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<a href="#pub-methods">Открытые члены</a> &#124;
<a href="class_animation_system-members.html">Полный список членов класса</a> </div>
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<div class="title">Класс AnimationSystem</div> </div>
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<p>Класс <a class="el" href="class_animation_system.html" title="Класс AnimationSystem управляет анимациями персонажей и объектов.">AnimationSystem</a> управляет анимациями персонажей и объектов.
<a href="class_animation_system.html#details">Подробнее...</a></p>
<p><code>#include &lt;<a class="el" href="animation__system_8h_source.html">animation_system.h</a>&gt;</code></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Открытые члены</h2></td></tr>
<tr class="memitem:aed9fe7cf12ff8850135cc82552cfebf1"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_animation_system.html#aed9fe7cf12ff8850135cc82552cfebf1">addAnimation</a> ()</td></tr>
<tr class="memdesc:aed9fe7cf12ff8850135cc82552cfebf1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Добавляет анимацию к объекту. <a href="class_animation_system.html#aed9fe7cf12ff8850135cc82552cfebf1">Подробнее...</a><br /></td></tr>
<tr class="separator:aed9fe7cf12ff8850135cc82552cfebf1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a321fbe9696b3957012ed690d8f733374"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_animation_system.html#a321fbe9696b3957012ed690d8f733374">update</a> (float deltaTime)</td></tr>
<tr class="memdesc:a321fbe9696b3957012ed690d8f733374"><td class="mdescLeft">&#160;</td><td class="mdescRight">Обновляет анимации объектов. <a href="class_animation_system.html#a321fbe9696b3957012ed690d8f733374">Подробнее...</a><br /></td></tr>
<tr class="separator:a321fbe9696b3957012ed690d8f733374"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Подробное описание</h2>
<div class="textblock"><p>Класс <a class="el" href="class_animation_system.html" title="Класс AnimationSystem управляет анимациями персонажей и объектов.">AnimationSystem</a> управляет анимациями персонажей и объектов. </p>
</div><h2 class="groupheader">Методы</h2>
<a id="aed9fe7cf12ff8850135cc82552cfebf1"></a>
<h2 class="memtitle"><span class="permalink"><a href="#aed9fe7cf12ff8850135cc82552cfebf1">&#9670;&nbsp;</a></span>addAnimation()</h2>
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<td class="memname">void AnimationSystem::addAnimation </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
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<p>Добавляет анимацию к объекту. </p>
<dl class="params"><dt>Аргументы</dt><dd>
<table class="params">
<tr><td class="paramname">animationParams</td><td>Параметры анимации для добавления. </td></tr>
</table>
</dd>
</dl>
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<a id="a321fbe9696b3957012ed690d8f733374"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a321fbe9696b3957012ed690d8f733374">&#9670;&nbsp;</a></span>update()</h2>
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<td class="memname">void AnimationSystem::update </td>
<td>(</td>
<td class="paramtype">float&#160;</td>
<td class="paramname"><em>deltaTime</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Обновляет анимации объектов. </p>
<dl class="params"><dt>Аргументы</dt><dd>
<table class="params">
<tr><td class="paramname">deltaTime</td><td>Время, прошедшее с предыдущего обновления, в секундах. </td></tr>
</table>
</dd>
</dl>
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<hr/>Объявления и описания членов класса находятся в файле:<ul>
<li><a class="el" href="animation__system_8h_source.html">animation_system.h</a></li>
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