<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release_LIB|Win32">
      <Configuration>Release_LIB</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release_LIB|x64">
      <Configuration>Release_LIB</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{5C08DC40-8F7D-475E-AA3C-814DED735A4B}</ProjectGuid>
    <RootNamespace>libzint_png_qr</RootNamespace>
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LIB|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>MultiByte</CharacterSet>
    <WholeProgramOptimization>false</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LIB|x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>MultiByte</CharacterSet>
    <WholeProgramOptimization>false</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>MultiByte</CharacterSet>
    <WholeProgramOptimization>false</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <CharacterSet>MultiByte</CharacterSet>
    <WholeProgramOptimization>false</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v140</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>MultiByte</CharacterSet>
    <PlatformToolset>v140</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_LIB|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_LIB|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>12.0.30501.0</_ProjectFileVersion>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
    <IntDir>$(Configuration)\</IntDir>
    <LinkIncremental>true</LinkIncremental>
    <TargetName>zintd</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
    <IntDir>$(Configuration)\</IntDir>
    <LinkIncremental>false</LinkIncremental>
    <TargetName>zint</TargetName>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LIB|Win32'">
    <OutDir>$(SolutionDir)$(Configuration)\</OutDir>
    <IntDir>$(Configuration)\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\..\..\zlib\;..\..\..\lpng\;..\..\..\lpng\build;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;ZINT_VERSION="2.10.0";NO_PNG;BUILD_ZINT_DLL;ZLIB_DLL;PNG_DLL;DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>true</MinimalRebuild>
      <ExceptionHandling />
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <SmallerTypeCheck>true</SmallerTypeCheck>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <PrecompiledHeader />
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <CompileAs>CompileAsCpp</CompileAs>
      <DisableSpecificWarnings>4018;4244;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
    <Link>
      <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
      <OutputFile>$(OutDir)zintd.dll</OutputFile>
      <AdditionalLibraryDirectories>..\..\..\lpng\build\Release;..\..\..\zlib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <IgnoreSpecificDefaultLibraries>libcmtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>..\..\..\zlib\;..\..\..\lpng\;..\..\..\lpng\build;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>NO_PNG;WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;ZINT_VERSION="2.10.0";BUILD_ZINT_DLL;ZLIB_DLL;PNG_DLL;DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ExceptionHandling>
      </ExceptionHandling>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <SmallerTypeCheck>true</SmallerTypeCheck>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <CompileAs>CompileAsCpp</CompileAs>
      <DisableSpecificWarnings>4018;4244;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
    <Link>
      <AdditionalDependencies>zlibd.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <OutputFile>$(OutDir)zintd.dll</OutputFile>
      <AdditionalLibraryDirectories>..\..\..\lpng\build\Release;..\..\..\zlib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <IgnoreSpecificDefaultLibraries>libcmtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <IntrinsicFunctions>false</IntrinsicFunctions>
      <AdditionalIncludeDirectories>..\..\..\zlib\;..\..\..\lpng\;..\..\..\lpng\build;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;ZINT_VERSION="2.10.0";BUILD_ZINT_DLL;ZLIB_DLL;PNG_DLL;NO_PNG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <ExceptionHandling />
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <PrecompiledHeader />
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat />
      <CompileAs>CompileAsCpp</CompileAs>
      <DisableSpecificWarnings>4018;4244;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
    <Link>
      <AdditionalDependencies>libpng16_static.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <OutputFile>$(OutDir)zint.dll</OutputFile>
      <AdditionalLibraryDirectories>..\..\..\lpng\build\Release;..\..\..\zlib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>false</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <IntrinsicFunctions>false</IntrinsicFunctions>
      <AdditionalIncludeDirectories>..\..\..\zlib\;..\..\..\lpng\;..\..\..\lpng\build;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;ZINT_VERSION="2.10.0";BUILD_ZINT_DLL;NO_PNG;ZLIB_DLL;PNG_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <ExceptionHandling>
      </ExceptionHandling>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>
      </DebugInformationFormat>
      <CompileAs>CompileAsCpp</CompileAs>
      <DisableSpecificWarnings>4018;4244;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <ProjectReference>
      <LinkLibraryDependencies>false</LinkLibraryDependencies>
    </ProjectReference>
    <Link>
      <AdditionalDependencies>libpng16_static.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <OutputFile>$(OutDir)zint.dll</OutputFile>
      <AdditionalLibraryDirectories>..\..\..\lpng\build\Release;..\..\..\zlib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
      <GenerateDebugInformation>false</GenerateDebugInformation>
      <SubSystem>Windows</SubSystem>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_LIB|Win32'">
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <IntrinsicFunctions>false</IntrinsicFunctions>
      <AdditionalIncludeDirectories>..\..\..\zlib\;..\..\..\lpng\;..\..\..\lpng\build;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;ZINT_VERSION="2.10.0";%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <ExceptionHandling />
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <PrecompiledHeader />
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat />
      <CompileAs>CompileAsCpp</CompileAs>
      <DisableSpecificWarnings>4018;4244;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <Lib>
      <OutputFile>$(OutDir)libzintMD.lib</OutputFile>
    </Lib>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_LIB|x64'">
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <IntrinsicFunctions>false</IntrinsicFunctions>
      <AdditionalIncludeDirectories>..\..\..\zlib\;..\..\..\lpng\;..\..\..\lpng\build;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;ZINT_VERSION="2.10.0";%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <ExceptionHandling>
      </ExceptionHandling>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <RuntimeTypeInfo>false</RuntimeTypeInfo>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>
      </DebugInformationFormat>
      <CompileAs>CompileAsCpp</CompileAs>
      <DisableSpecificWarnings>4018;4244;4305;%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ResourceCompile>
    <Lib>
      <OutputFile>$(OutDir)libzintMD.lib</OutputFile>
    </Lib>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="..\..\backend\2of5.c" />
    <ClCompile Include="..\..\backend\auspost.c" />
    <ClCompile Include="..\..\backend\aztec.c" />
    <ClCompile Include="..\..\backend\bmp.c" />
    <ClCompile Include="..\..\backend\codablock.c" />
    <ClCompile Include="..\..\backend\code.c" />
    <ClCompile Include="..\..\backend\code1.c" />
    <ClCompile Include="..\..\backend\code128.c" />
    <ClCompile Include="..\..\backend\code16k.c" />
    <ClCompile Include="..\..\backend\code49.c" />
    <ClCompile Include="..\..\backend\common.c" />
    <ClCompile Include="..\..\backend\composite.c" />
    <ClCompile Include="..\..\backend\dllversion.c">
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_LIB|Win32'">true</ExcludedFromBuild>
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_LIB|x64'">true</ExcludedFromBuild>
    </ClCompile>
    <ClCompile Include="..\..\backend\dmatrix.c" />
    <ClCompile Include="..\..\backend\dotcode.c" />
    <ClCompile Include="..\..\backend\eci.c" />
    <ClCompile Include="..\..\backend\emf.c" />
    <ClCompile Include="..\..\backend\gb18030.c" />
    <ClCompile Include="..\..\backend\gb2312.c" />
    <ClCompile Include="..\..\backend\general_field.c" />
    <ClCompile Include="..\..\backend\gif.c" />
    <ClCompile Include="..\..\backend\gridmtx.c" />
    <ClCompile Include="..\..\backend\gs1.c" />
    <ClCompile Include="..\..\backend\hanxin.c" />
    <ClCompile Include="..\..\backend\imail.c" />
    <ClCompile Include="..\..\backend\large.c" />
    <ClCompile Include="..\..\backend\library.c" />
    <ClCompile Include="..\..\backend\mailmark.c" />
    <ClCompile Include="..\..\backend\maxicode.c" />
    <ClCompile Include="..\..\backend\medical.c" />
    <ClCompile Include="..\..\backend\output.c" />
    <ClCompile Include="..\..\backend\pcx.c" />
    <ClCompile Include="..\..\backend\pdf417.c" />
    <ClCompile Include="..\..\backend\plessey.c" />
    <ClCompile Include="..\..\backend\png.c" />
    <ClCompile Include="..\..\backend\postal.c" />
    <ClCompile Include="..\..\backend\ps.c" />
    <ClCompile Include="..\..\backend\qr.c" />
    <ClCompile Include="..\..\backend\raster.c" />
    <ClCompile Include="..\..\backend\reedsol.c" />
    <ClCompile Include="..\..\backend\rss.c" />
    <ClCompile Include="..\..\backend\sjis.c" />
    <ClCompile Include="..\..\backend\svg.c" />
    <ClCompile Include="..\..\backend\telepen.c" />
    <ClCompile Include="..\..\backend\tif.c" />
    <ClCompile Include="..\..\backend\ultra.c" />
    <ClCompile Include="..\..\backend\upcean.c" />
    <ClCompile Include="..\..\backend\vector.c" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\backend\aztec.h" />
    <ClInclude Include="..\..\backend\big5.h" />
    <ClInclude Include="..\..\backend\bmp.h" />
    <ClInclude Include="..\..\backend\channel_precalcs.h" />
    <ClInclude Include="..\..\backend\code1.h" />
    <ClInclude Include="..\..\backend\code128.h" />
    <ClInclude Include="..\..\backend\code49.h" />
    <ClInclude Include="..\..\backend\common.h" />
    <ClInclude Include="..\..\backend\composite.h" />
    <ClInclude Include="..\..\backend\dmatrix.h" />
    <ClInclude Include="..\..\backend\eci.h" />
    <ClInclude Include="..\..\backend\eci_sb.h" />
    <ClInclude Include="..\..\backend\emf.h" />
    <ClInclude Include="..\..\backend\font.h" />
    <ClInclude Include="..\..\backend\gb18030.h" />
    <ClInclude Include="..\..\backend\gb2312.h" />
    <ClInclude Include="..\..\backend\general_field.h" />
    <ClInclude Include="..\..\backend\gridmtx.h" />
    <ClInclude Include="..\..\backend\gs1.h" />
    <ClInclude Include="..\..\backend\gs1_lint.h" />
    <ClInclude Include="..\..\backend\hanxin.h" />
    <ClInclude Include="..\..\backend\iso3166.h" />
    <ClInclude Include="..\..\backend\iso4217.h" />
    <ClInclude Include="..\..\backend\ksx1001.h" />
    <ClInclude Include="..\..\backend\large.h" />
    <ClInclude Include="..\..\backend\maxicode.h" />
    <ClInclude Include="..\..\backend\ms_stdint.h" />
    <ClInclude Include="..\..\backend\output.h" />
    <ClInclude Include="..\..\backend\pcx.h" />
    <ClInclude Include="..\..\backend\pdf417.h" />
    <ClInclude Include="..\..\backend\qr.h" />
    <ClInclude Include="..\..\backend\reedsol.h" />
    <ClInclude Include="..\..\backend\reedsol_logs.h" />
    <ClInclude Include="..\..\backend\rss.h" />
    <ClInclude Include="..\..\backend\sjis.h" />
    <ClInclude Include="..\..\backend\stdint_msvc.h" />
    <ClInclude Include="..\..\backend\tif.h" />
    <ClInclude Include="..\..\backend\tif_lzw.h" />
    <ClInclude Include="..\..\backend\zfiletypes.h" />
    <ClInclude Include="..\..\backend\zint.h" />
    <ClInclude Include="..\..\backend\zintconfig.h" />
  </ItemGroup>
  <ItemGroup>
    <ResourceCompile Include="..\..\backend\libzint.rc">
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_LIB|Win32'">true</ExcludedFromBuild>
      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_LIB|x64'">true</ExcludedFromBuild>
    </ResourceCompile>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>