mirror of
https://github.com/Maks1mS/bubbles.git
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153 lines
3.0 KiB
Go
153 lines
3.0 KiB
Go
// Package stopwatch provides a simple stopwatch component.
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package stopwatch
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import (
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"sync"
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"time"
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tea "github.com/charmbracelet/bubbletea"
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)
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var (
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lastID int
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idMtx sync.Mutex
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)
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func nextID() int {
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idMtx.Lock()
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defer idMtx.Unlock()
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lastID++
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return lastID
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}
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// TickMsg is a message that is sent on every timer tick.
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type TickMsg struct {
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// ID is the identifier of the stopwatch that send the message. This makes
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// it possible to determine which stopwatch a tick belongs to when there
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// are multiple stopwatches running.
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//
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// Note, however, that a stopwatch will reject ticks from other
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// stopwatches, so it's safe to flow all TickMsgs through all stopwatches
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// and have them still behave appropriately.
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ID int
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}
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// StartStopMsg is sent when the stopwatch should start or stop.
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type StartStopMsg struct {
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ID int
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running bool
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}
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// ResetMsg is sent when the stopwatch should reset.
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type ResetMsg struct {
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ID int
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}
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// Model for the stopwatch component.
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type Model struct {
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d time.Duration
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id int
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running bool
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// How long to wait before every tick. Defaults to 1 second.
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Interval time.Duration
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}
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// NewWithInterval creates a new stopwatch with the given timeout and tick
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// interval.
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func NewWithInterval(interval time.Duration) Model {
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return Model{
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Interval: interval,
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id: nextID(),
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}
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}
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// New creates a new stopwatch with 1s interval.
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func New() Model {
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return NewWithInterval(time.Second)
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}
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// ID returns the unique ID of the model.
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func (m Model) ID() int {
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return m.id
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}
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// Init starts the stopwatch.
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func (m Model) Init() tea.Cmd {
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return m.Start()
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}
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// Start starts the stopwatch.
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func (m Model) Start() tea.Cmd {
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return tea.Batch(func() tea.Msg {
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return StartStopMsg{ID: m.id, running: true}
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}, tick(m.id, m.Interval))
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}
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// Stop stops the stopwatch.
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func (m Model) Stop() tea.Cmd {
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return func() tea.Msg {
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return StartStopMsg{ID: m.id, running: false}
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}
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}
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// Toggle stops the stopwatch if it is running and starts it if it is stopped.
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func (m Model) Toggle() tea.Cmd {
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if m.Running() {
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return m.Stop()
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}
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return m.Start()
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}
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// Reset restes the stopwatch to 0.
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func (m Model) Reset() tea.Cmd {
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return func() tea.Msg {
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return ResetMsg{ID: m.id}
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}
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}
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// Running returns true if the stopwatch is running or false if it is stopped.
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func (m Model) Running() bool {
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return m.running
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}
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// Update handles the timer tick.
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func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
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switch msg := msg.(type) {
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case StartStopMsg:
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if msg.ID != m.id {
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return m, nil
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}
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m.running = msg.running
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case ResetMsg:
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if msg.ID != m.id {
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return m, nil
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}
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m.d = 0
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case TickMsg:
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if !m.running || msg.ID != m.id {
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break
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}
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m.d += m.Interval
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return m, tick(m.id, m.Interval)
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}
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return m, nil
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}
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// Elapsed returns the time elapsed.
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func (m Model) Elapsed() time.Duration {
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return m.d
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}
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// View of the timer component.
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func (m Model) View() string {
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return m.d.String()
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}
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func tick(id int, d time.Duration) tea.Cmd {
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return tea.Tick(d, func(_ time.Time) tea.Msg {
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return TickMsg{ID: id}
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})
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}
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