Merge pull request #19 from PI20v/13-registration-form

добавляет форму регистрации

fixes #13
This commit is contained in:
Maxim Slipenko 2022-05-22 08:17:22 +03:00 committed by GitHub
commit 8453920585
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 328 additions and 0 deletions

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@ -55,6 +55,7 @@
this.registerButton.TabIndex = 1; this.registerButton.TabIndex = 1;
this.registerButton.Text = "Зарегистрироваться"; this.registerButton.Text = "Зарегистрироваться";
this.registerButton.UseVisualStyleBackColor = true; this.registerButton.UseVisualStyleBackColor = true;
this.registerButton.Click += new System.EventHandler(this.registerButton_Click);
// //
// entryLogin // entryLogin
// //

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@ -17,5 +17,11 @@ namespace AwesomeEmailExtractor
InitializeComponent(); InitializeComponent();
} }
private void registerButton_Click(object sender, EventArgs e)
{
this.Close();
new RegistrationForm().Show();
}
} }
} }

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@ -61,6 +61,12 @@
</Compile> </Compile>
<Compile Include="Program.cs" /> <Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="RegistrationForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="RegistrationForm.Designer.cs">
<DependentUpon>RegistrationForm.cs</DependentUpon>
</Compile>
<EmbeddedResource Include="AuthorizationForm.resx"> <EmbeddedResource Include="AuthorizationForm.resx">
<DependentUpon>AuthorizationForm.cs</DependentUpon> <DependentUpon>AuthorizationForm.cs</DependentUpon>
</EmbeddedResource> </EmbeddedResource>
@ -76,6 +82,9 @@
<AutoGen>True</AutoGen> <AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon> <DependentUpon>Resources.resx</DependentUpon>
</Compile> </Compile>
<EmbeddedResource Include="RegistrationForm.resx">
<DependentUpon>RegistrationForm.cs</DependentUpon>
</EmbeddedResource>
<None Include="Properties\Settings.settings"> <None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator> <Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput> <LastGenOutput>Settings.Designer.cs</LastGenOutput>

160
RegistrationForm.Designer.cs generated Normal file
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@ -0,0 +1,160 @@
namespace AwesomeEmailExtractor
{
partial class RegistrationForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label2 = new System.Windows.Forms.Label();
this.entryPassword = new System.Windows.Forms.TextBox();
this.label1 = new System.Windows.Forms.Label();
this.entryLogin = new System.Windows.Forms.TextBox();
this.registerButton = new System.Windows.Forms.Button();
this.loginButton = new System.Windows.Forms.Button();
this.label3 = new System.Windows.Forms.Label();
this.entryRePassword = new System.Windows.Forms.TextBox();
this.label4 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// label2
//
this.label2.AutoSize = true;
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label2.Location = new System.Drawing.Point(9, 52);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(92, 25);
this.label2.TabIndex = 11;
this.label2.Text = "Пароль:";
//
// entryPassword
//
this.entryPassword.Location = new System.Drawing.Point(183, 52);
this.entryPassword.Name = "entryPassword";
this.entryPassword.Size = new System.Drawing.Size(195, 20);
this.entryPassword.TabIndex = 10;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label1.Location = new System.Drawing.Point(9, 10);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(77, 25);
this.label1.TabIndex = 9;
this.label1.Text = "Логин:";
//
// entryLogin
//
this.entryLogin.Location = new System.Drawing.Point(183, 10);
this.entryLogin.Name = "entryLogin";
this.entryLogin.Size = new System.Drawing.Size(195, 20);
this.entryLogin.TabIndex = 8;
//
// registerButton
//
this.registerButton.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.registerButton.Location = new System.Drawing.Point(14, 135);
this.registerButton.Name = "registerButton";
this.registerButton.Size = new System.Drawing.Size(364, 23);
this.registerButton.TabIndex = 7;
this.registerButton.Text = "Зарегистрироваться";
this.registerButton.UseVisualStyleBackColor = true;
//
// loginButton
//
this.loginButton.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.loginButton.Location = new System.Drawing.Point(14, 187);
this.loginButton.Name = "loginButton";
this.loginButton.Size = new System.Drawing.Size(364, 23);
this.loginButton.TabIndex = 6;
this.loginButton.Text = "Авторизоваться";
this.loginButton.UseVisualStyleBackColor = true;
this.loginButton.Click += new System.EventHandler(this.loginButton_Click);
//
// label3
//
this.label3.AutoSize = true;
this.label3.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label3.Location = new System.Drawing.Point(9, 94);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(167, 25);
this.label3.TabIndex = 13;
this.label3.Text = "Повтор пароля:";
//
// entryRePassword
//
this.entryRePassword.Location = new System.Drawing.Point(183, 94);
this.entryRePassword.Name = "entryRePassword";
this.entryRePassword.Size = new System.Drawing.Size(195, 20);
this.entryRePassword.TabIndex = 12;
this.entryRePassword.UseSystemPasswordChar = true;
//
// label4
//
this.label4.AutoSize = true;
this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(204)));
this.label4.Location = new System.Drawing.Point(12, 166);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(178, 18);
this.label4.TabIndex = 14;
this.label4.Text = "Уже зарегистрированы?";
this.label4.Click += new System.EventHandler(this.label4_Click);
//
// RegistrationForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(391, 222);
this.Controls.Add(this.label4);
this.Controls.Add(this.label3);
this.Controls.Add(this.entryRePassword);
this.Controls.Add(this.label2);
this.Controls.Add(this.entryPassword);
this.Controls.Add(this.label1);
this.Controls.Add(this.entryLogin);
this.Controls.Add(this.registerButton);
this.Controls.Add(this.loginButton);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Name = "RegistrationForm";
this.Text = "Зарегистрироваться";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label label2;
private System.Windows.Forms.TextBox entryPassword;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.TextBox entryLogin;
private System.Windows.Forms.Button registerButton;
private System.Windows.Forms.Button loginButton;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.TextBox entryRePassword;
private System.Windows.Forms.Label label4;
}
}

32
RegistrationForm.cs Normal file
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@ -0,0 +1,32 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace AwesomeEmailExtractor
{
public partial class RegistrationForm : Form
{
public RegistrationForm()
{
InitializeComponent();
}
private void label4_Click(object sender, EventArgs e)
{
}
private void loginButton_Click(object sender, EventArgs e)
{
this.Close();
new AuthorizationForm().Show();
}
}
}

120
RegistrationForm.resx Normal file
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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
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</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:attribute name="name" type="xsd:string" use="required" />
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<resheader name="resmimetype">
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