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Update Zint
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608
3rdparty/zint-2.10.0/backend/gif.c
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608
3rdparty/zint-2.10.0/backend/gif.c
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/* gif.c - Handles output to gif file */
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/*
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libzint - the open source barcode library
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Copyright (C) 2009 - 2021 Robin Stuart <rstuart114@gmail.com>
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Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
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||||
are met:
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||||
|
||||
1. Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
2. Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
3. Neither the name of the project nor the names of its contributors
|
||||
may be used to endorse or promote products derived from this software
|
||||
without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGE.
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||||
*/
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/* vim: set ts=4 sw=4 et : */
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#include <errno.h>
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#include <stdio.h>
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#include "common.h"
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#include <math.h>
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#ifdef _MSC_VER
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#include <io.h>
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#include <fcntl.h>
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#include <malloc.h>
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#endif
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#define SSET "0123456789ABCDEF"
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typedef struct s_statestruct {
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unsigned char *pOut;
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unsigned char *pIn;
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unsigned int InLen;
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unsigned int OutLength;
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unsigned int OutPosCur;
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unsigned int OutByteCountPos;
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unsigned short ClearCode;
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unsigned short FreeCode;
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char fByteCountByteSet;
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unsigned char OutBitsFree;
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unsigned short NodeAxon[4096];
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unsigned short NodeNext[4096];
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unsigned char NodePix[4096];
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unsigned char colourCode[10];
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unsigned char colourPaletteIndex[10];
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int colourCount;
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} statestruct;
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/* Transform a Pixel to a lzw colourmap index and move to next pixel.
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* All colour values are listed in colourCode with corresponding palette index
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*/
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static unsigned char NextPaletteIndex(statestruct *pState)
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{
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unsigned char pixelColour;
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int colourIndex;
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pixelColour = *(pState->pIn);
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(pState->pIn)++;
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(pState->InLen)--;
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for (colourIndex = 0; colourIndex < pState->colourCount; colourIndex++) {
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if (pixelColour == pState->colourCode[colourIndex])
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return pState->colourPaletteIndex[colourIndex];
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}
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return 0; /* Not reached */
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}
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static int BufferNextByte(statestruct *pState) {
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(pState->OutPosCur)++;
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/* Check if this position is a byte count position
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* fg_f_bytecountbyte_set indicates, if byte count position bytes should be
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* inserted in general.
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* If this is true, and the distance to the last byte count position is 256
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* (e.g. 255 bytes in between), a byte count byte is inserted, and the value
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* of the last one is set to 255.
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* */
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if (pState->fByteCountByteSet && (pState->OutByteCountPos + 256 == pState->OutPosCur)) {
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(pState->pOut)[pState->OutByteCountPos] = 255;
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pState->OutByteCountPos = pState->OutPosCur;
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(pState->OutPosCur)++;
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}
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if (pState->OutPosCur >= pState->OutLength)
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return 1;
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(pState->pOut)[pState->OutPosCur] = 0x00;
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return 0;
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}
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static int AddCodeToBuffer(statestruct *pState, unsigned short CodeIn, unsigned char CodeBits) {
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/* Check, if we may fill up the current byte completely */
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if (CodeBits >= pState->OutBitsFree) {
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(pState->pOut)[pState->OutPosCur] |= (unsigned char) (CodeIn << (8 - pState->OutBitsFree));
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if (BufferNextByte(pState))
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return -1;
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CodeIn = (unsigned short) (CodeIn >> pState->OutBitsFree);
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CodeBits -= pState->OutBitsFree;
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pState->OutBitsFree = 8;
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/* Write a full byte if there are at least 8 code bits left */
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if (CodeBits >= pState->OutBitsFree) {
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(pState->pOut)[pState->OutPosCur] = (unsigned char) CodeIn;
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if (BufferNextByte(pState))
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return -1;
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CodeIn = (unsigned short) (CodeIn >> 8);
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CodeBits -= 8;
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}
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}
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/* The remaining bits of CodeIn fit in the current byte. */
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if (CodeBits > 0) {
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(pState->pOut)[pState->OutPosCur] |= (unsigned char) (CodeIn << (8 - pState->OutBitsFree));
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pState->OutBitsFree -= CodeBits;
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}
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return 0;
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}
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static void FlushStringTable(statestruct *pState) {
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unsigned short Pos;
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for (Pos = 0; Pos < pState->ClearCode; Pos++) {
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(pState->NodeAxon)[Pos] = 0;
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}
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}
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static unsigned short FindPixelOutlet(statestruct *pState, unsigned short HeadNode, unsigned char Byte) {
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unsigned short Outlet;
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Outlet = (pState->NodeAxon)[HeadNode];
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while (Outlet) {
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if ((pState->NodePix)[Outlet] == Byte)
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return Outlet;
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Outlet = (pState->NodeNext)[Outlet];
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}
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return 0;
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}
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static int NextCode(statestruct *pState, unsigned char *pPixelValueCur, unsigned char CodeBits) {
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unsigned short UpNode;
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unsigned short DownNode;
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/* start with the root node for last pixel chain */
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UpNode = *pPixelValueCur;
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if ((pState->InLen) == 0)
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return AddCodeToBuffer(pState, UpNode, CodeBits);
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*pPixelValueCur = NextPaletteIndex(pState);
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/* Follow the string table and the data stream to the end of the longest string that has a code */
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while (0 != (DownNode = FindPixelOutlet(pState, UpNode, *pPixelValueCur))) {
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UpNode = DownNode;
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if ((pState->InLen) == 0)
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return AddCodeToBuffer(pState, UpNode, CodeBits);
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*pPixelValueCur = NextPaletteIndex(pState);
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}
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/* Submit 'UpNode' which is the code of the longest string */
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if (AddCodeToBuffer(pState, UpNode, CodeBits))
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return -1;
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/* ... and extend the string by appending 'PixelValueCur' */
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/* Create a successor node for 'PixelValueCur' whose code is 'freecode' */
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(pState->NodePix)[pState->FreeCode] = *pPixelValueCur;
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(pState->NodeAxon)[pState->FreeCode] = (pState->NodeNext)[pState->FreeCode] = 0;
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/* ...and link it to the end of the chain emanating from fg_axon[UpNode]. */
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DownNode = (pState->NodeAxon)[UpNode];
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if (!DownNode) {
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(pState->NodeAxon)[UpNode] = pState->FreeCode;
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} else {
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while ((pState->NodeNext)[DownNode]) {
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DownNode = (pState->NodeNext)[DownNode];
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}
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(pState->NodeNext)[DownNode] = pState->FreeCode;
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}
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return 1;
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}
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static int gif_lzw(statestruct *pState, int paletteBitSize) {
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unsigned char PixelValueCur;
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unsigned char CodeBits;
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unsigned short Pos;
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// > Get first data byte
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if (pState->InLen == 0)
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return 0;
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PixelValueCur = NextPaletteIndex(pState);
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/* Number of bits per data item (=pixel)
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* We need at least a value of 2, otherwise the cc and eoi code consumes
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* the whole string table
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*/
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if (paletteBitSize == 1)
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paletteBitSize = 2;
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/* initial size of compression codes */
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CodeBits = paletteBitSize + 1;
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pState->ClearCode = (1 << paletteBitSize);
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pState->FreeCode = pState->ClearCode + 2;
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pState->OutBitsFree = 8;
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pState->OutPosCur = -1;
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pState->fByteCountByteSet = 0;
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if (BufferNextByte(pState))
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return 0;
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for (Pos = 0; Pos < pState->ClearCode; Pos++)
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(pState->NodePix)[Pos] = (unsigned char) Pos;
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FlushStringTable(pState);
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/* Write what the GIF specification calls the "code size". */
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(pState->pOut)[pState->OutPosCur] = paletteBitSize;
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/* Reserve first bytecount byte */
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if (BufferNextByte(pState))
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return 0;
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pState->OutByteCountPos = pState->OutPosCur;
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if (BufferNextByte(pState))
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return 0;
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pState->fByteCountByteSet = 1;
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/* Submit one 'ClearCode' as the first code */
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if (AddCodeToBuffer(pState, pState->ClearCode, CodeBits))
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return 0;
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for (;;) {
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int Res;
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/* generate and save the next code, which may consist of multiple input pixels. */
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Res = NextCode(pState, &PixelValueCur, CodeBits);
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if (Res < 0)
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return 0;
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//* Check for end of data stream */
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if (!Res) {
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/* submit 'eoi' as the last item of the code stream */
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if (AddCodeToBuffer(pState, (unsigned short) (pState->ClearCode + 1), CodeBits))
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return 0;
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pState->fByteCountByteSet = 0;
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if (pState->OutBitsFree < 8) {
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if (BufferNextByte(pState))
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return 0;
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}
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// > Update last bytecount byte;
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if (pState->OutByteCountPos < pState->OutPosCur) {
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(pState->pOut)[pState->OutByteCountPos]
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= (unsigned char) (pState->OutPosCur - pState->OutByteCountPos - 1);
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}
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pState->OutPosCur++;
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return pState->OutPosCur;
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}
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/* Check for currently last code */
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if (pState->FreeCode == (1U << CodeBits))
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CodeBits++;
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pState->FreeCode++;
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/* Check for full stringtable */
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if (pState->FreeCode == 0xfff) {
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FlushStringTable(pState);
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if (AddCodeToBuffer(pState, pState->ClearCode, CodeBits))
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return 0;
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CodeBits = (unsigned char) (1 + paletteBitSize);
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pState->FreeCode = (unsigned short) (pState->ClearCode + 2);
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}
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}
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}
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/*
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* Called function to save in gif format
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*/
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INTERNAL int gif_pixel_plot(struct zint_symbol *symbol, unsigned char *pixelbuf) {
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unsigned char outbuf[10];
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FILE *gif_file;
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unsigned short usTemp;
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int byte_out;
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int colourCount;
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unsigned char paletteRGB[10][3];
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int paletteCount, paletteCountCur, paletteIndex;
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unsigned int pixelIndex;
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int paletteBitSize;
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int paletteSize;
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statestruct State;
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int transparent_index;
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int bgindex = -1, fgindex = -1;
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const int output_to_stdout = symbol->output_options & BARCODE_STDOUT;
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unsigned char backgroundColourIndex;
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unsigned char RGBCur[3];
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unsigned char RGBUnused[3] = {0,0,0};
|
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|
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int colourIndex;
|
||||
|
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int fFound;
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unsigned char pixelColour;
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unsigned int bitmapSize = symbol->bitmap_height * symbol->bitmap_width;
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|
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/* Allow for overhead of 4 == code size + byte count + overflow byte + zero terminator */
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||||
unsigned int lzoutbufSize = bitmapSize + 4;
|
||||
#ifdef _MSC_VER
|
||||
char *lzwoutbuf;
|
||||
#endif
|
||||
|
||||
#ifndef _MSC_VER
|
||||
char lzwoutbuf[lzoutbufSize];
|
||||
#else
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lzwoutbuf = (char *) _alloca(lzoutbufSize);
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||||
#endif /* _MSC_VER */
|
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|
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/*
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* Build a table of the used palette items.
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* Currently, there are the following 10 colour codes:
|
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* '0': standard background
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* '1': standard foreground
|
||||
* 'W': white
|
||||
* 'C': cyan
|
||||
* 'B': blue
|
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* 'M': magenta
|
||||
* 'R': red
|
||||
* 'Y': yellow
|
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* 'G': green
|
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* 'K': black
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* '0' and '1' may be identical to one of the other values
|
||||
*
|
||||
* A data structure is set up as follows:
|
||||
* state.colourCode: list of colour codes
|
||||
* paletteIndex: palette index of the corresponding colour code
|
||||
* There are colourCount entries in the upper lists.
|
||||
* paletteRGB: RGB value at the palette position
|
||||
* There are paletteCount entries.
|
||||
* This value is smaller to colourCount, if multiple colour codes have the
|
||||
* same RGB value and point to the same palette value.
|
||||
* Example:
|
||||
* 0 1 W K are present. 0 is equal to white, while 1 is blue
|
||||
* The resulting tables are:
|
||||
* paletteItem: ['0']=0 (white), ['1']=1 (blue), ['W']=0 (white),
|
||||
* ['K']=2 (black)
|
||||
* Thus, there are 4 colour codes and 3 palette entries.
|
||||
|
||||
*/
|
||||
colourCount = 0;
|
||||
paletteCount = 0;
|
||||
/* loop over all pixels */
|
||||
for (pixelIndex = 0; pixelIndex < bitmapSize; pixelIndex++) {
|
||||
fFound = 0;
|
||||
/* get pixel colour code */
|
||||
pixelColour = pixelbuf[pixelIndex];
|
||||
/* look, if colour code is already in colour list */
|
||||
for (colourIndex = 0; colourIndex < colourCount; colourIndex++) {
|
||||
if ((State.colourCode)[colourIndex] == pixelColour) {
|
||||
fFound = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
/* If colour is already present, go to next colour code */
|
||||
if (fFound)
|
||||
continue;
|
||||
|
||||
/* Colour code not present - add colour code */
|
||||
/* Get RGB value */
|
||||
switch (pixelColour) {
|
||||
case '0': /* standard background */
|
||||
RGBCur[0] = (unsigned char) (16 * ctoi(symbol->bgcolour[0])) + ctoi(symbol->bgcolour[1]);
|
||||
RGBCur[1] = (unsigned char) (16 * ctoi(symbol->bgcolour[2])) + ctoi(symbol->bgcolour[3]);
|
||||
RGBCur[2] = (unsigned char) (16 * ctoi(symbol->bgcolour[4])) + ctoi(symbol->bgcolour[5]);
|
||||
break;
|
||||
case '1': /* standard foreground */
|
||||
RGBCur[0] = (unsigned char) (16 * ctoi(symbol->fgcolour[0])) + ctoi(symbol->fgcolour[1]);
|
||||
RGBCur[1] = (unsigned char) (16 * ctoi(symbol->fgcolour[2])) + ctoi(symbol->fgcolour[3]);
|
||||
RGBCur[2] = (unsigned char) (16 * ctoi(symbol->fgcolour[4])) + ctoi(symbol->fgcolour[5]);
|
||||
break;
|
||||
case 'W': /* white */
|
||||
RGBCur[0] = 255; RGBCur[1] = 255; RGBCur[2] = 255;
|
||||
break;
|
||||
case 'C': /* cyan */
|
||||
RGBCur[0] = 0; RGBCur[1] = 255; RGBCur[2] = 255;
|
||||
break;
|
||||
case 'B': /* blue */
|
||||
RGBCur[0] = 0; RGBCur[1] = 0; RGBCur[2] = 255;
|
||||
break;
|
||||
case 'M': /* magenta */
|
||||
RGBCur[0] = 255; RGBCur[1] = 0; RGBCur[2] = 255;
|
||||
break;
|
||||
case 'R': /* red */
|
||||
RGBCur[0] = 255; RGBCur[1] = 0; RGBCur[2] = 0;
|
||||
break;
|
||||
case 'Y': /* yellow */
|
||||
RGBCur[0] = 255; RGBCur[1] = 255; RGBCur[2] = 0;
|
||||
break;
|
||||
case 'G': /* green */
|
||||
RGBCur[0] = 0; RGBCur[1] = 255; RGBCur[2] = 0;
|
||||
break;
|
||||
case 'K': /* black */
|
||||
RGBCur[0] = 0; RGBCur[1] = 0; RGBCur[2] = 0;
|
||||
break;
|
||||
default: /* error case - return */
|
||||
strcpy(symbol->errtxt, "612: unknown pixel colour");
|
||||
return ZINT_ERROR_INVALID_DATA;
|
||||
}
|
||||
/* Search, if RGB value is already present */
|
||||
fFound = 0;
|
||||
for (paletteIndex = 0; paletteIndex < paletteCount; paletteIndex++) {
|
||||
if (RGBCur[0] == paletteRGB[paletteIndex][0]
|
||||
&& RGBCur[1] == paletteRGB[paletteIndex][1]
|
||||
&& RGBCur[2] == paletteRGB[paletteIndex][2])
|
||||
{
|
||||
fFound = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
/* RGB not present, add it */
|
||||
if (!fFound) {
|
||||
paletteIndex = paletteCount;
|
||||
paletteRGB[paletteIndex][0] = RGBCur[0];
|
||||
paletteRGB[paletteIndex][1] = RGBCur[1];
|
||||
|
||||
paletteRGB[paletteIndex][2] = RGBCur[2];
|
||||
|
||||
paletteCount++;
|
||||
|
||||
if (pixelColour == '0') bgindex = paletteIndex;
|
||||
if (pixelColour == '1') fgindex = paletteIndex;
|
||||
}
|
||||
/* Add palette index to current colour code */
|
||||
(State.colourCode)[colourCount] = pixelColour;
|
||||
(State.colourPaletteIndex)[colourCount] = paletteIndex;
|
||||
colourCount++;
|
||||
}
|
||||
State.colourCount = colourCount;
|
||||
|
||||
/* Set transparency */
|
||||
/* Note: does not allow both transparent foreground and background -
|
||||
* background takes priority */
|
||||
transparent_index = -1;
|
||||
if (strlen(symbol->fgcolour) > 6) {
|
||||
if ((symbol->fgcolour[6] == '0') && (symbol->fgcolour[7] == '0')) {
|
||||
// Transparent foreground
|
||||
transparent_index = fgindex;
|
||||
}
|
||||
}
|
||||
if (strlen(symbol->bgcolour) > 6) {
|
||||
if ((symbol->bgcolour[6] == '0') && (symbol->bgcolour[7] == '0')) {
|
||||
// Transparent background
|
||||
transparent_index = bgindex;
|
||||
}
|
||||
}
|
||||
|
||||
/* find palette bit size from palette size*/
|
||||
|
||||
/* 1,2 -> 1, 3,4 ->2, 5,6,7,8->3 */
|
||||
paletteBitSize = 0;
|
||||
paletteCountCur = paletteCount - 1;
|
||||
while (paletteCountCur != 0) {
|
||||
paletteBitSize++;
|
||||
paletteCountCur >>= 1;
|
||||
}
|
||||
/* Minimum is 1 */
|
||||
if (paletteBitSize == 0)
|
||||
paletteBitSize = 1;
|
||||
|
||||
/* palette size 2 ^ bit size */
|
||||
paletteSize = 1 << paletteBitSize;
|
||||
|
||||
/* Open output file in binary mode */
|
||||
if (output_to_stdout) {
|
||||
#ifdef _MSC_VER
|
||||
if (-1 == _setmode(_fileno(stdout), _O_BINARY)) {
|
||||
sprintf(symbol->errtxt, "610: Could not set stdout to binary (%d: %.30s)", errno, strerror(errno));
|
||||
return ZINT_ERROR_FILE_ACCESS;
|
||||
}
|
||||
#endif
|
||||
gif_file = stdout;
|
||||
} else {
|
||||
if (!(gif_file = fopen(symbol->outfile, "wb"))) {
|
||||
sprintf(symbol->errtxt, "611: Could not open output file (%d: %.30s)", errno, strerror(errno));
|
||||
return ZINT_ERROR_FILE_ACCESS;
|
||||
}
|
||||
}
|
||||
|
||||
/* GIF signature (6) */
|
||||
memcpy(outbuf, "GIF87a", 6);
|
||||
if (transparent_index != -1)
|
||||
outbuf[4] = '9';
|
||||
|
||||
fwrite(outbuf, 6, 1, gif_file);
|
||||
/* Screen Descriptor (7) */
|
||||
/* Screen Width */
|
||||
usTemp = (unsigned short) symbol->bitmap_width;
|
||||
outbuf[0] = (unsigned char) (0xff & usTemp);
|
||||
outbuf[1] = (unsigned char) ((0xff00 & usTemp) / 0x100);
|
||||
/* Screen Height */
|
||||
usTemp = (unsigned short) symbol->bitmap_height;
|
||||
outbuf[2] = (unsigned char) (0xff & usTemp);
|
||||
outbuf[3] = (unsigned char) ((0xff00 & usTemp) / 0x100);
|
||||
/* write ImageBits-1 to the three least significant bits of byte 5 of
|
||||
* the Screen Descriptor
|
||||
* Bits 76543210
|
||||
* 1 : Global colour map
|
||||
* 111 : 8 bit colour depth of the palette
|
||||
* 0 : Not ordered in decreasing importance
|
||||
* xxx : palette bit zize - 1
|
||||
*/
|
||||
outbuf[4] = (unsigned char) (0xf0 | (0x7 & (paletteBitSize - 1)));
|
||||
|
||||
/*
|
||||
* Background colour index
|
||||
* Default to 0. If colour code 0 or K is present, it is used as index
|
||||
*/
|
||||
|
||||
backgroundColourIndex = 0;
|
||||
for (colourIndex = 0; colourIndex < colourCount; colourIndex++) {
|
||||
if ((State.colourCode)[colourIndex] == '0' || (State.colourCode)[colourIndex] == 'W') {
|
||||
backgroundColourIndex = (State.colourPaletteIndex)[colourIndex];
|
||||
break;
|
||||
}
|
||||
}
|
||||
outbuf[5] = backgroundColourIndex;
|
||||
/* Byte 7 must be 0x00 */
|
||||
outbuf[6] = 0x00;
|
||||
fwrite(outbuf, 7, 1, gif_file);
|
||||
/* Global Color Table (paletteSize*3) */
|
||||
fwrite(paletteRGB, 3*paletteCount, 1, gif_file);
|
||||
/* add unused palette items to fill palette size */
|
||||
for (paletteIndex = paletteCount; paletteIndex < paletteSize; paletteIndex++) {
|
||||
fwrite(RGBUnused, 3, 1, gif_file);
|
||||
}
|
||||
|
||||
/* Graphic control extension (8) */
|
||||
/* A graphic control extension block is used for overlay gifs.
|
||||
* This is necessary to define a transparent color.
|
||||
*/
|
||||
if (transparent_index != -1) {
|
||||
/* Extension Introducer = '!' */
|
||||
outbuf[0] = '\x21';
|
||||
/* Graphic Control Label */
|
||||
outbuf[1] = '\xf9';
|
||||
/* Block Size */
|
||||
outbuf[2] = 4;
|
||||
/* Packet fields:
|
||||
* 3 Reserved
|
||||
* 3 Disposal Method: 0 No Action, 1 No Dispose, 2: Background, 3: Prev.
|
||||
* 1 User Input Flag: 0: no user input, 1: user input
|
||||
* 1 Transparent Color Flag: 0: No Transparency, 1: Transparency index
|
||||
*/
|
||||
outbuf[3] = 1;
|
||||
/* Delay Time */
|
||||
outbuf[4] = 0;
|
||||
outbuf[5] = 0;
|
||||
/* Transparent Color Index */
|
||||
outbuf[6] = (unsigned char) transparent_index;
|
||||
/* Block Terminator */
|
||||
outbuf[7] = 0;
|
||||
fwrite(outbuf, 8, 1, gif_file);
|
||||
}
|
||||
/* Image Descriptor */
|
||||
/* Image separator character = ',' */
|
||||
outbuf[0] = 0x2c;
|
||||
/* "Image Left" */
|
||||
outbuf[1] = 0x00;
|
||||
outbuf[2] = 0x00;
|
||||
/* "Image Top" */
|
||||
outbuf[3] = 0x00;
|
||||
outbuf[4] = 0x00;
|
||||
/* Image Width (low byte first) */
|
||||
outbuf[5] = (unsigned char) (0xff & symbol->bitmap_width);
|
||||
outbuf[6] = (unsigned char) ((0xff00 & symbol->bitmap_width) / 0x100);
|
||||
/* Image Height */
|
||||
outbuf[7] = (unsigned char) (0xff & symbol->bitmap_height);
|
||||
outbuf[8] = (unsigned char) ((0xff00 & symbol->bitmap_height) / 0x100);
|
||||
|
||||
/* Byte 10 contains the interlaced flag and
|
||||
* information on the local color table.
|
||||
* There is no local color table if its most significant bit is reset.
|
||||
*/
|
||||
outbuf[9] = 0x00;
|
||||
fwrite(outbuf, 10, 1, gif_file);
|
||||
|
||||
/* prepare state array */
|
||||
State.pIn = pixelbuf;
|
||||
State.InLen = bitmapSize;
|
||||
State.pOut = (unsigned char *) lzwoutbuf;
|
||||
State.OutLength = lzoutbufSize;
|
||||
|
||||
/* call lzw encoding */
|
||||
byte_out = gif_lzw(&State, paletteBitSize);
|
||||
if (byte_out <= 0) {
|
||||
if (!output_to_stdout) {
|
||||
fclose(gif_file);
|
||||
}
|
||||
strcpy(symbol->errtxt, "613: Insufficient memory for LZW buffer");
|
||||
return ZINT_ERROR_MEMORY;
|
||||
}
|
||||
fwrite(lzwoutbuf, byte_out, 1, gif_file);
|
||||
|
||||
/* GIF terminator */
|
||||
fputc('\x3b', gif_file);
|
||||
if (output_to_stdout) {
|
||||
fflush(gif_file);
|
||||
} else {
|
||||
fclose(gif_file);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user