From 28c6f7e84b60430e0c371c3cc83c1396e8dc9be3 Mon Sep 17 00:00:00 2001 From: Maxim Slipenko Date: Thu, 15 Feb 2024 12:12:58 +0300 Subject: [PATCH] =?UTF-8?q?=D0=B4=D0=BE=D0=B1=D0=B0=D0=B2=D0=BB=D0=B5?= =?UTF-8?q?=D0=BD=20difficulty=5Fsystem?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- program/difficulty_system.cpp | 0 program/difficulty_system.h | 12 ++++++++++++ 2 files changed, 12 insertions(+) create mode 100644 program/difficulty_system.cpp create mode 100644 program/difficulty_system.h diff --git a/program/difficulty_system.cpp b/program/difficulty_system.cpp new file mode 100644 index 0000000..e69de29 diff --git a/program/difficulty_system.h b/program/difficulty_system.h new file mode 100644 index 0000000..604aa1c --- /dev/null +++ b/program/difficulty_system.h @@ -0,0 +1,12 @@ +// Система уровней сложности - позволяет настраивать уровень сложности игры +class DifficultySystem { +public: + // Устанавливает уровень сложности + void setDifficultyLevel(/* уровень сложности */); + + // Получает текущий уровень сложности + int getDifficultyLevel(); + + // Адаптирует игровые параметры к выбранному уровню сложности + void adjustGameplayParameters(); +};