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https://github.com/Maks1mS/bubbles.git
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If using advanced settings, draw empty spinner when appropriate
When model.HideFor or model.MinimumLifetime is present, we won't draw the spinner in cases where model.Visibe() returns false.
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@ -1,9 +1,11 @@
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package spinner
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package spinner
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import (
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import (
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"strings"
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"time"
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"time"
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tea "github.com/charmbracelet/bubbletea"
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tea "github.com/charmbracelet/bubbletea"
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"github.com/muesli/reflow/ansi"
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"github.com/muesli/termenv"
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"github.com/muesli/termenv"
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)
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)
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@ -105,12 +107,43 @@ type Model struct {
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// Start resets resets the spinner start time. For use with MinimumLifetime and
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// Start resets resets the spinner start time. For use with MinimumLifetime and
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// MinimumStartTime. Optional.
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// MinimumStartTime. Optional.
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//
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//
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// This function is optional and generally considered for advanced use only.
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// Most of the time your application logic will obviate the need for this
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// method.
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//
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// This is considered experimental and may not appear in future versions of
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// This is considered experimental and may not appear in future versions of
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// this library.
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// this library.
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func (m *Model) Start() {
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func (m *Model) Start() {
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m.startTime = time.Now()
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m.startTime = time.Now()
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}
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}
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// Finish sets the internal timer to a completed state so long as the spinner
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// isn't flagged to be showing. If it is showing, finish has no effect. The
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// idea here is that you call Finish if your operation has completed and, if
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// the spinner isn't showing yet (by virtue of HideFor) then Visible() doesn't
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// show the spinner at all.
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//
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// This is intended to work in conjunction with MinimumLifetime and
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// MinimumStartTime, is completely optional.
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//
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// This function is optional and generally considered for advanced use only.
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// Most of the time your application logic will obviate the need for this
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// method.
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//
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// This is considered experimental and may not appear in future versions of
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// this library.
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func (m *Model) Finish() {
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if m.hidden() {
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m.startTime = time.Time{}
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}
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}
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// advancedMode returns whether or not the user is making use of HideFor and
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// MinimumLifetime properties.
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func (m Model) advancedMode() bool {
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return m.HideFor > 0 && m.MinimumLifetime > 0
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}
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// hidden returns whether or not Model.HideFor is in effect.
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// hidden returns whether or not Model.HideFor is in effect.
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func (m Model) hidden() bool {
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func (m Model) hidden() bool {
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if m.startTime.IsZero() {
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if m.startTime.IsZero() {
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@ -125,10 +158,7 @@ func (m Model) hidden() bool {
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// finished returns whether the minimum lifetime of this spinner has been
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// finished returns whether the minimum lifetime of this spinner has been
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// exceeded.
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// exceeded.
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func (m Model) finished() bool {
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func (m Model) finished() bool {
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if m.startTime.IsZero() {
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if m.startTime.IsZero() || m.MinimumLifetime == 0 {
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return true
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}
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if m.MinimumLifetime == 0 {
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return true
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return true
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}
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}
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return m.startTime.Add(m.HideFor).Add(m.MinimumLifetime).Before(time.Now())
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return m.startTime.Add(m.HideFor).Add(m.MinimumLifetime).Before(time.Now())
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@ -140,9 +170,9 @@ func (m Model) finished() bool {
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// the parent view and whether to continue sending spin messaging in the
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// the parent view and whether to continue sending spin messaging in the
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// parent update function.
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// parent update function.
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//
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//
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// Also note that using this function is optional and generally considered for
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// This function is optional and generally considered for advanced use only.
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// advanced use only. Most of the time your application logic will determine
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// Most of the time your application logic will obviate the need for this
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// whether or not this view should be used.
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// method.
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//
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//
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// This is considered experimental and may not appear in future versions of
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// This is considered experimental and may not appear in future versions of
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// this library.
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// this library.
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@ -195,6 +225,13 @@ func (m Model) View() string {
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frame := m.Spinner.Frames[m.frame]
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frame := m.Spinner.Frames[m.frame]
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// If we're using the fine-grained hide/show spinner rules and those rules
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// deem that the spinner should be hidden, draw an empty space in place of
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// the spinner.
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if m.advancedMode() && !m.Visible() {
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frame = strings.Repeat(" ", ansi.PrintableRuneWidth(frame))
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}
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if m.ForegroundColor != "" || m.BackgroundColor != "" {
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if m.ForegroundColor != "" || m.BackgroundColor != "" {
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return termenv.
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return termenv.
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String(frame).
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String(frame).
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