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1461 lines
54 KiB
C++
1461 lines
54 KiB
C++
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/************************************************************************
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* file name : easy_graphics_item.cpp
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* ----------------- :
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* creation time : 2016/09/15
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* author : Victor Zarubkin
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* email : v.s.zarubkin@gmail.com
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* ----------------- :
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* description : The file contains implementation of EasyGraphicsItem.
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* ----------------- :
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* change log : * 2016/09/15 Victor Zarubkin: Moved sources from blocks_graphics_view.cpp
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* :
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* : *
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* ----------------- :
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* license : Lightweight profiler library for c++
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* : Copyright(C) 2016-2017 Sergey Yagovtsev, Victor Zarubkin
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* :
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* : Licensed under either of
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* : * MIT license (LICENSE.MIT or http://opensource.org/licenses/MIT)
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* : * Apache License, Version 2.0, (LICENSE.APACHE or http://www.apache.org/licenses/LICENSE-2.0)
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* : at your option.
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* :
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* : The MIT License
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* :
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* : Permission is hereby granted, free of charge, to any person obtaining a copy
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* : of this software and associated documentation files (the "Software"), to deal
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* : in the Software without restriction, including without limitation the rights
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* : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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* : of the Software, and to permit persons to whom the Software is furnished
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* : to do so, subject to the following conditions:
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* :
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* : The above copyright notice and this permission notice shall be included in all
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* : copies or substantial portions of the Software.
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* :
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* : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* : INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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* : PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* : LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* : TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* : USE OR OTHER DEALINGS IN THE SOFTWARE.
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* :
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* : The Apache License, Version 2.0 (the "License")
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* :
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* : You may not use this file except in compliance with the License.
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* : You may obtain a copy of the License at
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* :
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* : http://www.apache.org/licenses/LICENSE-2.0
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* :
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* : Unless required by applicable law or agreed to in writing, software
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* : distributed under the License is distributed on an "AS IS" BASIS,
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* : WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* : See the License for the specific language governing permissions and
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* : limitations under the License.
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************************************************************************/
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#include <QGraphicsScene>
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#include <QDebug>
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#include <algorithm>
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#include "easy_graphics_item.h"
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#include "blocks_graphics_view.h"
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#include "globals.h"
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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enum BlockItemState : int8_t
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{
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BLOCK_ITEM_DO_PAINT_FIRST = -2,
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BLOCK_ITEM_DO_NOT_PAINT = -1,
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BLOCK_ITEM_UNCHANGED,
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BLOCK_ITEM_DO_PAINT
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};
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//////////////////////////////////////////////////////////////////////////
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EASY_CONSTEXPR int MIN_SYNC_SPACING = 1;
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EASY_CONSTEXPR int MIN_SYNC_SIZE = 3;
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EASY_CONSTEXPR int EVENT_HEIGHT = 4;
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EASY_CONSTEXPR QRgb BORDERS_COLOR = ::profiler::colors::Grey600 & 0x00ffffff;// 0x00686868;
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inline QRgb selectedItemBorderColor(::profiler::color_t _color) {
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return ::profiler_gui::isLightColor(_color, 192) ? ::profiler::colors::Black : ::profiler::colors::RichRed;
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}
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const QPen HIGHLIGHTER_PEN = ([]() -> QPen { QPen p(::profiler::colors::Black); p.setStyle(Qt::DotLine); p.setWidth(2); return p; })();
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#ifdef max
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#undef max
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#endif
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#ifdef min
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#undef min
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#endif
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//////////////////////////////////////////////////////////////////////////
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EasyGraphicsItem::EasyGraphicsItem(uint8_t _index, const::profiler::BlocksTreeRoot& _root)
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: QGraphicsItem(nullptr)
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, m_threadName(::profiler_gui::decoratedThreadName(EASY_GLOBALS.use_decorated_thread_name, _root, EASY_GLOBALS.hex_thread_id))
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, m_pRoot(&_root)
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, m_index(_index)
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{
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}
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EasyGraphicsItem::~EasyGraphicsItem()
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{
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}
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void EasyGraphicsItem::validateName()
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{
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m_threadName = ::profiler_gui::decoratedThreadName(EASY_GLOBALS.use_decorated_thread_name, *m_pRoot, EASY_GLOBALS.hex_thread_id);
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}
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const EasyGraphicsView* EasyGraphicsItem::view() const
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{
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return static_cast<const EasyGraphicsView*>(scene()->parent());
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}
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//////////////////////////////////////////////////////////////////////////
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QRectF EasyGraphicsItem::boundingRect() const
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{
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return m_boundingRect;
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}
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//////////////////////////////////////////////////////////////////////////
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struct EasyPainterInformation EASY_FINAL
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{
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const QRectF visibleSceneRect;
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QRectF rect;
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QBrush brush;
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const qreal visibleBottom;
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const qreal currentScale;
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const qreal offset;
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const qreal sceneLeft;
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const qreal sceneRight;
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const qreal dx;
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QRgb previousColor;
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QRgb textColor;
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Qt::PenStyle previousPenStyle;
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bool is_light;
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bool selectedItemsWasPainted;
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explicit EasyPainterInformation(const EasyGraphicsView* sceneView)
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: visibleSceneRect(sceneView->visibleSceneRect())
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, visibleBottom(visibleSceneRect.bottom() - 1)
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, currentScale(sceneView->scale())
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, offset(sceneView->offset())
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, sceneLeft(offset)
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, sceneRight(offset + visibleSceneRect.width() / currentScale)
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, dx(offset * currentScale)
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, previousColor(0)
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, textColor(0)
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, previousPenStyle(Qt::NoPen)
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, is_light(false)
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, selectedItemsWasPainted(false)
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{
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brush.setStyle(Qt::SolidPattern);
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}
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EasyPainterInformation() = delete;
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};
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#ifdef EASY_GRAPHICS_ITEM_RECURSIVE_PAINT
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void EasyGraphicsItem::paintChildren(const float _minWidth, const int _narrowSizeHalf, const uint8_t _levelsNumber, QPainter* _painter, struct EasyPainterInformation& p, ::profiler_gui::EasyBlockItem& _item, const ::profiler_gui::EasyBlock& _itemBlock, RightBounds& _rightBounds, uint8_t _level, int8_t _mode)
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{
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if (_level >= _levelsNumber || _itemBlock.tree.children.empty())
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return;
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const auto top = levelY(_level);
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if (top > p.visibleBottom)
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return;
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qreal& prevRight = _rightBounds[_level];
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auto& level = m_levels[_level];
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const short next_level = _level + 1;
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uint32_t neighbours = (uint32_t)_itemBlock.tree.children.size();
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uint32_t last = neighbours - 1;
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uint32_t neighbour = 0;
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if (_mode == BLOCK_ITEM_DO_PAINT_FIRST)
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{
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neighbour = last = _item.max_depth_child;
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neighbours = neighbour + 1;
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}
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for (uint32_t i = _item.children_begin + neighbour; neighbour < neighbours; ++i, ++neighbour)
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{
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auto& item = level[i];
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if (item.left() > p.sceneRight)
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break; // This is first totally invisible item. No need to check other items.
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if (item.right() < p.sceneLeft)
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continue; // This item is not visible
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const auto& itemBlock = easyBlock(item.block);
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const uint16_t totalHeight = itemBlock.tree.depth * ::profiler_gui::GRAPHICS_ROW_SIZE_FULL + ::profiler_gui::GRAPHICS_ROW_SIZE;
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if ((top + totalHeight) < p.visibleSceneRect.top())
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continue; // This item is not visible
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const auto item_width = ::std::max(item.width(), _minWidth);
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auto x = item.left() * p.currentScale - p.dx;
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auto w = item_width * p.currentScale;
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//const auto right = x + w;
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if ((x + w) <= prevRight)
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{
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// This item is not visible
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if (!(EASY_GLOBALS.hide_narrow_children && w < EASY_GLOBALS.blocks_narrow_size))
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paintChildren(_minWidth, _narrowSizeHalf, _levelsNumber, _painter, p, item, itemBlock, _rightBounds, next_level, BLOCK_ITEM_DO_PAINT_FIRST);
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continue;
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}
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if (x < prevRight)
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{
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w -= prevRight - x;
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x = prevRight;
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}
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if (EASY_GLOBALS.hide_minsize_blocks && w < EASY_GLOBALS.blocks_size_min)
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continue; // Hide blocks (except top-level blocks) which width is less than 1 pixel
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const auto& itemDesc = easyDescriptor(itemBlock.tree.node->id());
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int h = 0;
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bool do_paint_children = false;
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if ((EASY_GLOBALS.hide_narrow_children && w < EASY_GLOBALS.blocks_narrow_size) || !itemBlock.expanded)
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{
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// Items which width is less than 20 will be painted as big rectangles which are hiding it's children
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//x = item.left() * p.currentScale - p.dx;
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h = totalHeight;
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const auto dh = top + h - p.visibleBottom;
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if (dh > 0)
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h -= dh;
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if (item.block == EASY_GLOBALS.selected_block)
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p.selectedItemsWasPainted = true;
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const bool colorChange = (p.previousColor != itemDesc.color());
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if (colorChange)
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{
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// Set background color brush for rectangle
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p.previousColor = itemDesc.color();
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//p.inverseColor = 0xffffffff - p.previousColor;
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p.is_light = ::profiler_gui::isLightColor(p.previousColor);
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p.textColor = ::profiler_gui::textColorForFlag(p.is_light);
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p.brush.setColor(QColor::fromRgba(p.previousColor));
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_painter->setBrush(p.brush);
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}
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if (EASY_GLOBALS.highlight_blocks_with_same_id && (EASY_GLOBALS.selected_block_id == itemBlock.tree.node->id()
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|| (::profiler_gui::is_max(EASY_GLOBALS.selected_block) && EASY_GLOBALS.selected_block_id == itemDesc.id())))
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{
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if (p.previousPenStyle != Qt::DotLine)
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{
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p.previousPenStyle = Qt::DotLine;
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_painter->setPen(HIGHLIGHTER_PEN);
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}
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}
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else if (EASY_GLOBALS.draw_graphics_items_borders)
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{
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if (p.previousPenStyle != Qt::SolidLine)// || colorChange)
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{
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// Restore pen for item which is wide enough to paint borders
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p.previousPenStyle = Qt::SolidLine;
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_painter->setPen(BORDERS_COLOR);//BORDERS_COLOR & inverseColor);
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}
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}
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else if (p.previousPenStyle != Qt::NoPen)
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{
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p.previousPenStyle = Qt::NoPen;
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_painter->setPen(Qt::NoPen);
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}
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const auto wprev = w;
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decltype(w) dw = 0;
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if (item.left() < p.sceneLeft)
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{
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// if item left border is out of screen then attach text to the left border of the screen
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// to ensure text is always visible for items presenting on the screen.
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w += (item.left() - p.sceneLeft) * p.currentScale;
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x = p.sceneLeft * p.currentScale - p.dx - 2;
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w += 2;
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dw = 2;
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}
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if (item.right() > p.sceneRight)
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{
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w -= (item.right() - p.sceneRight) * p.currentScale;
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w += 2;
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dw += 2;
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}
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if (w < EASY_GLOBALS.blocks_size_min)
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w = EASY_GLOBALS.blocks_size_min;
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// Draw rectangle
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p.rect.setRect(x, top, w, h);
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_painter->drawRect(p.rect);
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prevRight = p.rect.right() + EASY_GLOBALS.blocks_spacing;
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//skip_children(next_level, item.children_begin);
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if (wprev < EASY_GLOBALS.blocks_narrow_size)
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continue;
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if (dw > 1)
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{
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w -= dw;
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x += 2;
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}
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}
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else
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{
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if (item.block == EASY_GLOBALS.selected_block)
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p.selectedItemsWasPainted = true;
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const bool colorChange = (p.previousColor != itemDesc.color());
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if (colorChange)
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{
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// Set background color brush for rectangle
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p.previousColor = itemDesc.color();
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//p.inverseColor = 0xffffffff - p.previousColor;
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p.is_light = ::profiler_gui::isLightColor(p.previousColor);
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p.textColor = ::profiler_gui::textColorForFlag(p.is_light);
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p.brush.setColor(QColor::fromRgba(p.previousColor));
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_painter->setBrush(p.brush);
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}
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if (EASY_GLOBALS.highlight_blocks_with_same_id && (EASY_GLOBALS.selected_block_id == itemBlock.tree.node->id()
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|| (::profiler_gui::is_max(EASY_GLOBALS.selected_block) && EASY_GLOBALS.selected_block_id == itemDesc.id())))
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{
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if (p.previousPenStyle != Qt::DotLine)
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{
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p.previousPenStyle = Qt::DotLine;
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_painter->setPen(HIGHLIGHTER_PEN);
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}
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}
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else if (EASY_GLOBALS.draw_graphics_items_borders)
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{
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if (p.previousPenStyle != Qt::SolidLine)// || colorChange)
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{
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// Restore pen for item which is wide enough to paint borders
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p.previousPenStyle = Qt::SolidLine;
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_painter->setPen(BORDERS_COLOR);// BORDERS_COLOR & inverseColor);
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}
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}
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else if (p.previousPenStyle != Qt::NoPen)
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{
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p.previousPenStyle = Qt::NoPen;
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_painter->setPen(Qt::NoPen);
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}
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// Draw rectangle
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//x = item.left() * currentScale - p.dx;
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h = ::profiler_gui::GRAPHICS_ROW_SIZE;
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const auto dh = top + h - p.visibleBottom;
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if (dh > 0)
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h -= dh;
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const auto wprev = w;
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decltype(w) dw = 0;
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if (item.left() < p.sceneLeft)
|
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{
|
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// if item left border is out of screen then attach text to the left border of the screen
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// to ensure text is always visible for items presenting on the screen.
|
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w += (item.left() - p.sceneLeft) * p.currentScale;
|
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x = p.sceneLeft * p.currentScale - p.dx - 2;
|
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w += 2;
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dw = 2;
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}
|
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if (item.right() > p.sceneRight)
|
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{
|
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w -= (item.right() - p.sceneRight) * p.currentScale;
|
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w += 2;
|
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dw += 2;
|
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}
|
||
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|
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if (w < EASY_GLOBALS.blocks_size_min)
|
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w = EASY_GLOBALS.blocks_size_min;
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p.rect.setRect(x, top, w, h);
|
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_painter->drawRect(p.rect);
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prevRight = p.rect.right() + EASY_GLOBALS.blocks_spacing;
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if (wprev < EASY_GLOBALS.blocks_narrow_size)
|
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{
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paintChildren(_minWidth, _narrowSizeHalf, _levelsNumber, _painter, p, item, itemBlock, _rightBounds, next_level, wprev < _narrowSizeHalf ? BLOCK_ITEM_DO_PAINT_FIRST : BLOCK_ITEM_DO_PAINT);
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continue;
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}
|
||
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|
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if (dw > 1)
|
||
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{
|
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w -= dw;
|
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x += 2;
|
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}
|
||
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|
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do_paint_children = true;
|
||
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}
|
||
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|
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// Draw text-----------------------------------
|
||
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p.rect.setRect(x + 1, top, w - 1, h);
|
||
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|
||
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// text will be painted with inverse color
|
||
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//auto textColor = inverseColor < 0x00808080 ? profiler::colors::Black : profiler::colors::White;
|
||
|
//if (textColor == previousColor) textColor = 0;
|
||
|
_painter->setPen(p.textColor);
|
||
|
|
||
|
if (item.block == EASY_GLOBALS.selected_block)
|
||
|
_painter->setFont(EASY_GLOBALS.selected_item_font);
|
||
|
|
||
|
// drawing text
|
||
|
auto name = easyBlockName(itemBlock.tree, itemDesc);
|
||
|
_painter->drawText(p.rect, Qt::AlignCenter, ::profiler_gui::toUnicode(name));
|
||
|
|
||
|
// restore previous pen color
|
||
|
if (p.previousPenStyle == Qt::NoPen)
|
||
|
_painter->setPen(Qt::NoPen);
|
||
|
else if (p.previousPenStyle == Qt::DotLine)
|
||
|
{
|
||
|
_painter->setPen(HIGHLIGHTER_PEN);
|
||
|
}
|
||
|
else
|
||
|
_painter->setPen(BORDERS_COLOR);// BORDERS_COLOR & inverseColor); // restore pen for rectangle painting
|
||
|
|
||
|
// restore font
|
||
|
if (item.block == EASY_GLOBALS.selected_block)
|
||
|
_painter->setFont(EASY_GLOBALS.items_font);
|
||
|
// END Draw text~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
|
|
||
|
if (do_paint_children)
|
||
|
paintChildren(_minWidth, _narrowSizeHalf, _levelsNumber, _painter, p, item, itemBlock, _rightBounds, next_level, _mode);
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
void EasyGraphicsItem::paint(QPainter* _painter, const QStyleOptionGraphicsItem*, QWidget*)
|
||
|
{
|
||
|
const bool gotItems = !m_levels.empty() && !m_levels.front().empty();
|
||
|
const bool gotSync = !m_pRoot->sync.empty();
|
||
|
|
||
|
if (!gotItems && !gotSync)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
EasyPainterInformation p(view());
|
||
|
|
||
|
_painter->save();
|
||
|
_painter->setFont(EASY_GLOBALS.items_font);
|
||
|
|
||
|
// Reset indices of first visible item for each layer
|
||
|
const auto levelsNumber = levels();
|
||
|
m_rightBounds[0] = -1e100;
|
||
|
for (uint8_t i = 1; i < levelsNumber; ++i) {
|
||
|
::profiler_gui::set_max(m_levelsIndexes[i]);
|
||
|
m_rightBounds[i] = -1e100;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Search for first visible top-level item
|
||
|
if (gotItems)
|
||
|
{
|
||
|
auto& level0 = m_levels.front();
|
||
|
auto first = ::std::lower_bound(level0.begin(), level0.end(), p.sceneLeft, [](const ::profiler_gui::EasyBlockItem& _item, qreal _value)
|
||
|
{
|
||
|
return _item.left() < _value;
|
||
|
});
|
||
|
|
||
|
if (first != level0.end())
|
||
|
{
|
||
|
m_levelsIndexes[0] = first - level0.begin();
|
||
|
if (m_levelsIndexes[0] > 0)
|
||
|
m_levelsIndexes[0] -= 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_levelsIndexes[0] = static_cast<unsigned int>(level0.size() - 1);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// This is to make _painter->drawText() work properly
|
||
|
// (it seems there is a bug in Qt5.6 when drawText called for big coordinates,
|
||
|
// drawRect at the same time called for actually same coordinates
|
||
|
// works fine without using this additional shifting)
|
||
|
//const auto dx = p.offset * p.currentScale;
|
||
|
|
||
|
// Shifting coordinates to current screen offset
|
||
|
_painter->setTransform(QTransform::fromTranslate(0, -y()), true);
|
||
|
|
||
|
|
||
|
|
||
|
if (EASY_GLOBALS.draw_graphics_items_borders)
|
||
|
{
|
||
|
p.previousPenStyle = Qt::SolidLine;
|
||
|
_painter->setPen(BORDERS_COLOR);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
_painter->setPen(Qt::NoPen);
|
||
|
}
|
||
|
|
||
|
|
||
|
const auto MIN_WIDTH = EASY_GLOBALS.enable_zero_length ? 0.f : 0.25f;
|
||
|
|
||
|
|
||
|
// Iterate through layers and draw visible items
|
||
|
if (gotItems)
|
||
|
{
|
||
|
const int narrow_size_half = EASY_GLOBALS.blocks_narrow_size >> 1;
|
||
|
|
||
|
#ifndef EASY_GRAPHICS_ITEM_RECURSIVE_PAINT
|
||
|
static const auto MAX_CHILD_INDEX = ::profiler_gui::numeric_max<decltype(::profiler_gui::EasyBlockItem::children_begin)>();
|
||
|
auto const dont_skip_children = [this, &levelsNumber](short next_level, decltype(::profiler_gui::EasyBlockItem::children_begin) children_begin, int8_t _state)
|
||
|
{
|
||
|
if (next_level < levelsNumber && children_begin != MAX_CHILD_INDEX)
|
||
|
{
|
||
|
if (m_levelsIndexes[next_level] == MAX_CHILD_INDEX)
|
||
|
{
|
||
|
// Mark first potentially visible child item on next sublevel
|
||
|
m_levelsIndexes[next_level] = children_begin;
|
||
|
}
|
||
|
|
||
|
// Mark children items that we want to draw them
|
||
|
m_levels[next_level][children_begin].state = _state;
|
||
|
}
|
||
|
};
|
||
|
#endif
|
||
|
|
||
|
//size_t iterations = 0;
|
||
|
#ifndef EASY_GRAPHICS_ITEM_RECURSIVE_PAINT
|
||
|
for (uint8_t l = 0; l < levelsNumber; ++l)
|
||
|
#else
|
||
|
for (uint8_t l = 0; l < 1; ++l)
|
||
|
#endif
|
||
|
{
|
||
|
auto& level = m_levels[l];
|
||
|
const short next_level = l + 1;
|
||
|
|
||
|
const auto top = levelY(l);
|
||
|
if (top > p.visibleBottom)
|
||
|
break;
|
||
|
|
||
|
//qreal& prevRight = m_rightBounds[l];
|
||
|
qreal prevRight = -1e100;
|
||
|
uint32_t neighbour = 0;
|
||
|
for (uint32_t i = m_levelsIndexes[l], end = static_cast<uint32_t>(level.size()); i < end; ++i, ++neighbour)
|
||
|
{
|
||
|
//++iterations;
|
||
|
|
||
|
auto& item = level[i];
|
||
|
|
||
|
if (item.left() > p.sceneRight)
|
||
|
break; // This is first totally invisible item. No need to check other items.
|
||
|
|
||
|
#ifndef EASY_GRAPHICS_ITEM_RECURSIVE_PAINT
|
||
|
char state = BLOCK_ITEM_DO_PAINT;
|
||
|
if (item.state != BLOCK_ITEM_UNCHANGED)
|
||
|
{
|
||
|
neighbour = 0; // first block in parent's children list
|
||
|
state = item.state;
|
||
|
item.state = BLOCK_ITEM_DO_NOT_PAINT;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if (item.right() < p.sceneLeft)
|
||
|
continue; // This item is not visible
|
||
|
|
||
|
#ifndef EASY_GRAPHICS_ITEM_RECURSIVE_PAINT
|
||
|
if (state == BLOCK_ITEM_DO_NOT_PAINT)
|
||
|
{
|
||
|
// This item is not visible
|
||
|
if (neighbour < item.neighbours)
|
||
|
i += item.neighbours - neighbour - 1; // Skip all neighbours
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (state == BLOCK_ITEM_DO_PAINT_FIRST && item.children_begin == MAX_CHILD_INDEX && next_level < levelsNumber && neighbour < (item.neighbours-1))
|
||
|
// Paint only first child which has own children
|
||
|
continue; // This item has no children and would not be painted
|
||
|
#endif
|
||
|
|
||
|
const auto& itemBlock = easyBlock(item.block);
|
||
|
const uint16_t totalHeight = itemBlock.tree.depth * ::profiler_gui::GRAPHICS_ROW_SIZE_FULL + ::profiler_gui::GRAPHICS_ROW_SIZE;
|
||
|
if ((top + totalHeight) < p.visibleSceneRect.top())
|
||
|
continue; // This item is not visible
|
||
|
|
||
|
const auto item_width = ::std::max(item.width(), MIN_WIDTH);
|
||
|
auto x = item.left() * p.currentScale - p.dx;
|
||
|
auto w = item_width * p.currentScale;
|
||
|
if ((x + w) <= prevRight)
|
||
|
{
|
||
|
// This item is not visible
|
||
|
#ifdef EASY_GRAPHICS_ITEM_RECURSIVE_PAINT
|
||
|
if (!EASY_GLOBALS.hide_narrow_children || w >= EASY_GLOBALS.blocks_narrow_size)
|
||
|
paintChildren(MIN_WIDTH, narrow_size_half, levelsNumber, _painter, p, item, itemBlock, m_rightBounds, next_level, BLOCK_ITEM_DO_PAINT_FIRST);
|
||
|
#else
|
||
|
if (!(EASY_GLOBALS.hide_narrow_children && w < EASY_GLOBALS.blocks_narrow_size) && l > 0)
|
||
|
dont_skip_children(next_level, item.children_begin, BLOCK_ITEM_DO_PAINT_FIRST);
|
||
|
#endif
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (x < prevRight)
|
||
|
{
|
||
|
w -= prevRight - x;
|
||
|
x = prevRight;
|
||
|
}
|
||
|
|
||
|
#ifndef EASY_GRAPHICS_ITEM_RECURSIVE_PAINT
|
||
|
if (EASY_GLOBALS.hide_minsize_blocks && w < EASY_GLOBALS.blocks_size_min && l > 0)
|
||
|
continue; // Hide blocks (except top-level blocks) which width is less than 1 pixel
|
||
|
|
||
|
if (state == BLOCK_ITEM_DO_PAINT_FIRST && neighbour < item.neighbours)
|
||
|
{
|
||
|
// Paint only first child which has own children
|
||
|
i += item.neighbours - neighbour - 1; // Skip all neighbours
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
const auto& itemDesc = easyDescriptor(itemBlock.tree.node->id());
|
||
|
int h = 0;
|
||
|
|
||
|
#ifdef EASY_GRAPHICS_ITEM_RECURSIVE_PAINT
|
||
|
bool do_paint_children = false;
|
||
|
#endif
|
||
|
|
||
|
if ((EASY_GLOBALS.hide_narrow_children && w < EASY_GLOBALS.blocks_narrow_size) || !itemBlock.expanded)
|
||
|
{
|
||
|
// Items which width is less than 20 will be painted as big rectangles which are hiding it's children
|
||
|
|
||
|
//x = item.left() * p.currentScale - p.dx;
|
||
|
h = totalHeight;
|
||
|
const auto dh = top + h - p.visibleBottom;
|
||
|
if (dh > 0)
|
||
|
h -= dh;
|
||
|
|
||
|
if (item.block == EASY_GLOBALS.selected_block)
|
||
|
p.selectedItemsWasPainted = true;
|
||
|
|
||
|
const bool colorChange = (p.previousColor != itemDesc.color());
|
||
|
if (colorChange)
|
||
|
{
|
||
|
// Set background color brush for rectangle
|
||
|
p.previousColor = itemDesc.color();
|
||
|
//p.inverseColor = 0xffffffff - p.previousColor;
|
||
|
p.is_light = ::profiler_gui::isLightColor(p.previousColor);
|
||
|
p.textColor = ::profiler_gui::textColorForFlag(p.is_light);
|
||
|
p.brush.setColor(QColor::fromRgba(p.previousColor));
|
||
|
_painter->setBrush(p.brush);
|
||
|
}
|
||
|
|
||
|
if (EASY_GLOBALS.highlight_blocks_with_same_id && (EASY_GLOBALS.selected_block_id == itemBlock.tree.node->id()
|
||
|
|| (::profiler_gui::is_max(EASY_GLOBALS.selected_block) && EASY_GLOBALS.selected_block_id == itemDesc.id())))
|
||
|
{
|
||
|
if (p.previousPenStyle != Qt::DotLine)
|
||
|
{
|
||
|
p.previousPenStyle = Qt::DotLine;
|
||
|
_painter->setPen(HIGHLIGHTER_PEN);
|
||
|
}
|
||
|
}
|
||
|
else if (EASY_GLOBALS.draw_graphics_items_borders)
|
||
|
{
|
||
|
if (p.previousPenStyle != Qt::SolidLine)// || colorChange)
|
||
|
{
|
||
|
// Restore pen for item which is wide enough to paint borders
|
||
|
p.previousPenStyle = Qt::SolidLine;
|
||
|
_painter->setPen(BORDERS_COLOR);//BORDERS_COLOR & inverseColor);
|
||
|
}
|
||
|
}
|
||
|
else if (p.previousPenStyle != Qt::NoPen)
|
||
|
{
|
||
|
p.previousPenStyle = Qt::NoPen;
|
||
|
_painter->setPen(Qt::NoPen);
|
||
|
}
|
||
|
|
||
|
const auto wprev = w;
|
||
|
decltype(w) dw = 0;
|
||
|
if (item.left() < p.sceneLeft)
|
||
|
{
|
||
|
// if item left border is out of screen then attach text to the left border of the screen
|
||
|
// to ensure text is always visible for items presenting on the screen.
|
||
|
w += (item.left() - p.sceneLeft) * p.currentScale;
|
||
|
x = p.sceneLeft * p.currentScale - p.dx - 2;
|
||
|
w += 2;
|
||
|
dw = 2;
|
||
|
}
|
||
|
|
||
|
if (item.right() > p.sceneRight)
|
||
|
{
|
||
|
w -= (item.right() - p.sceneRight) * p.currentScale;
|
||
|
w += 2;
|
||
|
dw += 2;
|
||
|
}
|
||
|
|
||
|
if (w < EASY_GLOBALS.blocks_size_min)
|
||
|
w = EASY_GLOBALS.blocks_size_min;
|
||
|
|
||
|
// Draw rectangle
|
||
|
p.rect.setRect(x, top, w, h);
|
||
|
_painter->drawRect(p.rect);
|
||
|
|
||
|
prevRight = p.rect.right() + EASY_GLOBALS.blocks_spacing;
|
||
|
//skip_children(next_level, item.children_begin);
|
||
|
if (wprev < EASY_GLOBALS.blocks_narrow_size)
|
||
|
continue;
|
||
|
|
||
|
if (dw > 1) {
|
||
|
w -= dw;
|
||
|
x += 2;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (item.block == EASY_GLOBALS.selected_block)
|
||
|
p.selectedItemsWasPainted = true;
|
||
|
|
||
|
const bool colorChange = (p.previousColor != itemDesc.color());
|
||
|
if (colorChange)
|
||
|
{
|
||
|
// Set background color brush for rectangle
|
||
|
p.previousColor = itemDesc.color();
|
||
|
//p.inverseColor = 0xffffffff - p.previousColor;
|
||
|
p.is_light = ::profiler_gui::isLightColor(p.previousColor);
|
||
|
p.textColor = ::profiler_gui::textColorForFlag(p.is_light);
|
||
|
p.brush.setColor(QColor::fromRgba(p.previousColor));
|
||
|
_painter->setBrush(p.brush);
|
||
|
}
|
||
|
|
||
|
if (EASY_GLOBALS.highlight_blocks_with_same_id && (EASY_GLOBALS.selected_block_id == itemBlock.tree.node->id()
|
||
|
|| (::profiler_gui::is_max(EASY_GLOBALS.selected_block) && EASY_GLOBALS.selected_block_id == itemDesc.id())))
|
||
|
{
|
||
|
if (p.previousPenStyle != Qt::DotLine)
|
||
|
{
|
||
|
p.previousPenStyle = Qt::DotLine;
|
||
|
_painter->setPen(HIGHLIGHTER_PEN);
|
||
|
}
|
||
|
}
|
||
|
else if (EASY_GLOBALS.draw_graphics_items_borders)
|
||
|
{
|
||
|
if (p.previousPenStyle != Qt::SolidLine)// || colorChange)
|
||
|
{
|
||
|
// Restore pen for item which is wide enough to paint borders
|
||
|
p.previousPenStyle = Qt::SolidLine;
|
||
|
_painter->setPen(BORDERS_COLOR);// BORDERS_COLOR & inverseColor);
|
||
|
}
|
||
|
}
|
||
|
else if (p.previousPenStyle != Qt::NoPen)
|
||
|
{
|
||
|
p.previousPenStyle = Qt::NoPen;
|
||
|
_painter->setPen(Qt::NoPen);
|
||
|
}
|
||
|
|
||
|
// Draw rectangle
|
||
|
//x = item.left() * currentScale - p.dx;
|
||
|
h = ::profiler_gui::GRAPHICS_ROW_SIZE;
|
||
|
const auto dh = top + h - p.visibleBottom;
|
||
|
if (dh > 0)
|
||
|
h -= dh;
|
||
|
|
||
|
const auto wprev = w;
|
||
|
decltype(w) dw = 0;
|
||
|
if (item.left() < p.sceneLeft)
|
||
|
{
|
||
|
// if item left border is out of screen then attach text to the left border of the screen
|
||
|
// to ensure text is always visible for items presenting on the screen.
|
||
|
w += (item.left() - p.sceneLeft) * p.currentScale;
|
||
|
x = p.sceneLeft * p.currentScale - p.dx - 2;
|
||
|
w += 2;
|
||
|
dw = 2;
|
||
|
}
|
||
|
|
||
|
if (item.right() > p.sceneRight)
|
||
|
{
|
||
|
w -= (item.right() - p.sceneRight) * p.currentScale;
|
||
|
w += 2;
|
||
|
dw += 2;
|
||
|
}
|
||
|
|
||
|
if (w < EASY_GLOBALS.blocks_size_min)
|
||
|
w = EASY_GLOBALS.blocks_size_min;
|
||
|
|
||
|
p.rect.setRect(x, top, w, h);
|
||
|
_painter->drawRect(p.rect);
|
||
|
|
||
|
prevRight = p.rect.right() + EASY_GLOBALS.blocks_spacing;
|
||
|
if (wprev < EASY_GLOBALS.blocks_narrow_size)
|
||
|
{
|
||
|
#ifndef EASY_GRAPHICS_ITEM_RECURSIVE_PAINT
|
||
|
dont_skip_children(next_level, item.children_begin, wprev < narrow_size_half ? BLOCK_ITEM_DO_PAINT_FIRST : BLOCK_ITEM_DO_PAINT);
|
||
|
#else
|
||
|
paintChildren(MIN_WIDTH, narrow_size_half, levelsNumber, _painter, p, item, itemBlock, m_rightBounds, next_level, wprev < narrow_size_half ? BLOCK_ITEM_DO_PAINT_FIRST : BLOCK_ITEM_DO_PAINT);
|
||
|
#endif
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
#ifndef EASY_GRAPHICS_ITEM_RECURSIVE_PAINT
|
||
|
dont_skip_children(next_level, item.children_begin, BLOCK_ITEM_DO_PAINT);
|
||
|
#endif
|
||
|
|
||
|
if (dw > 1) {
|
||
|
w -= dw;
|
||
|
x += 2;
|
||
|
}
|
||
|
|
||
|
#ifdef EASY_GRAPHICS_ITEM_RECURSIVE_PAINT
|
||
|
do_paint_children = true;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
// Draw text-----------------------------------
|
||
|
p.rect.setRect(x + 1, top, w - 1, h);
|
||
|
|
||
|
// text will be painted with inverse color
|
||
|
//auto textColor = inverseColor < 0x00808080 ? profiler::colors::Black : profiler::colors::White;
|
||
|
//if (textColor == previousColor) textColor = 0;
|
||
|
_painter->setPen(p.textColor);
|
||
|
|
||
|
if (item.block == EASY_GLOBALS.selected_block)
|
||
|
_painter->setFont(EASY_GLOBALS.selected_item_font);
|
||
|
|
||
|
// drawing text
|
||
|
auto name = easyBlockName(itemBlock.tree, itemDesc);
|
||
|
_painter->drawText(p.rect, Qt::AlignCenter, ::profiler_gui::toUnicode(name));
|
||
|
|
||
|
// restore previous pen color
|
||
|
if (p.previousPenStyle == Qt::NoPen)
|
||
|
_painter->setPen(Qt::NoPen);
|
||
|
else if (p.previousPenStyle == Qt::DotLine)
|
||
|
{
|
||
|
_painter->setPen(HIGHLIGHTER_PEN);
|
||
|
}
|
||
|
else
|
||
|
_painter->setPen(BORDERS_COLOR);// BORDERS_COLOR & inverseColor); // restore pen for rectangle painting
|
||
|
|
||
|
// restore font
|
||
|
if (item.block == EASY_GLOBALS.selected_block)
|
||
|
_painter->setFont(EASY_GLOBALS.items_font);
|
||
|
// END Draw text~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
|
|
||
|
#ifdef EASY_GRAPHICS_ITEM_RECURSIVE_PAINT
|
||
|
if (do_paint_children)
|
||
|
paintChildren(MIN_WIDTH, narrow_size_half, levelsNumber, _painter, p, item, itemBlock, m_rightBounds, next_level, BLOCK_ITEM_DO_PAINT);
|
||
|
#endif
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (EASY_GLOBALS.selected_block < EASY_GLOBALS.gui_blocks.size())
|
||
|
{
|
||
|
const auto& guiblock = EASY_GLOBALS.gui_blocks[EASY_GLOBALS.selected_block];
|
||
|
if (guiblock.graphics_item == m_index)
|
||
|
{
|
||
|
const auto& item = m_levels[guiblock.graphics_item_level][guiblock.graphics_item_index];
|
||
|
if (item.left() < p.sceneRight && item.right() > p.sceneLeft)
|
||
|
{
|
||
|
const auto& itemBlock = easyBlock(item.block);
|
||
|
const auto item_width = ::std::max(item.width(), MIN_WIDTH);
|
||
|
auto top = levelY(guiblock.graphics_item_level);
|
||
|
auto w = ::std::max(item_width * p.currentScale, 1.0);
|
||
|
decltype(top) h = (!itemBlock.expanded ||
|
||
|
(w < EASY_GLOBALS.blocks_narrow_size && EASY_GLOBALS.hide_narrow_children))
|
||
|
? (itemBlock.tree.depth * ::profiler_gui::GRAPHICS_ROW_SIZE_FULL + ::profiler_gui::GRAPHICS_ROW_SIZE)
|
||
|
: ::profiler_gui::GRAPHICS_ROW_SIZE;
|
||
|
|
||
|
auto dh = top + h - p.visibleBottom;
|
||
|
if (dh < h)
|
||
|
{
|
||
|
if (dh > 0)
|
||
|
h -= dh;
|
||
|
|
||
|
const auto& itemDesc = easyDescriptor(itemBlock.tree.node->id());
|
||
|
|
||
|
QPen pen(Qt::SolidLine);
|
||
|
pen.setJoinStyle(Qt::MiterJoin);
|
||
|
pen.setColor(selectedItemBorderColor(itemDesc.color()));//Qt::red);
|
||
|
pen.setWidth(3);
|
||
|
_painter->setPen(pen);
|
||
|
|
||
|
if (!p.selectedItemsWasPainted)
|
||
|
{
|
||
|
p.brush.setColor(QColor::fromRgba(itemDesc.color()));// SELECTED_ITEM_COLOR);
|
||
|
_painter->setBrush(p.brush);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
_painter->setBrush(Qt::NoBrush);
|
||
|
}
|
||
|
|
||
|
auto x = item.left() * p.currentScale - p.dx;
|
||
|
decltype(w) dw = 0;
|
||
|
if (item.left() < p.sceneLeft)
|
||
|
{
|
||
|
// if item left border is out of screen then attach text to the left border of the screen
|
||
|
// to ensure text is always visible for items presenting on the screen.
|
||
|
w += (item.left() - p.sceneLeft) * p.currentScale;
|
||
|
x = p.sceneLeft * p.currentScale - p.dx - 2;
|
||
|
w += 2;
|
||
|
dw = 2;
|
||
|
}
|
||
|
|
||
|
if (item.right() > p.sceneRight)
|
||
|
{
|
||
|
w -= (item.right() - p.sceneRight) * p.currentScale;
|
||
|
w += 2;
|
||
|
dw += 2;
|
||
|
}
|
||
|
|
||
|
p.rect.setRect(x, top, w, h);
|
||
|
_painter->drawRect(p.rect);
|
||
|
|
||
|
if (!p.selectedItemsWasPainted && w > EASY_GLOBALS.blocks_narrow_size)
|
||
|
{
|
||
|
if (dw > 1) {
|
||
|
w -= dw;
|
||
|
x += 2;
|
||
|
}
|
||
|
|
||
|
// Draw text-----------------------------------
|
||
|
p.rect.setRect(x + 1, top, w - 1, h);
|
||
|
|
||
|
// text will be painted with inverse color
|
||
|
//auto textColor = 0x00ffffff - previousColor;
|
||
|
//if (textColor == previousColor) textColor = 0;
|
||
|
p.textColor = ::profiler_gui::textColorForRgb(itemDesc.color());// SELECTED_ITEM_COLOR);
|
||
|
_painter->setPen(p.textColor);
|
||
|
|
||
|
_painter->setFont(EASY_GLOBALS.selected_item_font);
|
||
|
|
||
|
// drawing text
|
||
|
auto name = easyBlockName(itemBlock.tree, itemDesc);
|
||
|
_painter->drawText(p.rect, Qt::AlignCenter, ::profiler_gui::toUnicode(name));
|
||
|
// END Draw text~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//printf("%u: %llu\n", m_index, iterations);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
if (gotSync)
|
||
|
{
|
||
|
const auto sceneView = view();
|
||
|
auto firstSync = ::std::lower_bound(m_pRoot->sync.begin(), m_pRoot->sync.end(), p.sceneLeft, [&sceneView](::profiler::block_index_t _index, qreal _value)
|
||
|
{
|
||
|
return sceneView->time2position(easyBlocksTree(_index).node->begin()) < _value;
|
||
|
});
|
||
|
|
||
|
if (firstSync != m_pRoot->sync.end())
|
||
|
{
|
||
|
if (firstSync != m_pRoot->sync.begin())
|
||
|
--firstSync;
|
||
|
}
|
||
|
else if (!m_pRoot->sync.empty())
|
||
|
{
|
||
|
firstSync = m_pRoot->sync.begin() + m_pRoot->sync.size() - 1;
|
||
|
}
|
||
|
//firstSync = m_pRoot->sync.begin();
|
||
|
|
||
|
p.previousColor = 0;
|
||
|
qreal prevRight = -1e100;
|
||
|
const qreal top = y() + 1 - EVENT_HEIGHT;
|
||
|
if (top + EVENT_HEIGHT < p.visibleBottom)
|
||
|
{
|
||
|
_painter->setPen(BORDERS_COLOR);
|
||
|
|
||
|
for (auto it = firstSync, end = m_pRoot->sync.end(); it != end; ++it)
|
||
|
{
|
||
|
const auto& item = easyBlocksTree(*it);
|
||
|
auto left = sceneView->time2position(item.node->begin());
|
||
|
|
||
|
if (left > p.sceneRight)
|
||
|
break; // This is first totally invisible item. No need to check other items.
|
||
|
|
||
|
decltype(left) width = sceneView->time2position(item.node->end()) - left;
|
||
|
if (left + width < p.sceneLeft) // This item is not visible
|
||
|
continue;
|
||
|
|
||
|
left *= p.currentScale;
|
||
|
left -= p.dx;
|
||
|
width *= p.currentScale;
|
||
|
if (left + width <= prevRight) // This item is not visible
|
||
|
continue;
|
||
|
|
||
|
if (left < prevRight)
|
||
|
{
|
||
|
width -= prevRight - left;
|
||
|
left = prevRight;
|
||
|
}
|
||
|
|
||
|
if (width < MIN_SYNC_SIZE)
|
||
|
width = MIN_SYNC_SIZE;
|
||
|
|
||
|
const ::profiler::thread_id_t tid = EASY_GLOBALS.version < ::profiler_gui::V130 ? item.node->id() : item.cs->tid();
|
||
|
const bool self_thread = tid != 0 && EASY_GLOBALS.profiler_blocks.find(tid) != EASY_GLOBALS.profiler_blocks.end();
|
||
|
|
||
|
::profiler::color_t color = 0;
|
||
|
if (self_thread)
|
||
|
color = ::profiler::colors::Coral;
|
||
|
else if (item.node->id() == 0)
|
||
|
color = ::profiler::colors::Black;
|
||
|
else
|
||
|
color = ::profiler::colors::RedA400;
|
||
|
|
||
|
if (p.previousColor != color)
|
||
|
{
|
||
|
p.previousColor = color;
|
||
|
_painter->setBrush(QColor::fromRgb(color));
|
||
|
}
|
||
|
|
||
|
p.rect.setRect(left, top, width, EVENT_HEIGHT);
|
||
|
_painter->drawRect(p.rect);
|
||
|
prevRight = left + width + MIN_SYNC_SPACING;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
if (EASY_GLOBALS.enable_event_markers && !m_pRoot->events.empty())
|
||
|
{
|
||
|
const auto sceneView = view();
|
||
|
auto first = ::std::lower_bound(m_pRoot->events.begin(), m_pRoot->events.end(), p.offset, [&sceneView](::profiler::block_index_t _index, qreal _value)
|
||
|
{
|
||
|
return sceneView->time2position(easyBlocksTree(_index).node->begin()) < _value;
|
||
|
});
|
||
|
|
||
|
if (first != m_pRoot->events.end())
|
||
|
{
|
||
|
if (first != m_pRoot->events.begin())
|
||
|
--first;
|
||
|
}
|
||
|
else if (!m_pRoot->events.empty())
|
||
|
{
|
||
|
first = m_pRoot->events.begin() + m_pRoot->events.size() - 1;
|
||
|
}
|
||
|
|
||
|
p.previousColor = 0;
|
||
|
qreal prevRight = -1e100;
|
||
|
const qreal top = y() + boundingRect().height() - 1;
|
||
|
if (top + EVENT_HEIGHT < p.visibleBottom)
|
||
|
{
|
||
|
_painter->setPen(BORDERS_COLOR);
|
||
|
|
||
|
for (auto it = first, end = m_pRoot->events.end(); it != end; ++it)
|
||
|
{
|
||
|
const auto& item = easyBlocksTree(*it);
|
||
|
auto left = sceneView->time2position(item.node->begin());
|
||
|
|
||
|
if (left > p.sceneRight)
|
||
|
break; // This is first totally invisible item. No need to check other items.
|
||
|
|
||
|
decltype(left) width = MIN_WIDTH;
|
||
|
if (left + width < p.sceneLeft) // This item is not visible
|
||
|
continue;
|
||
|
|
||
|
left *= p.currentScale;
|
||
|
left -= p.dx;
|
||
|
width *= p.currentScale;
|
||
|
if (width < 2)
|
||
|
width = 2;
|
||
|
|
||
|
if (left + width <= prevRight) // This item is not visible
|
||
|
continue;
|
||
|
|
||
|
if (left < prevRight)
|
||
|
{
|
||
|
width -= prevRight - left;
|
||
|
left = prevRight;
|
||
|
}
|
||
|
|
||
|
if (width < 2)
|
||
|
width = 2;
|
||
|
|
||
|
::profiler::color_t color = easyDescriptor(item.node->id()).color();
|
||
|
if (p.previousColor != color)
|
||
|
{
|
||
|
p.previousColor = color;
|
||
|
_painter->setBrush(QColor::fromRgb(color));
|
||
|
}
|
||
|
|
||
|
p.rect.setRect(left, top, width, EVENT_HEIGHT);
|
||
|
_painter->drawRect(p.rect);
|
||
|
prevRight = left + width + 2;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
_painter->restore();
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
const ::profiler::BlocksTreeRoot* EasyGraphicsItem::root() const
|
||
|
{
|
||
|
return m_pRoot;
|
||
|
}
|
||
|
|
||
|
const QString& EasyGraphicsItem::threadName() const
|
||
|
{
|
||
|
return m_threadName;
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
QRect EasyGraphicsItem::getRect() const
|
||
|
{
|
||
|
return view()->mapFromScene(m_boundingRect).boundingRect();
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
void EasyGraphicsItem::getBlocks(qreal _left, qreal _right, ::profiler_gui::TreeBlocks& _blocks) const
|
||
|
{
|
||
|
// Search for first visible top-level item
|
||
|
auto& level0 = m_levels.front();
|
||
|
auto first = ::std::lower_bound(level0.begin(), level0.end(), _left, [](const ::profiler_gui::EasyBlockItem& _item, qreal _value)
|
||
|
{
|
||
|
return _item.left() < _value;
|
||
|
});
|
||
|
|
||
|
size_t itemIndex = 0;
|
||
|
if (first != level0.end())
|
||
|
{
|
||
|
itemIndex = first - level0.begin();
|
||
|
if (itemIndex > 0)
|
||
|
itemIndex -= 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
itemIndex = level0.size() - 1;
|
||
|
}
|
||
|
|
||
|
// Add all visible top-level items into array of visible blocks
|
||
|
for (size_t i = itemIndex, end = level0.size(); i < end; ++i)
|
||
|
{
|
||
|
const auto& item = level0[i];
|
||
|
|
||
|
if (item.left() > _right)
|
||
|
{
|
||
|
// First invisible item. No need to check other items.
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (item.right() < _left)
|
||
|
{
|
||
|
// This item is not visible yet
|
||
|
// This is just to be sure
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
_blocks.emplace_back(m_pRoot, item.block);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
const ::profiler_gui::EasyBlock* EasyGraphicsItem::intersect(const QPointF& _pos, ::profiler::block_index_t& _blockIndex) const
|
||
|
{
|
||
|
if (m_levels.empty() || m_levels.front().empty())
|
||
|
{
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
const auto& level0 = m_levels.front();
|
||
|
const auto top = y();
|
||
|
|
||
|
if (top > _pos.y())
|
||
|
{
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
EASY_STATIC_CONSTEXPR auto OVERLAP = (::profiler_gui::THREADS_ROW_SPACING >> 1) + 2;
|
||
|
const auto bottom = top + m_levels.size() * ::profiler_gui::GRAPHICS_ROW_SIZE_FULL + OVERLAP;
|
||
|
if (bottom < _pos.y())
|
||
|
{
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
const unsigned int levelIndex = static_cast<unsigned int>(_pos.y() - top) / ::profiler_gui::GRAPHICS_ROW_SIZE_FULL;
|
||
|
if (levelIndex >= m_levels.size())
|
||
|
{
|
||
|
// The Y position is out of blocks range
|
||
|
|
||
|
if (EASY_GLOBALS.enable_event_markers && !m_pRoot->events.empty())
|
||
|
{
|
||
|
// If event indicators are enabled then try to intersect with one of event indicators
|
||
|
|
||
|
const auto& sceneView = view();
|
||
|
auto first = ::std::lower_bound(m_pRoot->events.begin(), m_pRoot->events.end(), _pos.x(), [&sceneView](::profiler::block_index_t _index, qreal _value)
|
||
|
{
|
||
|
return sceneView->time2position(easyBlocksTree(_index).node->begin()) < _value;
|
||
|
});
|
||
|
|
||
|
if (first != m_pRoot->events.end())
|
||
|
{
|
||
|
if (first != m_pRoot->events.begin())
|
||
|
--first;
|
||
|
}
|
||
|
else if (!m_pRoot->events.empty())
|
||
|
{
|
||
|
first = m_pRoot->events.begin() + m_pRoot->events.size() - 1;
|
||
|
}
|
||
|
|
||
|
const auto MIN_WIDTH = EASY_GLOBALS.enable_zero_length ? 0.f : 0.25f;
|
||
|
const auto currentScale = sceneView->scale();
|
||
|
const auto dw = 5. / currentScale;
|
||
|
|
||
|
for (auto it = first, end = m_pRoot->events.end(); it != end; ++it)
|
||
|
{
|
||
|
_blockIndex = *it;
|
||
|
const auto& item = easyBlock(_blockIndex);
|
||
|
auto left = sceneView->time2position(item.tree.node->begin());
|
||
|
|
||
|
if (left - dw > _pos.x())
|
||
|
break; // This is first totally invisible item. No need to check other items.
|
||
|
|
||
|
decltype(left) width = MIN_WIDTH;
|
||
|
if (left + width + dw < _pos.x()) // This item is not visible
|
||
|
continue;
|
||
|
|
||
|
return &item;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
// The Y position is inside blocks range
|
||
|
|
||
|
const auto MIN_WIDTH = EASY_GLOBALS.enable_zero_length ? 0.f : 0.25f;
|
||
|
|
||
|
const auto currentScale = view()->scale();
|
||
|
const auto dw = 5. / currentScale;
|
||
|
unsigned int i = 0;
|
||
|
size_t itemIndex = ::std::numeric_limits<size_t>::max();
|
||
|
size_t firstItem = 0, lastItem = static_cast<unsigned int>(level0.size());
|
||
|
while (i <= levelIndex)
|
||
|
{
|
||
|
const auto& level = m_levels[i];
|
||
|
|
||
|
// Search for first visible item
|
||
|
auto first = ::std::lower_bound(level.begin() + firstItem, level.begin() + lastItem, _pos.x(), [](const ::profiler_gui::EasyBlockItem& _item, qreal _value)
|
||
|
{
|
||
|
return _item.left() < _value;
|
||
|
});
|
||
|
|
||
|
if (first != level.end())
|
||
|
{
|
||
|
itemIndex = first - level.begin();
|
||
|
if (itemIndex != 0)
|
||
|
--itemIndex;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
itemIndex = level.size() - 1;
|
||
|
}
|
||
|
|
||
|
for (auto size = level.size(); itemIndex < size; ++itemIndex)
|
||
|
{
|
||
|
const auto& item = level[itemIndex];
|
||
|
static const auto MAX_CHILD_INDEX = ::profiler_gui::numeric_max(item.children_begin);
|
||
|
|
||
|
if (item.left() - dw > _pos.x())
|
||
|
{
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
const auto item_width = ::std::max(item.width(), MIN_WIDTH);
|
||
|
if (item.left() + item_width + dw < _pos.x())
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
const auto w = item_width * currentScale;
|
||
|
const auto& guiItem = easyBlock(item.block);
|
||
|
if (i == levelIndex || (w < EASY_GLOBALS.blocks_narrow_size && EASY_GLOBALS.hide_narrow_children) || !guiItem.expanded)
|
||
|
{
|
||
|
_blockIndex = item.block;
|
||
|
return &guiItem;
|
||
|
}
|
||
|
|
||
|
if (item.children_begin == MAX_CHILD_INDEX)
|
||
|
{
|
||
|
if (itemIndex != 0)
|
||
|
{
|
||
|
auto j = itemIndex;
|
||
|
firstItem = 0;
|
||
|
do {
|
||
|
|
||
|
--j;
|
||
|
const auto& item2 = level[j];
|
||
|
if (item2.children_begin != MAX_CHILD_INDEX)
|
||
|
{
|
||
|
firstItem = item2.children_begin;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
} while (j != 0);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
firstItem = 0;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
firstItem = item.children_begin;
|
||
|
}
|
||
|
|
||
|
lastItem = m_levels[i + 1].size();
|
||
|
for (auto j = itemIndex + 1; j < size; ++j)
|
||
|
{
|
||
|
const auto& item2 = level[j];
|
||
|
if (item2.children_begin != MAX_CHILD_INDEX)
|
||
|
{
|
||
|
lastItem = item2.children_begin;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
++i;
|
||
|
}
|
||
|
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
const ::profiler_gui::EasyBlock* EasyGraphicsItem::intersectEvent(const QPointF& _pos) const
|
||
|
{
|
||
|
if (m_pRoot->sync.empty())
|
||
|
{
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
const auto top = y() - EVENT_HEIGHT;
|
||
|
if (top > _pos.y())
|
||
|
{
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
const auto bottom = top + EVENT_HEIGHT + 2;
|
||
|
if (bottom < _pos.y())
|
||
|
{
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
const auto sceneView = view();
|
||
|
auto firstSync = ::std::lower_bound(m_pRoot->sync.begin(), m_pRoot->sync.end(), _pos.x(), [&sceneView](::profiler::block_index_t _index, qreal _value)
|
||
|
{
|
||
|
return sceneView->time2position(easyBlocksTree(_index).node->begin()) < _value;
|
||
|
});
|
||
|
|
||
|
if (firstSync == m_pRoot->sync.end())
|
||
|
firstSync = m_pRoot->sync.begin() + m_pRoot->sync.size() - 1;
|
||
|
else if (firstSync != m_pRoot->sync.begin())
|
||
|
--firstSync;
|
||
|
|
||
|
const auto dw = 4. / view()->scale();
|
||
|
for (auto it = firstSync, end = m_pRoot->sync.end(); it != end; ++it)
|
||
|
{
|
||
|
const auto& item = easyBlock(*it);
|
||
|
|
||
|
const auto left = sceneView->time2position(item.tree.node->begin()) - dw;
|
||
|
if (left > _pos.x())
|
||
|
break;
|
||
|
|
||
|
const auto right = sceneView->time2position(item.tree.node->end()) + dw;
|
||
|
if (right < _pos.x())
|
||
|
continue;
|
||
|
|
||
|
return &item;
|
||
|
}
|
||
|
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
void EasyGraphicsItem::setBoundingRect(qreal x, qreal y, qreal w, qreal h)
|
||
|
{
|
||
|
m_boundingRect.setRect(x, y, w, h);
|
||
|
}
|
||
|
|
||
|
void EasyGraphicsItem::setBoundingRect(const QRectF& _rect)
|
||
|
{
|
||
|
m_boundingRect = _rect;
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
::profiler::thread_id_t EasyGraphicsItem::threadId() const
|
||
|
{
|
||
|
return m_pRoot->thread_id;
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
uint8_t EasyGraphicsItem::levels() const
|
||
|
{
|
||
|
return static_cast<uint8_t>(m_levels.size());
|
||
|
}
|
||
|
|
||
|
float EasyGraphicsItem::levelY(uint8_t _level) const
|
||
|
{
|
||
|
return y() + static_cast<int>(_level) * static_cast<int>(::profiler_gui::GRAPHICS_ROW_SIZE_FULL);
|
||
|
}
|
||
|
|
||
|
void EasyGraphicsItem::setLevels(uint8_t _levels)
|
||
|
{
|
||
|
typedef decltype(m_levelsIndexes) IndexesT;
|
||
|
static const auto MAX_CHILD_INDEX = ::profiler_gui::numeric_max<IndexesT::value_type>();
|
||
|
|
||
|
m_levels.resize(_levels);
|
||
|
m_levelsIndexes.resize(_levels, MAX_CHILD_INDEX);
|
||
|
m_rightBounds.resize(_levels, -1e100);
|
||
|
}
|
||
|
|
||
|
void EasyGraphicsItem::reserve(uint8_t _level, unsigned int _items)
|
||
|
{
|
||
|
m_levels[_level].reserve(_items);
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
const EasyGraphicsItem::Children& EasyGraphicsItem::items(uint8_t _level) const
|
||
|
{
|
||
|
return m_levels[_level];
|
||
|
}
|
||
|
|
||
|
const ::profiler_gui::EasyBlockItem& EasyGraphicsItem::getItem(uint8_t _level, unsigned int _index) const
|
||
|
{
|
||
|
return m_levels[_level][_index];
|
||
|
}
|
||
|
|
||
|
::profiler_gui::EasyBlockItem& EasyGraphicsItem::getItem(uint8_t _level, unsigned int _index)
|
||
|
{
|
||
|
return m_levels[_level][_index];
|
||
|
}
|
||
|
|
||
|
unsigned int EasyGraphicsItem::addItem(uint8_t _level)
|
||
|
{
|
||
|
m_levels[_level].emplace_back();
|
||
|
return static_cast<unsigned int>(m_levels[_level].size() - 1);
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|