offsetRight = min(m.offsetRight, len(m.value))
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if m.pos < m.offset {
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m.offset = m.pos
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w := 0
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i := 0
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runes := m.value[m.offset:]
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for i < len(runes) && w <= m.Width {
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w += rw.RuneWidth(runes[i])
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if w <= m.Width+1 {
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i++
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}
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}
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m.offsetRight = m.offset + i
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} else if m.pos >= m.offsetRight {
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m.offsetRight = m.pos
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w := 0
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runes := m.value[:m.offsetRight]
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i := len(runes) - 1
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for i > 0 && w < m.Width {
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w += rw.RuneWidth(runes[i])
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if w <= m.Width {
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i--
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}
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}
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m.offset = m.offsetRight - (len(runes) - 1 - i)
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}
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}
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// deleteBeforeCursor deletes all text before the cursor. Returns whether or
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// not the cursor blink should be reset.
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func (m *Model) deleteBeforeCursor() bool {
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m.value = m.value[m.pos:]
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m.offset = 0
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return m.setCursor(0)
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}
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// deleteAfterCursor deletes all text after the cursor. Returns whether or not
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// the cursor blink should be reset. If input is masked delete everything after
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// the cursor so as not to reveal word breaks in the masked input.
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func (m *Model) deleteAfterCursor() bool {
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m.value = m.value[:m.pos]
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return m.setCursor(len(m.value))
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}
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// deleteWordLeft deletes the word left to the cursor. Returns whether or not
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// the cursor blink should be reset.
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func (m *Model) deleteWordLeft() bool {
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if m.pos == 0 || len(m.value) == 0 {
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return false
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}
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if m.EchoMode != EchoNormal {
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return m.deleteBeforeCursor()
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}
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// Linter note: it's critical that we acquire the initial cursor position
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// here prior to altering it via SetCursor() below. As such, moving this
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// call into the corresponding if clause does not apply here.
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oldPos := m.pos //nolint:ifshort
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blink := m.setCursor(m.pos - 1)
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for unicode.IsSpace(m.value[m.pos]) {
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if m.pos <= 0 {
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break
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}
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// ignore series of whitespace before cursor
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blink = m.setCursor(m.pos - 1)
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}
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for m.pos > 0 {
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if !unicode.IsSpace(m.value[m.pos]) {
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blink = m.setCursor(m.pos - 1)
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} else {
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if m.pos > 0 {
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// keep the previous space
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blink = m.setCursor(m.pos + 1)
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}
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break
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}
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}
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if oldPos > len(m.value) {
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m.value = m.value[:m.pos]
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} else {
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m.value = append(m.value[:m.pos], m.value[oldPos:]...)
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}
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return blink
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}
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// deleteWordRight deletes the word right to the cursor. Returns whether or not
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// the cursor blink should be reset. If input is masked delete everything after
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// the cursor so as not to reveal word breaks in the masked input.
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func (m *Model) deleteWordRight() bool {
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if m.pos >= len(m.value) || len(m.value) == 0 {
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return false
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}
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if m.EchoMode != EchoNormal {
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return m.deleteAfterCursor()
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}
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oldPos := m.pos
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m.setCursor(m.pos + 1)
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for unicode.IsSpace(m.value[m.pos]) {
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// ignore series of whitespace after cursor
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m.setCursor(m.pos + 1)
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if m.pos >= len(m.value) {
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break
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}
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}
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for m.pos < len(m.value) {
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if !unicode.IsSpace(m.value[m.pos]) {
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m.setCursor(m.pos + 1)
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} else {
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break
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}
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}
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if m.pos > len(m.value) {
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m.value = m.value[:oldPos]
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} else {
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m.value = append(m.value[:oldPos], m.value[m.pos:]...)
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}
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return m.setCursor(oldPos)
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}
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// wordLeft moves the cursor one word to the left. Returns whether or not the
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// cursor blink should be reset. If input is masked, move input to the start
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// so as not to reveal word breaks in the masked input.
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func (m *Model) wordLeft() bool {
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if m.pos == 0 || len(m.value) == 0 {
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return false
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}
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if m.EchoMode != EchoNormal {
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return m.cursorStart()
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}
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blink := false
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i := m.pos - 1
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for i >= 0 {
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if unicode.IsSpace(m.value[i]) {
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blink = m.setCursor(m.pos - 1)
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i--
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} else {
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break
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}
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}
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for i >= 0 {
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if !unicode.IsSpace(m.value[i]) {
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blink = m.setCursor(m.pos - 1)
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i--
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} else {
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break
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}
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}
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return blink
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}
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// wordRight moves the cursor one word to the right. Returns whether or not the
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// cursor blink should be reset. If the input is masked, move input to the end
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// so as not to reveal word breaks in the masked input.
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func (m *Model) wordRight() bool {
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if m.pos >= len(m.value) || len(m.value) == 0 {
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return false
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}
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if m.EchoMode != EchoNormal {
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return m.cursorEnd()
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}
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blink := false
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i := m.pos
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for i < len(m.value) {
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if unicode.IsSpace(m.value[i]) {
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blink = m.setCursor(m.pos + 1)
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i++
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} else {
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break
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}
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}
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for i < len(m.value) {
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if !unicode.IsSpace(m.value[i]) {
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blink = m.setCursor(m.pos + 1)
|
|
i++
|
|
} else {
|
|
break
|
|
}
|
|
}
|
|
|
|
return blink
|
|
}
|
|
|
|
func (m Model) echoTransform(v string) string {
|
|
switch m.EchoMode {
|
|
case EchoPassword:
|
|
return strings.Repeat(string(m.EchoCharacter), rw.StringWidth(v))
|
|
case EchoNone:
|
|
return ""
|
|
|
|
default:
|
|
return v
|
|
}
|
|
}
|
|
|
|
// Update is the Bubble Tea update loop.
|
|
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
|
|
if !m.focus {
|
|
m.blink = true
|
|
return m, nil
|
|
}
|
|
|
|
var resetBlink bool
|
|
|
|
switch msg := msg.(type) {
|
|
case tea.KeyMsg:
|
|
switch msg.Type {
|
|
case tea.KeyBackspace: // delete character before cursor
|
|
m.Err = nil
|
|
|
|
if msg.Alt {
|
|
resetBlink = m.deleteWordLeft()
|
|
} else {
|
|
if len(m.value) > 0 {
|
|
m.value = append(m.value[:max(0, m.pos-1)], m.value[m.pos:]...)
|
|
if m.pos > 0 {
|
|
resetBlink = m.setCursor(m.pos - 1)
|
|
}
|
|
}
|
|
}
|
|
case tea.KeyLeft, tea.KeyCtrlB:
|
|
if msg.Alt { // alt+left arrow, back one word
|
|
resetBlink = m.wordLeft()
|
|
break
|
|
}
|
|
if m.pos > 0 { // left arrow, ^F, back one character
|
|
resetBlink = m.setCursor(m.pos - 1)
|
|
}
|
|
case tea.KeyRight, tea.KeyCtrlF:
|
|
if msg.Alt { // alt+right arrow, forward one word
|
|
resetBlink = m.wordRight()
|
|
break
|
|
}
|
|
if m.pos < len(m.value) { // right arrow, ^F, forward one character
|
|
resetBlink = m.setCursor(m.pos + 1)
|
|
}
|
|
case tea.KeyCtrlW: // ^W, delete word left of cursor
|
|
resetBlink = m.deleteWordLeft()
|
|
case tea.KeyHome, tea.KeyCtrlA: // ^A, go to beginning
|
|
resetBlink = m.cursorStart()
|
|
case tea.KeyDelete, tea.KeyCtrlD: // ^D, delete char under cursor
|
|
if len(m.value) > 0 && m.pos < len(m.value) {
|
|
m.value = append(m.value[:m.pos], m.value[m.pos+1:]...)
|
|
}
|
|
case tea.KeyCtrlE, tea.KeyEnd: // ^E, go to end
|
|
resetBlink = m.cursorEnd()
|
|
case tea.KeyCtrlK: // ^K, kill text after cursor
|
|
resetBlink = m.deleteAfterCursor()
|
|
case tea.KeyCtrlU: // ^U, kill text before cursor
|
|
resetBlink = m.deleteBeforeCursor()
|
|
case tea.KeyCtrlV: // ^V paste
|
|
return m, Paste
|
|
case tea.KeyRunes, tea.KeySpace: // input regular characters
|
|
if msg.Alt && len(msg.Runes) == 1 {
|
|
if msg.Runes[0] == 'd' { // alt+d, delete word right of cursor
|
|
resetBlink = m.deleteWordRight()
|
|
break
|
|
}
|
|
if msg.Runes[0] == 'b' { // alt+b, back one word
|
|
resetBlink = m.wordLeft()
|
|
break
|
|
}
|
|
if msg.Runes[0] == 'f' { // alt+f, forward one word
|
|
resetBlink = m.wordRight()
|
|
break
|
|
}
|
|
}
|
|
|
|
// Input a regular character
|
|
if m.CharLimit <= 0 || len(m.value) < m.CharLimit {
|
|
runes := msg.Runes
|
|
|
|
value := make([]rune, len(m.value))
|
|
copy(value, m.value)
|
|
value = append(value[:m.pos], append(runes, value[m.pos:]...)...)
|
|
m.SetValue(string(value))
|
|
if m.Err == nil {
|
|
resetBlink = m.setCursor(m.pos + len(runes))
|
|
}
|
|
}
|
|
}
|
|
|
|
case initialBlinkMsg:
|
|
// We accept all initialBlinkMsgs genrated by the Blink command.
|
|
|
|
if m.cursorMode != CursorBlink || !m.focus {
|
|
return m, nil
|
|
}
|
|
|
|
cmd := m.blinkCmd()
|
|
return m, cmd
|
|
|
|
case blinkMsg:
|
|
// We're choosy about whether to accept blinkMsgs so that our cursor
|
|
// only exactly when it should.
|
|
|
|
// Is this model blinkable?
|
|
if m.cursorMode != CursorBlink || !m.focus {
|
|
return m, nil
|
|
}
|
|
|
|
// Were we expecting this blink message?
|
|
if msg.id != m.id || msg.tag != m.blinkTag {
|
|
return m, nil
|
|
}
|
|
|
|
var cmd tea.Cmd
|
|
if m.cursorMode == CursorBlink {
|
|
m.blink = !m.blink
|
|
cmd = m.blinkCmd()
|
|
}
|
|
return m, cmd
|
|
|
|
case blinkCanceled: // no-op
|
|
return m, nil
|
|
|
|
case pasteMsg:
|
|
resetBlink = m.handlePaste(string(msg))
|
|
|
|
case pasteErrMsg:
|
|
m.Err = msg
|
|
}
|
|
|
|
var cmd tea.Cmd
|
|
if resetBlink {
|
|
cmd = m.blinkCmd()
|
|
}
|
|
|
|
m.handleOverflow()
|
|
return m, cmd
|
|
}
|
|
|
|
// View renders the textinput in its current state.
|
|
func (m Model) View() string {
|
|
// Placeholder text
|
|
if len(m.value) == 0 && m.Placeholder != "" {
|
|
return m.placeholderView()
|
|
}
|
|
|
|
styleText := m.TextStyle.Inline(true).Render
|
|
|
|
value := m.value[m.offset:m.offsetRight]
|
|
pos := max(0, m.pos-m.offset)
|
|
v := styleText(m.echoTransform(string(value[:pos])))
|
|
|
|
if pos < len(value) {
|
|
v += m.cursorView(m.echoTransform(string(value[pos]))) // cursor and text under it
|
|
v += styleText(m.echoTransform(string(value[pos+1:]))) // text after cursor
|
|
} else {
|
|
v += m.cursorView(" ")
|
|
}
|
|
|
|
// If a max width and background color were set fill the empty spaces with
|
|
// the background color.
|
|
valWidth := rw.StringWidth(string(value))
|
|
if m.Width > 0 && valWidth <= m.Width {
|
|
padding := max(0, m.Width-valWidth)
|
|
if valWidth+padding <= m.Width && pos < len(value) {
|
|
padding++
|
|
}
|
|
v += styleText(strings.Repeat(" ", padding))
|
|
}
|
|
|
|
return m.PromptStyle.Render(m.Prompt) + v
|
|
}
|
|
|
|
// placeholderView returns the prompt and placeholder view, if any.
|
|
func (m Model) placeholderView() string {
|
|
var (
|
|
v string
|
|
p = m.Placeholder
|
|
style = m.PlaceholderStyle.Inline(true).Render
|
|
)
|
|
|
|
// Cursor
|
|
if m.blink {
|
|
v += m.cursorView(style(p[:1]))
|
|
} else {
|
|
v += m.cursorView(p[:1])
|
|
}
|
|
|
|
// The rest of the placeholder text
|
|
v += style(p[1:])
|
|
|
|
return m.PromptStyle.Render(m.Prompt) + v
|
|
}
|
|
|
|
// cursorView styles the cursor.
|
|
func (m Model) cursorView(v string) string {
|
|
if m.blink {
|
|
return m.TextStyle.Render(v)
|
|
}
|
|
return m.CursorStyle.Inline(true).Reverse(true).Render(v)
|
|
}
|
|
|
|
// blinkCmd is an internal command used to manage cursor blinking.
|
|
func (m *Model) blinkCmd() tea.Cmd {
|
|
if m.cursorMode != CursorBlink {
|
|
return nil
|
|
}
|
|
|
|
if m.blinkCtx != nil && m.blinkCtx.cancel != nil {
|
|
m.blinkCtx.cancel()
|
|
}
|
|
|
|
ctx, cancel := context.WithTimeout(m.blinkCtx.ctx, m.BlinkSpeed)
|
|
m.blinkCtx.cancel = cancel
|
|
|
|
m.blinkTag++
|
|
|
|
return func() tea.Msg {
|
|
defer cancel()
|
|
<-ctx.Done()
|
|
if ctx.Err() == context.DeadlineExceeded {
|
|
return blinkMsg{id: m.id, tag: m.blinkTag}
|
|
}
|
|
return blinkCanceled{}
|
|
}
|
|
}
|
|
|
|
// Blink is a command used to initialize cursor blinking.
|
|
func Blink() tea.Msg {
|
|
return initialBlinkMsg{}
|
|
}
|
|
|
|
// Paste is a command for pasting from the clipboard into the text input.
|
|
func Paste() tea.Msg {
|
|
str, err := clipboard.ReadAll()
|
|
if err != nil {
|
|
return pasteErrMsg{err}
|
|
}
|
|
return pasteMsg(str)
|
|
}
|
|
|
|
func clamp(v, low, high int) int {
|
|
if high < low {
|
|
low, high = high, low
|
|
}
|
|
return min(high, max(low, v))
|
|
}
|
|
|
|
func min(a, b int) int {
|
|
if a < b {
|
|
return a
|
|
}
|
|
return b
|
|
}
|
|
|
|
func max(a, b int) int {
|
|
if a > b {
|
|
return a
|
|
}
|
|
return b
|
|
}
|