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Fix removing layout in layout when removing item
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@ -293,7 +293,7 @@ BaseDesignIntf *AbstractLayout::findPrior(BaseDesignIntf *item)
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void AbstractLayout::slotOnChildDestroy(QObject* child)
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{
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m_children.removeAll(static_cast<BaseDesignIntf*>(child));
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if (m_children.count()<2){
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if (m_children.count() < 2 && !static_cast<LayoutDesignIntf*>(child)){
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beforeDelete();
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} else {
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relocateChildren();
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