init project

This commit is contained in:
Maxim Slipenko 2022-06-02 08:34:19 +03:00
commit 1997b8c2d9
Signed by: Maks1mS
GPG Key ID: 7461AF39A8705FB8
8 changed files with 245 additions and 0 deletions

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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
src/config.h

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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:d1_mini_pro]
platform = espressif8266
board = d1_mini_pro
framework = arduino
lib_deps =
adafruit/DHT sensor library@^1.4.3
jfturcot/SimpleTimer@0.0.0-alpha+sha.b30890b8f7
adafruit/Adafruit Unified Sensor@^1.1.5
knolleary/PubSubClient@^2.8
monitor_speed = 115200

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// Настройки WiFi
#define WIFI_SSID "SSID_HERE"
#define WIFI_PASS "PASS_HERE"
// Сервер MQTT
#define MQTT_SERVER "MQTT_SERVER_HERE"
#define MQTT_PORT 5319
#define MQTT_LOGIN "MQTT_LOGIN_HERE"
#define MQTT_PASS "MQTT_PASS_HERE"
#define DHTPIN D4 // pin gpio 2 in sensor
#define DHTTYPE DHT22 // DHT 22 Change this if you have a DHT11
#define CLIENT_ID "CLIENT_ID_HERE"
#define HUMIDITY_TOPIC "sensor/humidity"
#define TEMPERATURE_TOPIC "sensor/temperature"

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#include <Arduino.h>
#include <DHT.h>
#include <ESP8266WiFi.h>
#include <PubSubClient.h>
#include <config.h>
WiFiClient espClient;
PubSubClient client(espClient);
DHT dht(DHTPIN, DHTTYPE);
void setup_wifi() {
delay(10);
// We start by connecting to a WiFi network
Serial.println();
Serial.print("Connecting to ");
Serial.println(WIFI_SSID);
WiFi.begin(WIFI_SSID, WIFI_PASS);
while (WiFi.status() != WL_CONNECTED) {
delay(500);
Serial.print(".");
}
Serial.println("");
Serial.println("WiFi connected");
Serial.println("IP address: ");
Serial.println(WiFi.localIP());
}
void reconnect() {
// Loop until we're reconnected
while (!client.connected()) {
Serial.print("Attempting MQTT connection...");
// Attempt to connect
// If you do not want to use a username and password, change next line to
// if (client.connect("ESP8266Client")) {
if (client.connect("ESP8266Client", MQTT_LOGIN, MQTT_PASS)) {
Serial.println("connected");
} else {
Serial.print("failed, rc=");
Serial.print(client.state());
Serial.println(" try again in 5 seconds");
// Wait 5 seconds before retrying
delay(5000);
}
}
}
bool checkBound(float newValue, float prevValue, float maxDiff) {
return !isnan(newValue) &&
(newValue < prevValue - maxDiff || newValue > prevValue + maxDiff);
}
long lastMsg = 0;
float temp = 0.0;
float hum = 0.0;
float diff = 1.0;
void setup() {
Serial.begin(115200);
setup_wifi();
client.setServer(MQTT_SERVER, MQTT_PORT);
dht.begin();
}
void loop() {
if (!client.connected()) {
reconnect();
}
client.loop();
long now = millis();
if (now - lastMsg > 10000) {
lastMsg = now;
float newTemp = dht.readTemperature();
float newHum = dht.readHumidity();
if (checkBound(newTemp, temp, diff)) {
temp = newTemp;
Serial.print("New temperature:");
Serial.println(String(temp).c_str());
client.publish(TEMPERATURE_TOPIC, String(temp).c_str(), true);
}
if (checkBound(newHum, hum, diff)) {
hum = newHum;
Serial.print("New humidity:");
Serial.println(String(hum).c_str());
client.publish(HUMIDITY_TOPIC, String(hum).c_str(), true);
}
}
}

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This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html