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Crash on destroy has been fixed
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@@ -96,7 +96,7 @@ DialogDesignerManager::DialogDesignerManager(QObject *parent) : QObject(parent)
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m_actionEditor->setObjectName("ActionEditor");
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m_formEditor->setActionEditor(m_actionEditor);
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m_designerToolWindows.append(m_actionEditor);
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connect(m_formEditor, SIGNAL(destroyed(QObject*)), this, SLOT(slotObjectDestroyed(QObject*)) );
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connect(m_actionEditor, SIGNAL(destroyed(QObject*)), this, SLOT(slotObjectDestroyed(QObject*)) );
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m_designerIntegration = new QDesignerIntegration(m_formEditor,this);
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m_formEditor->setIntegration(m_designerIntegration);
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