init project
This commit is contained in:
commit
1997b8c2d9
7
.gitignore
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7
.gitignore
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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src/config.h
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10
.vscode/extensions.json
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10
.vscode/extensions.json
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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39
include/README
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39
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
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46
lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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20
platformio.ini
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20
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:d1_mini_pro]
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platform = espressif8266
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board = d1_mini_pro
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framework = arduino
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lib_deps =
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adafruit/DHT sensor library@^1.4.3
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jfturcot/SimpleTimer@0.0.0-alpha+sha.b30890b8f7
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adafruit/Adafruit Unified Sensor@^1.1.5
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knolleary/PubSubClient@^2.8
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monitor_speed = 115200
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16
src/config.h.tmpl
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16
src/config.h.tmpl
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// Настройки WiFi
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#define WIFI_SSID "SSID_HERE"
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#define WIFI_PASS "PASS_HERE"
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// Сервер MQTT
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#define MQTT_SERVER "MQTT_SERVER_HERE"
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#define MQTT_PORT 5319
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#define MQTT_LOGIN "MQTT_LOGIN_HERE"
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#define MQTT_PASS "MQTT_PASS_HERE"
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#define DHTPIN D4 // pin gpio 2 in sensor
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#define DHTTYPE DHT22 // DHT 22 Change this if you have a DHT11
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#define CLIENT_ID "CLIENT_ID_HERE"
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#define HUMIDITY_TOPIC "sensor/humidity"
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#define TEMPERATURE_TOPIC "sensor/temperature"
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96
src/main.cpp
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96
src/main.cpp
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#include <Arduino.h>
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#include <DHT.h>
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#include <ESP8266WiFi.h>
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#include <PubSubClient.h>
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#include <config.h>
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WiFiClient espClient;
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PubSubClient client(espClient);
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DHT dht(DHTPIN, DHTTYPE);
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void setup_wifi() {
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delay(10);
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// We start by connecting to a WiFi network
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Serial.println();
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Serial.print("Connecting to ");
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Serial.println(WIFI_SSID);
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WiFi.begin(WIFI_SSID, WIFI_PASS);
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while (WiFi.status() != WL_CONNECTED) {
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delay(500);
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Serial.print(".");
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}
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Serial.println("");
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Serial.println("WiFi connected");
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Serial.println("IP address: ");
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Serial.println(WiFi.localIP());
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}
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void reconnect() {
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// Loop until we're reconnected
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while (!client.connected()) {
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Serial.print("Attempting MQTT connection...");
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// Attempt to connect
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// If you do not want to use a username and password, change next line to
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// if (client.connect("ESP8266Client")) {
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if (client.connect("ESP8266Client", MQTT_LOGIN, MQTT_PASS)) {
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Serial.println("connected");
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} else {
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Serial.print("failed, rc=");
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Serial.print(client.state());
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Serial.println(" try again in 5 seconds");
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// Wait 5 seconds before retrying
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delay(5000);
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}
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}
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}
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bool checkBound(float newValue, float prevValue, float maxDiff) {
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return !isnan(newValue) &&
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(newValue < prevValue - maxDiff || newValue > prevValue + maxDiff);
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}
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long lastMsg = 0;
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float temp = 0.0;
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float hum = 0.0;
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float diff = 1.0;
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void setup() {
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Serial.begin(115200);
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setup_wifi();
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client.setServer(MQTT_SERVER, MQTT_PORT);
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dht.begin();
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}
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void loop() {
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if (!client.connected()) {
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reconnect();
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}
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client.loop();
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long now = millis();
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if (now - lastMsg > 10000) {
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lastMsg = now;
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float newTemp = dht.readTemperature();
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float newHum = dht.readHumidity();
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if (checkBound(newTemp, temp, diff)) {
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temp = newTemp;
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Serial.print("New temperature:");
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Serial.println(String(temp).c_str());
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client.publish(TEMPERATURE_TOPIC, String(temp).c_str(), true);
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}
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if (checkBound(newHum, hum, diff)) {
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hum = newHum;
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Serial.print("New humidity:");
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Serial.println(String(hum).c_str());
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client.publish(HUMIDITY_TOPIC, String(hum).c_str(), true);
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}
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}
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}
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11
test/README
Normal file
11
test/README
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@ -0,0 +1,11 @@
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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