mirror of
https://github.com/Maks1mS/bubbles.git
synced 2025-01-11 14:38:10 +03:00
Various timer improvements (#83)
* Add IDs to timers * Add IDs to timer-related messages * Ignore messages from other timers * Add `Timeout` property to `TickMsg` * Add `Start()`, `Stop()`, and `Toggle()` commands to timer * Add `Timedout()` method to timer model * Add `Running()` method to timer model
This commit is contained in:
parent
7b20f4fe24
commit
f09987549a
154
timer/timer.go
154
timer/timer.go
@ -2,16 +2,80 @@
|
||||
package timer
|
||||
|
||||
import (
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
tea "github.com/charmbracelet/bubbletea"
|
||||
)
|
||||
|
||||
var (
|
||||
lastID int
|
||||
idMtx sync.Mutex
|
||||
)
|
||||
|
||||
func nextID() int {
|
||||
idMtx.Lock()
|
||||
defer idMtx.Unlock()
|
||||
lastID++
|
||||
return lastID
|
||||
}
|
||||
|
||||
// Authors note with regard to start and stop commands:
|
||||
//
|
||||
// Technically speaking, sending commands to start and stop the timer in this
|
||||
// case is extraneous. To stop the timer we'd just need to set the 'running'
|
||||
// property on the model to false which cause logic in the update function to
|
||||
// stop responding to TickMsgs. To start the model we'd set 'running' to true
|
||||
// and fire off a TickMsg. Helper functions would look like:
|
||||
//
|
||||
// func (m *model) Start() tea.Cmd
|
||||
// func (m *model) Stop()
|
||||
//
|
||||
// The danger with this approach, however, is that order of operations becomes
|
||||
// important with helper functions like the above. Consider the following:
|
||||
//
|
||||
// // Would not work
|
||||
// return m, m.timer.Start()
|
||||
//
|
||||
// // Would work
|
||||
// cmd := m.timer.start()
|
||||
// return m, cmd
|
||||
//
|
||||
// Thus, because of potential pitfalls like the ones above, we've introduced
|
||||
// the extraneous StartStopMsg to simplify the mental model when using this
|
||||
// package. Bear in mind that the practice of sending commands to simply
|
||||
// communicate with other parts of your application, such as in this package,
|
||||
// is still not recommended.
|
||||
|
||||
// StartStopMsg is used to start and stop the timer.
|
||||
type StartStopMsg struct {
|
||||
ID int
|
||||
running bool
|
||||
}
|
||||
|
||||
// TickMsg is a message that is sent on every timer tick.
|
||||
type TickMsg struct{}
|
||||
type TickMsg struct {
|
||||
// ID is the identifier of the stopwatch that send the message. This makes
|
||||
// it possible to determine which timer a tick belongs to when there
|
||||
// are multiple timers running.
|
||||
//
|
||||
// Note, however, that a timer will reject ticks from other stopwatches, so
|
||||
// it's safe to flow all TickMsgs through all timers and have them still
|
||||
// behave appropriately.
|
||||
ID int
|
||||
|
||||
// Timeout returns whether or not this tick is a timeout tick. You can
|
||||
// alternatively listen for TimeoutMsg.
|
||||
Timeout bool
|
||||
}
|
||||
|
||||
// TimeoutMsg is a message that is sent once when the timer times out.
|
||||
type TimeoutMsg struct{}
|
||||
//
|
||||
// It's a convenience message sent alongside a TickMsg with the Timeout value
|
||||
// set to true.
|
||||
type TimeoutMsg struct {
|
||||
ID int
|
||||
}
|
||||
|
||||
// Model of the timer component.
|
||||
type Model struct {
|
||||
@ -20,6 +84,9 @@ type Model struct {
|
||||
|
||||
// How long to wait before every tick. Defaults to 1 second.
|
||||
Interval time.Duration
|
||||
|
||||
id int
|
||||
running bool
|
||||
}
|
||||
|
||||
// NewWithInterval creates a new timer with the given timeout and tick interval.
|
||||
@ -27,6 +94,8 @@ func NewWithInterval(timeout, interval time.Duration) Model {
|
||||
return Model{
|
||||
Timeout: timeout,
|
||||
Interval: interval,
|
||||
running: true,
|
||||
id: nextID(),
|
||||
}
|
||||
}
|
||||
|
||||
@ -35,22 +104,47 @@ func New(timeout time.Duration) Model {
|
||||
return NewWithInterval(timeout, time.Second)
|
||||
}
|
||||
|
||||
// ID returns the model's identifier. This can be used to determine if messages
|
||||
// belong to this timer instance when there are multiple timers.
|
||||
func (m Model) ID() int {
|
||||
return m.id
|
||||
}
|
||||
|
||||
// Running returns whether or not the timer is running. If the timer has timed
|
||||
// out this will always return false.
|
||||
func (m Model) Running() bool {
|
||||
if m.Timedout() || !m.running {
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
// Timedout returns whether or not the timer has timed out.
|
||||
func (m Model) Timedout() bool {
|
||||
return m.Timeout <= 0
|
||||
}
|
||||
|
||||
// Init starts the timer.
|
||||
func (m Model) Init() tea.Cmd {
|
||||
return tick(m.Interval)
|
||||
return m.tick()
|
||||
}
|
||||
|
||||
// Update handles the timer tick.
|
||||
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
|
||||
switch msg.(type) {
|
||||
case TickMsg:
|
||||
m.Timeout -= m.Interval
|
||||
if m.Timeout <= 0 {
|
||||
return m, func() tea.Msg {
|
||||
return TimeoutMsg{}
|
||||
}
|
||||
switch msg := msg.(type) {
|
||||
case StartStopMsg:
|
||||
if msg.ID != 0 && msg.ID != m.id {
|
||||
return m, nil
|
||||
}
|
||||
return m, tick(m.Interval)
|
||||
m.running = msg.running
|
||||
return m, m.tick()
|
||||
case TickMsg:
|
||||
if !m.Running() || (msg.ID != 0 && msg.ID != m.id) {
|
||||
break
|
||||
}
|
||||
|
||||
m.Timeout -= m.Interval
|
||||
return m, tea.Batch(m.tick(), m.timedout())
|
||||
}
|
||||
|
||||
return m, nil
|
||||
@ -61,8 +155,40 @@ func (m Model) View() string {
|
||||
return m.Timeout.String()
|
||||
}
|
||||
|
||||
func tick(d time.Duration) tea.Cmd {
|
||||
return tea.Tick(d, func(_ time.Time) tea.Msg {
|
||||
return TickMsg{}
|
||||
// Start resumes the timer. Has no effect if the timer has timed out.
|
||||
func (m *Model) Start() tea.Cmd {
|
||||
return m.startStop(true)
|
||||
}
|
||||
|
||||
// Stop pauses the timer. Has no effect if the timer has timed out.
|
||||
func (m *Model) Stop() tea.Cmd {
|
||||
return func() tea.Msg {
|
||||
return m.startStop(false)
|
||||
}
|
||||
}
|
||||
|
||||
// Toggle stops the timer if it's running and starts it if it's stopped.
|
||||
func (m *Model) Toggle() tea.Cmd {
|
||||
return m.startStop(!m.Running())
|
||||
}
|
||||
|
||||
func (m Model) tick() tea.Cmd {
|
||||
return tea.Tick(m.Interval, func(_ time.Time) tea.Msg {
|
||||
return TickMsg{ID: m.id, Timeout: m.Timedout()}
|
||||
})
|
||||
}
|
||||
|
||||
func (m Model) timedout() tea.Cmd {
|
||||
if !m.Timedout() {
|
||||
return nil
|
||||
}
|
||||
return func() tea.Msg {
|
||||
return TimeoutMsg{ID: m.id}
|
||||
}
|
||||
}
|
||||
|
||||
func (m Model) startStop(v bool) tea.Cmd {
|
||||
return func() tea.Msg {
|
||||
return StartStopMsg{ID: m.id, running: v}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user