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<a href="#pub-methods">Открытые члены</a> &#124;
<a href="class_quest_system-members.html">Полный список членов класса</a> </div>
<div class="headertitle">
<div class="title">Класс QuestSystem</div> </div>
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<div class="contents">
<p>Класс <a class="el" href="class_quest_system.html" title="Класс QuestSystem управляет заданиями и миссиями.">QuestSystem</a> управляет заданиями и миссиями.
<a href="class_quest_system.html#details">Подробнее...</a></p>
<p><code>#include &lt;<a class="el" href="quest__system_8h_source.html">quest_system.h</a>&gt;</code></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Открытые члены</h2></td></tr>
<tr class="memitem:a672038c5907685856f4d417cd795d785"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_quest_system.html#a672038c5907685856f4d417cd795d785">addQuest</a> ()</td></tr>
<tr class="memdesc:a672038c5907685856f4d417cd795d785"><td class="mdescLeft">&#160;</td><td class="mdescRight">Добавляет новый квест. <a href="class_quest_system.html#a672038c5907685856f4d417cd795d785">Подробнее...</a><br /></td></tr>
<tr class="separator:a672038c5907685856f4d417cd795d785"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa7289df0bf8309e86e86f4569fc547b8"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_quest_system.html#aa7289df0bf8309e86e86f4569fc547b8">update</a> (float deltaTime)</td></tr>
<tr class="memdesc:aa7289df0bf8309e86e86f4569fc547b8"><td class="mdescLeft">&#160;</td><td class="mdescRight">Проверяет выполнение условий квеста. <a href="class_quest_system.html#aa7289df0bf8309e86e86f4569fc547b8">Подробнее...</a><br /></td></tr>
<tr class="separator:aa7289df0bf8309e86e86f4569fc547b8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2c4f81a2b40e5e6b9a57337646cb19ed"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_quest_system.html#a2c4f81a2b40e5e6b9a57337646cb19ed">completeQuest</a> (int questId)</td></tr>
<tr class="memdesc:a2c4f81a2b40e5e6b9a57337646cb19ed"><td class="mdescLeft">&#160;</td><td class="mdescRight">Завершает квест. <a href="class_quest_system.html#a2c4f81a2b40e5e6b9a57337646cb19ed">Подробнее...</a><br /></td></tr>
<tr class="separator:a2c4f81a2b40e5e6b9a57337646cb19ed"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Подробное описание</h2>
<div class="textblock"><p>Класс <a class="el" href="class_quest_system.html" title="Класс QuestSystem управляет заданиями и миссиями.">QuestSystem</a> управляет заданиями и миссиями. </p>
</div><h2 class="groupheader">Методы</h2>
<a id="a672038c5907685856f4d417cd795d785"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a672038c5907685856f4d417cd795d785">&#9670;&nbsp;</a></span>addQuest()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">void QuestSystem::addQuest </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Добавляет новый квест. </p>
<dl class="params"><dt>Аргументы</dt><dd>
<table class="params">
<tr><td class="paramname">questParams</td><td>Параметры добавляемого квеста. </td></tr>
</table>
</dd>
</dl>
</div>
</div>
<a id="a2c4f81a2b40e5e6b9a57337646cb19ed"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a2c4f81a2b40e5e6b9a57337646cb19ed">&#9670;&nbsp;</a></span>completeQuest()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">void QuestSystem::completeQuest </td>
<td>(</td>
<td class="paramtype">int&#160;</td>
<td class="paramname"><em>questId</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Завершает квест. </p>
<dl class="params"><dt>Аргументы</dt><dd>
<table class="params">
<tr><td class="paramname">questId</td><td>Идентификатор завершаемого квеста. </td></tr>
</table>
</dd>
</dl>
</div>
</div>
<a id="aa7289df0bf8309e86e86f4569fc547b8"></a>
<h2 class="memtitle"><span class="permalink"><a href="#aa7289df0bf8309e86e86f4569fc547b8">&#9670;&nbsp;</a></span>update()</h2>
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">void QuestSystem::update </td>
<td>(</td>
<td class="paramtype">float&#160;</td>
<td class="paramname"><em>deltaTime</em></td><td>)</td>
<td></td>
</tr>
</table>
</div><div class="memdoc">
<p>Проверяет выполнение условий квеста. </p>
<dl class="params"><dt>Аргументы</dt><dd>
<table class="params">
<tr><td class="paramname">deltaTime</td><td>Время, прошедшее с предыдущего обновления, в секундах. </td></tr>
</table>
</dd>
</dl>
</div>
</div>
<hr/>Объявления и описания членов класса находятся в файле:<ul>
<li><a class="el" href="quest__system_8h_source.html">quest_system.h</a></li>
</ul>
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