init project
This commit is contained in:
commit
1997b8c2d9
7
.gitignore
vendored
Normal file
7
.gitignore
vendored
Normal file
@ -0,0 +1,7 @@
|
||||
.pio
|
||||
.vscode/.browse.c_cpp.db*
|
||||
.vscode/c_cpp_properties.json
|
||||
.vscode/launch.json
|
||||
.vscode/ipch
|
||||
|
||||
src/config.h
|
10
.vscode/extensions.json
vendored
Normal file
10
.vscode/extensions.json
vendored
Normal file
@ -0,0 +1,10 @@
|
||||
{
|
||||
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
||||
// for the documentation about the extensions.json format
|
||||
"recommendations": [
|
||||
"platformio.platformio-ide"
|
||||
],
|
||||
"unwantedRecommendations": [
|
||||
"ms-vscode.cpptools-extension-pack"
|
||||
]
|
||||
}
|
39
include/README
Normal file
39
include/README
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
This directory is intended for project header files.
|
||||
|
||||
A header file is a file containing C declarations and macro definitions
|
||||
to be shared between several project source files. You request the use of a
|
||||
header file in your project source file (C, C++, etc) located in `src` folder
|
||||
by including it, with the C preprocessing directive `#include'.
|
||||
|
||||
```src/main.c
|
||||
|
||||
#include "header.h"
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
Including a header file produces the same results as copying the header file
|
||||
into each source file that needs it. Such copying would be time-consuming
|
||||
and error-prone. With a header file, the related declarations appear
|
||||
in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
|
||||
new version when next recompiled. The header file eliminates the labor of
|
||||
finding and changing all the copies as well as the risk that a failure to
|
||||
find one copy will result in inconsistencies within a program.
|
||||
|
||||
In C, the usual convention is to give header files names that end with `.h'.
|
||||
It is most portable to use only letters, digits, dashes, and underscores in
|
||||
header file names, and at most one dot.
|
||||
|
||||
Read more about using header files in official GCC documentation:
|
||||
|
||||
* Include Syntax
|
||||
* Include Operation
|
||||
* Once-Only Headers
|
||||
* Computed Includes
|
||||
|
||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
46
lib/README
Normal file
46
lib/README
Normal file
@ -0,0 +1,46 @@
|
||||
|
||||
This directory is intended for project specific (private) libraries.
|
||||
PlatformIO will compile them to static libraries and link into executable file.
|
||||
|
||||
The source code of each library should be placed in a an own separate directory
|
||||
("lib/your_library_name/[here are source files]").
|
||||
|
||||
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
||||
|
||||
|--lib
|
||||
| |
|
||||
| |--Bar
|
||||
| | |--docs
|
||||
| | |--examples
|
||||
| | |--src
|
||||
| | |- Bar.c
|
||||
| | |- Bar.h
|
||||
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||
| |
|
||||
| |--Foo
|
||||
| | |- Foo.c
|
||||
| | |- Foo.h
|
||||
| |
|
||||
| |- README --> THIS FILE
|
||||
|
|
||||
|- platformio.ini
|
||||
|--src
|
||||
|- main.c
|
||||
|
||||
and a contents of `src/main.c`:
|
||||
```
|
||||
#include <Foo.h>
|
||||
#include <Bar.h>
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
PlatformIO Library Dependency Finder will find automatically dependent
|
||||
libraries scanning project source files.
|
||||
|
||||
More information about PlatformIO Library Dependency Finder
|
||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
20
platformio.ini
Normal file
20
platformio.ini
Normal file
@ -0,0 +1,20 @@
|
||||
; PlatformIO Project Configuration File
|
||||
;
|
||||
; Build options: build flags, source filter
|
||||
; Upload options: custom upload port, speed and extra flags
|
||||
; Library options: dependencies, extra library storages
|
||||
; Advanced options: extra scripting
|
||||
;
|
||||
; Please visit documentation for the other options and examples
|
||||
; https://docs.platformio.org/page/projectconf.html
|
||||
|
||||
[env:d1_mini_pro]
|
||||
platform = espressif8266
|
||||
board = d1_mini_pro
|
||||
framework = arduino
|
||||
lib_deps =
|
||||
adafruit/DHT sensor library@^1.4.3
|
||||
jfturcot/SimpleTimer@0.0.0-alpha+sha.b30890b8f7
|
||||
adafruit/Adafruit Unified Sensor@^1.1.5
|
||||
knolleary/PubSubClient@^2.8
|
||||
monitor_speed = 115200
|
16
src/config.h.tmpl
Normal file
16
src/config.h.tmpl
Normal file
@ -0,0 +1,16 @@
|
||||
// Настройки WiFi
|
||||
#define WIFI_SSID "SSID_HERE"
|
||||
#define WIFI_PASS "PASS_HERE"
|
||||
|
||||
// Сервер MQTT
|
||||
#define MQTT_SERVER "MQTT_SERVER_HERE"
|
||||
#define MQTT_PORT 5319
|
||||
#define MQTT_LOGIN "MQTT_LOGIN_HERE"
|
||||
#define MQTT_PASS "MQTT_PASS_HERE"
|
||||
|
||||
#define DHTPIN D4 // pin gpio 2 in sensor
|
||||
#define DHTTYPE DHT22 // DHT 22 Change this if you have a DHT11
|
||||
|
||||
#define CLIENT_ID "CLIENT_ID_HERE"
|
||||
#define HUMIDITY_TOPIC "sensor/humidity"
|
||||
#define TEMPERATURE_TOPIC "sensor/temperature"
|
96
src/main.cpp
Normal file
96
src/main.cpp
Normal file
@ -0,0 +1,96 @@
|
||||
#include <Arduino.h>
|
||||
#include <DHT.h>
|
||||
#include <ESP8266WiFi.h>
|
||||
#include <PubSubClient.h>
|
||||
|
||||
#include <config.h>
|
||||
|
||||
WiFiClient espClient;
|
||||
PubSubClient client(espClient);
|
||||
DHT dht(DHTPIN, DHTTYPE);
|
||||
|
||||
void setup_wifi() {
|
||||
delay(10);
|
||||
// We start by connecting to a WiFi network
|
||||
Serial.println();
|
||||
Serial.print("Connecting to ");
|
||||
Serial.println(WIFI_SSID);
|
||||
|
||||
WiFi.begin(WIFI_SSID, WIFI_PASS);
|
||||
|
||||
while (WiFi.status() != WL_CONNECTED) {
|
||||
delay(500);
|
||||
Serial.print(".");
|
||||
}
|
||||
|
||||
Serial.println("");
|
||||
Serial.println("WiFi connected");
|
||||
Serial.println("IP address: ");
|
||||
Serial.println(WiFi.localIP());
|
||||
}
|
||||
|
||||
void reconnect() {
|
||||
// Loop until we're reconnected
|
||||
while (!client.connected()) {
|
||||
Serial.print("Attempting MQTT connection...");
|
||||
// Attempt to connect
|
||||
// If you do not want to use a username and password, change next line to
|
||||
// if (client.connect("ESP8266Client")) {
|
||||
if (client.connect("ESP8266Client", MQTT_LOGIN, MQTT_PASS)) {
|
||||
Serial.println("connected");
|
||||
} else {
|
||||
Serial.print("failed, rc=");
|
||||
Serial.print(client.state());
|
||||
Serial.println(" try again in 5 seconds");
|
||||
// Wait 5 seconds before retrying
|
||||
delay(5000);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool checkBound(float newValue, float prevValue, float maxDiff) {
|
||||
return !isnan(newValue) &&
|
||||
(newValue < prevValue - maxDiff || newValue > prevValue + maxDiff);
|
||||
}
|
||||
|
||||
long lastMsg = 0;
|
||||
float temp = 0.0;
|
||||
float hum = 0.0;
|
||||
float diff = 1.0;
|
||||
|
||||
void setup() {
|
||||
Serial.begin(115200);
|
||||
setup_wifi();
|
||||
client.setServer(MQTT_SERVER, MQTT_PORT);
|
||||
|
||||
dht.begin();
|
||||
}
|
||||
|
||||
void loop() {
|
||||
if (!client.connected()) {
|
||||
reconnect();
|
||||
}
|
||||
client.loop();
|
||||
|
||||
long now = millis();
|
||||
if (now - lastMsg > 10000) {
|
||||
lastMsg = now;
|
||||
|
||||
float newTemp = dht.readTemperature();
|
||||
float newHum = dht.readHumidity();
|
||||
|
||||
if (checkBound(newTemp, temp, diff)) {
|
||||
temp = newTemp;
|
||||
Serial.print("New temperature:");
|
||||
Serial.println(String(temp).c_str());
|
||||
client.publish(TEMPERATURE_TOPIC, String(temp).c_str(), true);
|
||||
}
|
||||
|
||||
if (checkBound(newHum, hum, diff)) {
|
||||
hum = newHum;
|
||||
Serial.print("New humidity:");
|
||||
Serial.println(String(hum).c_str());
|
||||
client.publish(HUMIDITY_TOPIC, String(hum).c_str(), true);
|
||||
}
|
||||
}
|
||||
}
|
11
test/README
Normal file
11
test/README
Normal file
@ -0,0 +1,11 @@
|
||||
|
||||
This directory is intended for PlatformIO Test Runner and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PlatformIO Unit Testing:
|
||||
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
Loading…
Reference in New Issue
Block a user