mirror of
https://github.com/Maks1mS/bubbles.git
synced 2024-12-26 15:28:08 +03:00
861 lines
20 KiB
Go
861 lines
20 KiB
Go
package textinput
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import (
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"context"
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"strings"
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"sync"
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"time"
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"unicode"
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"github.com/atotto/clipboard"
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tea "github.com/charmbracelet/bubbletea"
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"github.com/charmbracelet/lipgloss"
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rw "github.com/mattn/go-runewidth"
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)
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const defaultBlinkSpeed = time.Millisecond * 530
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// Internal ID management for text inputs. Necessary for blink integrity when
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// multiple text inputs are involved.
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var (
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lastID int
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idMtx sync.Mutex
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)
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// Return the next ID we should use on the Model.
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func nextID() int {
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idMtx.Lock()
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defer idMtx.Unlock()
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lastID++
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return lastID
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}
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// initialBlinkMsg initializes cursor blinking.
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type initialBlinkMsg struct{}
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// blinkMsg signals that the cursor should blink. It contains metadata that
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// allows us to tell if the blink message is the one we're expecting.
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type blinkMsg struct {
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id int
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tag int
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}
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// blinkCanceled is sent when a blink operation is canceled.
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type blinkCanceled struct{}
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// Internal messages for clipboard operations.
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type pasteMsg string
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type pasteErrMsg struct{ error }
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// EchoMode sets the input behavior of the text input field.
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type EchoMode int
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const (
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// EchoNormal displays text as is. This is the default behavior.
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EchoNormal EchoMode = iota
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// EchoPassword displays the EchoCharacter mask instead of actual
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// characters. This is commonly used for password fields.
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EchoPassword
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// EchoNone displays nothing as characters are entered. This is commonly
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// seen for password fields on the command line.
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EchoNone
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// EchoOnEdit.
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)
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// blinkCtx manages cursor blinking.
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type blinkCtx struct {
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ctx context.Context
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cancel context.CancelFunc
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}
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// CursorMode describes the behavior of the cursor.
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type CursorMode int
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// Available cursor modes.
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const (
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CursorBlink CursorMode = iota
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CursorStatic
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CursorHide
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)
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// String returns a the cursor mode in a human-readable format. This method is
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// provisional and for informational purposes only.
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func (c CursorMode) String() string {
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return [...]string{
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"blink",
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"static",
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"hidden",
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}[c]
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}
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// ValidateFunc is a function that returns an error if the input is invalid.
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type ValidateFunc func(string) error
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// Model is the Bubble Tea model for this text input element.
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type Model struct {
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Err error
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// General settings.
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Prompt string
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Placeholder string
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BlinkSpeed time.Duration
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EchoMode EchoMode
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EchoCharacter rune
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// Styles. These will be applied as inline styles.
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//
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// For an introduction to styling with Lip Gloss see:
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// https://github.com/charmbracelet/lipgloss
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PromptStyle lipgloss.Style
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TextStyle lipgloss.Style
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BackgroundStyle lipgloss.Style
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PlaceholderStyle lipgloss.Style
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CursorStyle lipgloss.Style
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// CharLimit is the maximum amount of characters this input element will
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// accept. If 0 or less, there's no limit.
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CharLimit int
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// Width is the maximum number of characters that can be displayed at once.
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// It essentially treats the text field like a horizontally scrolling
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// viewport. If 0 or less this setting is ignored.
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Width int
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// The ID of this Model as it relates to other textinput Models.
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id int
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// The ID of the blink message we're expecting to receive.
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blinkTag int
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// Underlying text value.
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value []rune
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// focus indicates whether user input focus should be on this input
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// component. When false, ignore keyboard input and hide the cursor.
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focus bool
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// Cursor blink state.
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blink bool
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// Cursor position.
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pos int
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// Used to emulate a viewport when width is set and the content is
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// overflowing.
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offset int
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offsetRight int
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// Used to manage cursor blink
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blinkCtx *blinkCtx
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// cursorMode determines the behavior of the cursor
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cursorMode CursorMode
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// Validate is a function that checks whether or not the text within the
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// input is valid. If it is not valid, the `Err` field will be set to the
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// error returned by the function. If the function is not defined, all
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// input is considered valid.
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Validate ValidateFunc
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}
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// New creates a new model with default settings.
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func New() Model {
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return Model{
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Prompt: "> ",
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BlinkSpeed: defaultBlinkSpeed,
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EchoCharacter: '*',
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CharLimit: 0,
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PlaceholderStyle: lipgloss.NewStyle().Foreground(lipgloss.Color("240")),
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id: nextID(),
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value: nil,
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focus: false,
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blink: true,
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pos: 0,
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cursorMode: CursorBlink,
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blinkCtx: &blinkCtx{
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ctx: context.Background(),
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},
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}
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}
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// NewModel creates a new model with default settings.
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//
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// Deprecated. Use New instead.
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var NewModel = New
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// SetValue sets the value of the text input.
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func (m *Model) SetValue(s string) {
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if m.Validate != nil {
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if err := m.Validate(s); err != nil {
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m.Err = err
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return
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}
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}
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m.Err = nil
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runes := []rune(s)
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if m.CharLimit > 0 && len(runes) > m.CharLimit {
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m.value = runes[:m.CharLimit]
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} else {
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m.value = runes
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}
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if m.pos == 0 || m.pos > len(m.value) {
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m.setCursor(len(m.value))
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}
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m.handleOverflow()
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}
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// Value returns the value of the text input.
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func (m Model) Value() string {
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return string(m.value)
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}
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// Cursor returns the cursor position.
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func (m Model) Cursor() int {
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return m.pos
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}
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// Blink returns whether or not to draw the cursor.
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func (m Model) Blink() bool {
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return m.blink
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}
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// SetCursor moves the cursor to the given position. If the position is
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// out of bounds the cursor will be moved to the start or end accordingly.
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func (m *Model) SetCursor(pos int) {
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m.setCursor(pos)
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}
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// setCursor moves the cursor to the given position and returns whether or not
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// the cursor blink should be reset. If the position is out of bounds the
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// cursor will be moved to the start or end accordingly.
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func (m *Model) setCursor(pos int) bool {
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m.pos = clamp(pos, 0, len(m.value))
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m.handleOverflow()
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// Show the cursor unless it's been explicitly hidden
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m.blink = m.cursorMode == CursorHide
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// Reset cursor blink if necessary
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return m.cursorMode == CursorBlink
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}
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// CursorStart moves the cursor to the start of the input field.
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func (m *Model) CursorStart() {
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m.cursorStart()
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}
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// cursorStart moves the cursor to the start of the input field and returns
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// whether or not the curosr blink should be reset.
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func (m *Model) cursorStart() bool {
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return m.setCursor(0)
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}
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// CursorEnd moves the cursor to the end of the input field.
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func (m *Model) CursorEnd() {
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m.cursorEnd()
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}
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// CursorMode returns the model's cursor mode. For available cursor modes, see
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// type CursorMode.
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func (m Model) CursorMode() CursorMode {
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return m.cursorMode
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}
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// SetCursorMode sets the model's cursor mode. This method returns a command.
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//
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// For available cursor modes, see type CursorMode.
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func (m *Model) SetCursorMode(mode CursorMode) tea.Cmd {
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m.cursorMode = mode
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m.blink = m.cursorMode == CursorHide || !m.focus
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if mode == CursorBlink {
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return Blink
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}
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return nil
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}
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// cursorEnd moves the cursor to the end of the input field and returns whether
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// the cursor should blink should reset.
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func (m *Model) cursorEnd() bool {
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return m.setCursor(len(m.value))
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}
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// Focused returns the focus state on the model.
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func (m Model) Focused() bool {
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return m.focus
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}
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// Focus sets the focus state on the model. When the model is in focus it can
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// receive keyboard input and the cursor will be hidden.
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func (m *Model) Focus() tea.Cmd {
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m.focus = true
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m.blink = m.cursorMode == CursorHide // show the cursor unless we've explicitly hidden it
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if m.cursorMode == CursorBlink && m.focus {
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return m.blinkCmd()
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}
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return nil
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}
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// Blur removes the focus state on the model. When the model is blurred it can
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// not receive keyboard input and the cursor will be hidden.
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func (m *Model) Blur() {
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m.focus = false
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m.blink = true
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}
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// Reset sets the input to its default state with no input. Returns whether
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// or not the cursor blink should reset.
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func (m *Model) Reset() bool {
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m.value = nil
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return m.setCursor(0)
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}
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// handle a clipboard paste event, if supported. Returns whether or not the
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// cursor blink should reset.
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func (m *Model) handlePaste(v string) bool {
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paste := []rune(v)
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var availSpace int
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if m.CharLimit > 0 {
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availSpace = m.CharLimit - len(m.value)
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}
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// If the char limit's been reached cancel
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if m.CharLimit > 0 && availSpace <= 0 {
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return false
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}
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// If there's not enough space to paste the whole thing cut the pasted
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// runes down so they'll fit
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if m.CharLimit > 0 && availSpace < len(paste) {
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paste = paste[:len(paste)-availSpace]
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}
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// Stuff before and after the cursor
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head := m.value[:m.pos]
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tailSrc := m.value[m.pos:]
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tail := make([]rune, len(tailSrc))
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copy(tail, tailSrc)
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oldPos := m.pos
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// Insert pasted runes
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for _, r := range paste {
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head = append(head, r)
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m.pos++
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if m.CharLimit > 0 {
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availSpace--
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if availSpace <= 0 {
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break
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}
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}
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}
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// Put it all back together
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value := append(head, tail...)
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m.SetValue(string(value))
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if m.Err != nil {
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m.pos = oldPos
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}
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// Reset blink state if necessary and run overflow checks
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return m.setCursor(m.pos)
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}
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// If a max width is defined, perform some logic to treat the visible area
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// as a horizontally scrolling viewport.
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func (m *Model) handleOverflow() {
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if m.Width <= 0 || rw.StringWidth(string(m.value)) <= m.Width {
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m.offset = 0
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m.offsetRight = len(m.value)
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return
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}
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// Correct right offset if we've deleted characters
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m.offsetRight = min(m.offsetRight, len(m.value))
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if m.pos < m.offset {
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m.offset = m.pos
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w := 0
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i := 0
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runes := m.value[m.offset:]
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for i < len(runes) && w <= m.Width {
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w += rw.RuneWidth(runes[i])
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if w <= m.Width+1 {
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i++
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}
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}
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m.offsetRight = m.offset + i
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} else if m.pos >= m.offsetRight {
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m.offsetRight = m.pos
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w := 0
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runes := m.value[:m.offsetRight]
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i := len(runes) - 1
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for i > 0 && w < m.Width {
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w += rw.RuneWidth(runes[i])
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if w <= m.Width {
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i--
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}
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}
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m.offset = m.offsetRight - (len(runes) - 1 - i)
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}
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}
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// deleteBeforeCursor deletes all text before the cursor. Returns whether or
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// not the cursor blink should be reset.
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func (m *Model) deleteBeforeCursor() bool {
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m.value = m.value[m.pos:]
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m.offset = 0
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return m.setCursor(0)
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}
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// deleteAfterCursor deletes all text after the cursor. Returns whether or not
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// the cursor blink should be reset. If input is masked delete everything after
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// the cursor so as not to reveal word breaks in the masked input.
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func (m *Model) deleteAfterCursor() bool {
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m.value = m.value[:m.pos]
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return m.setCursor(len(m.value))
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}
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// deleteWordLeft deletes the word left to the cursor. Returns whether or not
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// the cursor blink should be reset.
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func (m *Model) deleteWordLeft() bool {
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if m.pos == 0 || len(m.value) == 0 {
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return false
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}
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if m.EchoMode != EchoNormal {
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return m.deleteBeforeCursor()
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}
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// Linter note: it's critical that we acquire the initial cursor position
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// here prior to altering it via SetCursor() below. As such, moving this
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// call into the corresponding if clause does not apply here.
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oldPos := m.pos //nolint:ifshort
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blink := m.setCursor(m.pos - 1)
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for unicode.IsSpace(m.value[m.pos]) {
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if m.pos <= 0 {
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break
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}
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// ignore series of whitespace before cursor
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blink = m.setCursor(m.pos - 1)
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}
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for m.pos > 0 {
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if !unicode.IsSpace(m.value[m.pos]) {
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blink = m.setCursor(m.pos - 1)
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} else {
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if m.pos > 0 {
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// keep the previous space
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blink = m.setCursor(m.pos + 1)
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}
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break
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}
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}
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if oldPos > len(m.value) {
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m.value = m.value[:m.pos]
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} else {
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m.value = append(m.value[:m.pos], m.value[oldPos:]...)
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}
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return blink
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}
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// deleteWordRight deletes the word right to the cursor. Returns whether or not
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// the cursor blink should be reset. If input is masked delete everything after
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// the cursor so as not to reveal word breaks in the masked input.
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func (m *Model) deleteWordRight() bool {
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if m.pos >= len(m.value) || len(m.value) == 0 {
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return false
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}
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if m.EchoMode != EchoNormal {
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return m.deleteAfterCursor()
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}
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oldPos := m.pos
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m.setCursor(m.pos + 1)
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for unicode.IsSpace(m.value[m.pos]) {
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// ignore series of whitespace after cursor
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m.setCursor(m.pos + 1)
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if m.pos >= len(m.value) {
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break
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}
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}
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for m.pos < len(m.value) {
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if !unicode.IsSpace(m.value[m.pos]) {
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m.setCursor(m.pos + 1)
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} else {
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break
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}
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}
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if m.pos > len(m.value) {
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m.value = m.value[:oldPos]
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} else {
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m.value = append(m.value[:oldPos], m.value[m.pos:]...)
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}
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return m.setCursor(oldPos)
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}
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// wordLeft moves the cursor one word to the left. Returns whether or not the
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// cursor blink should be reset. If input is masked, move input to the start
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// so as not to reveal word breaks in the masked input.
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func (m *Model) wordLeft() bool {
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if m.pos == 0 || len(m.value) == 0 {
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return false
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}
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if m.EchoMode != EchoNormal {
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return m.cursorStart()
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}
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blink := false
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i := m.pos - 1
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for i >= 0 {
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if unicode.IsSpace(m.value[i]) {
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blink = m.setCursor(m.pos - 1)
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i--
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} else {
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break
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}
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}
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for i >= 0 {
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if !unicode.IsSpace(m.value[i]) {
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blink = m.setCursor(m.pos - 1)
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i--
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} else {
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break
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}
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}
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return blink
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}
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// wordRight moves the cursor one word to the right. Returns whether or not the
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// cursor blink should be reset. If the input is masked, move input to the end
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// so as not to reveal word breaks in the masked input.
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func (m *Model) wordRight() bool {
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if m.pos >= len(m.value) || len(m.value) == 0 {
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return false
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}
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if m.EchoMode != EchoNormal {
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return m.cursorEnd()
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}
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blink := false
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i := m.pos
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for i < len(m.value) {
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if unicode.IsSpace(m.value[i]) {
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blink = m.setCursor(m.pos + 1)
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i++
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} else {
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break
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}
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}
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for i < len(m.value) {
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if !unicode.IsSpace(m.value[i]) {
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blink = m.setCursor(m.pos + 1)
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i++
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} else {
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break
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}
|
|
}
|
|
|
|
return blink
|
|
}
|
|
|
|
func (m Model) echoTransform(v string) string {
|
|
switch m.EchoMode {
|
|
case EchoPassword:
|
|
return strings.Repeat(string(m.EchoCharacter), rw.StringWidth(v))
|
|
case EchoNone:
|
|
return ""
|
|
|
|
default:
|
|
return v
|
|
}
|
|
}
|
|
|
|
// Update is the Bubble Tea update loop.
|
|
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
|
|
if !m.focus {
|
|
m.blink = true
|
|
return m, nil
|
|
}
|
|
|
|
var resetBlink bool
|
|
|
|
switch msg := msg.(type) {
|
|
case tea.KeyMsg:
|
|
switch msg.Type {
|
|
case tea.KeyBackspace, tea.KeyCtrlH: // delete character before cursor
|
|
m.Err = nil
|
|
|
|
if msg.Alt {
|
|
resetBlink = m.deleteWordLeft()
|
|
} else {
|
|
if len(m.value) > 0 {
|
|
m.value = append(m.value[:max(0, m.pos-1)], m.value[m.pos:]...)
|
|
if m.pos > 0 {
|
|
resetBlink = m.setCursor(m.pos - 1)
|
|
}
|
|
}
|
|
}
|
|
case tea.KeyLeft, tea.KeyCtrlB:
|
|
if msg.Alt { // alt+left arrow, back one word
|
|
resetBlink = m.wordLeft()
|
|
break
|
|
}
|
|
if m.pos > 0 { // left arrow, ^F, back one character
|
|
resetBlink = m.setCursor(m.pos - 1)
|
|
}
|
|
case tea.KeyRight, tea.KeyCtrlF:
|
|
if msg.Alt { // alt+right arrow, forward one word
|
|
resetBlink = m.wordRight()
|
|
break
|
|
}
|
|
if m.pos < len(m.value) { // right arrow, ^F, forward one character
|
|
resetBlink = m.setCursor(m.pos + 1)
|
|
}
|
|
case tea.KeyCtrlW: // ^W, delete word left of cursor
|
|
resetBlink = m.deleteWordLeft()
|
|
case tea.KeyHome, tea.KeyCtrlA: // ^A, go to beginning
|
|
resetBlink = m.cursorStart()
|
|
case tea.KeyDelete, tea.KeyCtrlD: // ^D, delete char under cursor
|
|
if len(m.value) > 0 && m.pos < len(m.value) {
|
|
m.value = append(m.value[:m.pos], m.value[m.pos+1:]...)
|
|
}
|
|
case tea.KeyCtrlE, tea.KeyEnd: // ^E, go to end
|
|
resetBlink = m.cursorEnd()
|
|
case tea.KeyCtrlK: // ^K, kill text after cursor
|
|
resetBlink = m.deleteAfterCursor()
|
|
case tea.KeyCtrlU: // ^U, kill text before cursor
|
|
resetBlink = m.deleteBeforeCursor()
|
|
case tea.KeyCtrlV: // ^V paste
|
|
return m, Paste
|
|
case tea.KeyRunes, tea.KeySpace: // input regular characters
|
|
if msg.Alt && len(msg.Runes) == 1 {
|
|
if msg.Runes[0] == 'd' { // alt+d, delete word right of cursor
|
|
resetBlink = m.deleteWordRight()
|
|
break
|
|
}
|
|
if msg.Runes[0] == 'b' { // alt+b, back one word
|
|
resetBlink = m.wordLeft()
|
|
break
|
|
}
|
|
if msg.Runes[0] == 'f' { // alt+f, forward one word
|
|
resetBlink = m.wordRight()
|
|
break
|
|
}
|
|
}
|
|
|
|
// Input a regular character
|
|
if m.CharLimit <= 0 || len(m.value) < m.CharLimit {
|
|
runes := msg.Runes
|
|
|
|
value := make([]rune, len(m.value))
|
|
copy(value, m.value)
|
|
value = append(value[:m.pos], append(runes, value[m.pos:]...)...)
|
|
m.SetValue(string(value))
|
|
if m.Err == nil {
|
|
resetBlink = m.setCursor(m.pos + len(runes))
|
|
}
|
|
}
|
|
}
|
|
|
|
case initialBlinkMsg:
|
|
// We accept all initialBlinkMsgs genrated by the Blink command.
|
|
|
|
if m.cursorMode != CursorBlink || !m.focus {
|
|
return m, nil
|
|
}
|
|
|
|
cmd := m.blinkCmd()
|
|
return m, cmd
|
|
|
|
case blinkMsg:
|
|
// We're choosy about whether to accept blinkMsgs so that our cursor
|
|
// only exactly when it should.
|
|
|
|
// Is this model blinkable?
|
|
if m.cursorMode != CursorBlink || !m.focus {
|
|
return m, nil
|
|
}
|
|
|
|
// Were we expecting this blink message?
|
|
if msg.id != m.id || msg.tag != m.blinkTag {
|
|
return m, nil
|
|
}
|
|
|
|
var cmd tea.Cmd
|
|
if m.cursorMode == CursorBlink {
|
|
m.blink = !m.blink
|
|
cmd = m.blinkCmd()
|
|
}
|
|
return m, cmd
|
|
|
|
case blinkCanceled: // no-op
|
|
return m, nil
|
|
|
|
case pasteMsg:
|
|
resetBlink = m.handlePaste(string(msg))
|
|
|
|
case pasteErrMsg:
|
|
m.Err = msg
|
|
}
|
|
|
|
var cmd tea.Cmd
|
|
if resetBlink {
|
|
cmd = m.blinkCmd()
|
|
}
|
|
|
|
m.handleOverflow()
|
|
return m, cmd
|
|
}
|
|
|
|
// View renders the textinput in its current state.
|
|
func (m Model) View() string {
|
|
// Placeholder text
|
|
if len(m.value) == 0 && m.Placeholder != "" {
|
|
return m.placeholderView()
|
|
}
|
|
|
|
styleText := m.TextStyle.Inline(true).Render
|
|
|
|
value := m.value[m.offset:m.offsetRight]
|
|
pos := max(0, m.pos-m.offset)
|
|
v := styleText(m.echoTransform(string(value[:pos])))
|
|
|
|
if pos < len(value) {
|
|
v += m.cursorView(m.echoTransform(string(value[pos]))) // cursor and text under it
|
|
v += styleText(m.echoTransform(string(value[pos+1:]))) // text after cursor
|
|
} else {
|
|
v += m.cursorView(" ")
|
|
}
|
|
|
|
// If a max width and background color were set fill the empty spaces with
|
|
// the background color.
|
|
valWidth := rw.StringWidth(string(value))
|
|
if m.Width > 0 && valWidth <= m.Width {
|
|
padding := max(0, m.Width-valWidth)
|
|
if valWidth+padding <= m.Width && pos < len(value) {
|
|
padding++
|
|
}
|
|
v += styleText(strings.Repeat(" ", padding))
|
|
}
|
|
|
|
return m.PromptStyle.Render(m.Prompt) + v
|
|
}
|
|
|
|
// placeholderView returns the prompt and placeholder view, if any.
|
|
func (m Model) placeholderView() string {
|
|
var (
|
|
v string
|
|
p = m.Placeholder
|
|
style = m.PlaceholderStyle.Inline(true).Render
|
|
)
|
|
|
|
// Cursor
|
|
if m.blink {
|
|
v += m.cursorView(style(p[:1]))
|
|
} else {
|
|
v += m.cursorView(p[:1])
|
|
}
|
|
|
|
// The rest of the placeholder text
|
|
v += style(p[1:])
|
|
|
|
return m.PromptStyle.Render(m.Prompt) + v
|
|
}
|
|
|
|
// cursorView styles the cursor.
|
|
func (m Model) cursorView(v string) string {
|
|
if m.blink {
|
|
return m.TextStyle.Render(v)
|
|
}
|
|
return m.CursorStyle.Inline(true).Reverse(true).Render(v)
|
|
}
|
|
|
|
// blinkCmd is an internal command used to manage cursor blinking.
|
|
func (m *Model) blinkCmd() tea.Cmd {
|
|
if m.cursorMode != CursorBlink {
|
|
return nil
|
|
}
|
|
|
|
if m.blinkCtx != nil && m.blinkCtx.cancel != nil {
|
|
m.blinkCtx.cancel()
|
|
}
|
|
|
|
ctx, cancel := context.WithTimeout(m.blinkCtx.ctx, m.BlinkSpeed)
|
|
m.blinkCtx.cancel = cancel
|
|
|
|
m.blinkTag++
|
|
|
|
return func() tea.Msg {
|
|
defer cancel()
|
|
<-ctx.Done()
|
|
if ctx.Err() == context.DeadlineExceeded {
|
|
return blinkMsg{id: m.id, tag: m.blinkTag}
|
|
}
|
|
return blinkCanceled{}
|
|
}
|
|
}
|
|
|
|
// Blink is a command used to initialize cursor blinking.
|
|
func Blink() tea.Msg {
|
|
return initialBlinkMsg{}
|
|
}
|
|
|
|
// Paste is a command for pasting from the clipboard into the text input.
|
|
func Paste() tea.Msg {
|
|
str, err := clipboard.ReadAll()
|
|
if err != nil {
|
|
return pasteErrMsg{err}
|
|
}
|
|
return pasteMsg(str)
|
|
}
|
|
|
|
func clamp(v, low, high int) int {
|
|
if high < low {
|
|
low, high = high, low
|
|
}
|
|
return min(high, max(low, v))
|
|
}
|
|
|
|
func min(a, b int) int {
|
|
if a < b {
|
|
return a
|
|
}
|
|
return b
|
|
}
|
|
|
|
func max(a, b int) int {
|
|
if a > b {
|
|
return a
|
|
}
|
|
return b
|
|
}
|