mirror of
https://github.com/Maks1mS/pppi-rpg-game.git
synced 2024-12-23 22:32:59 +03:00
добавлена magic_system
This commit is contained in:
parent
d9dc820702
commit
599fe5d330
@ -83,18 +83,19 @@ $(function() {
|
|||||||
<tr id="row_13_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_game_engine.html" target="_self">GameEngine</a></td><td class="desc">Класс <a class="el" href="class_game_engine.html" title="Класс GameEngine является основой для всей архитектуры игры.">GameEngine</a> является основой для всей архитектуры игры </td></tr>
|
<tr id="row_13_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_game_engine.html" target="_self">GameEngine</a></td><td class="desc">Класс <a class="el" href="class_game_engine.html" title="Класс GameEngine является основой для всей архитектуры игры.">GameEngine</a> является основой для всей архитектуры игры </td></tr>
|
||||||
<tr id="row_14_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_item_inventory.html" target="_self">ItemInventory</a></td><td class="desc">Класс <a class="el" href="class_item_inventory.html" title="Класс ItemInventory управляет предметами, доступными для игрока.">ItemInventory</a> управляет предметами, доступными для игрока </td></tr>
|
<tr id="row_14_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_item_inventory.html" target="_self">ItemInventory</a></td><td class="desc">Класс <a class="el" href="class_item_inventory.html" title="Класс ItemInventory управляет предметами, доступными для игрока.">ItemInventory</a> управляет предметами, доступными для игрока </td></tr>
|
||||||
<tr id="row_15_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_localization_manager.html" target="_self">LocalizationManager</a></td><td class="desc">Класс <a class="el" href="class_localization_manager.html" title="Класс LocalizationManager переводит текст и аудио игры на разные языки.">LocalizationManager</a> переводит текст и аудио игры на разные языки </td></tr>
|
<tr id="row_15_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_localization_manager.html" target="_self">LocalizationManager</a></td><td class="desc">Класс <a class="el" href="class_localization_manager.html" title="Класс LocalizationManager переводит текст и аудио игры на разные языки.">LocalizationManager</a> переводит текст и аудио игры на разные языки </td></tr>
|
||||||
<tr id="row_16_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_modding_support.html" target="_self">ModdingSupport</a></td><td class="desc">Класс <a class="el" href="class_modding_support.html" title="Класс ModdingSupport позволяет сообществу создавать и распространять собственные модификации к игре.">ModdingSupport</a> позволяет сообществу создавать и распространять собственные модификации к игре </td></tr>
|
<tr id="row_16_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_magic_system.html" target="_self">MagicSystem</a></td><td class="desc">Класс <a class="el" href="class_magic_system.html" title="Класс MagicSystem управляет использованием магических способностей и заклинаний.">MagicSystem</a> управляет использованием магических способностей и заклинаний </td></tr>
|
||||||
<tr id="row_17_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_multiplayer_manager.html" target="_self">MultiplayerManager</a></td><td class="desc">Класс <a class="el" href="class_multiplayer_manager.html" title="Класс MultiplayerManager позволяет игрокам взаимодействовать друг с другом в онлайн-режиме.">MultiplayerManager</a> позволяет игрокам взаимодействовать друг с другом в онлайн-режиме </td></tr>
|
<tr id="row_17_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_modding_support.html" target="_self">ModdingSupport</a></td><td class="desc">Класс <a class="el" href="class_modding_support.html" title="Класс ModdingSupport позволяет сообществу создавать и распространять собственные модификации к игре.">ModdingSupport</a> позволяет сообществу создавать и распространять собственные модификации к игре </td></tr>
|
||||||
<tr id="row_18_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_navigation_map_system.html" target="_self">NavigationMapSystem</a></td><td class="desc">Класс <a class="el" href="class_navigation_map_system.html" title="Класс NavigationMapSystem предоставляет карты и инструменты навигации.">NavigationMapSystem</a> предоставляет карты и инструменты навигации </td></tr>
|
<tr id="row_18_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_multiplayer_manager.html" target="_self">MultiplayerManager</a></td><td class="desc">Класс <a class="el" href="class_multiplayer_manager.html" title="Класс MultiplayerManager позволяет игрокам взаимодействовать друг с другом в онлайн-режиме.">MultiplayerManager</a> позволяет игрокам взаимодействовать друг с другом в онлайн-режиме </td></tr>
|
||||||
<tr id="row_19_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_physics_system.html" target="_self">PhysicsSystem</a></td><td class="desc">Класс <a class="el" href="class_physics_system.html" title="Класс PhysicsSystem обрабатывает физическое поведение объектов.">PhysicsSystem</a> обрабатывает физическое поведение объектов </td></tr>
|
<tr id="row_19_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_navigation_map_system.html" target="_self">NavigationMapSystem</a></td><td class="desc">Класс <a class="el" href="class_navigation_map_system.html" title="Класс NavigationMapSystem предоставляет карты и инструменты навигации.">NavigationMapSystem</a> предоставляет карты и инструменты навигации </td></tr>
|
||||||
<tr id="row_20_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_quest_system.html" target="_self">QuestSystem</a></td><td class="desc">Класс <a class="el" href="class_quest_system.html" title="Класс QuestSystem управляет заданиями и миссиями.">QuestSystem</a> управляет заданиями и миссиями </td></tr>
|
<tr id="row_20_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_physics_system.html" target="_self">PhysicsSystem</a></td><td class="desc">Класс <a class="el" href="class_physics_system.html" title="Класс PhysicsSystem обрабатывает физическое поведение объектов.">PhysicsSystem</a> обрабатывает физическое поведение объектов </td></tr>
|
||||||
<tr id="row_21_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_resource_manager.html" target="_self">ResourceManager</a></td><td class="desc">Класс <a class="el" href="class_resource_manager.html" title="Класс ResourceManager управляет загрузкой и выгрузкой игровых ресурсов.">ResourceManager</a> управляет загрузкой и выгрузкой игровых ресурсов </td></tr>
|
<tr id="row_21_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_quest_system.html" target="_self">QuestSystem</a></td><td class="desc">Класс <a class="el" href="class_quest_system.html" title="Класс QuestSystem управляет заданиями и миссиями.">QuestSystem</a> управляет заданиями и миссиями </td></tr>
|
||||||
<tr id="row_22_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_save_load_system.html" target="_self">SaveLoadSystem</a></td><td class="desc">Класс <a class="el" href="class_save_load_system.html" title="Класс SaveLoadSystem позволяет игроку сохранять и загружать свой прогресс.">SaveLoadSystem</a> позволяет игроку сохранять и загружать свой прогресс </td></tr>
|
<tr id="row_22_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_resource_manager.html" target="_self">ResourceManager</a></td><td class="desc">Класс <a class="el" href="class_resource_manager.html" title="Класс ResourceManager управляет загрузкой и выгрузкой игровых ресурсов.">ResourceManager</a> управляет загрузкой и выгрузкой игровых ресурсов </td></tr>
|
||||||
<tr id="row_23_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_state_manager.html" target="_self">StateManager</a></td><td class="desc">Класс <a class="el" href="class_state_manager.html" title="Класс StateManager управляет переходами между различными состояниями игры.">StateManager</a> управляет переходами между различными состояниями игры </td></tr>
|
<tr id="row_23_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_save_load_system.html" target="_self">SaveLoadSystem</a></td><td class="desc">Класс <a class="el" href="class_save_load_system.html" title="Класс SaveLoadSystem позволяет игроку сохранять и загружать свой прогресс.">SaveLoadSystem</a> позволяет игроку сохранять и загружать свой прогресс </td></tr>
|
||||||
<tr id="row_24_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_trade_system.html" target="_self">TradeSystem</a></td><td class="desc">Класс <a class="el" href="class_trade_system.html" title="Класс TradeSystem управляет экономикой и торговлей в игре.">TradeSystem</a> управляет экономикой и торговлей в игре </td></tr>
|
<tr id="row_24_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_state_manager.html" target="_self">StateManager</a></td><td class="desc">Класс <a class="el" href="class_state_manager.html" title="Класс StateManager управляет переходами между различными состояниями игры.">StateManager</a> управляет переходами между различными состояниями игры </td></tr>
|
||||||
<tr id="row_25_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_u_i_system.html" target="_self">UISystem</a></td><td class="desc">Класс <a class="el" href="class_u_i_system.html" title="Класс UISystem управляет элементами интерфейса и взаимодействием с пользователем.">UISystem</a> управляет элементами интерфейса и взаимодействием с пользователем </td></tr>
|
<tr id="row_25_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_trade_system.html" target="_self">TradeSystem</a></td><td class="desc">Класс <a class="el" href="class_trade_system.html" title="Класс TradeSystem управляет экономикой и торговлей в игре.">TradeSystem</a> управляет экономикой и торговлей в игре </td></tr>
|
||||||
<tr id="row_26_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_weather_time_system.html" target="_self">WeatherTimeSystem</a></td><td class="desc">Класс <a class="el" href="class_weather_time_system.html" title="Класс WeatherTimeSystem симулирует изменение погоды и суточные циклы.">WeatherTimeSystem</a> симулирует изменение погоды и суточные циклы </td></tr>
|
<tr id="row_26_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_u_i_system.html" target="_self">UISystem</a></td><td class="desc">Класс <a class="el" href="class_u_i_system.html" title="Класс UISystem управляет элементами интерфейса и взаимодействием с пользователем.">UISystem</a> управляет элементами интерфейса и взаимодействием с пользователем </td></tr>
|
||||||
<tr id="row_27_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_world_builder.html" target="_self">WorldBuilder</a></td><td class="desc">Класс <a class="el" href="class_world_builder.html" title="Класс WorldBuilder создает и управляет игровым миром, включая различные локации.">WorldBuilder</a> создает и управляет игровым миром, включая различные локации </td></tr>
|
<tr id="row_27_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_weather_time_system.html" target="_self">WeatherTimeSystem</a></td><td class="desc">Класс <a class="el" href="class_weather_time_system.html" title="Класс WeatherTimeSystem симулирует изменение погоды и суточные циклы.">WeatherTimeSystem</a> симулирует изменение погоды и суточные циклы </td></tr>
|
||||||
|
<tr id="row_28_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_world_builder.html" target="_self">WorldBuilder</a></td><td class="desc">Класс <a class="el" href="class_world_builder.html" title="Класс WorldBuilder создает и управляет игровым миром, включая различные локации.">WorldBuilder</a> создает и управляет игровым миром, включая различные локации </td></tr>
|
||||||
</table>
|
</table>
|
||||||
</div><!-- directory -->
|
</div><!-- directory -->
|
||||||
</div><!-- contents -->
|
</div><!-- contents -->
|
||||||
|
80
program/html/class_magic_system-members.html
Normal file
80
program/html/class_magic_system-members.html
Normal file
@ -0,0 +1,80 @@
|
|||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.1"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>PPPI RPG Game: Cписок членов класса</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr style="height: 56px;">
|
||||||
|
<td id="projectalign" style="padding-left: 0.5em;">
|
||||||
|
<div id="projectname">PPPI RPG Game
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Создано системой Doxygen 1.9.1 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search",false,'Поиск','.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Поиск');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<iframe src="javascript:void(0)" frameborder="0"
|
||||||
|
name="MSearchResults" id="MSearchResults">
|
||||||
|
</iframe>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle">
|
||||||
|
<div class="title">MagicSystem Cписок членов класса</div> </div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>Полный список членов класса <a class="el" href="class_magic_system.html">MagicSystem</a>, включая наследуемые из базового класса</p>
|
||||||
|
<table class="directory">
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="class_magic_system.html#a5e1e1d919de2e3dbcf5d1360fcca1afc">addSpell</a>()</td><td class="entry"><a class="el" href="class_magic_system.html">MagicSystem</a></td><td class="entry"></td></tr>
|
||||||
|
<tr><td class="entry"><a class="el" href="class_magic_system.html#a50b73878c35ab94e9656e305d3bf29da">castSpell</a>(int spellId,)</td><td class="entry"><a class="el" href="class_magic_system.html">MagicSystem</a></td><td class="entry"></td></tr>
|
||||||
|
<tr class="even"><td class="entry"><a class="el" href="class_magic_system.html#adf398f041c02beda5f833e12f85e3a37">update</a>(float deltaTime)</td><td class="entry"><a class="el" href="class_magic_system.html">MagicSystem</a></td><td class="entry"></td></tr>
|
||||||
|
</table></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Создано системой <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.1
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
179
program/html/class_magic_system.html
Normal file
179
program/html/class_magic_system.html
Normal file
@ -0,0 +1,179 @@
|
|||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.1"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>PPPI RPG Game: Класс MagicSystem</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr style="height: 56px;">
|
||||||
|
<td id="projectalign" style="padding-left: 0.5em;">
|
||||||
|
<div id="projectname">PPPI RPG Game
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Создано системой Doxygen 1.9.1 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search",false,'Поиск','.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Поиск');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<iframe src="javascript:void(0)" frameborder="0"
|
||||||
|
name="MSearchResults" id="MSearchResults">
|
||||||
|
</iframe>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div><!-- top -->
|
||||||
|
<div class="header">
|
||||||
|
<div class="summary">
|
||||||
|
<a href="#pub-methods">Открытые члены</a> |
|
||||||
|
<a href="class_magic_system-members.html">Полный список членов класса</a> </div>
|
||||||
|
<div class="headertitle">
|
||||||
|
<div class="title">Класс MagicSystem</div> </div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
|
||||||
|
<p>Класс <a class="el" href="class_magic_system.html" title="Класс MagicSystem управляет использованием магических способностей и заклинаний.">MagicSystem</a> управляет использованием магических способностей и заклинаний.
|
||||||
|
<a href="class_magic_system.html#details">Подробнее...</a></p>
|
||||||
|
|
||||||
|
<p><code>#include <<a class="el" href="magic__system_8h_source.html">magic_system.h</a>></code></p>
|
||||||
|
<table class="memberdecls">
|
||||||
|
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
|
||||||
|
Открытые члены</h2></td></tr>
|
||||||
|
<tr class="memitem:a5e1e1d919de2e3dbcf5d1360fcca1afc"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_magic_system.html#a5e1e1d919de2e3dbcf5d1360fcca1afc">addSpell</a> ()</td></tr>
|
||||||
|
<tr class="memdesc:a5e1e1d919de2e3dbcf5d1360fcca1afc"><td class="mdescLeft"> </td><td class="mdescRight">Добавляет новое заклинание в арсенал. <a href="class_magic_system.html#a5e1e1d919de2e3dbcf5d1360fcca1afc">Подробнее...</a><br /></td></tr>
|
||||||
|
<tr class="separator:a5e1e1d919de2e3dbcf5d1360fcca1afc"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:a50b73878c35ab94e9656e305d3bf29da"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_magic_system.html#a50b73878c35ab94e9656e305d3bf29da">castSpell</a> (int spellId,)</td></tr>
|
||||||
|
<tr class="memdesc:a50b73878c35ab94e9656e305d3bf29da"><td class="mdescLeft"> </td><td class="mdescRight">Использует заклинание. <a href="class_magic_system.html#a50b73878c35ab94e9656e305d3bf29da">Подробнее...</a><br /></td></tr>
|
||||||
|
<tr class="separator:a50b73878c35ab94e9656e305d3bf29da"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
<tr class="memitem:adf398f041c02beda5f833e12f85e3a37"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_magic_system.html#adf398f041c02beda5f833e12f85e3a37">update</a> (float deltaTime)</td></tr>
|
||||||
|
<tr class="memdesc:adf398f041c02beda5f833e12f85e3a37"><td class="mdescLeft"> </td><td class="mdescRight">Обновляет состояние магии (например, восстановление маны). <a href="class_magic_system.html#adf398f041c02beda5f833e12f85e3a37">Подробнее...</a><br /></td></tr>
|
||||||
|
<tr class="separator:adf398f041c02beda5f833e12f85e3a37"><td class="memSeparator" colspan="2"> </td></tr>
|
||||||
|
</table>
|
||||||
|
<a name="details" id="details"></a><h2 class="groupheader">Подробное описание</h2>
|
||||||
|
<div class="textblock"><p>Класс <a class="el" href="class_magic_system.html" title="Класс MagicSystem управляет использованием магических способностей и заклинаний.">MagicSystem</a> управляет использованием магических способностей и заклинаний. </p>
|
||||||
|
</div><h2 class="groupheader">Методы</h2>
|
||||||
|
<a id="a5e1e1d919de2e3dbcf5d1360fcca1afc"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a5e1e1d919de2e3dbcf5d1360fcca1afc">◆ </a></span>addSpell()</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">void MagicSystem::addSpell </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramname"></td><td>)</td>
|
||||||
|
<td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Добавляет новое заклинание в арсенал. </p>
|
||||||
|
<dl class="params"><dt>Аргументы</dt><dd>
|
||||||
|
<table class="params">
|
||||||
|
<tr><td class="paramname">spellParams</td><td>Параметры добавляемого заклинания. </td></tr>
|
||||||
|
</table>
|
||||||
|
</dd>
|
||||||
|
</dl>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="a50b73878c35ab94e9656e305d3bf29da"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#a50b73878c35ab94e9656e305d3bf29da">◆ </a></span>castSpell()</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">void MagicSystem::castSpell </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype">int </td>
|
||||||
|
<td class="paramname"><em>spellId</em></td><td>)</td>
|
||||||
|
<td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Использует заклинание. </p>
|
||||||
|
<dl class="params"><dt>Аргументы</dt><dd>
|
||||||
|
<table class="params">
|
||||||
|
<tr><td class="paramname">spellId</td><td>Идентификатор заклинания для использования. </td></tr>
|
||||||
|
<tr><td class="paramname">target</td><td>Цель заклинания. </td></tr>
|
||||||
|
</table>
|
||||||
|
</dd>
|
||||||
|
</dl>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<a id="adf398f041c02beda5f833e12f85e3a37"></a>
|
||||||
|
<h2 class="memtitle"><span class="permalink"><a href="#adf398f041c02beda5f833e12f85e3a37">◆ </a></span>update()</h2>
|
||||||
|
|
||||||
|
<div class="memitem">
|
||||||
|
<div class="memproto">
|
||||||
|
<table class="memname">
|
||||||
|
<tr>
|
||||||
|
<td class="memname">void MagicSystem::update </td>
|
||||||
|
<td>(</td>
|
||||||
|
<td class="paramtype">float </td>
|
||||||
|
<td class="paramname"><em>deltaTime</em></td><td>)</td>
|
||||||
|
<td></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div><div class="memdoc">
|
||||||
|
|
||||||
|
<p>Обновляет состояние магии (например, восстановление маны). </p>
|
||||||
|
<dl class="params"><dt>Аргументы</dt><dd>
|
||||||
|
<table class="params">
|
||||||
|
<tr><td class="paramname">deltaTime</td><td>Время, прошедшее с предыдущего обновления, в секундах. </td></tr>
|
||||||
|
</table>
|
||||||
|
</dd>
|
||||||
|
</dl>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<hr/>Объявления и описания членов класса находятся в файле:<ul>
|
||||||
|
<li><a class="el" href="magic__system_8h_source.html">magic_system.h</a></li>
|
||||||
|
</ul>
|
||||||
|
</div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Создано системой <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.1
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
@ -93,7 +93,7 @@ $(function() {
|
|||||||
<dd><a class="el" href="class_localization_manager.html">LocalizationManager</a></dd></dl>
|
<dd><a class="el" href="class_localization_manager.html">LocalizationManager</a></dd></dl>
|
||||||
<dl class="classindex even">
|
<dl class="classindex even">
|
||||||
<dt class="alphachar"><a name="letter_M">M</a></dt>
|
<dt class="alphachar"><a name="letter_M">M</a></dt>
|
||||||
<dd><a class="el" href="class_modding_support.html">ModdingSupport</a></dd><dd><a class="el" href="class_multiplayer_manager.html">MultiplayerManager</a></dd></dl>
|
<dd><a class="el" href="class_magic_system.html">MagicSystem</a></dd><dd><a class="el" href="class_modding_support.html">ModdingSupport</a></dd><dd><a class="el" href="class_multiplayer_manager.html">MultiplayerManager</a></dd></dl>
|
||||||
<dl class="classindex odd">
|
<dl class="classindex odd">
|
||||||
<dt class="alphachar"><a name="letter_N">N</a></dt>
|
<dt class="alphachar"><a name="letter_N">N</a></dt>
|
||||||
<dd><a class="el" href="class_navigation_map_system.html">NavigationMapSystem</a></dd></dl>
|
<dd><a class="el" href="class_navigation_map_system.html">NavigationMapSystem</a></dd></dl>
|
||||||
|
@ -83,18 +83,19 @@ $(function() {
|
|||||||
<tr id="row_13_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="game__engine_8h_source.html"><span class="icondoc"></span></a><b>game_engine.h</b></td><td class="desc"></td></tr>
|
<tr id="row_13_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="game__engine_8h_source.html"><span class="icondoc"></span></a><b>game_engine.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_14_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="item__inventory_8h_source.html"><span class="icondoc"></span></a><b>item_inventory.h</b></td><td class="desc"></td></tr>
|
<tr id="row_14_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="item__inventory_8h_source.html"><span class="icondoc"></span></a><b>item_inventory.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_15_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="localization__manager_8h_source.html"><span class="icondoc"></span></a><b>localization_manager.h</b></td><td class="desc"></td></tr>
|
<tr id="row_15_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="localization__manager_8h_source.html"><span class="icondoc"></span></a><b>localization_manager.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_16_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="modding__support_8h_source.html"><span class="icondoc"></span></a><b>modding_support.h</b></td><td class="desc"></td></tr>
|
<tr id="row_16_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="magic__system_8h_source.html"><span class="icondoc"></span></a><b>magic_system.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_17_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="multiplayer__manager_8h_source.html"><span class="icondoc"></span></a><b>multiplayer_manager.h</b></td><td class="desc"></td></tr>
|
<tr id="row_17_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="modding__support_8h_source.html"><span class="icondoc"></span></a><b>modding_support.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_18_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="navigation__map__system_8h_source.html"><span class="icondoc"></span></a><b>navigation_map_system.h</b></td><td class="desc"></td></tr>
|
<tr id="row_18_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="multiplayer__manager_8h_source.html"><span class="icondoc"></span></a><b>multiplayer_manager.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_19_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="physics__system_8h_source.html"><span class="icondoc"></span></a><b>physics_system.h</b></td><td class="desc"></td></tr>
|
<tr id="row_19_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="navigation__map__system_8h_source.html"><span class="icondoc"></span></a><b>navigation_map_system.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_20_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="quest__system_8h_source.html"><span class="icondoc"></span></a><b>quest_system.h</b></td><td class="desc"></td></tr>
|
<tr id="row_20_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="physics__system_8h_source.html"><span class="icondoc"></span></a><b>physics_system.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_21_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="resource__manager_8h_source.html"><span class="icondoc"></span></a><b>resource_manager.h</b></td><td class="desc"></td></tr>
|
<tr id="row_21_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="quest__system_8h_source.html"><span class="icondoc"></span></a><b>quest_system.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_22_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="save__load__system_8h_source.html"><span class="icondoc"></span></a><b>save_load_system.h</b></td><td class="desc"></td></tr>
|
<tr id="row_22_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="resource__manager_8h_source.html"><span class="icondoc"></span></a><b>resource_manager.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_23_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="state__manager_8h_source.html"><span class="icondoc"></span></a><b>state_manager.h</b></td><td class="desc"></td></tr>
|
<tr id="row_23_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="save__load__system_8h_source.html"><span class="icondoc"></span></a><b>save_load_system.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_24_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="trade__system_8h_source.html"><span class="icondoc"></span></a><b>trade_system.h</b></td><td class="desc"></td></tr>
|
<tr id="row_24_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="state__manager_8h_source.html"><span class="icondoc"></span></a><b>state_manager.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_25_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="ui__system_8h_source.html"><span class="icondoc"></span></a><b>ui_system.h</b></td><td class="desc"></td></tr>
|
<tr id="row_25_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="trade__system_8h_source.html"><span class="icondoc"></span></a><b>trade_system.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_26_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="weather__time__system_8h_source.html"><span class="icondoc"></span></a><b>weather_time_system.h</b></td><td class="desc"></td></tr>
|
<tr id="row_26_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="ui__system_8h_source.html"><span class="icondoc"></span></a><b>ui_system.h</b></td><td class="desc"></td></tr>
|
||||||
<tr id="row_27_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="world__builder_8h_source.html"><span class="icondoc"></span></a><b>world_builder.h</b></td><td class="desc"></td></tr>
|
<tr id="row_27_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="weather__time__system_8h_source.html"><span class="icondoc"></span></a><b>weather_time_system.h</b></td><td class="desc"></td></tr>
|
||||||
|
<tr id="row_28_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a href="world__builder_8h_source.html"><span class="icondoc"></span></a><b>world_builder.h</b></td><td class="desc"></td></tr>
|
||||||
</table>
|
</table>
|
||||||
</div><!-- directory -->
|
</div><!-- directory -->
|
||||||
</div><!-- contents -->
|
</div><!-- contents -->
|
||||||
|
@ -82,6 +82,9 @@ $(function() {
|
|||||||
<li>addQuest()
|
<li>addQuest()
|
||||||
: <a class="el" href="class_quest_system.html#a672038c5907685856f4d417cd795d785">QuestSystem</a>
|
: <a class="el" href="class_quest_system.html#a672038c5907685856f4d417cd795d785">QuestSystem</a>
|
||||||
</li>
|
</li>
|
||||||
|
<li>addSpell()
|
||||||
|
: <a class="el" href="class_magic_system.html#a5e1e1d919de2e3dbcf5d1360fcca1afc">MagicSystem</a>
|
||||||
|
</li>
|
||||||
<li>adjustGameplayParameters()
|
<li>adjustGameplayParameters()
|
||||||
: <a class="el" href="class_difficulty_system.html#a477026ad959fa4f5ed6cb697bdd87767">DifficultySystem</a>
|
: <a class="el" href="class_difficulty_system.html#a477026ad959fa4f5ed6cb697bdd87767">DifficultySystem</a>
|
||||||
</li>
|
</li>
|
||||||
@ -92,6 +95,9 @@ $(function() {
|
|||||||
<li>calculateAttackOutcome()
|
<li>calculateAttackOutcome()
|
||||||
: <a class="el" href="class_combat_system.html#aed5618027fca5c1538f887ef9b21cb2d">CombatSystem</a>
|
: <a class="el" href="class_combat_system.html#aed5618027fca5c1538f887ef9b21cb2d">CombatSystem</a>
|
||||||
</li>
|
</li>
|
||||||
|
<li>castSpell()
|
||||||
|
: <a class="el" href="class_magic_system.html#a50b73878c35ab94e9656e305d3bf29da">MagicSystem</a>
|
||||||
|
</li>
|
||||||
<li>changeReputation()
|
<li>changeReputation()
|
||||||
: <a class="el" href="class_faction_system.html#a7aed2a5e758bfcb8603a2ab96925b12a">FactionSystem</a>
|
: <a class="el" href="class_faction_system.html#a7aed2a5e758bfcb8603a2ab96925b12a">FactionSystem</a>
|
||||||
</li>
|
</li>
|
||||||
@ -359,6 +365,7 @@ $(function() {
|
|||||||
, <a class="el" href="class_controller_support.html#addbdc82f140e553a598efa5139a02a23">ControllerSupport</a>
|
, <a class="el" href="class_controller_support.html#addbdc82f140e553a598efa5139a02a23">ControllerSupport</a>
|
||||||
, <a class="el" href="class_effects_system.html#a8117947b39f05afb8ff0fbbcd3fff7d9">EffectsSystem</a>
|
, <a class="el" href="class_effects_system.html#a8117947b39f05afb8ff0fbbcd3fff7d9">EffectsSystem</a>
|
||||||
, <a class="el" href="class_game_engine.html#aeb8df057dde6e18da6d2dc3e468afc8b">GameEngine</a>
|
, <a class="el" href="class_game_engine.html#aeb8df057dde6e18da6d2dc3e468afc8b">GameEngine</a>
|
||||||
|
, <a class="el" href="class_magic_system.html#adf398f041c02beda5f833e12f85e3a37">MagicSystem</a>
|
||||||
, <a class="el" href="class_physics_system.html#a7e97af2ff3ac8bf879ab289397eb939c">PhysicsSystem</a>
|
, <a class="el" href="class_physics_system.html#a7e97af2ff3ac8bf879ab289397eb939c">PhysicsSystem</a>
|
||||||
, <a class="el" href="class_quest_system.html#aa7289df0bf8309e86e86f4569fc547b8">QuestSystem</a>
|
, <a class="el" href="class_quest_system.html#aa7289df0bf8309e86e86f4569fc547b8">QuestSystem</a>
|
||||||
, <a class="el" href="class_state_manager.html#ae02fb746e1ef597d2842aaec506030b2">StateManager</a>
|
, <a class="el" href="class_state_manager.html#ae02fb746e1ef597d2842aaec506030b2">StateManager</a>
|
||||||
|
@ -82,6 +82,9 @@ $(function() {
|
|||||||
<li>addQuest()
|
<li>addQuest()
|
||||||
: <a class="el" href="class_quest_system.html#a672038c5907685856f4d417cd795d785">QuestSystem</a>
|
: <a class="el" href="class_quest_system.html#a672038c5907685856f4d417cd795d785">QuestSystem</a>
|
||||||
</li>
|
</li>
|
||||||
|
<li>addSpell()
|
||||||
|
: <a class="el" href="class_magic_system.html#a5e1e1d919de2e3dbcf5d1360fcca1afc">MagicSystem</a>
|
||||||
|
</li>
|
||||||
<li>adjustGameplayParameters()
|
<li>adjustGameplayParameters()
|
||||||
: <a class="el" href="class_difficulty_system.html#a477026ad959fa4f5ed6cb697bdd87767">DifficultySystem</a>
|
: <a class="el" href="class_difficulty_system.html#a477026ad959fa4f5ed6cb697bdd87767">DifficultySystem</a>
|
||||||
</li>
|
</li>
|
||||||
@ -92,6 +95,9 @@ $(function() {
|
|||||||
<li>calculateAttackOutcome()
|
<li>calculateAttackOutcome()
|
||||||
: <a class="el" href="class_combat_system.html#aed5618027fca5c1538f887ef9b21cb2d">CombatSystem</a>
|
: <a class="el" href="class_combat_system.html#aed5618027fca5c1538f887ef9b21cb2d">CombatSystem</a>
|
||||||
</li>
|
</li>
|
||||||
|
<li>castSpell()
|
||||||
|
: <a class="el" href="class_magic_system.html#a50b73878c35ab94e9656e305d3bf29da">MagicSystem</a>
|
||||||
|
</li>
|
||||||
<li>changeReputation()
|
<li>changeReputation()
|
||||||
: <a class="el" href="class_faction_system.html#a7aed2a5e758bfcb8603a2ab96925b12a">FactionSystem</a>
|
: <a class="el" href="class_faction_system.html#a7aed2a5e758bfcb8603a2ab96925b12a">FactionSystem</a>
|
||||||
</li>
|
</li>
|
||||||
@ -359,6 +365,7 @@ $(function() {
|
|||||||
, <a class="el" href="class_controller_support.html#addbdc82f140e553a598efa5139a02a23">ControllerSupport</a>
|
, <a class="el" href="class_controller_support.html#addbdc82f140e553a598efa5139a02a23">ControllerSupport</a>
|
||||||
, <a class="el" href="class_effects_system.html#a8117947b39f05afb8ff0fbbcd3fff7d9">EffectsSystem</a>
|
, <a class="el" href="class_effects_system.html#a8117947b39f05afb8ff0fbbcd3fff7d9">EffectsSystem</a>
|
||||||
, <a class="el" href="class_game_engine.html#aeb8df057dde6e18da6d2dc3e468afc8b">GameEngine</a>
|
, <a class="el" href="class_game_engine.html#aeb8df057dde6e18da6d2dc3e468afc8b">GameEngine</a>
|
||||||
|
, <a class="el" href="class_magic_system.html#adf398f041c02beda5f833e12f85e3a37">MagicSystem</a>
|
||||||
, <a class="el" href="class_physics_system.html#a7e97af2ff3ac8bf879ab289397eb939c">PhysicsSystem</a>
|
, <a class="el" href="class_physics_system.html#a7e97af2ff3ac8bf879ab289397eb939c">PhysicsSystem</a>
|
||||||
, <a class="el" href="class_quest_system.html#aa7289df0bf8309e86e86f4569fc547b8">QuestSystem</a>
|
, <a class="el" href="class_quest_system.html#aa7289df0bf8309e86e86f4569fc547b8">QuestSystem</a>
|
||||||
, <a class="el" href="class_state_manager.html#ae02fb746e1ef597d2842aaec506030b2">StateManager</a>
|
, <a class="el" href="class_state_manager.html#ae02fb746e1ef597d2842aaec506030b2">StateManager</a>
|
||||||
|
87
program/html/magic__system_8h_source.html
Normal file
87
program/html/magic__system_8h_source.html
Normal file
@ -0,0 +1,87 @@
|
|||||||
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||||
|
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||||
|
<head>
|
||||||
|
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
||||||
|
<meta name="generator" content="Doxygen 1.9.1"/>
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1"/>
|
||||||
|
<title>PPPI RPG Game: Исходный файл magic_system.h</title>
|
||||||
|
<link href="tabs.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="jquery.js"></script>
|
||||||
|
<script type="text/javascript" src="dynsections.js"></script>
|
||||||
|
<link href="search/search.css" rel="stylesheet" type="text/css"/>
|
||||||
|
<script type="text/javascript" src="search/searchdata.js"></script>
|
||||||
|
<script type="text/javascript" src="search/search.js"></script>
|
||||||
|
<link href="doxygen.css" rel="stylesheet" type="text/css" />
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
|
||||||
|
<div id="titlearea">
|
||||||
|
<table cellspacing="0" cellpadding="0">
|
||||||
|
<tbody>
|
||||||
|
<tr style="height: 56px;">
|
||||||
|
<td id="projectalign" style="padding-left: 0.5em;">
|
||||||
|
<div id="projectname">PPPI RPG Game
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
<!-- end header part -->
|
||||||
|
<!-- Создано системой Doxygen 1.9.1 -->
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */
|
||||||
|
var searchBox = new SearchBox("searchBox", "search",false,'Поиск','.html');
|
||||||
|
/* @license-end */
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript" src="menudata.js"></script>
|
||||||
|
<script type="text/javascript" src="menu.js"></script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */
|
||||||
|
$(function() {
|
||||||
|
initMenu('',true,false,'search.php','Поиск');
|
||||||
|
$(document).ready(function() { init_search(); });
|
||||||
|
});
|
||||||
|
/* @license-end */</script>
|
||||||
|
<div id="main-nav"></div>
|
||||||
|
</div><!-- top -->
|
||||||
|
<!-- window showing the filter options -->
|
||||||
|
<div id="MSearchSelectWindow"
|
||||||
|
onmouseover="return searchBox.OnSearchSelectShow()"
|
||||||
|
onmouseout="return searchBox.OnSearchSelectHide()"
|
||||||
|
onkeydown="return searchBox.OnSearchSelectKey(event)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- iframe showing the search results (closed by default) -->
|
||||||
|
<div id="MSearchResultsWindow">
|
||||||
|
<iframe src="javascript:void(0)" frameborder="0"
|
||||||
|
name="MSearchResults" id="MSearchResults">
|
||||||
|
</iframe>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="header">
|
||||||
|
<div class="headertitle">
|
||||||
|
<div class="title">magic_system.h</div> </div>
|
||||||
|
</div><!--header-->
|
||||||
|
<div class="contents">
|
||||||
|
<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>  </div>
|
||||||
|
<div class="line"><a name="l00004"></a><span class="lineno"><a class="line" href="class_magic_system.html"> 4</a></span> <span class="keyword">class </span><a class="code" href="class_magic_system.html">MagicSystem</a> {</div>
|
||||||
|
<div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="keyword">public</span>:</div>
|
||||||
|
<div class="line"><a name="l00010"></a><span class="lineno"><a class="line" href="class_magic_system.html#a5e1e1d919de2e3dbcf5d1360fcca1afc"> 10</a></span>  <span class="keywordtype">void</span> <a class="code" href="class_magic_system.html#a5e1e1d919de2e3dbcf5d1360fcca1afc">addSpell</a>(<span class="comment">/* параметры заклинания */</span>);</div>
|
||||||
|
<div class="line"><a name="l00011"></a><span class="lineno"> 11</span>  </div>
|
||||||
|
<div class="line"><a name="l00017"></a><span class="lineno"><a class="line" href="class_magic_system.html#a50b73878c35ab94e9656e305d3bf29da"> 17</a></span>  <span class="keywordtype">void</span> <a class="code" href="class_magic_system.html#a50b73878c35ab94e9656e305d3bf29da">castSpell</a>(<span class="keywordtype">int</span> spellId, <span class="comment">/* цель заклинания */</span>);</div>
|
||||||
|
<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>  </div>
|
||||||
|
<div class="line"><a name="l00023"></a><span class="lineno"><a class="line" href="class_magic_system.html#adf398f041c02beda5f833e12f85e3a37"> 23</a></span>  <span class="keywordtype">void</span> <a class="code" href="class_magic_system.html#adf398f041c02beda5f833e12f85e3a37">update</a>(<span class="keywordtype">float</span> deltaTime);</div>
|
||||||
|
<div class="line"><a name="l00024"></a><span class="lineno"> 24</span> };</div>
|
||||||
|
<div class="ttc" id="aclass_magic_system_html"><div class="ttname"><a href="class_magic_system.html">MagicSystem</a></div><div class="ttdoc">Класс MagicSystem управляет использованием магических способностей и заклинаний.</div><div class="ttdef"><b>Definition:</b> magic_system.h:4</div></div>
|
||||||
|
<div class="ttc" id="aclass_magic_system_html_a50b73878c35ab94e9656e305d3bf29da"><div class="ttname"><a href="class_magic_system.html#a50b73878c35ab94e9656e305d3bf29da">MagicSystem::castSpell</a></div><div class="ttdeci">void castSpell(int spellId,)</div><div class="ttdoc">Использует заклинание.</div></div>
|
||||||
|
<div class="ttc" id="aclass_magic_system_html_a5e1e1d919de2e3dbcf5d1360fcca1afc"><div class="ttname"><a href="class_magic_system.html#a5e1e1d919de2e3dbcf5d1360fcca1afc">MagicSystem::addSpell</a></div><div class="ttdeci">void addSpell()</div><div class="ttdoc">Добавляет новое заклинание в арсенал.</div></div>
|
||||||
|
<div class="ttc" id="aclass_magic_system_html_adf398f041c02beda5f833e12f85e3a37"><div class="ttname"><a href="class_magic_system.html#adf398f041c02beda5f833e12f85e3a37">MagicSystem::update</a></div><div class="ttdeci">void update(float deltaTime)</div><div class="ttdoc">Обновляет состояние магии (например, восстановление маны).</div></div>
|
||||||
|
</div><!-- fragment --></div><!-- contents -->
|
||||||
|
<!-- start footer part -->
|
||||||
|
<hr class="footer"/><address class="footer"><small>
|
||||||
|
Создано системой <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.1
|
||||||
|
</small></address>
|
||||||
|
</body>
|
||||||
|
</html>
|
@ -7,8 +7,9 @@ var searchData=
|
|||||||
['additem_4',['addItem',['../class_item_inventory.html#a33e49c32a8761ae707da8b7b1875acce',1,'ItemInventory']]],
|
['additem_4',['addItem',['../class_item_inventory.html#a33e49c32a8761ae707da8b7b1875acce',1,'ItemInventory']]],
|
||||||
['addlocation_5',['addLocation',['../class_world_builder.html#abdeb22286148c2c3c9cd3ce507a316d2',1,'WorldBuilder']]],
|
['addlocation_5',['addLocation',['../class_world_builder.html#abdeb22286148c2c3c9cd3ce507a316d2',1,'WorldBuilder']]],
|
||||||
['addquest_6',['addQuest',['../class_quest_system.html#a672038c5907685856f4d417cd795d785',1,'QuestSystem']]],
|
['addquest_6',['addQuest',['../class_quest_system.html#a672038c5907685856f4d417cd795d785',1,'QuestSystem']]],
|
||||||
['adjustgameplayparameters_7',['adjustGameplayParameters',['../class_difficulty_system.html#a477026ad959fa4f5ed6cb697bdd87767',1,'DifficultySystem']]],
|
['addspell_7',['addSpell',['../class_magic_system.html#a5e1e1d919de2e3dbcf5d1360fcca1afc',1,'MagicSystem']]],
|
||||||
['aisystem_8',['AISystem',['../class_a_i_system.html',1,'']]],
|
['adjustgameplayparameters_8',['adjustGameplayParameters',['../class_difficulty_system.html#a477026ad959fa4f5ed6cb697bdd87767',1,'DifficultySystem']]],
|
||||||
['animationsystem_9',['AnimationSystem',['../class_animation_system.html',1,'']]],
|
['aisystem_9',['AISystem',['../class_a_i_system.html',1,'']]],
|
||||||
['audiomanager_10',['AudioManager',['../class_audio_manager.html',1,'']]]
|
['animationsystem_10',['AnimationSystem',['../class_animation_system.html',1,'']]],
|
||||||
|
['audiomanager_11',['AudioManager',['../class_audio_manager.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,20 +1,21 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['calculateattackoutcome_11',['calculateAttackOutcome',['../class_combat_system.html#aed5618027fca5c1538f887ef9b21cb2d',1,'CombatSystem']]],
|
['calculateattackoutcome_12',['calculateAttackOutcome',['../class_combat_system.html#aed5618027fca5c1538f887ef9b21cb2d',1,'CombatSystem']]],
|
||||||
['changereputation_12',['changeReputation',['../class_faction_system.html#a7aed2a5e758bfcb8603a2ab96925b12a',1,'FactionSystem']]],
|
['castspell_13',['castSpell',['../class_magic_system.html#a50b73878c35ab94e9656e305d3bf29da',1,'MagicSystem']]],
|
||||||
['changeweather_13',['changeWeather',['../class_weather_time_system.html#a7ace7672f172888226097c572492c068',1,'WeatherTimeSystem']]],
|
['changereputation_14',['changeReputation',['../class_faction_system.html#a7aed2a5e758bfcb8603a2ab96925b12a',1,'FactionSystem']]],
|
||||||
['charactersystem_14',['CharacterSystem',['../class_character_system.html',1,'']]],
|
['changeweather_15',['changeWeather',['../class_weather_time_system.html#a7ace7672f172888226097c572492c068',1,'WeatherTimeSystem']]],
|
||||||
['checkandunlock_15',['checkAndUnlock',['../class_achievements_system.html#a6f3b5078470715f1f18b6d5d3ab58dfb',1,'AchievementsSystem']]],
|
['charactersystem_16',['CharacterSystem',['../class_character_system.html',1,'']]],
|
||||||
['closesession_16',['closeSession',['../class_multiplayer_manager.html#aaa962fd408388cbeb886be26c765926d',1,'MultiplayerManager']]],
|
['checkandunlock_17',['checkAndUnlock',['../class_achievements_system.html#a6f3b5078470715f1f18b6d5d3ab58dfb',1,'AchievementsSystem']]],
|
||||||
['closetrade_17',['closeTrade',['../class_trade_system.html#a387cff93c2de627358c4300094a01865',1,'TradeSystem']]],
|
['closesession_18',['closeSession',['../class_multiplayer_manager.html#aaa962fd408388cbeb886be26c765926d',1,'MultiplayerManager']]],
|
||||||
['combatsystem_18',['CombatSystem',['../class_combat_system.html',1,'']]],
|
['closetrade_19',['closeTrade',['../class_trade_system.html#a387cff93c2de627358c4300094a01865',1,'TradeSystem']]],
|
||||||
['completequest_19',['completeQuest',['../class_quest_system.html#a2c4f81a2b40e5e6b9a57337646cb19ed',1,'QuestSystem']]],
|
['combatsystem_20',['CombatSystem',['../class_combat_system.html',1,'']]],
|
||||||
['configurebuttonmapping_20',['configureButtonMapping',['../class_controller_support.html#aa2098c113fb663ee7881d707c31584ca',1,'ControllerSupport']]],
|
['completequest_21',['completeQuest',['../class_quest_system.html#a2c4f81a2b40e5e6b9a57337646cb19ed',1,'QuestSystem']]],
|
||||||
['controllersupport_21',['ControllerSupport',['../class_controller_support.html',1,'']]],
|
['configurebuttonmapping_22',['configureButtonMapping',['../class_controller_support.html#aa2098c113fb663ee7881d707c31584ca',1,'ControllerSupport']]],
|
||||||
['craftingsystem_22',['CraftingSystem',['../class_crafting_system.html',1,'']]],
|
['controllersupport_23',['ControllerSupport',['../class_controller_support.html',1,'']]],
|
||||||
['craftitem_23',['craftItem',['../class_crafting_system.html#abe181e151f85fdb16bc3fb91b68d8feb',1,'CraftingSystem']]],
|
['craftingsystem_24',['CraftingSystem',['../class_crafting_system.html',1,'']]],
|
||||||
['createcharacter_24',['createCharacter',['../class_character_system.html#a237aa4aa6669c002ddfeac51fed72e2b',1,'CharacterSystem']]],
|
['craftitem_25',['craftItem',['../class_crafting_system.html#abe181e151f85fdb16bc3fb91b68d8feb',1,'CraftingSystem']]],
|
||||||
['createorupdatemap_25',['createOrUpdateMap',['../class_navigation_map_system.html#a5a02c1008f6da11ecf9f70dac8213549',1,'NavigationMapSystem']]],
|
['createcharacter_26',['createCharacter',['../class_character_system.html#a237aa4aa6669c002ddfeac51fed72e2b',1,'CharacterSystem']]],
|
||||||
['createsession_26',['createSession',['../class_multiplayer_manager.html#a48d2617d5398f6e55a68e38c1fb37a8b',1,'MultiplayerManager']]],
|
['createorupdatemap_27',['createOrUpdateMap',['../class_navigation_map_system.html#a5a02c1008f6da11ecf9f70dac8213549',1,'NavigationMapSystem']]],
|
||||||
['createuielement_27',['createUIElement',['../class_u_i_system.html#a283dc5c0eef4096f9fc59ec580d59d7e',1,'UISystem']]]
|
['createsession_28',['createSession',['../class_multiplayer_manager.html#a48d2617d5398f6e55a68e38c1fb37a8b',1,'MultiplayerManager']]],
|
||||||
|
['createuielement_29',['createUIElement',['../class_u_i_system.html#a283dc5c0eef4096f9fc59ec580d59d7e',1,'UISystem']]]
|
||||||
];
|
];
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['togglemod_97',['toggleMod',['../class_modding_support.html#add8a0cd71afd73a1c4727b3f44d9849b',1,'ModdingSupport']]],
|
['togglemod_100',['toggleMod',['../class_modding_support.html#add8a0cd71afd73a1c4727b3f44d9849b',1,'ModdingSupport']]],
|
||||||
['tradesystem_98',['TradeSystem',['../class_trade_system.html',1,'']]]
|
['tradesystem_101',['TradeSystem',['../class_trade_system.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['uisystem_99',['UISystem',['../class_u_i_system.html',1,'']]],
|
['uisystem_102',['UISystem',['../class_u_i_system.html',1,'']]],
|
||||||
['unloadallresources_100',['unloadAllResources',['../class_resource_manager.html#ac8e6c416a491f6fcc78ed682313feb4a',1,'ResourceManager']]],
|
['unloadallresources_103',['unloadAllResources',['../class_resource_manager.html#ac8e6c416a491f6fcc78ed682313feb4a',1,'ResourceManager']]],
|
||||||
['update_101',['update',['../class_game_engine.html#aeb8df057dde6e18da6d2dc3e468afc8b',1,'GameEngine::update()'],['../class_weather_time_system.html#a40074ebb6100edebf9cb0896bde577d7',1,'WeatherTimeSystem::update()'],['../class_u_i_system.html#a7a18d7e7398ace317fba4a0352bdb80d',1,'UISystem::update()'],['../class_state_manager.html#ae02fb746e1ef597d2842aaec506030b2',1,'StateManager::update()'],['../class_quest_system.html#aa7289df0bf8309e86e86f4569fc547b8',1,'QuestSystem::update()'],['../class_physics_system.html#a7e97af2ff3ac8bf879ab289397eb939c',1,'PhysicsSystem::update()'],['../class_effects_system.html#a8117947b39f05afb8ff0fbbcd3fff7d9',1,'EffectsSystem::update()'],['../class_controller_support.html#addbdc82f140e553a598efa5139a02a23',1,'ControllerSupport::update()'],['../class_combat_system.html#a7f53d4e02249457ff7a2859bde5f953a',1,'CombatSystem::update()'],['../class_character_system.html#a9b5653796d4b58191b3686034046d1d9',1,'CharacterSystem::update()'],['../class_animation_system.html#a321fbe9696b3957012ed690d8f733374',1,'AnimationSystem::update()'],['../class_a_i_system.html#a4c1e02a04a3053c073e58ad44f4d0293',1,'AISystem::update()']]],
|
['update_104',['update',['../class_magic_system.html#adf398f041c02beda5f833e12f85e3a37',1,'MagicSystem::update()'],['../class_weather_time_system.html#a40074ebb6100edebf9cb0896bde577d7',1,'WeatherTimeSystem::update()'],['../class_u_i_system.html#a7a18d7e7398ace317fba4a0352bdb80d',1,'UISystem::update()'],['../class_state_manager.html#ae02fb746e1ef597d2842aaec506030b2',1,'StateManager::update()'],['../class_quest_system.html#aa7289df0bf8309e86e86f4569fc547b8',1,'QuestSystem::update()'],['../class_physics_system.html#a7e97af2ff3ac8bf879ab289397eb939c',1,'PhysicsSystem::update()'],['../class_game_engine.html#aeb8df057dde6e18da6d2dc3e468afc8b',1,'GameEngine::update()'],['../class_effects_system.html#a8117947b39f05afb8ff0fbbcd3fff7d9',1,'EffectsSystem::update()'],['../class_controller_support.html#addbdc82f140e553a598efa5139a02a23',1,'ControllerSupport::update()'],['../class_combat_system.html#a7f53d4e02249457ff7a2859bde5f953a',1,'CombatSystem::update()'],['../class_character_system.html#a9b5653796d4b58191b3686034046d1d9',1,'CharacterSystem::update()'],['../class_animation_system.html#a321fbe9696b3957012ed690d8f733374',1,'AnimationSystem::update()'],['../class_a_i_system.html#a4c1e02a04a3053c073e58ad44f4d0293',1,'AISystem::update()']]],
|
||||||
['updatenetworkevents_102',['updateNetworkEvents',['../class_multiplayer_manager.html#a8713ca0191b7261126272dafca29f2cf',1,'MultiplayerManager']]],
|
['updatenetworkevents_105',['updateNetworkEvents',['../class_multiplayer_manager.html#a8713ca0191b7261126272dafca29f2cf',1,'MultiplayerManager']]],
|
||||||
['upgradecharacter_103',['upgradeCharacter',['../class_character_system.html#ac48c2ac0fda67171541e276cd93881b4',1,'CharacterSystem']]],
|
['upgradecharacter_106',['upgradeCharacter',['../class_character_system.html#ac48c2ac0fda67171541e276cd93881b4',1,'CharacterSystem']]],
|
||||||
['useitem_104',['useItem',['../class_item_inventory.html#a2c19e0eb0e6bd5b661540c0dd75efc91',1,'ItemInventory']]]
|
['useitem_107',['useItem',['../class_item_inventory.html#a2c19e0eb0e6bd5b661540c0dd75efc91',1,'ItemInventory']]]
|
||||||
];
|
];
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['warn_105',['warn',['../class_debug_logger.html#ac1bcbfec9894362ce94ecd3d534fd585',1,'DebugLogger']]],
|
['warn_108',['warn',['../class_debug_logger.html#ac1bcbfec9894362ce94ecd3d534fd585',1,'DebugLogger']]],
|
||||||
['weathertimesystem_106',['WeatherTimeSystem',['../class_weather_time_system.html',1,'']]],
|
['weathertimesystem_109',['WeatherTimeSystem',['../class_weather_time_system.html',1,'']]],
|
||||||
['worldbuilder_107',['WorldBuilder',['../class_world_builder.html',1,'']]]
|
['worldbuilder_110',['WorldBuilder',['../class_world_builder.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['Описание_20модулей_108',['Описание модулей',['../md__r_e_a_d_m_e.html',1,'']]]
|
['Описание_20модулей_111',['Описание модулей',['../md__r_e_a_d_m_e.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['Шаги_20разработки_20программы_109',['Шаги разработки программы',['../md_steps.html',1,'']]]
|
['Шаги_20разработки_20программы_112',['Шаги разработки программы',['../md_steps.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['debuglogger_28',['DebugLogger',['../class_debug_logger.html',1,'']]],
|
['debuglogger_30',['DebugLogger',['../class_debug_logger.html',1,'']]],
|
||||||
['deletesavefile_29',['deleteSaveFile',['../class_save_load_system.html#af4ca3c59e3a54cbb83f3e86e37b52678',1,'SaveLoadSystem']]],
|
['deletesavefile_31',['deleteSaveFile',['../class_save_load_system.html#af4ca3c59e3a54cbb83f3e86e37b52678',1,'SaveLoadSystem']]],
|
||||||
['deserializegamestate_30',['deserializeGameState',['../class_save_load_system.html#a03a7ad36d7299b930caffe09b791ac16',1,'SaveLoadSystem']]],
|
['deserializegamestate_32',['deserializeGameState',['../class_save_load_system.html#a03a7ad36d7299b930caffe09b791ac16',1,'SaveLoadSystem']]],
|
||||||
['dialoguesystem_31',['DialogueSystem',['../class_dialogue_system.html',1,'']]],
|
['dialoguesystem_33',['DialogueSystem',['../class_dialogue_system.html',1,'']]],
|
||||||
['difficultysystem_32',['DifficultySystem',['../class_difficulty_system.html',1,'']]],
|
['difficultysystem_34',['DifficultySystem',['../class_difficulty_system.html',1,'']]],
|
||||||
['displaymapsection_33',['displayMapSection',['../class_navigation_map_system.html#aeacdf0fc20852877a74632b5fb2128ba',1,'NavigationMapSystem']]]
|
['displaymapsection_35',['displayMapSection',['../class_navigation_map_system.html#aeacdf0fc20852877a74632b5fb2128ba',1,'NavigationMapSystem']]]
|
||||||
];
|
];
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['effectssystem_34',['EffectsSystem',['../class_effects_system.html',1,'']]],
|
['effectssystem_36',['EffectsSystem',['../class_effects_system.html',1,'']]],
|
||||||
['enddialogue_35',['endDialogue',['../class_dialogue_system.html#a190168bfb39e374dcf112636bf9a8de1',1,'DialogueSystem']]],
|
['enddialogue_37',['endDialogue',['../class_dialogue_system.html#a190168bfb39e374dcf112636bf9a8de1',1,'DialogueSystem']]],
|
||||||
['error_36',['error',['../class_debug_logger.html#a268e7986304aa98d8194301a08f1aeea',1,'DebugLogger']]],
|
['error_38',['error',['../class_debug_logger.html#a268e7986304aa98d8194301a08f1aeea',1,'DebugLogger']]],
|
||||||
['executetrade_37',['executeTrade',['../class_trade_system.html#a16436c76148cc7e8da199a237de3d8c6',1,'TradeSystem']]]
|
['executetrade_39',['executeTrade',['../class_trade_system.html#a16436c76148cc7e8da199a237de3d8c6',1,'TradeSystem']]]
|
||||||
];
|
];
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['factionsystem_38',['FactionSystem',['../class_faction_system.html',1,'']]],
|
['factionsystem_40',['FactionSystem',['../class_faction_system.html',1,'']]],
|
||||||
['findpath_39',['findPath',['../class_navigation_map_system.html#adb4180d51d2f7a69c15ebe3de788744e',1,'NavigationMapSystem']]]
|
['findpath_41',['findPath',['../class_navigation_map_system.html#adb4180d51d2f7a69c15ebe3de788744e',1,'NavigationMapSystem']]]
|
||||||
];
|
];
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['gameengine_40',['GameEngine',['../class_game_engine.html',1,'']]],
|
['gameengine_42',['GameEngine',['../class_game_engine.html',1,'']]],
|
||||||
['getbuttonstate_41',['getButtonState',['../class_controller_support.html#aa8618c603255029a1ecdc0357617135d',1,'ControllerSupport']]],
|
['getbuttonstate_43',['getButtonState',['../class_controller_support.html#aa8618c603255029a1ecdc0357617135d',1,'ControllerSupport']]],
|
||||||
['getdifficultylevel_42',['getDifficultyLevel',['../class_difficulty_system.html#a89f6e4b8e206a20096acf6aea2564e74',1,'DifficultySystem']]],
|
['getdifficultylevel_44',['getDifficultyLevel',['../class_difficulty_system.html#a89f6e4b8e206a20096acf6aea2564e74',1,'DifficultySystem']]],
|
||||||
['getlocationinfo_43',['getLocationInfo',['../class_world_builder.html#a21d2c9c93f10b18cd32ccecf4bf49f9c',1,'WorldBuilder']]],
|
['getlocationinfo_45',['getLocationInfo',['../class_world_builder.html#a21d2c9c93f10b18cd32ccecf4bf49f9c',1,'WorldBuilder']]],
|
||||||
['getreputation_44',['getReputation',['../class_faction_system.html#a79ebe6b293e934e1b2c69d03e0c5a5b7',1,'FactionSystem']]],
|
['getreputation_46',['getReputation',['../class_faction_system.html#a79ebe6b293e934e1b2c69d03e0c5a5b7',1,'FactionSystem']]],
|
||||||
['getresource_45',['getResource',['../class_resource_manager.html#a6e19865e0c7f5db8ec2068802092fe9b',1,'ResourceManager']]],
|
['getresource_47',['getResource',['../class_resource_manager.html#a6e19865e0c7f5db8ec2068802092fe9b',1,'ResourceManager']]],
|
||||||
['getstring_46',['getString',['../class_localization_manager.html#a6dd0b9948e2ae4947fb08d9165e3dc59',1,'LocalizationManager']]],
|
['getstring_48',['getString',['../class_localization_manager.html#a6dd0b9948e2ae4947fb08d9165e3dc59',1,'LocalizationManager']]],
|
||||||
['getunlockedachievements_47',['getUnlockedAchievements',['../class_achievements_system.html#a4072ea69a7bf18f87ebf71f207d58abc',1,'AchievementsSystem']]]
|
['getunlockedachievements_49',['getUnlockedAchievements',['../class_achievements_system.html#a4072ea69a7bf18f87ebf71f207d58abc',1,'AchievementsSystem']]]
|
||||||
];
|
];
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['handleplayerjoin_48',['handlePlayerJoin',['../class_multiplayer_manager.html#ab79c879bd64db377585050b20ae4c77f',1,'MultiplayerManager']]],
|
['handleplayerjoin_50',['handlePlayerJoin',['../class_multiplayer_manager.html#ab79c879bd64db377585050b20ae4c77f',1,'MultiplayerManager']]],
|
||||||
['handleplayerleave_49',['handlePlayerLeave',['../class_multiplayer_manager.html#a4284fd956b3636f15277f53c83ba712a',1,'MultiplayerManager']]]
|
['handleplayerleave_51',['handlePlayerLeave',['../class_multiplayer_manager.html#a4284fd956b3636f15277f53c83ba712a',1,'MultiplayerManager']]]
|
||||||
];
|
];
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['initialize_50',['initialize',['../class_controller_support.html#a66da207947b3cc8d44d0cdd96cfc1f10',1,'ControllerSupport::initialize()'],['../class_game_engine.html#af52f9b4cf1d9b2694eeb0aa2ea77de2f',1,'GameEngine::initialize()'],['../class_physics_system.html#a383481896f30a9e3b4a0910bd7366317',1,'PhysicsSystem::initialize()'],['../class_weather_time_system.html#a6f7124f3c43135e4a20a0244acb25d8a',1,'WeatherTimeSystem::initialize()']]],
|
['initialize_52',['initialize',['../class_controller_support.html#a66da207947b3cc8d44d0cdd96cfc1f10',1,'ControllerSupport::initialize()'],['../class_game_engine.html#af52f9b4cf1d9b2694eeb0aa2ea77de2f',1,'GameEngine::initialize()'],['../class_physics_system.html#a383481896f30a9e3b4a0910bd7366317',1,'PhysicsSystem::initialize()'],['../class_weather_time_system.html#a6f7124f3c43135e4a20a0244acb25d8a',1,'WeatherTimeSystem::initialize()']]],
|
||||||
['initializenetwork_51',['initializeNetwork',['../class_multiplayer_manager.html#a7e748fa6ce2900814ccd47dfd5c243b6',1,'MultiplayerManager']]],
|
['initializenetwork_53',['initializeNetwork',['../class_multiplayer_manager.html#a7e748fa6ce2900814ccd47dfd5c243b6',1,'MultiplayerManager']]],
|
||||||
['initiatecombat_52',['initiateCombat',['../class_combat_system.html#a0ad07302c74cbece66b3b873d46dbe20',1,'CombatSystem']]],
|
['initiatecombat_54',['initiateCombat',['../class_combat_system.html#a0ad07302c74cbece66b3b873d46dbe20',1,'CombatSystem']]],
|
||||||
['initiatetrade_53',['initiateTrade',['../class_trade_system.html#a56bd2df3c61ab6e7f2531c35b04c64e8',1,'TradeSystem']]],
|
['initiatetrade_55',['initiateTrade',['../class_trade_system.html#a56bd2df3c61ab6e7f2531c35b04c64e8',1,'TradeSystem']]],
|
||||||
['iteminventory_54',['ItemInventory',['../class_item_inventory.html',1,'']]]
|
['iteminventory_56',['ItemInventory',['../class_item_inventory.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['joinsession_55',['joinSession',['../class_multiplayer_manager.html#a7b6261976a4ad3c2de89b8db964959f7',1,'MultiplayerManager']]]
|
['joinsession_57',['joinSession',['../class_multiplayer_manager.html#a7b6261976a4ad3c2de89b8db964959f7',1,'MultiplayerManager']]]
|
||||||
];
|
];
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['listsavefiles_56',['listSaveFiles',['../class_save_load_system.html#a2c98f49b73df9103038259dbf2e2d92f',1,'SaveLoadSystem']]],
|
['listsavefiles_58',['listSaveFiles',['../class_save_load_system.html#a2c98f49b73df9103038259dbf2e2d92f',1,'SaveLoadSystem']]],
|
||||||
['loadgame_57',['loadGame',['../class_save_load_system.html#a958db47854276a20dd05f4667efedd52',1,'SaveLoadSystem']]],
|
['loadgame_59',['loadGame',['../class_save_load_system.html#a958db47854276a20dd05f4667efedd52',1,'SaveLoadSystem']]],
|
||||||
['loadlanguagepack_58',['loadLanguagePack',['../class_localization_manager.html#abff19c89d4c43d29fb5c48d7d1c549ff',1,'LocalizationManager']]],
|
['loadlanguagepack_60',['loadLanguagePack',['../class_localization_manager.html#abff19c89d4c43d29fb5c48d7d1c549ff',1,'LocalizationManager']]],
|
||||||
['loadmods_59',['loadMods',['../class_modding_support.html#a8b1260ab6878f5de6b3acb059eda23c6',1,'ModdingSupport']]],
|
['loadmods_61',['loadMods',['../class_modding_support.html#a8b1260ab6878f5de6b3acb059eda23c6',1,'ModdingSupport']]],
|
||||||
['loadorcreateworld_60',['loadOrCreateWorld',['../class_world_builder.html#af586690490698826d518c4443f7fd846',1,'WorldBuilder']]],
|
['loadorcreateworld_62',['loadOrCreateWorld',['../class_world_builder.html#af586690490698826d518c4443f7fd846',1,'WorldBuilder']]],
|
||||||
['loadresource_61',['loadResource',['../class_resource_manager.html#abda6ed5275971daf95188b364f697624',1,'ResourceManager']]],
|
['loadresource_63',['loadResource',['../class_resource_manager.html#abda6ed5275971daf95188b364f697624',1,'ResourceManager']]],
|
||||||
['loadsound_62',['loadSound',['../class_audio_manager.html#a0801d65ee762761af37d05a8b56f0206',1,'AudioManager']]],
|
['loadsound_64',['loadSound',['../class_audio_manager.html#a0801d65ee762761af37d05a8b56f0206',1,'AudioManager']]],
|
||||||
['localizationmanager_63',['LocalizationManager',['../class_localization_manager.html',1,'']]],
|
['localizationmanager_65',['LocalizationManager',['../class_localization_manager.html',1,'']]],
|
||||||
['log_64',['log',['../class_debug_logger.html#a469be679e692a7653fc036a594eb6428',1,'DebugLogger']]]
|
['log_66',['log',['../class_debug_logger.html#a469be679e692a7653fc036a594eb6428',1,'DebugLogger']]]
|
||||||
];
|
];
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['moddingsupport_65',['ModdingSupport',['../class_modding_support.html',1,'']]],
|
['magicsystem_67',['MagicSystem',['../class_magic_system.html',1,'']]],
|
||||||
['multiplayermanager_66',['MultiplayerManager',['../class_multiplayer_manager.html',1,'']]]
|
['moddingsupport_68',['ModdingSupport',['../class_modding_support.html',1,'']]],
|
||||||
|
['multiplayermanager_69',['MultiplayerManager',['../class_multiplayer_manager.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['navigationmapsystem_67',['NavigationMapSystem',['../class_navigation_map_system.html',1,'']]]
|
['navigationmapsystem_70',['NavigationMapSystem',['../class_navigation_map_system.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['physicssystem_68',['PhysicsSystem',['../class_physics_system.html',1,'']]],
|
['physicssystem_71',['PhysicsSystem',['../class_physics_system.html',1,'']]],
|
||||||
['playeffect_69',['playEffect',['../class_effects_system.html#a08e38061c38bff563c2f36583637d435',1,'EffectsSystem']]],
|
['playeffect_72',['playEffect',['../class_effects_system.html#a08e38061c38bff563c2f36583637d435',1,'EffectsSystem']]],
|
||||||
['playmusic_70',['playMusic',['../class_audio_manager.html#a5283042dbc1b91acb33a2287cfc5e6ef',1,'AudioManager']]],
|
['playmusic_73',['playMusic',['../class_audio_manager.html#a5283042dbc1b91acb33a2287cfc5e6ef',1,'AudioManager']]],
|
||||||
['playsoundeffect_71',['playSoundEffect',['../class_audio_manager.html#a6c982d7c6a38dc542fd28c0b46e41fa2',1,'AudioManager']]],
|
['playsoundeffect_74',['playSoundEffect',['../class_audio_manager.html#a6c982d7c6a38dc542fd28c0b46e41fa2',1,'AudioManager']]],
|
||||||
['popstate_72',['popState',['../class_state_manager.html#a1c5f8c0609e74fb2346b6b7f5930bb38',1,'StateManager']]],
|
['popstate_75',['popState',['../class_state_manager.html#a1c5f8c0609e74fb2346b6b7f5930bb38',1,'StateManager']]],
|
||||||
['processdialoguechoice_73',['processDialogueChoice',['../class_dialogue_system.html#a9a59df0d39db84841e7f2e7e96b2c9db',1,'DialogueSystem']]],
|
['processdialoguechoice_76',['processDialogueChoice',['../class_dialogue_system.html#a9a59df0d39db84841e7f2e7e96b2c9db',1,'DialogueSystem']]],
|
||||||
['providemoddingapi_74',['provideModdingAPI',['../class_modding_support.html#a55cb6cd432b6f5aa64fac9ac3846a8f2',1,'ModdingSupport']]],
|
['providemoddingapi_77',['provideModdingAPI',['../class_modding_support.html#a55cb6cd432b6f5aa64fac9ac3846a8f2',1,'ModdingSupport']]],
|
||||||
['pushstate_75',['pushState',['../class_state_manager.html#ad7c3f970b3f0093bef4a1dcd68b4c53e',1,'StateManager']]]
|
['pushstate_78',['pushState',['../class_state_manager.html#ad7c3f970b3f0093bef4a1dcd68b4c53e',1,'StateManager']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['questsystem_76',['QuestSystem',['../class_quest_system.html',1,'']]]
|
['questsystem_79',['QuestSystem',['../class_quest_system.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['receivedata_77',['receiveData',['../class_multiplayer_manager.html#a11316b07e85272b4e78b5aa54a4780d5',1,'MultiplayerManager']]],
|
['receivedata_80',['receiveData',['../class_multiplayer_manager.html#a11316b07e85272b4e78b5aa54a4780d5',1,'MultiplayerManager']]],
|
||||||
['registerachievement_78',['registerAchievement',['../class_achievements_system.html#a48f359c15e1031f14968976d7ee6c3d2',1,'AchievementsSystem']]],
|
['registerachievement_81',['registerAchievement',['../class_achievements_system.html#a48f359c15e1031f14968976d7ee6c3d2',1,'AchievementsSystem']]],
|
||||||
['removeitem_79',['removeItem',['../class_item_inventory.html#a401e0ab07c2abe546edacda837a44c2b',1,'ItemInventory']]],
|
['removeitem_82',['removeItem',['../class_item_inventory.html#a401e0ab07c2abe546edacda837a44c2b',1,'ItemInventory']]],
|
||||||
['removelocation_80',['removeLocation',['../class_world_builder.html#abd6a6b91e20d0ed37e6a04a0bed4b294',1,'WorldBuilder']]],
|
['removelocation_83',['removeLocation',['../class_world_builder.html#abd6a6b91e20d0ed37e6a04a0bed4b294',1,'WorldBuilder']]],
|
||||||
['render_81',['render',['../class_game_engine.html#a267bf9164ba09e32b7a24ba4afb527d4',1,'GameEngine::render()'],['../class_state_manager.html#a02e78818db709db59df3a46a4bb47ddf',1,'StateManager::render()'],['../class_u_i_system.html#ad85673e98a911b0ab7ae101c2a8c5e69',1,'UISystem::render()']]],
|
['render_84',['render',['../class_game_engine.html#a267bf9164ba09e32b7a24ba4afb527d4',1,'GameEngine::render()'],['../class_state_manager.html#a02e78818db709db59df3a46a4bb47ddf',1,'StateManager::render()'],['../class_u_i_system.html#ad85673e98a911b0ab7ae101c2a8c5e69',1,'UISystem::render()']]],
|
||||||
['resourcemanager_82',['ResourceManager',['../class_resource_manager.html',1,'']]],
|
['resourcemanager_85',['ResourceManager',['../class_resource_manager.html',1,'']]],
|
||||||
['run_83',['run',['../class_game_engine.html#ab01970da2c68fefbf48b98c59d5627ae',1,'GameEngine']]]
|
['run_86',['run',['../class_game_engine.html#ab01970da2c68fefbf48b98c59d5627ae',1,'GameEngine']]]
|
||||||
];
|
];
|
||||||
|
@ -1,16 +1,16 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['savegame_84',['saveGame',['../class_save_load_system.html#a31fcc0da725b07fc0f37f0cb3089e64f',1,'SaveLoadSystem']]],
|
['savegame_87',['saveGame',['../class_save_load_system.html#a31fcc0da725b07fc0f37f0cb3089e64f',1,'SaveLoadSystem']]],
|
||||||
['saveloadsystem_85',['SaveLoadSystem',['../class_save_load_system.html',1,'']]],
|
['saveloadsystem_88',['SaveLoadSystem',['../class_save_load_system.html',1,'']]],
|
||||||
['senddata_86',['sendData',['../class_multiplayer_manager.html#aa484c5d22767eab88a7af456ac6a099f',1,'MultiplayerManager']]],
|
['senddata_89',['sendData',['../class_multiplayer_manager.html#aa484c5d22767eab88a7af456ac6a099f',1,'MultiplayerManager']]],
|
||||||
['serializegamestate_87',['serializeGameState',['../class_save_load_system.html#aee6cfe1ef668a4f35c4ea45992648d2a',1,'SaveLoadSystem']]],
|
['serializegamestate_90',['serializeGameState',['../class_save_load_system.html#aee6cfe1ef668a4f35c4ea45992648d2a',1,'SaveLoadSystem']]],
|
||||||
['setcurrentlanguage_88',['setCurrentLanguage',['../class_localization_manager.html#a72afe1b0d03d1385a83c63aa39ff03e8',1,'LocalizationManager']]],
|
['setcurrentlanguage_91',['setCurrentLanguage',['../class_localization_manager.html#a72afe1b0d03d1385a83c63aa39ff03e8',1,'LocalizationManager']]],
|
||||||
['setdifficultylevel_89',['setDifficultyLevel',['../class_difficulty_system.html#a470f08dcb4e134df604c8779e0cf8e28',1,'DifficultySystem']]],
|
['setdifficultylevel_92',['setDifficultyLevel',['../class_difficulty_system.html#a470f08dcb4e134df604c8779e0cf8e28',1,'DifficultySystem']]],
|
||||||
['settimeofday_90',['setTimeOfDay',['../class_weather_time_system.html#a84e7c37d0fb3de4d8fd00aaf6e995f90',1,'WeatherTimeSystem']]],
|
['settimeofday_93',['setTimeOfDay',['../class_weather_time_system.html#a84e7c37d0fb3de4d8fd00aaf6e995f90',1,'WeatherTimeSystem']]],
|
||||||
['shutdown_91',['shutdown',['../class_game_engine.html#aba20f4cd8d357c40ef763b17ab407918',1,'GameEngine::shutdown()'],['../class_physics_system.html#aa693c13b71beb03a4beb0537b5c33c3f',1,'PhysicsSystem::shutdown()']]],
|
['shutdown_94',['shutdown',['../class_game_engine.html#aba20f4cd8d357c40ef763b17ab407918',1,'GameEngine::shutdown()'],['../class_physics_system.html#aa693c13b71beb03a4beb0537b5c33c3f',1,'PhysicsSystem::shutdown()']]],
|
||||||
['startdialogue_92',['startDialogue',['../class_dialogue_system.html#a3d6202c96351d80f754c7543ce11858f',1,'DialogueSystem']]],
|
['startdialogue_95',['startDialogue',['../class_dialogue_system.html#a3d6202c96351d80f754c7543ce11858f',1,'DialogueSystem']]],
|
||||||
['statemanager_93',['StateManager',['../class_state_manager.html',1,'']]],
|
['statemanager_96',['StateManager',['../class_state_manager.html',1,'']]],
|
||||||
['stopallsounds_94',['stopAllSounds',['../class_audio_manager.html#ac880de40f09c0065c10948ca138cc7be',1,'AudioManager']]],
|
['stopallsounds_97',['stopAllSounds',['../class_audio_manager.html#ac880de40f09c0065c10948ca138cc7be',1,'AudioManager']]],
|
||||||
['stopeffect_95',['stopEffect',['../class_effects_system.html#a4af4d4380dd793d5ebbdd4ef381b226c',1,'EffectsSystem']]],
|
['stopeffect_98',['stopEffect',['../class_effects_system.html#a4af4d4380dd793d5ebbdd4ef381b226c',1,'EffectsSystem']]],
|
||||||
['synchronizegamestate_96',['synchronizeGameState',['../class_multiplayer_manager.html#aac68b4eda8b76435634e85ba150c071a',1,'MultiplayerManager']]]
|
['synchronizegamestate_99',['synchronizeGameState',['../class_multiplayer_manager.html#aac68b4eda8b76435634e85ba150c071a',1,'MultiplayerManager']]]
|
||||||
];
|
];
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['achievementssystem_110',['AchievementsSystem',['../class_achievements_system.html',1,'']]],
|
['achievementssystem_113',['AchievementsSystem',['../class_achievements_system.html',1,'']]],
|
||||||
['aisystem_111',['AISystem',['../class_a_i_system.html',1,'']]],
|
['aisystem_114',['AISystem',['../class_a_i_system.html',1,'']]],
|
||||||
['animationsystem_112',['AnimationSystem',['../class_animation_system.html',1,'']]],
|
['animationsystem_115',['AnimationSystem',['../class_animation_system.html',1,'']]],
|
||||||
['audiomanager_113',['AudioManager',['../class_audio_manager.html',1,'']]]
|
['audiomanager_116',['AudioManager',['../class_audio_manager.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['charactersystem_114',['CharacterSystem',['../class_character_system.html',1,'']]],
|
['charactersystem_117',['CharacterSystem',['../class_character_system.html',1,'']]],
|
||||||
['combatsystem_115',['CombatSystem',['../class_combat_system.html',1,'']]],
|
['combatsystem_118',['CombatSystem',['../class_combat_system.html',1,'']]],
|
||||||
['controllersupport_116',['ControllerSupport',['../class_controller_support.html',1,'']]],
|
['controllersupport_119',['ControllerSupport',['../class_controller_support.html',1,'']]],
|
||||||
['craftingsystem_117',['CraftingSystem',['../class_crafting_system.html',1,'']]]
|
['craftingsystem_120',['CraftingSystem',['../class_crafting_system.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['weathertimesystem_136',['WeatherTimeSystem',['../class_weather_time_system.html',1,'']]],
|
['weathertimesystem_140',['WeatherTimeSystem',['../class_weather_time_system.html',1,'']]],
|
||||||
['worldbuilder_137',['WorldBuilder',['../class_world_builder.html',1,'']]]
|
['worldbuilder_141',['WorldBuilder',['../class_world_builder.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['debuglogger_118',['DebugLogger',['../class_debug_logger.html',1,'']]],
|
['debuglogger_121',['DebugLogger',['../class_debug_logger.html',1,'']]],
|
||||||
['dialoguesystem_119',['DialogueSystem',['../class_dialogue_system.html',1,'']]],
|
['dialoguesystem_122',['DialogueSystem',['../class_dialogue_system.html',1,'']]],
|
||||||
['difficultysystem_120',['DifficultySystem',['../class_difficulty_system.html',1,'']]]
|
['difficultysystem_123',['DifficultySystem',['../class_difficulty_system.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['effectssystem_121',['EffectsSystem',['../class_effects_system.html',1,'']]]
|
['effectssystem_124',['EffectsSystem',['../class_effects_system.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['factionsystem_122',['FactionSystem',['../class_faction_system.html',1,'']]]
|
['factionsystem_125',['FactionSystem',['../class_faction_system.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['gameengine_123',['GameEngine',['../class_game_engine.html',1,'']]]
|
['gameengine_126',['GameEngine',['../class_game_engine.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['iteminventory_124',['ItemInventory',['../class_item_inventory.html',1,'']]]
|
['iteminventory_127',['ItemInventory',['../class_item_inventory.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['localizationmanager_125',['LocalizationManager',['../class_localization_manager.html',1,'']]]
|
['localizationmanager_128',['LocalizationManager',['../class_localization_manager.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['moddingsupport_126',['ModdingSupport',['../class_modding_support.html',1,'']]],
|
['magicsystem_129',['MagicSystem',['../class_magic_system.html',1,'']]],
|
||||||
['multiplayermanager_127',['MultiplayerManager',['../class_multiplayer_manager.html',1,'']]]
|
['moddingsupport_130',['ModdingSupport',['../class_modding_support.html',1,'']]],
|
||||||
|
['multiplayermanager_131',['MultiplayerManager',['../class_multiplayer_manager.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['navigationmapsystem_128',['NavigationMapSystem',['../class_navigation_map_system.html',1,'']]]
|
['navigationmapsystem_132',['NavigationMapSystem',['../class_navigation_map_system.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['physicssystem_129',['PhysicsSystem',['../class_physics_system.html',1,'']]]
|
['physicssystem_133',['PhysicsSystem',['../class_physics_system.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['questsystem_130',['QuestSystem',['../class_quest_system.html',1,'']]]
|
['questsystem_134',['QuestSystem',['../class_quest_system.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['resourcemanager_131',['ResourceManager',['../class_resource_manager.html',1,'']]]
|
['resourcemanager_135',['ResourceManager',['../class_resource_manager.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['saveloadsystem_132',['SaveLoadSystem',['../class_save_load_system.html',1,'']]],
|
['saveloadsystem_136',['SaveLoadSystem',['../class_save_load_system.html',1,'']]],
|
||||||
['statemanager_133',['StateManager',['../class_state_manager.html',1,'']]]
|
['statemanager_137',['StateManager',['../class_state_manager.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['tradesystem_134',['TradeSystem',['../class_trade_system.html',1,'']]]
|
['tradesystem_138',['TradeSystem',['../class_trade_system.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['uisystem_135',['UISystem',['../class_u_i_system.html',1,'']]]
|
['uisystem_139',['UISystem',['../class_u_i_system.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,10 +1,11 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['addanimation_138',['addAnimation',['../class_animation_system.html#aed9fe7cf12ff8850135cc82552cfebf1',1,'AnimationSystem']]],
|
['addanimation_142',['addAnimation',['../class_animation_system.html#aed9fe7cf12ff8850135cc82552cfebf1',1,'AnimationSystem']]],
|
||||||
['addcraftingrecipe_139',['addCraftingRecipe',['../class_crafting_system.html#a2667d1589f5a4996dbc75dbcbf6bd93b',1,'CraftingSystem']]],
|
['addcraftingrecipe_143',['addCraftingRecipe',['../class_crafting_system.html#a2667d1589f5a4996dbc75dbcbf6bd93b',1,'CraftingSystem']]],
|
||||||
['addeffect_140',['addEffect',['../class_effects_system.html#acdd7a7d4639fbfdc7663fb05aa632afd',1,'EffectsSystem']]],
|
['addeffect_144',['addEffect',['../class_effects_system.html#acdd7a7d4639fbfdc7663fb05aa632afd',1,'EffectsSystem']]],
|
||||||
['additem_141',['addItem',['../class_item_inventory.html#a33e49c32a8761ae707da8b7b1875acce',1,'ItemInventory']]],
|
['additem_145',['addItem',['../class_item_inventory.html#a33e49c32a8761ae707da8b7b1875acce',1,'ItemInventory']]],
|
||||||
['addlocation_142',['addLocation',['../class_world_builder.html#abdeb22286148c2c3c9cd3ce507a316d2',1,'WorldBuilder']]],
|
['addlocation_146',['addLocation',['../class_world_builder.html#abdeb22286148c2c3c9cd3ce507a316d2',1,'WorldBuilder']]],
|
||||||
['addquest_143',['addQuest',['../class_quest_system.html#a672038c5907685856f4d417cd795d785',1,'QuestSystem']]],
|
['addquest_147',['addQuest',['../class_quest_system.html#a672038c5907685856f4d417cd795d785',1,'QuestSystem']]],
|
||||||
['adjustgameplayparameters_144',['adjustGameplayParameters',['../class_difficulty_system.html#a477026ad959fa4f5ed6cb697bdd87767',1,'DifficultySystem']]]
|
['addspell_148',['addSpell',['../class_magic_system.html#a5e1e1d919de2e3dbcf5d1360fcca1afc',1,'MagicSystem']]],
|
||||||
|
['adjustgameplayparameters_149',['adjustGameplayParameters',['../class_difficulty_system.html#a477026ad959fa4f5ed6cb697bdd87767',1,'DifficultySystem']]]
|
||||||
];
|
];
|
||||||
|
@ -1,16 +1,17 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['calculateattackoutcome_145',['calculateAttackOutcome',['../class_combat_system.html#aed5618027fca5c1538f887ef9b21cb2d',1,'CombatSystem']]],
|
['calculateattackoutcome_150',['calculateAttackOutcome',['../class_combat_system.html#aed5618027fca5c1538f887ef9b21cb2d',1,'CombatSystem']]],
|
||||||
['changereputation_146',['changeReputation',['../class_faction_system.html#a7aed2a5e758bfcb8603a2ab96925b12a',1,'FactionSystem']]],
|
['castspell_151',['castSpell',['../class_magic_system.html#a50b73878c35ab94e9656e305d3bf29da',1,'MagicSystem']]],
|
||||||
['changeweather_147',['changeWeather',['../class_weather_time_system.html#a7ace7672f172888226097c572492c068',1,'WeatherTimeSystem']]],
|
['changereputation_152',['changeReputation',['../class_faction_system.html#a7aed2a5e758bfcb8603a2ab96925b12a',1,'FactionSystem']]],
|
||||||
['checkandunlock_148',['checkAndUnlock',['../class_achievements_system.html#a6f3b5078470715f1f18b6d5d3ab58dfb',1,'AchievementsSystem']]],
|
['changeweather_153',['changeWeather',['../class_weather_time_system.html#a7ace7672f172888226097c572492c068',1,'WeatherTimeSystem']]],
|
||||||
['closesession_149',['closeSession',['../class_multiplayer_manager.html#aaa962fd408388cbeb886be26c765926d',1,'MultiplayerManager']]],
|
['checkandunlock_154',['checkAndUnlock',['../class_achievements_system.html#a6f3b5078470715f1f18b6d5d3ab58dfb',1,'AchievementsSystem']]],
|
||||||
['closetrade_150',['closeTrade',['../class_trade_system.html#a387cff93c2de627358c4300094a01865',1,'TradeSystem']]],
|
['closesession_155',['closeSession',['../class_multiplayer_manager.html#aaa962fd408388cbeb886be26c765926d',1,'MultiplayerManager']]],
|
||||||
['completequest_151',['completeQuest',['../class_quest_system.html#a2c4f81a2b40e5e6b9a57337646cb19ed',1,'QuestSystem']]],
|
['closetrade_156',['closeTrade',['../class_trade_system.html#a387cff93c2de627358c4300094a01865',1,'TradeSystem']]],
|
||||||
['configurebuttonmapping_152',['configureButtonMapping',['../class_controller_support.html#aa2098c113fb663ee7881d707c31584ca',1,'ControllerSupport']]],
|
['completequest_157',['completeQuest',['../class_quest_system.html#a2c4f81a2b40e5e6b9a57337646cb19ed',1,'QuestSystem']]],
|
||||||
['craftitem_153',['craftItem',['../class_crafting_system.html#abe181e151f85fdb16bc3fb91b68d8feb',1,'CraftingSystem']]],
|
['configurebuttonmapping_158',['configureButtonMapping',['../class_controller_support.html#aa2098c113fb663ee7881d707c31584ca',1,'ControllerSupport']]],
|
||||||
['createcharacter_154',['createCharacter',['../class_character_system.html#a237aa4aa6669c002ddfeac51fed72e2b',1,'CharacterSystem']]],
|
['craftitem_159',['craftItem',['../class_crafting_system.html#abe181e151f85fdb16bc3fb91b68d8feb',1,'CraftingSystem']]],
|
||||||
['createorupdatemap_155',['createOrUpdateMap',['../class_navigation_map_system.html#a5a02c1008f6da11ecf9f70dac8213549',1,'NavigationMapSystem']]],
|
['createcharacter_160',['createCharacter',['../class_character_system.html#a237aa4aa6669c002ddfeac51fed72e2b',1,'CharacterSystem']]],
|
||||||
['createsession_156',['createSession',['../class_multiplayer_manager.html#a48d2617d5398f6e55a68e38c1fb37a8b',1,'MultiplayerManager']]],
|
['createorupdatemap_161',['createOrUpdateMap',['../class_navigation_map_system.html#a5a02c1008f6da11ecf9f70dac8213549',1,'NavigationMapSystem']]],
|
||||||
['createuielement_157',['createUIElement',['../class_u_i_system.html#a283dc5c0eef4096f9fc59ec580d59d7e',1,'UISystem']]]
|
['createsession_162',['createSession',['../class_multiplayer_manager.html#a48d2617d5398f6e55a68e38c1fb37a8b',1,'MultiplayerManager']]],
|
||||||
|
['createuielement_163',['createUIElement',['../class_u_i_system.html#a283dc5c0eef4096f9fc59ec580d59d7e',1,'UISystem']]]
|
||||||
];
|
];
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['deletesavefile_158',['deleteSaveFile',['../class_save_load_system.html#af4ca3c59e3a54cbb83f3e86e37b52678',1,'SaveLoadSystem']]],
|
['deletesavefile_164',['deleteSaveFile',['../class_save_load_system.html#af4ca3c59e3a54cbb83f3e86e37b52678',1,'SaveLoadSystem']]],
|
||||||
['deserializegamestate_159',['deserializeGameState',['../class_save_load_system.html#a03a7ad36d7299b930caffe09b791ac16',1,'SaveLoadSystem']]],
|
['deserializegamestate_165',['deserializeGameState',['../class_save_load_system.html#a03a7ad36d7299b930caffe09b791ac16',1,'SaveLoadSystem']]],
|
||||||
['displaymapsection_160',['displayMapSection',['../class_navigation_map_system.html#aeacdf0fc20852877a74632b5fb2128ba',1,'NavigationMapSystem']]]
|
['displaymapsection_166',['displayMapSection',['../class_navigation_map_system.html#aeacdf0fc20852877a74632b5fb2128ba',1,'NavigationMapSystem']]]
|
||||||
];
|
];
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['enddialogue_161',['endDialogue',['../class_dialogue_system.html#a190168bfb39e374dcf112636bf9a8de1',1,'DialogueSystem']]],
|
['enddialogue_167',['endDialogue',['../class_dialogue_system.html#a190168bfb39e374dcf112636bf9a8de1',1,'DialogueSystem']]],
|
||||||
['error_162',['error',['../class_debug_logger.html#a268e7986304aa98d8194301a08f1aeea',1,'DebugLogger']]],
|
['error_168',['error',['../class_debug_logger.html#a268e7986304aa98d8194301a08f1aeea',1,'DebugLogger']]],
|
||||||
['executetrade_163',['executeTrade',['../class_trade_system.html#a16436c76148cc7e8da199a237de3d8c6',1,'TradeSystem']]]
|
['executetrade_169',['executeTrade',['../class_trade_system.html#a16436c76148cc7e8da199a237de3d8c6',1,'TradeSystem']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['findpath_164',['findPath',['../class_navigation_map_system.html#adb4180d51d2f7a69c15ebe3de788744e',1,'NavigationMapSystem']]]
|
['findpath_170',['findPath',['../class_navigation_map_system.html#adb4180d51d2f7a69c15ebe3de788744e',1,'NavigationMapSystem']]]
|
||||||
];
|
];
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['getbuttonstate_165',['getButtonState',['../class_controller_support.html#aa8618c603255029a1ecdc0357617135d',1,'ControllerSupport']]],
|
['getbuttonstate_171',['getButtonState',['../class_controller_support.html#aa8618c603255029a1ecdc0357617135d',1,'ControllerSupport']]],
|
||||||
['getdifficultylevel_166',['getDifficultyLevel',['../class_difficulty_system.html#a89f6e4b8e206a20096acf6aea2564e74',1,'DifficultySystem']]],
|
['getdifficultylevel_172',['getDifficultyLevel',['../class_difficulty_system.html#a89f6e4b8e206a20096acf6aea2564e74',1,'DifficultySystem']]],
|
||||||
['getlocationinfo_167',['getLocationInfo',['../class_world_builder.html#a21d2c9c93f10b18cd32ccecf4bf49f9c',1,'WorldBuilder']]],
|
['getlocationinfo_173',['getLocationInfo',['../class_world_builder.html#a21d2c9c93f10b18cd32ccecf4bf49f9c',1,'WorldBuilder']]],
|
||||||
['getreputation_168',['getReputation',['../class_faction_system.html#a79ebe6b293e934e1b2c69d03e0c5a5b7',1,'FactionSystem']]],
|
['getreputation_174',['getReputation',['../class_faction_system.html#a79ebe6b293e934e1b2c69d03e0c5a5b7',1,'FactionSystem']]],
|
||||||
['getresource_169',['getResource',['../class_resource_manager.html#a6e19865e0c7f5db8ec2068802092fe9b',1,'ResourceManager']]],
|
['getresource_175',['getResource',['../class_resource_manager.html#a6e19865e0c7f5db8ec2068802092fe9b',1,'ResourceManager']]],
|
||||||
['getstring_170',['getString',['../class_localization_manager.html#a6dd0b9948e2ae4947fb08d9165e3dc59',1,'LocalizationManager']]],
|
['getstring_176',['getString',['../class_localization_manager.html#a6dd0b9948e2ae4947fb08d9165e3dc59',1,'LocalizationManager']]],
|
||||||
['getunlockedachievements_171',['getUnlockedAchievements',['../class_achievements_system.html#a4072ea69a7bf18f87ebf71f207d58abc',1,'AchievementsSystem']]]
|
['getunlockedachievements_177',['getUnlockedAchievements',['../class_achievements_system.html#a4072ea69a7bf18f87ebf71f207d58abc',1,'AchievementsSystem']]]
|
||||||
];
|
];
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['handleplayerjoin_172',['handlePlayerJoin',['../class_multiplayer_manager.html#ab79c879bd64db377585050b20ae4c77f',1,'MultiplayerManager']]],
|
['handleplayerjoin_178',['handlePlayerJoin',['../class_multiplayer_manager.html#ab79c879bd64db377585050b20ae4c77f',1,'MultiplayerManager']]],
|
||||||
['handleplayerleave_173',['handlePlayerLeave',['../class_multiplayer_manager.html#a4284fd956b3636f15277f53c83ba712a',1,'MultiplayerManager']]]
|
['handleplayerleave_179',['handlePlayerLeave',['../class_multiplayer_manager.html#a4284fd956b3636f15277f53c83ba712a',1,'MultiplayerManager']]]
|
||||||
];
|
];
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['initialize_174',['initialize',['../class_controller_support.html#a66da207947b3cc8d44d0cdd96cfc1f10',1,'ControllerSupport::initialize()'],['../class_game_engine.html#af52f9b4cf1d9b2694eeb0aa2ea77de2f',1,'GameEngine::initialize()'],['../class_physics_system.html#a383481896f30a9e3b4a0910bd7366317',1,'PhysicsSystem::initialize()'],['../class_weather_time_system.html#a6f7124f3c43135e4a20a0244acb25d8a',1,'WeatherTimeSystem::initialize()']]],
|
['initialize_180',['initialize',['../class_controller_support.html#a66da207947b3cc8d44d0cdd96cfc1f10',1,'ControllerSupport::initialize()'],['../class_game_engine.html#af52f9b4cf1d9b2694eeb0aa2ea77de2f',1,'GameEngine::initialize()'],['../class_physics_system.html#a383481896f30a9e3b4a0910bd7366317',1,'PhysicsSystem::initialize()'],['../class_weather_time_system.html#a6f7124f3c43135e4a20a0244acb25d8a',1,'WeatherTimeSystem::initialize()']]],
|
||||||
['initializenetwork_175',['initializeNetwork',['../class_multiplayer_manager.html#a7e748fa6ce2900814ccd47dfd5c243b6',1,'MultiplayerManager']]],
|
['initializenetwork_181',['initializeNetwork',['../class_multiplayer_manager.html#a7e748fa6ce2900814ccd47dfd5c243b6',1,'MultiplayerManager']]],
|
||||||
['initiatecombat_176',['initiateCombat',['../class_combat_system.html#a0ad07302c74cbece66b3b873d46dbe20',1,'CombatSystem']]],
|
['initiatecombat_182',['initiateCombat',['../class_combat_system.html#a0ad07302c74cbece66b3b873d46dbe20',1,'CombatSystem']]],
|
||||||
['initiatetrade_177',['initiateTrade',['../class_trade_system.html#a56bd2df3c61ab6e7f2531c35b04c64e8',1,'TradeSystem']]]
|
['initiatetrade_183',['initiateTrade',['../class_trade_system.html#a56bd2df3c61ab6e7f2531c35b04c64e8',1,'TradeSystem']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['joinsession_178',['joinSession',['../class_multiplayer_manager.html#a7b6261976a4ad3c2de89b8db964959f7',1,'MultiplayerManager']]]
|
['joinsession_184',['joinSession',['../class_multiplayer_manager.html#a7b6261976a4ad3c2de89b8db964959f7',1,'MultiplayerManager']]]
|
||||||
];
|
];
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['listsavefiles_179',['listSaveFiles',['../class_save_load_system.html#a2c98f49b73df9103038259dbf2e2d92f',1,'SaveLoadSystem']]],
|
['listsavefiles_185',['listSaveFiles',['../class_save_load_system.html#a2c98f49b73df9103038259dbf2e2d92f',1,'SaveLoadSystem']]],
|
||||||
['loadgame_180',['loadGame',['../class_save_load_system.html#a958db47854276a20dd05f4667efedd52',1,'SaveLoadSystem']]],
|
['loadgame_186',['loadGame',['../class_save_load_system.html#a958db47854276a20dd05f4667efedd52',1,'SaveLoadSystem']]],
|
||||||
['loadlanguagepack_181',['loadLanguagePack',['../class_localization_manager.html#abff19c89d4c43d29fb5c48d7d1c549ff',1,'LocalizationManager']]],
|
['loadlanguagepack_187',['loadLanguagePack',['../class_localization_manager.html#abff19c89d4c43d29fb5c48d7d1c549ff',1,'LocalizationManager']]],
|
||||||
['loadmods_182',['loadMods',['../class_modding_support.html#a8b1260ab6878f5de6b3acb059eda23c6',1,'ModdingSupport']]],
|
['loadmods_188',['loadMods',['../class_modding_support.html#a8b1260ab6878f5de6b3acb059eda23c6',1,'ModdingSupport']]],
|
||||||
['loadorcreateworld_183',['loadOrCreateWorld',['../class_world_builder.html#af586690490698826d518c4443f7fd846',1,'WorldBuilder']]],
|
['loadorcreateworld_189',['loadOrCreateWorld',['../class_world_builder.html#af586690490698826d518c4443f7fd846',1,'WorldBuilder']]],
|
||||||
['loadresource_184',['loadResource',['../class_resource_manager.html#abda6ed5275971daf95188b364f697624',1,'ResourceManager']]],
|
['loadresource_190',['loadResource',['../class_resource_manager.html#abda6ed5275971daf95188b364f697624',1,'ResourceManager']]],
|
||||||
['loadsound_185',['loadSound',['../class_audio_manager.html#a0801d65ee762761af37d05a8b56f0206',1,'AudioManager']]],
|
['loadsound_191',['loadSound',['../class_audio_manager.html#a0801d65ee762761af37d05a8b56f0206',1,'AudioManager']]],
|
||||||
['log_186',['log',['../class_debug_logger.html#a469be679e692a7653fc036a594eb6428',1,'DebugLogger']]]
|
['log_192',['log',['../class_debug_logger.html#a469be679e692a7653fc036a594eb6428',1,'DebugLogger']]]
|
||||||
];
|
];
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['playeffect_187',['playEffect',['../class_effects_system.html#a08e38061c38bff563c2f36583637d435',1,'EffectsSystem']]],
|
['playeffect_193',['playEffect',['../class_effects_system.html#a08e38061c38bff563c2f36583637d435',1,'EffectsSystem']]],
|
||||||
['playmusic_188',['playMusic',['../class_audio_manager.html#a5283042dbc1b91acb33a2287cfc5e6ef',1,'AudioManager']]],
|
['playmusic_194',['playMusic',['../class_audio_manager.html#a5283042dbc1b91acb33a2287cfc5e6ef',1,'AudioManager']]],
|
||||||
['playsoundeffect_189',['playSoundEffect',['../class_audio_manager.html#a6c982d7c6a38dc542fd28c0b46e41fa2',1,'AudioManager']]],
|
['playsoundeffect_195',['playSoundEffect',['../class_audio_manager.html#a6c982d7c6a38dc542fd28c0b46e41fa2',1,'AudioManager']]],
|
||||||
['popstate_190',['popState',['../class_state_manager.html#a1c5f8c0609e74fb2346b6b7f5930bb38',1,'StateManager']]],
|
['popstate_196',['popState',['../class_state_manager.html#a1c5f8c0609e74fb2346b6b7f5930bb38',1,'StateManager']]],
|
||||||
['processdialoguechoice_191',['processDialogueChoice',['../class_dialogue_system.html#a9a59df0d39db84841e7f2e7e96b2c9db',1,'DialogueSystem']]],
|
['processdialoguechoice_197',['processDialogueChoice',['../class_dialogue_system.html#a9a59df0d39db84841e7f2e7e96b2c9db',1,'DialogueSystem']]],
|
||||||
['providemoddingapi_192',['provideModdingAPI',['../class_modding_support.html#a55cb6cd432b6f5aa64fac9ac3846a8f2',1,'ModdingSupport']]],
|
['providemoddingapi_198',['provideModdingAPI',['../class_modding_support.html#a55cb6cd432b6f5aa64fac9ac3846a8f2',1,'ModdingSupport']]],
|
||||||
['pushstate_193',['pushState',['../class_state_manager.html#ad7c3f970b3f0093bef4a1dcd68b4c53e',1,'StateManager']]]
|
['pushstate_199',['pushState',['../class_state_manager.html#ad7c3f970b3f0093bef4a1dcd68b4c53e',1,'StateManager']]]
|
||||||
];
|
];
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['receivedata_194',['receiveData',['../class_multiplayer_manager.html#a11316b07e85272b4e78b5aa54a4780d5',1,'MultiplayerManager']]],
|
['receivedata_200',['receiveData',['../class_multiplayer_manager.html#a11316b07e85272b4e78b5aa54a4780d5',1,'MultiplayerManager']]],
|
||||||
['registerachievement_195',['registerAchievement',['../class_achievements_system.html#a48f359c15e1031f14968976d7ee6c3d2',1,'AchievementsSystem']]],
|
['registerachievement_201',['registerAchievement',['../class_achievements_system.html#a48f359c15e1031f14968976d7ee6c3d2',1,'AchievementsSystem']]],
|
||||||
['removeitem_196',['removeItem',['../class_item_inventory.html#a401e0ab07c2abe546edacda837a44c2b',1,'ItemInventory']]],
|
['removeitem_202',['removeItem',['../class_item_inventory.html#a401e0ab07c2abe546edacda837a44c2b',1,'ItemInventory']]],
|
||||||
['removelocation_197',['removeLocation',['../class_world_builder.html#abd6a6b91e20d0ed37e6a04a0bed4b294',1,'WorldBuilder']]],
|
['removelocation_203',['removeLocation',['../class_world_builder.html#abd6a6b91e20d0ed37e6a04a0bed4b294',1,'WorldBuilder']]],
|
||||||
['render_198',['render',['../class_game_engine.html#a267bf9164ba09e32b7a24ba4afb527d4',1,'GameEngine::render()'],['../class_state_manager.html#a02e78818db709db59df3a46a4bb47ddf',1,'StateManager::render()'],['../class_u_i_system.html#ad85673e98a911b0ab7ae101c2a8c5e69',1,'UISystem::render()']]],
|
['render_204',['render',['../class_game_engine.html#a267bf9164ba09e32b7a24ba4afb527d4',1,'GameEngine::render()'],['../class_state_manager.html#a02e78818db709db59df3a46a4bb47ddf',1,'StateManager::render()'],['../class_u_i_system.html#ad85673e98a911b0ab7ae101c2a8c5e69',1,'UISystem::render()']]],
|
||||||
['run_199',['run',['../class_game_engine.html#ab01970da2c68fefbf48b98c59d5627ae',1,'GameEngine']]]
|
['run_205',['run',['../class_game_engine.html#ab01970da2c68fefbf48b98c59d5627ae',1,'GameEngine']]]
|
||||||
];
|
];
|
||||||
|
@ -1,14 +1,14 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['savegame_200',['saveGame',['../class_save_load_system.html#a31fcc0da725b07fc0f37f0cb3089e64f',1,'SaveLoadSystem']]],
|
['savegame_206',['saveGame',['../class_save_load_system.html#a31fcc0da725b07fc0f37f0cb3089e64f',1,'SaveLoadSystem']]],
|
||||||
['senddata_201',['sendData',['../class_multiplayer_manager.html#aa484c5d22767eab88a7af456ac6a099f',1,'MultiplayerManager']]],
|
['senddata_207',['sendData',['../class_multiplayer_manager.html#aa484c5d22767eab88a7af456ac6a099f',1,'MultiplayerManager']]],
|
||||||
['serializegamestate_202',['serializeGameState',['../class_save_load_system.html#aee6cfe1ef668a4f35c4ea45992648d2a',1,'SaveLoadSystem']]],
|
['serializegamestate_208',['serializeGameState',['../class_save_load_system.html#aee6cfe1ef668a4f35c4ea45992648d2a',1,'SaveLoadSystem']]],
|
||||||
['setcurrentlanguage_203',['setCurrentLanguage',['../class_localization_manager.html#a72afe1b0d03d1385a83c63aa39ff03e8',1,'LocalizationManager']]],
|
['setcurrentlanguage_209',['setCurrentLanguage',['../class_localization_manager.html#a72afe1b0d03d1385a83c63aa39ff03e8',1,'LocalizationManager']]],
|
||||||
['setdifficultylevel_204',['setDifficultyLevel',['../class_difficulty_system.html#a470f08dcb4e134df604c8779e0cf8e28',1,'DifficultySystem']]],
|
['setdifficultylevel_210',['setDifficultyLevel',['../class_difficulty_system.html#a470f08dcb4e134df604c8779e0cf8e28',1,'DifficultySystem']]],
|
||||||
['settimeofday_205',['setTimeOfDay',['../class_weather_time_system.html#a84e7c37d0fb3de4d8fd00aaf6e995f90',1,'WeatherTimeSystem']]],
|
['settimeofday_211',['setTimeOfDay',['../class_weather_time_system.html#a84e7c37d0fb3de4d8fd00aaf6e995f90',1,'WeatherTimeSystem']]],
|
||||||
['shutdown_206',['shutdown',['../class_game_engine.html#aba20f4cd8d357c40ef763b17ab407918',1,'GameEngine::shutdown()'],['../class_physics_system.html#aa693c13b71beb03a4beb0537b5c33c3f',1,'PhysicsSystem::shutdown()']]],
|
['shutdown_212',['shutdown',['../class_game_engine.html#aba20f4cd8d357c40ef763b17ab407918',1,'GameEngine::shutdown()'],['../class_physics_system.html#aa693c13b71beb03a4beb0537b5c33c3f',1,'PhysicsSystem::shutdown()']]],
|
||||||
['startdialogue_207',['startDialogue',['../class_dialogue_system.html#a3d6202c96351d80f754c7543ce11858f',1,'DialogueSystem']]],
|
['startdialogue_213',['startDialogue',['../class_dialogue_system.html#a3d6202c96351d80f754c7543ce11858f',1,'DialogueSystem']]],
|
||||||
['stopallsounds_208',['stopAllSounds',['../class_audio_manager.html#ac880de40f09c0065c10948ca138cc7be',1,'AudioManager']]],
|
['stopallsounds_214',['stopAllSounds',['../class_audio_manager.html#ac880de40f09c0065c10948ca138cc7be',1,'AudioManager']]],
|
||||||
['stopeffect_209',['stopEffect',['../class_effects_system.html#a4af4d4380dd793d5ebbdd4ef381b226c',1,'EffectsSystem']]],
|
['stopeffect_215',['stopEffect',['../class_effects_system.html#a4af4d4380dd793d5ebbdd4ef381b226c',1,'EffectsSystem']]],
|
||||||
['synchronizegamestate_210',['synchronizeGameState',['../class_multiplayer_manager.html#aac68b4eda8b76435634e85ba150c071a',1,'MultiplayerManager']]]
|
['synchronizegamestate_216',['synchronizeGameState',['../class_multiplayer_manager.html#aac68b4eda8b76435634e85ba150c071a',1,'MultiplayerManager']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['togglemod_211',['toggleMod',['../class_modding_support.html#add8a0cd71afd73a1c4727b3f44d9849b',1,'ModdingSupport']]]
|
['togglemod_217',['toggleMod',['../class_modding_support.html#add8a0cd71afd73a1c4727b3f44d9849b',1,'ModdingSupport']]]
|
||||||
];
|
];
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['unloadallresources_212',['unloadAllResources',['../class_resource_manager.html#ac8e6c416a491f6fcc78ed682313feb4a',1,'ResourceManager']]],
|
['unloadallresources_218',['unloadAllResources',['../class_resource_manager.html#ac8e6c416a491f6fcc78ed682313feb4a',1,'ResourceManager']]],
|
||||||
['update_213',['update',['../class_a_i_system.html#a4c1e02a04a3053c073e58ad44f4d0293',1,'AISystem::update()'],['../class_animation_system.html#a321fbe9696b3957012ed690d8f733374',1,'AnimationSystem::update()'],['../class_character_system.html#a9b5653796d4b58191b3686034046d1d9',1,'CharacterSystem::update()'],['../class_combat_system.html#a7f53d4e02249457ff7a2859bde5f953a',1,'CombatSystem::update()'],['../class_controller_support.html#addbdc82f140e553a598efa5139a02a23',1,'ControllerSupport::update()'],['../class_effects_system.html#a8117947b39f05afb8ff0fbbcd3fff7d9',1,'EffectsSystem::update()'],['../class_game_engine.html#aeb8df057dde6e18da6d2dc3e468afc8b',1,'GameEngine::update()'],['../class_physics_system.html#a7e97af2ff3ac8bf879ab289397eb939c',1,'PhysicsSystem::update()'],['../class_quest_system.html#aa7289df0bf8309e86e86f4569fc547b8',1,'QuestSystem::update()'],['../class_state_manager.html#ae02fb746e1ef597d2842aaec506030b2',1,'StateManager::update()'],['../class_u_i_system.html#a7a18d7e7398ace317fba4a0352bdb80d',1,'UISystem::update()'],['../class_weather_time_system.html#a40074ebb6100edebf9cb0896bde577d7',1,'WeatherTimeSystem::update()']]],
|
['update_219',['update',['../class_a_i_system.html#a4c1e02a04a3053c073e58ad44f4d0293',1,'AISystem::update()'],['../class_weather_time_system.html#a40074ebb6100edebf9cb0896bde577d7',1,'WeatherTimeSystem::update()'],['../class_u_i_system.html#a7a18d7e7398ace317fba4a0352bdb80d',1,'UISystem::update()'],['../class_state_manager.html#ae02fb746e1ef597d2842aaec506030b2',1,'StateManager::update()'],['../class_quest_system.html#aa7289df0bf8309e86e86f4569fc547b8',1,'QuestSystem::update()'],['../class_physics_system.html#a7e97af2ff3ac8bf879ab289397eb939c',1,'PhysicsSystem::update()'],['../class_magic_system.html#adf398f041c02beda5f833e12f85e3a37',1,'MagicSystem::update()'],['../class_game_engine.html#aeb8df057dde6e18da6d2dc3e468afc8b',1,'GameEngine::update()'],['../class_effects_system.html#a8117947b39f05afb8ff0fbbcd3fff7d9',1,'EffectsSystem::update()'],['../class_controller_support.html#addbdc82f140e553a598efa5139a02a23',1,'ControllerSupport::update()'],['../class_combat_system.html#a7f53d4e02249457ff7a2859bde5f953a',1,'CombatSystem::update()'],['../class_character_system.html#a9b5653796d4b58191b3686034046d1d9',1,'CharacterSystem::update()'],['../class_animation_system.html#a321fbe9696b3957012ed690d8f733374',1,'AnimationSystem::update()']]],
|
||||||
['updatenetworkevents_214',['updateNetworkEvents',['../class_multiplayer_manager.html#a8713ca0191b7261126272dafca29f2cf',1,'MultiplayerManager']]],
|
['updatenetworkevents_220',['updateNetworkEvents',['../class_multiplayer_manager.html#a8713ca0191b7261126272dafca29f2cf',1,'MultiplayerManager']]],
|
||||||
['upgradecharacter_215',['upgradeCharacter',['../class_character_system.html#ac48c2ac0fda67171541e276cd93881b4',1,'CharacterSystem']]],
|
['upgradecharacter_221',['upgradeCharacter',['../class_character_system.html#ac48c2ac0fda67171541e276cd93881b4',1,'CharacterSystem']]],
|
||||||
['useitem_216',['useItem',['../class_item_inventory.html#a2c19e0eb0e6bd5b661540c0dd75efc91',1,'ItemInventory']]]
|
['useitem_222',['useItem',['../class_item_inventory.html#a2c19e0eb0e6bd5b661540c0dd75efc91',1,'ItemInventory']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['warn_217',['warn',['../class_debug_logger.html#ac1bcbfec9894362ce94ecd3d534fd585',1,'DebugLogger']]]
|
['warn_223',['warn',['../class_debug_logger.html#ac1bcbfec9894362ce94ecd3d534fd585',1,'DebugLogger']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['Описание_20модулей_218',['Описание модулей',['../md__r_e_a_d_m_e.html',1,'']]]
|
['Описание_20модулей_224',['Описание модулей',['../md__r_e_a_d_m_e.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
var searchData=
|
var searchData=
|
||||||
[
|
[
|
||||||
['Шаги_20разработки_20программы_219',['Шаги разработки программы',['../md_steps.html',1,'']]]
|
['Шаги_20разработки_20программы_225',['Шаги разработки программы',['../md_steps.html',1,'']]]
|
||||||
];
|
];
|
||||||
|
@ -16,6 +16,7 @@
|
|||||||
\item\contentsline{section}{\mbox{\hyperlink{class_game_engine}{Game\+Engine}} \\*Класс \mbox{\hyperlink{class_game_engine}{Game\+Engine}} является основой для всей архитектуры игры }{\pageref{class_game_engine}}{}
|
\item\contentsline{section}{\mbox{\hyperlink{class_game_engine}{Game\+Engine}} \\*Класс \mbox{\hyperlink{class_game_engine}{Game\+Engine}} является основой для всей архитектуры игры }{\pageref{class_game_engine}}{}
|
||||||
\item\contentsline{section}{\mbox{\hyperlink{class_item_inventory}{Item\+Inventory}} \\*Класс \mbox{\hyperlink{class_item_inventory}{Item\+Inventory}} управляет предметами, доступными для игрока }{\pageref{class_item_inventory}}{}
|
\item\contentsline{section}{\mbox{\hyperlink{class_item_inventory}{Item\+Inventory}} \\*Класс \mbox{\hyperlink{class_item_inventory}{Item\+Inventory}} управляет предметами, доступными для игрока }{\pageref{class_item_inventory}}{}
|
||||||
\item\contentsline{section}{\mbox{\hyperlink{class_localization_manager}{Localization\+Manager}} \\*Класс \mbox{\hyperlink{class_localization_manager}{Localization\+Manager}} переводит текст и аудио игры на разные языки }{\pageref{class_localization_manager}}{}
|
\item\contentsline{section}{\mbox{\hyperlink{class_localization_manager}{Localization\+Manager}} \\*Класс \mbox{\hyperlink{class_localization_manager}{Localization\+Manager}} переводит текст и аудио игры на разные языки }{\pageref{class_localization_manager}}{}
|
||||||
|
\item\contentsline{section}{\mbox{\hyperlink{class_magic_system}{Magic\+System}} \\*Класс \mbox{\hyperlink{class_magic_system}{Magic\+System}} управляет использованием магических способностей и заклинаний }{\pageref{class_magic_system}}{}
|
||||||
\item\contentsline{section}{\mbox{\hyperlink{class_modding_support}{Modding\+Support}} \\*Класс \mbox{\hyperlink{class_modding_support}{Modding\+Support}} позволяет сообществу создавать и распространять собственные модификации к игре }{\pageref{class_modding_support}}{}
|
\item\contentsline{section}{\mbox{\hyperlink{class_modding_support}{Modding\+Support}} \\*Класс \mbox{\hyperlink{class_modding_support}{Modding\+Support}} позволяет сообществу создавать и распространять собственные модификации к игре }{\pageref{class_modding_support}}{}
|
||||||
\item\contentsline{section}{\mbox{\hyperlink{class_multiplayer_manager}{Multiplayer\+Manager}} \\*Класс \mbox{\hyperlink{class_multiplayer_manager}{Multiplayer\+Manager}} позволяет игрокам взаимодействовать друг с другом в онлайн-\/режиме }{\pageref{class_multiplayer_manager}}{}
|
\item\contentsline{section}{\mbox{\hyperlink{class_multiplayer_manager}{Multiplayer\+Manager}} \\*Класс \mbox{\hyperlink{class_multiplayer_manager}{Multiplayer\+Manager}} позволяет игрокам взаимодействовать друг с другом в онлайн-\/режиме }{\pageref{class_multiplayer_manager}}{}
|
||||||
\item\contentsline{section}{\mbox{\hyperlink{class_navigation_map_system}{Navigation\+Map\+System}} \\*Класс \mbox{\hyperlink{class_navigation_map_system}{Navigation\+Map\+System}} предоставляет карты и инструменты навигации }{\pageref{class_navigation_map_system}}{}
|
\item\contentsline{section}{\mbox{\hyperlink{class_navigation_map_system}{Navigation\+Map\+System}} \\*Класс \mbox{\hyperlink{class_navigation_map_system}{Navigation\+Map\+System}} предоставляет карты и инструменты навигации }{\pageref{class_navigation_map_system}}{}
|
||||||
|
78
program/latex/class_magic_system.tex
Normal file
78
program/latex/class_magic_system.tex
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
\hypertarget{class_magic_system}{}\doxysection{Класс Magic\+System}
|
||||||
|
\label{class_magic_system}\index{MagicSystem@{MagicSystem}}
|
||||||
|
|
||||||
|
|
||||||
|
Класс \mbox{\hyperlink{class_magic_system}{Magic\+System}} управляет использованием магических способностей и заклинаний.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
{\ttfamily \#include $<$magic\+\_\+system.\+h$>$}
|
||||||
|
|
||||||
|
\doxysubsection*{Открытые члены}
|
||||||
|
\begin{DoxyCompactItemize}
|
||||||
|
\item
|
||||||
|
void \mbox{\hyperlink{class_magic_system_a5e1e1d919de2e3dbcf5d1360fcca1afc}{add\+Spell}} ()
|
||||||
|
\begin{DoxyCompactList}\small\item\em Добавляет новое заклинание в арсенал. \end{DoxyCompactList}\item
|
||||||
|
void \mbox{\hyperlink{class_magic_system_a50b73878c35ab94e9656e305d3bf29da}{cast\+Spell}} (int spell\+Id,)
|
||||||
|
\begin{DoxyCompactList}\small\item\em Использует заклинание. \end{DoxyCompactList}\item
|
||||||
|
void \mbox{\hyperlink{class_magic_system_adf398f041c02beda5f833e12f85e3a37}{update}} (float delta\+Time)
|
||||||
|
\begin{DoxyCompactList}\small\item\em Обновляет состояние магии (например, восстановление маны). \end{DoxyCompactList}\end{DoxyCompactItemize}
|
||||||
|
|
||||||
|
|
||||||
|
\doxysubsection{Подробное описание}
|
||||||
|
Класс \mbox{\hyperlink{class_magic_system}{Magic\+System}} управляет использованием магических способностей и заклинаний.
|
||||||
|
|
||||||
|
\doxysubsection{Методы}
|
||||||
|
\mbox{\Hypertarget{class_magic_system_a5e1e1d919de2e3dbcf5d1360fcca1afc}\label{class_magic_system_a5e1e1d919de2e3dbcf5d1360fcca1afc}}
|
||||||
|
\index{MagicSystem@{MagicSystem}!addSpell@{addSpell}}
|
||||||
|
\index{addSpell@{addSpell}!MagicSystem@{MagicSystem}}
|
||||||
|
\doxysubsubsection{\texorpdfstring{addSpell()}{addSpell()}}
|
||||||
|
{\footnotesize\ttfamily void Magic\+System\+::add\+Spell (\begin{DoxyParamCaption}{ }\end{DoxyParamCaption})}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Добавляет новое заклинание в арсенал.
|
||||||
|
|
||||||
|
|
||||||
|
\begin{DoxyParams}{Аргументы}
|
||||||
|
{\em spell\+Params} & Параметры добавляемого заклинания. \\
|
||||||
|
\hline
|
||||||
|
\end{DoxyParams}
|
||||||
|
\mbox{\Hypertarget{class_magic_system_a50b73878c35ab94e9656e305d3bf29da}\label{class_magic_system_a50b73878c35ab94e9656e305d3bf29da}}
|
||||||
|
\index{MagicSystem@{MagicSystem}!castSpell@{castSpell}}
|
||||||
|
\index{castSpell@{castSpell}!MagicSystem@{MagicSystem}}
|
||||||
|
\doxysubsubsection{\texorpdfstring{castSpell()}{castSpell()}}
|
||||||
|
{\footnotesize\ttfamily void Magic\+System\+::cast\+Spell (\begin{DoxyParamCaption}\item[{int}]{spell\+Id }\end{DoxyParamCaption})}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Использует заклинание.
|
||||||
|
|
||||||
|
|
||||||
|
\begin{DoxyParams}{Аргументы}
|
||||||
|
{\em spell\+Id} & Идентификатор заклинания для использования. \\
|
||||||
|
\hline
|
||||||
|
{\em target} & Цель заклинания. \\
|
||||||
|
\hline
|
||||||
|
\end{DoxyParams}
|
||||||
|
\mbox{\Hypertarget{class_magic_system_adf398f041c02beda5f833e12f85e3a37}\label{class_magic_system_adf398f041c02beda5f833e12f85e3a37}}
|
||||||
|
\index{MagicSystem@{MagicSystem}!update@{update}}
|
||||||
|
\index{update@{update}!MagicSystem@{MagicSystem}}
|
||||||
|
\doxysubsubsection{\texorpdfstring{update()}{update()}}
|
||||||
|
{\footnotesize\ttfamily void Magic\+System\+::update (\begin{DoxyParamCaption}\item[{float}]{delta\+Time }\end{DoxyParamCaption})}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Обновляет состояние магии (например, восстановление маны).
|
||||||
|
|
||||||
|
|
||||||
|
\begin{DoxyParams}{Аргументы}
|
||||||
|
{\em delta\+Time} & Время, прошедшее с предыдущего обновления, в секундах. \\
|
||||||
|
\hline
|
||||||
|
\end{DoxyParams}
|
||||||
|
|
||||||
|
|
||||||
|
Объявления и описания членов класса находятся в файле\+:\begin{DoxyCompactItemize}
|
||||||
|
\item
|
||||||
|
magic\+\_\+system.\+h\end{DoxyCompactItemize}
|
@ -202,6 +202,7 @@
|
|||||||
\input{class_game_engine}
|
\input{class_game_engine}
|
||||||
\input{class_item_inventory}
|
\input{class_item_inventory}
|
||||||
\input{class_localization_manager}
|
\input{class_localization_manager}
|
||||||
|
\input{class_magic_system}
|
||||||
\input{class_modding_support}
|
\input{class_modding_support}
|
||||||
\input{class_multiplayer_manager}
|
\input{class_multiplayer_manager}
|
||||||
\input{class_navigation_map_system}
|
\input{class_navigation_map_system}
|
||||||
|
0
program/magic_system.cpp
Normal file
0
program/magic_system.cpp
Normal file
24
program/magic_system.h
Normal file
24
program/magic_system.h
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
/**
|
||||||
|
* @brief Класс MagicSystem управляет использованием магических способностей и заклинаний.
|
||||||
|
*/
|
||||||
|
class MagicSystem {
|
||||||
|
public:
|
||||||
|
/**
|
||||||
|
* @brief Добавляет новое заклинание в арсенал.
|
||||||
|
* @param spellParams Параметры добавляемого заклинания.
|
||||||
|
*/
|
||||||
|
void addSpell(/* параметры заклинания */);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Использует заклинание.
|
||||||
|
* @param spellId Идентификатор заклинания для использования.
|
||||||
|
* @param target Цель заклинания.
|
||||||
|
*/
|
||||||
|
void castSpell(int spellId, /* цель заклинания */);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Обновляет состояние магии (например, восстановление маны).
|
||||||
|
* @param deltaTime Время, прошедшее с предыдущего обновления, в секундах.
|
||||||
|
*/
|
||||||
|
void update(float deltaTime);
|
||||||
|
};
|
Loading…
Reference in New Issue
Block a user