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251 Commits

Author SHA1 Message Date
Adam Bull
fac7a01329
feat(viewport): line count getters (#283) 2022-11-07 10:05:03 -05:00
Christian Muehlhaeuser
0474e129b8 docs: picture tag is causing display issues 2022-10-25 03:23:29 +02:00
Christian Muehlhaeuser
405c3adc42 docs: new readme footer 2022-10-24 10:23:47 +02:00
Raphael 'kena' Poss
85da9addba feat: make the paginator key bindings customizable 2022-10-07 12:49:15 -04:00
Craig Wilson
aea42690e7 fix(help): full help renders fully when width is unset. 2022-10-07 12:36:11 -04:00
Raphael 'kena' Poss
9a48dca003 feat: support key bindings in textinput like textarea 2022-10-07 11:27:19 -04:00
hhe07
b2b7040ccf
fix(textarea): paste (#250) 2022-10-06 15:54:43 -04:00
Maas Lalani
d3aed22a41 Revert "chore: move cursor bubble to internal"
This reverts commit a4ed54327f.
2022-10-06 15:33:16 -04:00
Maas Lalani
d177512114 fix: set value moves cursor only when empty and at starting position 2022-10-06 11:42:29 -04:00
dependabot[bot]
e857875f2a feat(deps): bump github.com/charmbracelet/bubbletea
Bumps [github.com/charmbracelet/bubbletea](https://github.com/charmbracelet/bubbletea) from 0.21.0 to 0.22.1.
- [Release notes](https://github.com/charmbracelet/bubbletea/releases)
- [Commits](https://github.com/charmbracelet/bubbletea/compare/v0.21.0...v0.22.1)

---
updated-dependencies:
- dependency-name: github.com/charmbracelet/bubbletea
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-09-26 08:26:06 +02:00
dependabot[bot]
f531ca3055 feat(deps): bump github.com/charmbracelet/lipgloss from 0.5.0 to 0.6.0
Bumps [github.com/charmbracelet/lipgloss](https://github.com/charmbracelet/lipgloss) from 0.5.0 to 0.6.0.
- [Release notes](https://github.com/charmbracelet/lipgloss/releases)
- [Commits](https://github.com/charmbracelet/lipgloss/compare/v0.5.0...v0.6.0)

---
updated-dependencies:
- dependency-name: github.com/charmbracelet/lipgloss
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-09-26 08:22:33 +02:00
dependabot[bot]
ea21e3b359 feat(deps): bump github.com/mattn/go-runewidth from 0.0.13 to 0.0.14
Bumps [github.com/mattn/go-runewidth](https://github.com/mattn/go-runewidth) from 0.0.13 to 0.0.14.
- [Release notes](https://github.com/mattn/go-runewidth/releases)
- [Commits](https://github.com/mattn/go-runewidth/compare/v0.0.13...v0.0.14)

---
updated-dependencies:
- dependency-name: github.com/mattn/go-runewidth
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-09-26 08:19:30 +02:00
dependabot[bot]
f67537dca5 chore(deps): bump actions/checkout from 2 to 3
Bumps [actions/checkout](https://github.com/actions/checkout) from 2 to 3.
- [Release notes](https://github.com/actions/checkout/releases)
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md)
- [Commits](https://github.com/actions/checkout/compare/v2...v3)

---
updated-dependencies:
- dependency-name: actions/checkout
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-09-26 08:16:51 +02:00
dependabot[bot]
b7a4a1cd93 chore(deps): bump actions/setup-go from 2 to 3
Bumps [actions/setup-go](https://github.com/actions/setup-go) from 2 to 3.
- [Release notes](https://github.com/actions/setup-go/releases)
- [Commits](https://github.com/actions/setup-go/compare/v2...v3)

---
updated-dependencies:
- dependency-name: actions/setup-go
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-09-26 08:16:35 +02:00
Christian Muehlhaeuser
4ae575a4c5 chore: use latest gofmt 2022-09-26 08:13:03 +02:00
Christian Muehlhaeuser
bd074d2dbc ci: add separate sets of hard- and soft-enforced linters 2022-09-26 08:13:03 +02:00
Christian Muehlhaeuser
18909edafc chore: add dependabot config 2022-09-26 08:02:50 +02:00
Tom Payne
72d87e4513
chore: Miscellaneous minor fixes (#243)
* chore: remove internal use of deprecated NewModel

* chore: miscellaneous comment fixes
2022-09-15 10:51:42 -04:00
Maas Lalani
a4ed54327f chore: move cursor bubble to internal 2022-09-14 15:45:51 -04:00
Maas Lalani
a99b55cda1
Delegate Cursor Logic to cursor bubble (#181)
* refactor: remove cursor logic from textinput
* chore: Add Deprecated Fields to avoid breaking changes
* fix: Ctrl+A and typing moves to end bug
2022-09-14 10:44:10 -04:00
Raphael 'kena' Poss
062b257e8c
fix(cursor): apply TextStyle inline (#230)
Co-authored-by: Maas Lalani <maas@lalani.dev>
2022-09-07 16:05:25 -04:00
Maas Lalani
8b3bfee06d docs: add table bubble to README 2022-09-06 13:28:31 -04:00
Maas Lalani
ff77858511 docs: change tea{,party} to bubbletea 2022-09-06 13:28:31 -04:00
Bastian Winkler
13f52d678d fix(table): append headers/columns to zero sized string slice 2022-09-02 16:30:15 -04:00
Raphael 'kena' Poss
278edd1c2b
fix(viewport): properly truncate to size (#228)
There are many "interesting" cases:

- logical content is wider than display width (long lines).
  In this case, we truncate.
- logical content is smaller than display height (fewer lines
  than visible).
  In this case, we pad with empty lines up to the specified height.
- logical content is higher than display height (more lines than
  visible).
  In this case, we truncate.

- style specifies a width wider than the display width.
  In this case, we ignore the style width and
  fit in the display width.
- style specifies a height higher than the display height.
  Same as width, we ignore the style and fit in the display height.
- style specifies a narrower width or smaller height than the display.
  In this case we obey the style.
2022-09-02 12:50:33 -07:00
Raphael 'kena' Poss
09e1f00349 textarea: support dynamic prompts
The dynamic prompt can be different on every line.
See for example:
[![asciicast](https://asciinema.org/a/iFBPBwoDZOzcoRJOgfmPk8ObH.svg)](https://asciinema.org/a/iFBPBwoDZOzcoRJOgfmPk8ObH)
2022-09-02 14:31:26 -04:00
Raphael 'kena' Poss
c099d31570 textarea: add some comments 2022-09-02 14:31:26 -04:00
Raphael 'kena' Poss
db2a8b4e16 textarea: new bindings for "go to begin" / "go to end" 2022-09-02 13:44:52 -04:00
Nicolas Karolak
afd6f58c18
feat(table): add function to set cursor position (#219) 2022-08-30 20:54:25 -04:00
Christian Rocha
d44e242f37 fix(viewport): honor width and height settings 2022-08-29 21:05:16 -07:00
buz
776062e30c
fix(table): correct keybinding for page down (#220)
Co-authored-by: Bastian Winkler <buz@serious.im>
2022-08-21 09:56:58 -04:00
kena
1c26128786
textarea: add uppercase/lowercase/capitalize word right (#210)
* Extract char navigation in separate function.

* Make wordLeft/wordRight find words on the prev/next line

... if there's no word on the current line to find any more.

* Support uppercase/lowercase/capitalize commands.

* Add transpose
2022-08-19 11:17:36 -04:00
kena
649f78e1fd
fix(textarea): pre-allocation of value (#213)
The maximum slice size of m.value is the max number of rows,
which is the max height.
2022-08-15 10:25:20 -04:00
kena
e72e4a190b
perf(textarea): amortize heap allocs in Value (#212) 2022-08-15 10:24:54 -04:00
kena
9b67fb8724
perf: avoid recomputing the key representation in key.Matches 2022-08-12 16:07:31 -04:00
Maas Lalani
93e3c756c4 docs: responsive images for mobile 2022-08-08 17:35:57 -04:00
Maas Lalani
e200bf8c81 feat: LineCount method for counting number of lines in textarea 2022-08-05 16:37:05 -04:00
Maas Lalani
47eee84147 fix: include new line characters for Length() 2022-08-05 16:37:05 -04:00
Maas Lalani
84eacf535a fix: CharLimit <= 0 should be ignored 2022-08-04 14:52:50 -04:00
Maas Lalani
8f65160828 fix: add ctrl+h to backspace text 2022-07-31 13:20:02 -04:00
Weslei Juan Novaes Pereira
58a9d4c7ec
feat: table bubble (#173)
Add table Bubble for displaying tabular data

Co-authored-by: Maas Lalani <maas@lalani.dev>
Co-authored-by: Christian Rocha <christian@rocha.is>
2022-07-21 15:06:38 -04:00
Maas Lalani
e32dcde62a
fix(viewport): Guard against negative string repetitions (#196) 2022-07-21 14:39:17 -04:00
Hironao OTSUBO
e49b5573bc
fix(key): Unbound keys should be disabled
* fix condition for #188
This is a fix of https://github.com/charmbracelet/bubbles/pull/188
Unbound keys has nil keys and they are not Enabled
2022-07-11 10:45:18 -04:00
Maas Lalani
746ec595c3
fix(textarea): change placeholder color to match textinput (#192) 2022-07-07 22:34:48 -04:00
Hironao OTSUBO
d4eeb4f5be fix(key): unbound keys are not enabled 2022-07-06 17:01:28 -07:00
Jonah
b74f696cc8
feat(list): add IsFiltered method (#98) 2022-07-05 16:38:10 -04:00
Maas Lalani
3a34fc4ff8 fix(textarea): Add deleteWordRight 2022-07-05 14:26:22 -04:00
Maas Lalani
2a2fb10f5f fix(textarea): account for base styling frame when calculating width 2022-07-05 14:26:22 -04:00
Gabriel Nagy
588393fbf8 fix(textinput): set cursor on initial value
This reverts the code back to the logic from 4ce16e8 which fixed the
issue of the cursor not being moved when an initial value was set with
SetValue.

The fix regressed in 16053f4.
2022-07-05 09:16:19 -04:00
Leandro López
7cc5786984
feat(spinners): Construct new spinners with WithSpinner + WithStyle options (#148)
* Add spinner.New test

Signed-off-by: Leandro López (inkel) <inkel.ar@gmail.com>

* Add spinner.Option type and spinner.WithSpinner option

Signed-off-by: Leandro López (inkel) <inkel.ar@gmail.com>

* Allow passing options in spinner.New

This doesn't break existing code as it uses variadic arguments, so
any existing code as the following should continue to work:

    s := spinner.New()
    s.spinner = spinner.Dot

This change allows for instead of those two lines, having a call:

   s := spinner.New(spinner.WithSpinner(spinner.Dot))

Signed-off-by: Leandro López (inkel) <inkel.ar@gmail.com>

* Add spinner.WithX option for each spinner.Spinner

Signed-off-by: Leandro López (inkel) <inkel.ar@gmail.com>

* Refactor spinner tests

Signed-off-by: Leandro López (inkel) <inkel.ar@gmail.com>

* Add spinner.WithStyle option function

Signed-off-by: Leandro López (inkel) <inkel.ar@gmail.com>

* refactor: remove With... Spinner aliases

Co-authored-by: Maas Lalani <maas@lalani.dev>
2022-07-01 11:31:26 -04:00
Kyosuke Fujimoto
3899e1b4cd
fix(list): Disable Quit Key (#104) 2022-07-01 11:00:34 -04:00
Pablo Díaz-López
4c1762413a
fix(timer): stop should return cmd (#138) 2022-07-01 10:36:12 -04:00
Maas Lalani
2fd583c8ef feat(textarea): Add multi-line text input 2022-06-28 12:29:24 -04:00
Charlie Roth
42f85b4a1b
docs: fix paginator example link (#177) 2022-06-21 09:23:57 -04:00
vzvu3k6k
4d0a0ea9d8
docs(spinner): correct comment about internal ID (#171) 2022-06-21 09:17:48 -04:00
Weslei Juan Novaes Pereira
658a4febc7
feat: new Hamburger + Meter spinners (#172)
Co-authored-by: Maas Lalani <maas@lalani.dev>
2022-06-21 08:59:23 -04:00
Maas Lalani
93e464296e docs(list): fix linting errors 2022-06-16 18:47:55 -04:00
Weslei Juan Novaes Pereira
57d79daf4d
feat(list): ability to SetStatusBarItemName (#169) 2022-06-16 18:14:47 -04:00
IllusionMan1212
e57fd292cc feat: added Validate function for textinput 2022-06-10 12:17:24 -04:00
Hironao OTSUBO
54869f7a1d
docs(spinner): remove obsolete comment (#168)
The doc for spinner.Model.Update is obsolete as per 35c3cd626d,
which made Update aware of Msg's type.
2022-06-10 10:03:55 -04:00
Ayman Bagabas
7959eb4867
fix(progress): set a custom termenv color profile (#152) 2022-06-01 18:04:33 -07:00
Christian Rocha
fd03b6195d chore: bump bubbletea, harmonica, lipgloss and termenv deps 2022-06-01 17:53:14 -07:00
Christian Rocha
a1e1b461b6 fix(textinput): support KeySpace in both present and future Bubble Tea versions
Closes #144
2022-05-29 08:25:34 -07:00
Carlos Alexandro Becker
cd2593cfb7
feat: allow to set the height of the item (#155)
* feat: allow to set the height of the item

The user might want to show more than 2 lines, and, right now, if they
try to do so, things break.

Signed-off-by: Carlos A Becker <caarlos0@users.noreply.github.com>

* fix: short-circuit if width <= 0

Signed-off-by: Carlos A Becker <caarlos0@users.noreply.github.com>

* fix: height check

Signed-off-by: Carlos A Becker <caarlos0@users.noreply.github.com>
2022-05-24 15:00:35 -03:00
Tim Adler
e1871db6d3
fix: padding in titlebar when nothing is displayed (#139)
* Don't render anything, when nothing is shown

* fix linter issue
2022-05-24 09:05:39 -03:00
Christian Rocha
2a8d463bd1 chore: shorten half page up/down help widths 2022-04-29 12:20:18 -04:00
Ayman Bagabas
c214837839 fix: add viewport keymap help 2022-04-29 12:20:18 -04:00
Ayman Bagabas
f5ac64216b fix: lint warn 2022-04-29 12:20:18 -04:00
Christian Rocha
292a1dd7ba fix(spinner): remove unused member in model 2022-04-12 10:12:14 -04:00
Christian Rocha
154cdbc53a docs: add Tyler's Teacup library to resources 2022-04-12 10:11:59 -04:00
Christian Rocha
430b7b5d36 Remove provisional spinner lifetime stuff
The design was overly complicated, especially for such subtle benefits.
2022-03-31 10:59:39 -04:00
Christian Rocha
00ec90b59f docs(list): fix typo in doc comment 2022-03-30 15:24:24 -04:00
Carlos A Becker
aa0744fd8d docs: godoc
Signed-off-by: Carlos A Becker <caarlos0@gmail.com>
2022-03-30 15:24:24 -04:00
Carlos A Becker
cf1fe5f9ce fix: type name
Signed-off-by: Carlos A Becker <caarlos0@gmail.com>
2022-03-30 15:24:24 -04:00
Carlos A Becker
6c18900279 feat: allow custom filter functions
Signed-off-by: Carlos A Becker <caarlos0@gmail.com>
2022-03-30 15:24:24 -04:00
Christian Rocha
d897463138 chore(progress): Percent() now return progress as presented visually
Prior to this change Percent() returned the target progress to which the
progress bar was animating.
2022-03-30 14:48:46 -04:00
Ayman Bagabas
88562515cf fix(list): rendering empty list
Fixes: 4e18245481 ("Add list bubble")
2022-03-02 17:38:35 -05:00
Austin Schey
e349920524 Add Blink method to textinput to return blink state 2022-03-01 07:35:21 -05:00
Christian Rocha
64b9e0582f docs: add more libs to Additional Bubbles in the README 2022-02-25 14:47:11 -05:00
Christian Rocha
057f7b9a4d
Add evertras/bubble-table to 'Additional Bubbles' section in README
Items in that section are now organized alphabetically.
2022-02-17 10:35:07 -05:00
lorenries
1d489252fe fix(list): disable quit keybinding while filtering 2022-02-08 14:42:03 -05:00
treilik
06358c35f9
Add bubblelister and bubbleboxer to "additional bubbles" in the README (#113) 2022-02-06 07:04:52 +01:00
mirko
005233b529
Improve insert item documentation (#115) 2022-02-03 02:58:08 +01:00
Ayman Bagabas
18d25458da
fix(list): DisableQuitKeybinding is ignored after updating the list (#108) 2022-01-27 13:09:53 -05:00
Ayman Bagabas
db97ac515d
feat: sync bubbles with git.charm.sh 2022-01-24 17:08:23 -05:00
Christian Muehlhaeuser
200f95759b Fix key binding documentation
Fixes #105.
2022-01-24 15:09:43 +01:00
Christian Rocha
7ecce3fb97 Ignore width/height settings in viewport's style settings
The Lip Gloss width and height settings compete with the main
width/height settings and can result in funny rendering and generally
cause confusion.
2022-01-20 13:23:58 -05:00
Christian Rocha
746834a7ce Add safety check in textinput's clamp 2022-01-20 13:23:58 -05:00
Christian Rocha
fd306528f9 Rename var in deleteWordRight in textinput for additional clarity 2022-01-20 13:23:58 -05:00
Christian Rocha
a4dc540f3d Re-add panic guard in deleteWordLeft in textinput, just in case 2022-01-20 13:23:58 -05:00
IllusionMan1212
151d1026dd fix(textinput): use old cursor pos and simplify logic 2022-01-19 18:31:55 -05:00
Christian Rocha
daba232df4 Fix a bug where viewport y-offset could be negative 2022-01-19 12:32:05 -05:00
Christian Rocha
7a6d306889 Fix off-by-one error in viewport's GotoBottom()
This was most likely introduced by the fix for rendering final lines in
0ac5ecdf81.
2022-01-19 12:32:05 -05:00
Christian Rocha
6c015a2aa8 Remove an unused method 2022-01-19 12:31:50 -05:00
Christian Rocha
764fd321f6 Cleanup an old var 2022-01-19 12:31:50 -05:00
Christian Rocha
091c915462 Fix various godoc comments 2022-01-19 12:31:50 -05:00
Christian Rocha
505a16d057 Bump lipgloss and atotto/clipboard to their latest versions 2022-01-14 13:40:18 -05:00
Christian Rocha
465a66e963
Add timer and stopwatch info to README 2022-01-13 11:30:10 -05:00
Jonah
7a728eae31
expose list.FilterMachesMsg (#77) 2022-01-11 12:28:44 -05:00
IllusionMan1212
c426cb580b fix textinput infinite loop and panic
fixes infinite loop when deleting input that only contains whitespace
using deleteWordLeft()
fixes index out of range panic when deleting input that only contains
whitespace using deleteWordRight()
2022-01-11 12:27:57 -05:00
Christian Rocha
48e3f85baf Update keybindings after calling InsertItem on the list model
Specifically, if the list was emtpy prior to inserting an item the
up/down keybindings would be hidden and disabled.
2022-01-11 12:08:33 -05:00
Christian Stewart
5f256bf34f fix(list): update keybindings when setting items
Bug: when calling SetItems when items was previously empty, the keybindings for
up/down do not appear.

Fix: call updateKeybindings in SetItems.

Signed-off-by: Christian Stewart <christian@paral.in>
2022-01-11 11:58:01 -05:00
Christian Stewart
eef9098f37 fix(list): check items slice len
Signed-off-by: Christian Stewart <christian@paral.in>
2022-01-11 11:58:01 -05:00
Christian Rocha
b35f96cd2d Deprecate NewModel() constructors; use New() instead 2022-01-11 11:26:13 -05:00
Christian Rocha
9401ebbb83 Viewport New() is now optional to ease the upgrade process 2022-01-10 21:21:04 -05:00
Christian Rocha
add13c8028 Add a lipgloss style to the viewport for borders, margins, and padding 2022-01-10 21:21:04 -05:00
Christian Rocha
4aed4e0a88 Viewport now has customizable keybindings 2022-01-10 21:21:04 -05:00
Christian Rocha
9c70b6a216
Bump bubbletea dep 2022-01-10 15:01:52 -05:00
Christian Rocha
9d74635ea3
Update footer image in README 2022-01-10 14:57:12 -05:00
Christian Rocha
e01ee1d17e Expose IDs on spinners and spinner tick messages 2022-01-10 14:52:35 -05:00
Christian Rocha
e83c113d06 Add spinner.Model.Tick method, deprecate spinner.Tick method. 2022-01-10 14:52:35 -05:00
Christian Rocha
94b84b6120 Make spinners ignore tick messsages send by other spinners 2022-01-10 14:52:35 -05:00
Christian Rocha
f09987549a
Various timer improvements (#83)
* Add IDs to timers
* Add IDs to timer-related messages
* Ignore messages from other timers
* Add `Timeout` property to `TickMsg`
* Add `Start()`, `Stop()`, and `Toggle()` commands to timer
* Add `Timedout()` method to timer model
* Add `Running()` method to timer model
2022-01-10 13:55:54 -05:00
Christian Rocha
7b20f4fe24 Expose stopwatch StartStopMsg and ResetMsg and bind them to IDs 2022-01-10 13:37:34 -05:00
Christian Rocha
86e0c53e88 Add support for multiple stopwatches
In short, stopwatches will now ignore messages sent by other
stopwatches.
2022-01-10 13:37:34 -05:00
Christian Rocha
8d3cfdf380 key.Matches now accepts multiple binding arguments 2022-01-10 12:32:37 -05:00
Anirvan Chatterjee
0f500d5e59 Fixed typo in README ("complimented" → "complemented") 2021-12-09 09:58:11 +01:00
Christian Rocha
0ac5ecdf81 Fix bug where performance rendering could render one line too many 2021-09-17 16:25:25 -04:00
Christian Rocha
8c03905dbe Fix bug where viewport wouldn't render final lines
This previously went unnoticed because we all seemed to have newlines at
the end of our viewport input.

This update introduces the Model.SetYOffset method.
2021-09-17 16:25:25 -04:00
Carlos Alexandro Becker
a7ea1bddbf
feat: stopwatch (#68)
* feat: stopwatch

Signed-off-by: Carlos Alexandro Becker <caarlos0@gmail.com>
2021-09-09 15:21:26 -04:00
Carlos Alexandro Becker
7941c49504
feat: simple timer component (#67)
* feat: simple timer component

Signed-off-by: Carlos Alexandro Becker <caarlos0@gmail.com>
2021-09-09 15:17:33 -04:00
Christian Rocha
da9248f877 Update progress bar description and example links 2021-09-07 14:31:40 -04:00
Christian Rocha
b691d7f07e Progress bars now statisfy the tea.Model interface 2021-09-07 13:57:46 -04:00
Christian Rocha
8ad268837a Add image and example link for Help bubble 2021-09-07 13:16:26 -04:00
Christian Rocha
0f290114f5 Add mritd/bubbles to "additional bubbles" in the README 2021-09-02 16:39:17 -04:00
Christian Rocha
500d7989e1 Fix keybinding examples 2021-09-01 11:33:41 -04:00
Christian Muehlhaeuser
d987ef84f2
Fix list description in README 2021-08-23 23:30:54 +02:00
Christian Muehlhaeuser
cb52746b97
Fix typos 2021-08-23 23:15:21 +02:00
Christian Muehlhaeuser
985ffcb319 Bump bubbletea, lipgloss, reflow, termenv deps 2021-08-23 21:45:01 +02:00
Christian Muehlhaeuser
4e18245481 Add list bubble 2021-08-23 21:34:13 +02:00
Christian Rocha
0be588365e Add simple helper package for making user-definable keymappings and help bubble 2021-08-23 17:00:29 +02:00
Christian Rocha
4c32a64d65 Add info about promptkit to README 2021-08-02 12:23:25 -04:00
Christian Rocha
e723cfd15e Add WithSpringOptions to customize spring in NewModel 2021-07-26 12:41:37 -04:00
Christian Rocha
90d8eaffeb Update progress bar with public harmonica release 2021-07-26 12:41:37 -04:00
Christian Rocha
202d5a9f9d Progress's NewModel no longer returns an error for better usability
To that end, bad hex colors also default to black. This is also how we
handle bad hex notation in Lip Gloss.
2021-07-26 12:41:37 -04:00
Christian Rocha
446433d680 Use Lip Gloss to style percentage in progress bubble 2021-07-26 12:41:37 -04:00
Christian Rocha
2cd3b16343 Use Harmonica to animate progress bar 2021-07-26 12:41:37 -04:00
Christian Rocha
5ae3b7b822 Update go-runewidth to v0.0.13 2021-07-26 12:41:37 -04:00
Christian Rocha
20ead8fb7d Progress can now animate itself 2021-07-26 12:41:37 -04:00
Christian Muehlhaeuser
09a4cf419d Update linter config 2021-07-12 03:10:31 +02:00
Christian Rocha
d06aa4aa48 Ensure that textinputs can only receive their own blink messages 2021-06-02 10:49:43 -04:00
Christian Rocha
10962af2f2 Textinput's focus method now returns a command to initiate cursor blink 2021-06-02 10:49:43 -04:00
Christian Rocha
5082ae6f31 Add API for blink, static and hidden cursor modes to textinput
Closes #53.
2021-06-02 10:49:43 -04:00
Christian Rocha
4365990396 Fix typo in a spinner comment 2021-06-02 10:49:43 -04:00
Christian Rocha
1405b09ec8 Update footer in README for consistency with newer Charm repos 2021-06-02 10:49:43 -04:00
Christian Muehlhaeuser
f53c742d6c Fix goreportcard badge 2021-05-18 20:56:27 +02:00
Christian Rocha
9449cc7e41 Don't allow word-based deletion when input is masked in textinput
alt+d and ctrl+w will now delete all the way to the beginning and end,
respectively, if EchoMode is not EchoNormal.
2021-04-26 12:03:57 -04:00
Christian Rocha
58a177394e Don't allow word-to-word movement when input is masked in textinput
When EchoMode is not set to EchoNormal, alt+left/alt+b and
alt+right/alt+b jumps to the beginning and the end, respectively, so as
not to reveal word breaks in the masked text.
2021-04-26 12:03:57 -04:00
Christian Rocha
f016c31d83 Add method for returning cursor position in textinput
Previously, Cursor was a member on the model that did absolutely
nothing.
2021-04-26 12:03:57 -04:00
Christian Rocha
74436326b9 Public cursor movement functions no longer return values in textinput
Previously, textinput.SetCursor, textinput.CursotStart, and
textinput.CursorEnd returned bools used interally for managing cursor
blinking. Those methods have been replaced with private counterparts.
2021-04-26 12:03:57 -04:00
Christian Rocha
158097df66 Keep y-offset in bounds when setting content 2021-04-19 19:47:50 -04:00
Christian Rocha
0d5d7e5acd Remove deadcode + small comment on Lip Gloss 2021-04-13 17:09:23 -04:00
Christian Rocha
ddd48d9ab7 TextInput now uses Lip Gloss for styling 2021-04-13 17:09:23 -04:00
Christian Rocha
7242bbe8dc Spinner now uses Lip Gloss for styling 2021-04-13 17:09:23 -04:00
Christian Muehlhaeuser
9e324205c2
Bump bubbletea, termenv, reflow, go-runewidth, and go-colorful deps 2021-04-03 01:56:59 +02:00
Christian Muehlhaeuser
b2f42066a2 Drop naked returns in textinput model
This actually uncovered a few ineffective assignments, particularly
in deleteWordRight.
2021-03-11 20:09:32 -05:00
Christian Muehlhaeuser
a0d7cb77a1 Fix godocs for various types and functions 2021-03-12 02:06:30 +01:00
Christian Muehlhaeuser
046b9ca129
Enable golint as linter 2021-03-12 02:00:32 +01:00
Christian Muehlhaeuser
da9a4049de Mark innocuous numbers as nolint 2021-03-12 01:47:40 +01:00
Christian Muehlhaeuser
490a599c05 Use a const for the mouse wheel delta in viewport 2021-03-12 01:33:51 +01:00
Kiyon
f719cc8cb1 Reset cursor in SetValue when initial pos is 0 2021-03-09 10:21:17 -05:00
Christian Rocha
c8f4855d20
Fix typo in README 2021-01-12 18:19:20 -05:00
Christian Rocha
43d43d14ae
A external link to progress example and remove local example 2021-01-12 18:17:42 -05:00
Christian Rocha
de359c53bb
README: improve wording + image update for dark backgrounds 2021-01-12 17:53:56 -05:00
Christian Rocha
c7d69b61f0
Add progressbar info and GIF to README 2021-01-12 17:27:14 -05:00
Christian Rocha
11f56f9b6b If using advanced settings, draw empty spinner when appropriate
When model.HideFor or model.MinimumLifetime is present, we won't draw
the spinner in cases where model.Visibe() returns false.
2020-12-11 19:37:37 -05:00
Christian Rocha
3be2d0585b Prevent spinner from responding to extra, unintentional tick messages 2020-12-11 19:37:37 -05:00
Christian Rocha
37a85afcd1
Fix a typo in a comment 2020-12-10 11:36:22 -05:00
Christian Rocha
f9c79eef64 Slightly more subtle default gradient 2020-12-01 17:03:48 -05:00
Christian Rocha
c303de1e85 Replace "ramp" with "gradient" on exposed functions 2020-12-01 17:03:48 -05:00
Christian Rocha
7e5ef42924 Add ability to style percentage readout 2020-12-01 17:03:48 -05:00
Christian Rocha
79ca4d09d1 Fix doc comments and remove magic number 2020-12-01 17:03:48 -05:00
Christian Rocha
f48e53556a Return an error if we could not initialize a new gradient ramp 2020-12-01 17:03:48 -05:00
Christian Rocha
5d6d8cb0fb Add functional argument for setting the width of the progress bar 2020-12-01 17:03:48 -05:00
Christian Rocha
47b8d9c6a8 Doc comments, optimizations, and magic number removal 2020-12-01 17:03:48 -05:00
Christian Rocha
b78277e7ec Add progress bar example 2020-12-01 17:03:48 -05:00
Christian Rocha
6a768905a6 Add initialization options for scaled ramps 2020-12-01 17:03:48 -05:00
Christian Rocha
0f06d78b92 Support for solid (non-gradient) fills too 2020-12-01 17:03:48 -05:00
Christian Rocha
1e16eca939 Set ramp in NewModel via functional argument 2020-12-01 17:03:48 -05:00
Christian Rocha
d81e5713d4 Cache termenv color profile lookup 2020-12-01 17:03:48 -05:00
Christian Rocha
b10dbcb4dd Add option to show percent 2020-12-01 17:03:48 -05:00
Christian Rocha
a2e0a2e72e Remove initial width argument; add default width 2020-12-01 17:03:48 -05:00
Christian Rocha
3dea7d036e Reduce progress component to (more or less) a pure view function
We really only need the View function in this case since the progress
value will come from the program that implements this.
2020-12-01 17:03:48 -05:00
Richard Cooper
68e87e08c5 gofmt-ed last commit 2020-12-01 17:03:48 -05:00
Richard Cooper
65a17d039e length field changed to width 2020-12-01 17:03:48 -05:00
ololosha228
38d59517fb Added progress bar 2020-12-01 17:03:48 -05:00
Christian Rocha
06109f45ce
Add Bubbles title treatment to README 2020-11-19 19:11:24 -05:00
Christian Rocha
9cb8e8d90a Remove spaces after emoji spinners 2020-11-11 15:39:42 -05:00
Christian Rocha
e6219572e5 Add points spinner 2020-11-11 15:39:42 -05:00
Christian Rocha
81feaacf5b Remove bit8 spinner 2020-11-11 15:39:42 -05:00
Christian Rocha
9a25d8b8b9 Add pulse spinner 2020-11-11 15:39:42 -05:00
Christian Rocha
e8e052c64b Add mini dot spinner 2020-11-11 15:39:42 -05:00
Christian Rocha
3d7cd43046 Rework Spinner so that default spinners have FPS built-in 2020-11-11 15:39:42 -05:00
Christian Rocha
9c38e101d2 Remove internal msg in spinner so all tick msgs can be caught externally 2020-11-10 15:44:42 -05:00
Christian Rocha
84f7b047bb Make Viewport more idomatic BubbleTea (per v0.12.x) 2020-11-08 21:20:15 -05:00
Christian Rocha
9e1e435bba Make Spinner more idomatic Bubble Tea (per v0.12.x) 2020-11-08 21:20:15 -05:00
Christian Rocha
0fd072ddcc Make Paginator more idomatic Bubble Tea (per v0.12.x) 2020-11-08 21:20:15 -05:00
ololosha228
a07ab1d6af Added more spinners 2020-11-04 14:48:03 +01:00
Christian Rocha
8e49ee609e
Bump Bubble Tea dependency to v0.12.2 2020-11-02 10:24:20 -05:00
Christian Rocha
d02641f6b5 Update textinput for multi-char (IME) input in Bubble Tea master 2020-11-01 09:11:18 -05:00
Christian Rocha
9b47f26bdd
Doc and logic corrections per the linter 2020-10-28 21:27:15 -04:00
Christian Rocha
9c780011ff
Underpinnings for always-on and always-hidden cursor modes 2020-10-28 21:27:15 -04:00
Christian Rocha
8148e61443
Correct ^F/^B keybindings for forward/back cursor movement 2020-10-28 21:27:15 -04:00
Christian Rocha
ce7d8da084
Fix lock-up that could occur with cursor blinking
Note that to do this we've replaced the blink timer with a context.
2020-10-28 21:27:15 -04:00
Christian Rocha
d14fdf585c
Textinput Update and View functions are now methods on the model 2020-10-28 21:27:15 -04:00
Christian Rocha
bf7719e6c1
Handle paste via command/message since it's IO 2020-10-28 21:27:15 -04:00
Christian Rocha
1b530b293c
Reset blink timer when moving the cursor 2020-10-28 21:27:15 -04:00
Nicolas Martin
7d1c04164e Return the value of paginator.TotalPages in SetTotalPages...
when the given number of items is below 1.
2020-10-28 10:40:23 -04:00
Christian Muehlhaeuser
97020cd0d2
Support Alt-Backspace to delete previous word 2020-10-27 08:50:22 +01:00
Christian Rocha
5dbcf95877 Fix situation where short viewports would panic (closes #20) 2020-10-25 15:21:49 -04:00
Christian Muehlhaeuser
f58fead10d Support Ctrl-W and Alt-D to delete words left/right of cursor
Ctrl-W: deletes word left of cursor
Alt-D: deletes word right of cursor
2020-10-25 14:52:16 -04:00
Christian Rocha
703de11da4 Fix regression where cursor was misplaced after a paste 2020-10-24 19:51:13 -04:00
Christian Rocha
03461d6804 Fix panic when pasting into a textinput with no char limit 2020-10-24 19:51:13 -04:00
Christian Muehlhaeuser
4445acbace
Use the same badge order as in our other repos 2020-10-24 08:43:30 +02:00
Christian Muehlhaeuser
bd161e8ded
Add release badge to README 2020-10-24 08:39:00 +02:00
Christian Muehlhaeuser
d9716a97f6
Fix link to example in README 2020-10-24 08:36:29 +02:00
Christian Muehlhaeuser
a0fe547fdb Make textinput cursor visible whenever it changes its position
This improves the UX because you never lose track of the cursor
moving around while it's currently hidden.
2020-10-24 00:12:27 -04:00
Christian Muehlhaeuser
1cb36774ed Split up workflows and automatically pick latest Go version 2020-10-23 13:18:52 +02:00
Christian Rocha
bdd909a5d7 Textinput: bind home/end and fix behavior of delete key 2020-10-22 15:36:54 -04:00
Will Bradley
b08b3efa02 add a couple alternate key bindings to make the scrolling slightly more intuitive 2020-10-21 22:54:58 -04:00
Christian Muehlhaeuser
83b6a2205f
Add an EchoMode and EchoCharacter property to textinputs (#11)
EchoModes are:

- EchoNormal, displays text as is
- EchoPassword, displays EchoCharacter mask instead of actual characters
- EchoNone, displays nothing

Note that EchoOnEdit, which should displays character as they are entered and is otherwise identical to EchoPassword, is not yet implemented.
2020-10-21 18:17:41 -04:00
Christian Rocha
c06af8962d
Update footer in README 2020-10-20 10:17:26 -04:00
Christian Muehlhaeuser
3a65be950a
Remove release badge from README 2020-10-19 06:20:37 +02:00
Christian Muehlhaeuser
2dd6e0c80b Update README badges 2020-10-19 06:19:24 +02:00
Christian Muehlhaeuser
1e50e6d291 Add GitHub workflows 2020-10-19 06:16:01 +02:00
John Diego
573f90a876 Fix typo 2020-10-19 06:02:37 +02:00
Christian Rocha
a498b857d6
Update paginator for bubbletea 0.12.0 2020-10-16 14:36:08 -04:00
Christian Rocha
82097a1c79
Remove unused function 2020-10-16 11:54:44 -04:00
Christian Rocha
a8ec421800
Update bubbletea and termenv dependencies 2020-10-16 11:54:00 -04:00
Christian Rocha
9c10cd0586
Remove unused ErrMsg type from textinput module 2020-10-15 18:52:36 -04:00
Christian Rocha
154f3763f7
textinput.View can just accept a textinput.Model argument 2020-10-15 18:43:08 -04:00
Christian Rocha
eff931bdea
Remove replace directive for bubbletea in go.mod 2020-10-12 22:15:02 -04:00
Christian Rocha
0d7b3ed8e8
Fix URLs to Charm and Glow in README 2020-10-06 13:25:46 -04:00
Christian Rocha
cbafae84f9
Update mouse wheel stuff in paginator per last-minute Bubble Tea API change 2020-10-06 12:29:18 -04:00
Christian Rocha
959598c9aa
Fix outdated comment 2020-10-02 13:03:04 -04:00
Christian Rocha
5f7c8b5375
Simplify the API around fine-grained spinner display rules 2020-08-25 09:36:43 -04:00
Christian Rocha
75df6b96a1
Don't return the current frame in TickMsg 2020-08-24 21:09:28 -04:00
Christian Rocha
084d0acefd
Fix comments + minimum lifetime should work in conjunction with HideFor 2020-08-24 21:07:45 -04:00
Christian Rocha
e8526ec4ef
Optional fine-grained rules for the spinner about when and how long to show it 2020-08-24 20:03:54 -04:00
Christian Rocha
68f11d0b63
Update termenv to 0.7.2 2020-08-22 11:24:06 -04:00
Christian Muehlhaeuser
f78a02cc29
Avoid unnecessary conversions 2020-08-22 12:41:37 +02:00
Christian Muehlhaeuser
9a4fbb3be1
Make golint happy 2020-08-22 12:41:09 +02:00
Christian Rocha
d4a0ecd3ee
Bump bubbletea dependency and set termenv dependency to v0.7.0 2020-08-20 13:31:31 -04:00
Christian Rocha
34b1f47068
Fix link to Bubble Tea in README 2020-07-31 19:11:13 -04:00
Christian Rocha
dbd40713ce
Remove extraneous methods 2020-07-29 20:04:09 -04:00
Christian Rocha
54a0d84255
Add badges 2020-07-29 19:24:09 -04:00
Christian Rocha
004511e00f
Add example GIFs 2020-07-29 19:20:41 -04:00
Christian Rocha
7fa53ea961
Link directly to example code and flesh out pagination component description 2020-07-29 16:38:59 -04:00
Christian Rocha
0cc5e71a63
Flesh out README and add Charm badge 2020-07-29 16:34:01 -04:00
Christian Rocha
f11ca377f4
Add clipboard paste support to textarea 2020-07-23 11:53:58 -04:00
Christian Rocha
10022c964c
Fix slice out of bounds errors that could happen when deleting text 2020-07-21 18:22:18 -04:00
33 changed files with 6741 additions and 563 deletions

22
.github/dependabot.yml vendored Normal file
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@ -0,0 +1,22 @@
version: 2
updates:
- package-ecosystem: "gomod"
directory: "/"
schedule:
interval: "daily"
time: "08:00"
labels:
- "dependencies"
commit-message:
prefix: "feat"
include: "scope"
- package-ecosystem: "github-actions"
directory: "/"
schedule:
interval: "daily"
time: "08:00"
labels:
- "dependencies"
commit-message:
prefix: "chore"
include: "scope"

28
.github/workflows/build.yml vendored Normal file
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@ -0,0 +1,28 @@
name: build
on: [push, pull_request]
jobs:
test:
strategy:
matrix:
go-version: [~1.13, ^1]
os: [ubuntu-latest, macos-latest, windows-latest]
runs-on: ${{ matrix.os }}
env:
GO111MODULE: "on"
steps:
- name: Install Go
uses: actions/setup-go@v3
with:
go-version: ${{ matrix.go-version }}
- name: Checkout code
uses: actions/checkout@v3
- name: Download Go modules
run: go mod download
- name: Build
run: go build -v ./...
- name: Test
run: go test ./...

28
.github/workflows/coverage.yml vendored Normal file
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@ -0,0 +1,28 @@
name: coverage
on: [push, pull_request]
jobs:
coverage:
strategy:
matrix:
go-version: [^1]
os: [ubuntu-latest]
runs-on: ${{ matrix.os }}
env:
GO111MODULE: "on"
steps:
- name: Install Go
uses: actions/setup-go@v3
with:
go-version: ${{ matrix.go-version }}
- name: Checkout code
uses: actions/checkout@v3
- name: Coverage
env:
COVERALLS_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: |
go test -race -covermode atomic -coverprofile=profile.cov ./...
GO111MODULE=off go get github.com/mattn/goveralls
$(go env GOPATH)/bin/goveralls -coverprofile=profile.cov -service=github

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.github/workflows/lint-soft.yml vendored Normal file
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@ -0,0 +1,28 @@
name: lint-soft
on:
push:
pull_request:
permissions:
contents: read
# Optional: allow read access to pull request. Use with `only-new-issues` option.
pull-requests: read
jobs:
golangci:
name: lint-soft
runs-on: ubuntu-latest
steps:
- name: Install Go
uses: actions/setup-go@v3
with:
go-version: ^1
- uses: actions/checkout@v3
- name: golangci-lint
uses: golangci/golangci-lint-action@v3
with:
# Optional: golangci-lint command line arguments.
args: --config .golangci-soft.yml --issues-exit-code=0
# Optional: show only new issues if it's a pull request. The default value is `false`.
only-new-issues: true

28
.github/workflows/lint.yml vendored Normal file
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@ -0,0 +1,28 @@
name: lint
on:
push:
pull_request:
permissions:
contents: read
# Optional: allow read access to pull request. Use with `only-new-issues` option.
pull-requests: read
jobs:
golangci:
name: lint
runs-on: ubuntu-latest
steps:
- name: Install Go
uses: actions/setup-go@v3
with:
go-version: ^1
- uses: actions/checkout@v3
- name: golangci-lint
uses: golangci/golangci-lint-action@v3
with:
# Optional: golangci-lint command line arguments.
#args:
# Optional: show only new issues if it's a pull request. The default value is `false`.
only-new-issues: true

12
.github/workflows/soft-serve.yml vendored Normal file
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@ -0,0 +1,12 @@
name: soft-serve
on:
push:
branches:
- master
jobs:
soft-serve:
uses: charmbracelet/meta/.github/workflows/soft-serve.yml@main
secrets:
ssh-key: "${{ secrets.CHARM_SOFT_SERVE_KEY }}"

47
.golangci-soft.yml Normal file
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@ -0,0 +1,47 @@
run:
tests: false
issues:
include:
- EXC0001
- EXC0005
- EXC0011
- EXC0012
- EXC0013
max-issues-per-linter: 0
max-same-issues: 0
linters:
enable:
# - dupl
- exhaustive
# - exhaustivestruct
- goconst
- godot
- godox
- gomnd
- gomoddirectives
- goprintffuncname
- ifshort
# - lll
- misspell
- nakedret
- nestif
- noctx
- nolintlint
- prealloc
- wrapcheck
# disable default linters, they are already enabled in .golangci.yml
disable:
- deadcode
- errcheck
- gosimple
- govet
- ineffassign
- staticcheck
- structcheck
- typecheck
- unused
- varcheck

29
.golangci.yml Normal file
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@ -0,0 +1,29 @@
run:
tests: false
issues:
include:
- EXC0001
- EXC0005
- EXC0011
- EXC0012
- EXC0013
max-issues-per-linter: 0
max-same-issues: 0
linters:
enable:
- bodyclose
- exportloopref
- goimports
- gosec
- nilerr
- predeclared
- revive
- rowserrcheck
- sqlclosecheck
- tparallel
- unconvert
- unparam
- whitespace

234
README.md
View File

@ -1,34 +1,238 @@
# Bubbles
Bubbles
=======
Some components for [Bubble Tea](https://github.com/charmbraclet/bubbletea):
<p>
<img src="https://stuff.charm.sh/bubbles/bubbles-github.png" width="233" alt="The Bubbles Logo">
</p>
[![Latest Release](https://img.shields.io/github/release/charmbracelet/bubbles.svg)](https://github.com/charmbracelet/bubbles/releases)
[![GoDoc](https://godoc.org/github.com/golang/gddo?status.svg)](https://pkg.go.dev/github.com/charmbracelet/bubbles)
[![Build Status](https://github.com/charmbracelet/bubbles/workflows/build/badge.svg)](https://github.com/charmbracelet/bubbles/actions)
[![Go ReportCard](https://goreportcard.com/badge/charmbracelet/bubbles)](https://goreportcard.com/report/charmbracelet/bubbles)
Some components for [Bubble Tea](https://github.com/charmbracelet/bubbletea)
applications. These components are used in production in [Glow][glow],
[Charm][charm] and [many other applications][otherstuff].
[glow]: https://github.com/charmbracelet/glow
[charm]: https://github.com/charmbracelet/charm
[otherstuff]: https://github.com/charmbracelet/bubbletea/#bubble-tea-in-the-wild
* Spinner
* Text Input
* Paginator
* Viewport
## Spinner
A spinner, useful for indicating that some kind of invisible operation is
happening. There are a couple default ones, but you can also pass your own
”frames.”
<img src="https://stuff.charm.sh/bubbles-examples/spinner.gif" width="400" alt="Spinner Example">
A spinner, useful for indicating that some kind an operation is happening.
There are a couple default ones, but you can also pass your own ”frames.”
* [Example code, basic spinner](https://github.com/charmbracelet/bubbletea/tree/master/examples/spinner/main.go)
* [Example code, various spinners](https://github.com/charmbracelet/bubbletea/tree/master/examples/spinners/main.go)
## Text Input
A text input field, akin to an `<input type="text">` in HTML.
<img src="https://stuff.charm.sh/bubbles-examples/textinput.gif" width="400" alt="Text Input Example">
A text input field, akin to an `<input type="text">` in HTML. Supports unicode,
pasting, in-place scrolling when the value exceeds the width of the element and
the common, and many customization options.
* [Example code, one field](https://github.com/charmbracelet/bubbletea/tree/master/examples/textinput/main.go)
* [Example code, many fields](https://github.com/charmbracelet/bubbletea/tree/master/examples/textinputs/main.go)
## Text Area
<img src="https://stuff.charm.sh/bubbles-examples/textarea.gif" width="400" alt="Text Area Example">
A text area field, akin to an `<textarea />` in HTML. Allows for input that
spans multiple lines. Supports unicode, pasting, vertical scrolling when the
value exceeds the width and height of the element, and many customization
options.
* [Example code, chat input](https://github.com/charmbracelet/bubbletea/tree/master/examples/chat/main.go)
* [Example code, story time input](https://github.com/charmbracelet/bubbletea/tree/master/examples/textarea/main.go)
## Table
<img src="https://stuff.charm.sh/bubbles-examples/table.gif" width="400" alt="Table Example">
A component for displaying and navigating tabular data (columns and rows).
Supports vertical scrolling and many customization options.
* [Example code, countries and populations](https://github.com/charmbracelet/bubbletea/tree/master/examples/table/main.go)
## Progress
<img src="https://stuff.charm.sh/bubbles-examples/progress.gif" width="800" alt="Progressbar Example">
A simple, customizable progress meter, with optional animation via
[Harmonica][harmonica]. Supports solid and gradient fills. The empty and filled
runes can be set to whatever you'd like. The percentage readout is customizable
and can also be omitted entirely.
* [Animated example](https://github.com/charmbracelet/bubbletea/blob/master/examples/progress-animated/main.go)
* [Static example](https://github.com/charmbracelet/bubbletea/blob/master/examples/progress-static/main.go)
[harmonica]: https://github.com/charmbracelet/harmonica
## Paginator
<img src="https://stuff.charm.sh/bubbles-examples/pagination.gif" width="200" alt="Paginator Example">
A component for handling pagination logic and optionally drawing pagination UI.
Supports "dot-style" pagination (similar to what you might see on iOS) and
numeric page numbering, but you could also just use this component for the
logic and visualize pagination however you like.
* [Example code](https://github.com/charmbracelet/bubbletea/blob/master/examples/paginator/main.go)
## Viewport
A viewport for vertically scrolling content which optionally includes standard
<img src="https://stuff.charm.sh/bubbles-examples/viewport.gif" width="600" alt="Viewport Example">
A viewport for vertically scrolling content. Optionally includes standard
pager keybindings and mouse wheel support. A high performance mode is available
for applications which make use of the alterate screen buffer. This is
generally only necessary when dealing with content with a very large amount of
ANSI escape sequences.
for applications which make use of the alternate screen buffer.
* [Example code](https://github.com/charmbracelet/bubbletea/tree/master/examples/pager/main.go)
This component is well complemented with [Reflow][reflow] for ANSI-aware
indenting and text wrapping.
[reflow]: https://github.com/muesli/reflow
## List
<img src="https://stuff.charm.sh/bubbles-examples/list.gif" width="600" alt="List Example">
A customizable, batteries-included component for browsing a set of items.
Features pagination, fuzzy filtering, auto-generated help, an activity spinner,
and status messages, all of which can be enabled and disabled as needed.
Extrapolated from [Glow][glow].
* [Example code, default list](https://github.com/charmbracelet/bubbletea/tree/master/examples/list-default/main.go)
* [Example code, simple list](https://github.com/charmbracelet/bubbletea/tree/master/examples/list-simple/main.go)
* [Example code, all features](https://github.com/charmbracelet/bubbletea/tree/master/examples/list-fancy/main.go)
## Timer
A simple, flexible component for counting down. The update frequency and output
can be customized as you like.
<img src="https://stuff.charm.sh/bubbles-examples/timer.gif" width="400" alt="Timer example">
* [Example code](https://github.com/charmbracelet/bubbletea/blob/master/examples/timer/main.go)
## Stopwatch
<img src="https://stuff.charm.sh/bubbles-examples/stopwatch.gif" width="400" alt="Stopwatch example">
A simple, flexible component for counting up. The update frequency and output
can be customized as you see fit.
* [Example code](https://github.com/charmbracelet/bubbletea/blob/master/examples/stopwatch/main.go)
## Help
<img src="https://stuff.charm.sh/bubbles-examples/help.gif" width="500" alt="Help Example">
A customizable horizontal mini help view that automatically generates itself
from your keybindings. It features single and multi-line modes, which the user
can optionally toggle between. It will truncate gracefully if the terminal is
too wide for the content.
* [Example code](https://github.com/charmbracelet/bubbletea/blob/master/examples/help/main.go)
## Key
A non-visual component for managing keybindings. Its useful for allowing users
to remap keybindings as well as generating help views corresponding to your
keybindings.
```go
type KeyMap struct {
Up key.Binding
Down key.Binding
}
var DefaultKeyMap = KeyMap{
Up: key.NewBinding(
key.WithKeys("k", "up"), // actual keybindings
key.WithHelp("↑/k", "move up"), // corresponding help text
),
Down: key.NewBinding(
key.WithKeys("j", "down"),
key.WithHelp("↓/j", "move down"),
),
}
func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch msg := msg.(type) {
case tea.KeyMsg:
switch {
case key.Matches(msg, DefaultKeyMap.Up):
// The user pressed up
case key.Matches(msg, DefaultKeyMap.Down):
// The user pressed down
}
}
return m, nil
}
```
## Additional Bubbles
<!-- in alphabetical order by author -->
* [76creates/stickers](https://github.com/76creates/stickers): Responsive
flexbox and table components.
* [calyptia/go-bubble-table](https://github.com/calyptia/go-bubble-table): An
interactive, customizable, scrollable table component.
* [erikgeiser/promptkit](https://github.com/erikgeiser/promptkit): A collection
of common prompts for cases like selection, text input, and confirmation.
Each prompt comes with sensible defaults, remappable keybindings, any many
customization options.
* [evertras/bubble-table](https://github.com/Evertras/bubble-table): Interactive,
customizable, paginated tables.
* [knipferrc/teacup](https://github.com/knipferrc/teacup): Various handy
bubbles and utilities for building Bubble Tea applications.
* [mritd/bubbles](https://github.com/mritd/bubbles): Some general-purpose
bubbles. Inputs with validation, menu selection, a modified progressbar, and
so on.
* [treilik/bubbleboxer](https://github.com/treilik/bubbleboxer): Layout
multiple bubbles side-by-side in a layout-tree.
* [treilik/bubblelister](https://github.com/treilik/bubblelister): An alternate
list that is scrollable without pagination and has the ability to contain
other bubbles as list items.
If youve built a Bubble you think should be listed here,
[let us know](mailto:vt100@charm.sh).
## Feedback
Wed love to hear your thoughts on this project. Feel free to drop us a note!
* [Twitter](https://twitter.com/charmcli)
* [The Fediverse](https://mastodon.social/@charmcli)
* [Discord](https://charm.sh/chat)
## License
[MIT](https://github.com/charmbracelet/teaparty/raw/master/LICENSE)
[MIT](https://github.com/charmbracelet/bubbletea/raw/master/LICENSE)
***
Part of [Charm](https://charm.sh).
<a href="https://charm.sh/"><img alt="The Charm logo" src="https://stuff.charm.sh/charm-badge.jpg" width="400"></a>
Charm热爱开源 • Charm loves open source

207
cursor/cursor.go Normal file
View File

@ -0,0 +1,207 @@
package cursor
import (
"context"
"time"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
)
const defaultBlinkSpeed = time.Millisecond * 530
// initialBlinkMsg initializes cursor blinking.
type initialBlinkMsg struct{}
// BlinkMsg signals that the cursor should blink. It contains metadata that
// allows us to tell if the blink message is the one we're expecting.
type BlinkMsg struct {
id int
tag int
}
// blinkCanceled is sent when a blink operation is canceled.
type blinkCanceled struct{}
// blinkCtx manages cursor blinking.
type blinkCtx struct {
ctx context.Context
cancel context.CancelFunc
}
// Mode describes the behavior of the cursor.
type Mode int
// Available cursor modes.
const (
CursorBlink Mode = iota
CursorStatic
CursorHide
)
// String returns the cursor mode in a human-readable format. This method is
// provisional and for informational purposes only.
func (c Mode) String() string {
return [...]string{
"blink",
"static",
"hidden",
}[c]
}
// Model is the Bubble Tea model for this cursor element.
type Model struct {
BlinkSpeed time.Duration
// Style for styling the cursor block.
Style lipgloss.Style
// TextStyle is the style used for the cursor when it is hidden (when blinking).
// I.e. displaying normal text.
TextStyle lipgloss.Style
// char is the character under the cursor
char string
// The ID of this Model as it relates to other cursors
id int
// focus indicates whether the containing input is focused
focus bool
// Cursor Blink state.
Blink bool
// Used to manage cursor blink
blinkCtx *blinkCtx
// The ID of the blink message we're expecting to receive.
blinkTag int
// mode determines the behavior of the cursor
mode Mode
}
// New creates a new model with default settings.
func New() Model {
return Model{
BlinkSpeed: defaultBlinkSpeed,
Blink: true,
mode: CursorBlink,
blinkCtx: &blinkCtx{
ctx: context.Background(),
},
}
}
// Update updates the cursor.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
switch msg := msg.(type) {
case initialBlinkMsg:
// We accept all initialBlinkMsgs generated by the Blink command.
if m.mode != CursorBlink || !m.focus {
return m, nil
}
cmd := m.BlinkCmd()
return m, cmd
case BlinkMsg:
// We're choosy about whether to accept blinkMsgs so that our cursor
// only exactly when it should.
// Is this model blink-able?
if m.mode != CursorBlink || !m.focus {
return m, nil
}
// Were we expecting this blink message?
if msg.id != m.id || msg.tag != m.blinkTag {
return m, nil
}
var cmd tea.Cmd
if m.mode == CursorBlink {
m.Blink = !m.Blink
cmd = m.BlinkCmd()
}
return m, cmd
case blinkCanceled: // no-op
return m, nil
}
return m, nil
}
// Mode returns the model's cursor mode. For available cursor modes, see
// type Mode.
func (m Model) Mode() Mode {
return m.mode
}
// SetMode sets the model's cursor mode. This method returns a command.
//
// For available cursor modes, see type CursorMode.
func (m *Model) SetMode(mode Mode) tea.Cmd {
m.mode = mode
m.Blink = m.mode == CursorHide || !m.focus
if mode == CursorBlink {
return Blink
}
return nil
}
// BlinkCmd is an command used to manage cursor blinking.
func (m *Model) BlinkCmd() tea.Cmd {
if m.mode != CursorBlink {
return nil
}
if m.blinkCtx != nil && m.blinkCtx.cancel != nil {
m.blinkCtx.cancel()
}
ctx, cancel := context.WithTimeout(m.blinkCtx.ctx, m.BlinkSpeed)
m.blinkCtx.cancel = cancel
m.blinkTag++
return func() tea.Msg {
defer cancel()
<-ctx.Done()
if ctx.Err() == context.DeadlineExceeded {
return BlinkMsg{id: m.id, tag: m.blinkTag}
}
return blinkCanceled{}
}
}
// Blink is a command used to initialize cursor blinking.
func Blink() tea.Msg {
return initialBlinkMsg{}
}
// Focus focuses the cursor to allow it to blink if desired.
func (m *Model) Focus() tea.Cmd {
m.focus = true
m.Blink = m.mode == CursorHide // show the cursor unless we've explicitly hidden it
if m.mode == CursorBlink && m.focus {
return m.BlinkCmd()
}
return nil
}
// Blur blurs the cursor.
func (m *Model) Blur() {
m.focus = false
m.Blink = true
}
// SetChar sets the character under the cursor.
func (m *Model) SetChar(char string) {
m.char = char
}
// View displays the cursor.
func (m Model) View() string {
if m.Blink {
return m.TextStyle.Inline(true).Render(m.char)
}
return m.Style.Inline(true).Reverse(true).Render(m.char)
}

17
go.mod
View File

@ -3,11 +3,14 @@ module github.com/charmbracelet/bubbles
go 1.13
require (
github.com/charmbracelet/bubbletea v0.9.1-0.20200713153904-2f53eeb54b90
github.com/mattn/go-runewidth v0.0.9
github.com/muesli/termenv v0.5.3-0.20200625163851-04b5c30e4c04
golang.org/x/crypto v0.0.0-20200709230013-948cd5f35899 // indirect
golang.org/x/sys v0.0.0-20200625212154-ddb9806d33ae // indirect
github.com/atotto/clipboard v0.1.4
github.com/charmbracelet/bubbletea v0.22.1
github.com/charmbracelet/harmonica v0.2.0
github.com/charmbracelet/lipgloss v0.6.0
github.com/kylelemons/godebug v1.1.0 // indirect
github.com/lucasb-eyer/go-colorful v1.2.0
github.com/mattn/go-runewidth v0.0.14
github.com/muesli/reflow v0.3.0
github.com/muesli/termenv v0.11.1-0.20220212125758-44cd13922739
github.com/sahilm/fuzzy v0.1.0
)
replace github.com/charmbracelet/bubbletea => ../bubbletea

76
go.sum
View File

@ -1,26 +1,50 @@
github.com/google/goterm v0.0.0-20190703233501-fc88cf888a3f h1:5CjVwnuUcp5adK4gmY6i72gpVFVnZDP2h5TmPScB6u4=
github.com/google/goterm v0.0.0-20190703233501-fc88cf888a3f/go.mod h1:nOFQdrUlIlx6M6ODdSpBj1NVA+VgLC6kmw60mkw34H4=
github.com/lucasb-eyer/go-colorful v1.0.3 h1:QIbQXiugsb+q10B+MI+7DI1oQLdmnep86tWFlaaUAac=
github.com/lucasb-eyer/go-colorful v1.0.3/go.mod h1:R4dSotOR9KMtayYi1e77YzuveK+i7ruzyGqttikkLy0=
github.com/mattn/go-isatty v0.0.12 h1:wuysRhFDzyxgEmMf5xjvJ2M9dZoWAXNNr5LSBS7uHXY=
github.com/mattn/go-isatty v0.0.12/go.mod h1:cbi8OIDigv2wuxKPP5vlRcQ1OAZbq2CE4Kysco4FUpU=
github.com/mattn/go-runewidth v0.0.9 h1:Lm995f3rfxdpd6TSmuVCHVb/QhupuXlYr8sCI/QdE+0=
github.com/mattn/go-runewidth v0.0.9/go.mod h1:H031xJmbD/WCDINGzjvQ9THkh0rPKHF+m2gUSrubnMI=
github.com/muesli/termenv v0.5.3-0.20200625163851-04b5c30e4c04 h1:Wr876oXlAk6avTWi0daXAriOr+r5fqIuyDmtNc/KwY0=
github.com/muesli/termenv v0.5.3-0.20200625163851-04b5c30e4c04/go.mod h1:O1/I6sw+6KcrgAmcs6uiUVr7Lui+DNVbHTzt9Lm/PlI=
github.com/pkg/term v0.0.0-20200520122047-c3ffed290a03 h1:pd4YKIqCB0U7O2I4gWHgEUA2mCEOENmco0l/bM957bU=
github.com/pkg/term v0.0.0-20200520122047-c3ffed290a03/go.mod h1:Z9+Ul5bCbBKnbCvdOWbLqTHhJiYV414CURZJba6L8qA=
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/crypto v0.0.0-20200604202706-70a84ac30bf9 h1:vEg9joUBmeBcK9iSJftGNf3coIG4HqZElCPehJsfAYM=
golang.org/x/crypto v0.0.0-20200604202706-70a84ac30bf9/go.mod h1:LzIPMQfyMNhhGPhUkYOs5KpL4U8rLKemX1yGLhDgUto=
golang.org/x/crypto v0.0.0-20200709230013-948cd5f35899 h1:DZhuSZLsGlFL4CmhA8BcRA0mnthyA/nZ00AqCUo7vHg=
golang.org/x/crypto v0.0.0-20200709230013-948cd5f35899/go.mod h1:LzIPMQfyMNhhGPhUkYOs5KpL4U8rLKemX1yGLhDgUto=
golang.org/x/net v0.0.0-20190404232315-eb5bcb51f2a3/go.mod h1:t9HGtf8HONx5eT2rtn7q6eTqICYqUVnKs3thJo3Qplg=
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20190412213103-97732733099d/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20200116001909-b77594299b42/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20200622214017-ed371f2e16b4 h1:5/PjkGUjvEU5Gl6BxmvKRPpqo2uNMv4rcHBMwzk/st8=
golang.org/x/sys v0.0.0-20200622214017-ed371f2e16b4/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20200625212154-ddb9806d33ae h1:Ih9Yo4hSPImZOpfGuA4bR/ORKTAbhZo2AbWNRCnevdo=
golang.org/x/sys v0.0.0-20200625212154-ddb9806d33ae/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
github.com/atotto/clipboard v0.1.4 h1:EH0zSVneZPSuFR11BlR9YppQTVDbh5+16AmcJi4g1z4=
github.com/atotto/clipboard v0.1.4/go.mod h1:ZY9tmq7sm5xIbd9bOK4onWV4S6X0u6GY7Vn0Yu86PYI=
github.com/charmbracelet/bubbletea v0.22.1 h1:z66q0LWdJNOWEH9zadiAIXp2GN1AWrwNXU8obVY9X24=
github.com/charmbracelet/bubbletea v0.22.1/go.mod h1:8/7hVvbPN6ZZPkczLiB8YpLkLJ0n7DMho5Wvfd2X1C0=
github.com/charmbracelet/harmonica v0.2.0 h1:8NxJWRWg/bzKqqEaaeFNipOu77YR5t8aSwG4pgaUBiQ=
github.com/charmbracelet/harmonica v0.2.0/go.mod h1:KSri/1RMQOZLbw7AHqgcBycp8pgJnQMYYT8QZRqZ1Ao=
github.com/charmbracelet/lipgloss v0.6.0 h1:1StyZB9vBSOyuZxQUcUwGr17JmojPNm87inij9N3wJY=
github.com/charmbracelet/lipgloss v0.6.0/go.mod h1:tHh2wr34xcHjC2HCXIlGSG1jaDF0S0atAUvBMP6Ppuk=
github.com/containerd/console v1.0.3 h1:lIr7SlA5PxZyMV30bDW0MGbiOPXwc63yRuCP0ARubLw=
github.com/containerd/console v1.0.3/go.mod h1:7LqA/THxQ86k76b8c/EMSiaJ3h1eZkMkXar0TQ1gf3U=
github.com/kylelemons/godebug v1.1.0 h1:RPNrshWIDI6G2gRW9EHilWtl7Z6Sb1BR0xunSBf0SNc=
github.com/kylelemons/godebug v1.1.0/go.mod h1:9/0rRGxNHcop5bhtWyNeEfOS8JIWk580+fNqagV/RAw=
github.com/lucasb-eyer/go-colorful v1.2.0 h1:1nnpGOrhyZZuNyfu1QjKiUICQ74+3FNCN69Aj6K7nkY=
github.com/lucasb-eyer/go-colorful v1.2.0/go.mod h1:R4dSotOR9KMtayYi1e77YzuveK+i7ruzyGqttikkLy0=
github.com/mattn/go-isatty v0.0.14/go.mod h1:7GGIvUiUoEMVVmxf/4nioHXj79iQHKdU27kJ6hsGG94=
github.com/mattn/go-isatty v0.0.16 h1:bq3VjFmv/sOjHtdEhmkEV4x1AJtvUvOJ2PFAZ5+peKQ=
github.com/mattn/go-isatty v0.0.16/go.mod h1:kYGgaQfpe5nmfYZH+SKPsOc2e4SrIfOl2e/yFXSvRLM=
github.com/mattn/go-localereader v0.0.1 h1:ygSAOl7ZXTx4RdPYinUpg6W99U8jWvWi9Ye2JC/oIi4=
github.com/mattn/go-localereader v0.0.1/go.mod h1:8fBrzywKY7BI3czFoHkuzRoWE9C+EiG4R1k4Cjx5p88=
github.com/mattn/go-runewidth v0.0.10/go.mod h1:RAqKPSqVFrSLVXbA8x7dzmKdmGzieGRCM46jaSJTDAk=
github.com/mattn/go-runewidth v0.0.12/go.mod h1:RAqKPSqVFrSLVXbA8x7dzmKdmGzieGRCM46jaSJTDAk=
github.com/mattn/go-runewidth v0.0.13/go.mod h1:Jdepj2loyihRzMpdS35Xk/zdY8IAYHsh153qUoGf23w=
github.com/mattn/go-runewidth v0.0.14 h1:+xnbZSEeDbOIg5/mE6JF0w6n9duR1l3/WmbinWVwUuU=
github.com/mattn/go-runewidth v0.0.14/go.mod h1:Jdepj2loyihRzMpdS35Xk/zdY8IAYHsh153qUoGf23w=
github.com/muesli/ansi v0.0.0-20211018074035-2e021307bc4b h1:1XF24mVaiu7u+CFywTdcDo2ie1pzzhwjt6RHqzpMU34=
github.com/muesli/ansi v0.0.0-20211018074035-2e021307bc4b/go.mod h1:fQuZ0gauxyBcmsdE3ZT4NasjaRdxmbCS0jRHsrWu3Ho=
github.com/muesli/cancelreader v0.2.2 h1:3I4Kt4BQjOR54NavqnDogx/MIoWBFa0StPA8ELUXHmA=
github.com/muesli/cancelreader v0.2.2/go.mod h1:3XuTXfFS2VjM+HTLZY9Ak0l6eUKfijIfMUZ4EgX0QYo=
github.com/muesli/reflow v0.2.1-0.20210115123740-9e1d0d53df68/go.mod h1:Xk+z4oIWdQqJzsxyjgl3P22oYZnHdZ8FFTHAQQt5BMQ=
github.com/muesli/reflow v0.3.0 h1:IFsN6K9NfGtjeggFP+68I4chLZV2yIKsXJFNZ+eWh6s=
github.com/muesli/reflow v0.3.0/go.mod h1:pbwTDkVPibjO2kyvBQRBxTWEEGDGq0FlB1BIKtnHY/8=
github.com/muesli/termenv v0.11.1-0.20220204035834-5ac8409525e0/go.mod h1:Bd5NYQ7pd+SrtBSrSNoBBmXlcY8+Xj4BMJgh8qcZrvs=
github.com/muesli/termenv v0.11.1-0.20220212125758-44cd13922739 h1:QANkGiGr39l1EESqrE0gZw0/AJNYzIvoGLhIoVYtluI=
github.com/muesli/termenv v0.11.1-0.20220212125758-44cd13922739/go.mod h1:Bd5NYQ7pd+SrtBSrSNoBBmXlcY8+Xj4BMJgh8qcZrvs=
github.com/rivo/uniseg v0.1.0/go.mod h1:J6wj4VEh+S6ZtnVlnTBMWIodfgj8LQOQFoIToxlJtxc=
github.com/rivo/uniseg v0.2.0 h1:S1pD9weZBuJdFmowNwbpi7BJ8TNftyUImj/0WQi72jY=
github.com/rivo/uniseg v0.2.0/go.mod h1:J6wj4VEh+S6ZtnVlnTBMWIodfgj8LQOQFoIToxlJtxc=
github.com/sahilm/fuzzy v0.1.0 h1:FzWGaw2Opqyu+794ZQ9SYifWv2EIXpwP4q8dY1kDAwI=
github.com/sahilm/fuzzy v0.1.0/go.mod h1:VFvziUEIMCrT6A6tw2RFIXPXXmzXbOsSHF0DOI8ZK9Y=
golang.org/x/sys v0.0.0-20210124154548-22da62e12c0c/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20210615035016-665e8c7367d1/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20210630005230-0f9fa26af87c/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220204135822-1c1b9b1eba6a/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220811171246-fbc7d0a398ab h1:2QkjZIsXupsJbJIdSjjUOgWK3aEtzyuh2mPt3l/CkeU=
golang.org/x/sys v0.0.0-20220811171246-fbc7d0a398ab/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/term v0.0.0-20210927222741-03fcf44c2211 h1:JGgROgKl9N8DuW20oFS5gxc+lE67/N3FcwmBPMe7ArY=
golang.org/x/term v0.0.0-20210927222741-03fcf44c2211/go.mod h1:jbD1KX2456YbFQfuXm/mYQcufACuNUgVhRMnK/tPxf8=
golang.org/x/text v0.3.7 h1:olpwvP2KacW1ZWvsR7uQhoyTYvKAupfQrRGBFM352Gk=
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=

233
help/help.go Normal file
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package help
import (
"strings"
"github.com/charmbracelet/bubbles/key"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
)
// KeyMap is a map of keybindings used to generate help. Since it's an
// interface it can be any type, though struct or a map[string][]key.Binding
// are likely candidates.
//
// Note that if a key is disabled (via key.Binding.SetEnabled) it will not be
// rendered in the help view, so in theory generated help should self-manage.
type KeyMap interface {
// ShortHelp returns a slice of bindings to be displayed in the short
// version of the help. The help bubble will render help in the order in
// which the help items are returned here.
ShortHelp() []key.Binding
// MoreHelp returns an extended group of help items, grouped by columns.
// The help bubble will render the help in the order in which the help
// items are returned here.
FullHelp() [][]key.Binding
}
// Styles is a set of available style definitions for the Help bubble.
type Styles struct {
Ellipsis lipgloss.Style
// Styling for the short help
ShortKey lipgloss.Style
ShortDesc lipgloss.Style
ShortSeparator lipgloss.Style
// Styling for the full help
FullKey lipgloss.Style
FullDesc lipgloss.Style
FullSeparator lipgloss.Style
}
// Model contains the state of the help view.
type Model struct {
Width int
ShowAll bool // if true, render the "full" help menu
ShortSeparator string
FullSeparator string
// The symbol we use in the short help when help items have been truncated
// due to width. Periods of ellipsis by default.
Ellipsis string
Styles Styles
}
// New creates a new help view with some useful defaults.
func New() Model {
keyStyle := lipgloss.NewStyle().Foreground(lipgloss.AdaptiveColor{
Light: "#909090",
Dark: "#626262",
})
descStyle := lipgloss.NewStyle().Foreground(lipgloss.AdaptiveColor{
Light: "#B2B2B2",
Dark: "#4A4A4A",
})
sepStyle := lipgloss.NewStyle().Foreground(lipgloss.AdaptiveColor{
Light: "#DDDADA",
Dark: "#3C3C3C",
})
return Model{
ShortSeparator: " • ",
FullSeparator: " ",
Ellipsis: "…",
Styles: Styles{
ShortKey: keyStyle,
ShortDesc: descStyle,
ShortSeparator: sepStyle,
Ellipsis: sepStyle.Copy(),
FullKey: keyStyle.Copy(),
FullDesc: descStyle.Copy(),
FullSeparator: sepStyle.Copy(),
},
}
}
// NewModel creates a new help view with some useful defaults.
//
// Deprecated. Use New instead.
var NewModel = New
// Update helps satisfy the Bubble Tea Model interface. It's a no-op.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
return m, nil
}
// View renders the help view's current state.
func (m Model) View(k KeyMap) string {
if m.ShowAll {
return m.FullHelpView(k.FullHelp())
}
return m.ShortHelpView(k.ShortHelp())
}
// ShortHelpView renders a single line help view from a slice of keybindings.
// If the line is longer than the maximum width it will be gracefully
// truncated, showing only as many help items as possible.
func (m Model) ShortHelpView(bindings []key.Binding) string {
if len(bindings) == 0 {
return ""
}
var b strings.Builder
var totalWidth int
var separator = m.Styles.ShortSeparator.Inline(true).Render(m.ShortSeparator)
for i, kb := range bindings {
if !kb.Enabled() {
continue
}
var sep string
if totalWidth > 0 && i < len(bindings) {
sep = separator
}
str := sep +
m.Styles.ShortKey.Inline(true).Render(kb.Help().Key) + " " +
m.Styles.ShortDesc.Inline(true).Render(kb.Help().Desc)
w := lipgloss.Width(str)
// If adding this help item would go over the available width, stop
// drawing.
if m.Width > 0 && totalWidth+w > m.Width {
// Although if there's room for an ellipsis, print that.
tail := " " + m.Styles.Ellipsis.Inline(true).Render(m.Ellipsis)
tailWidth := lipgloss.Width(tail)
if totalWidth+tailWidth < m.Width {
b.WriteString(tail)
}
break
}
totalWidth += w
b.WriteString(str)
}
return b.String()
}
// FullHelpView renders help columns from a slice of key binding slices. Each
// top level slice entry renders into a column.
func (m Model) FullHelpView(groups [][]key.Binding) string {
if len(groups) == 0 {
return ""
}
// Linter note: at this time we don't think it's worth the additional
// code complexity involved in preallocating this slice.
//nolint:prealloc
var (
out []string
totalWidth int
sep = m.Styles.FullSeparator.Render(m.FullSeparator)
sepWidth = lipgloss.Width(sep)
)
// Iterate over groups to build columns
for i, group := range groups {
if group == nil || !shouldRenderColumn(group) {
continue
}
var (
keys []string
descriptions []string
)
// Separate keys and descriptions into different slices
for _, kb := range group {
if !kb.Enabled() {
continue
}
keys = append(keys, kb.Help().Key)
descriptions = append(descriptions, kb.Help().Desc)
}
col := lipgloss.JoinHorizontal(lipgloss.Top,
m.Styles.FullKey.Render(strings.Join(keys, "\n")),
m.Styles.FullKey.Render(" "),
m.Styles.FullDesc.Render(strings.Join(descriptions, "\n")),
)
// Column
totalWidth += lipgloss.Width(col)
if m.Width > 0 && totalWidth > m.Width {
break
}
out = append(out, col)
// Separator
if i < len(group)-1 {
totalWidth += sepWidth
if m.Width > 0 && totalWidth > m.Width {
break
}
}
out = append(out, sep)
}
return lipgloss.JoinHorizontal(lipgloss.Top, out...)
}
func shouldRenderColumn(b []key.Binding) (ok bool) {
for _, v := range b {
if v.Enabled() {
return true
}
}
return false
}

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key/key.go Normal file
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// Package key provides some types and functions for generating user-definable
// keymappings useful in Bubble Tea components. There are a few different ways
// you can define a keymapping with this package. Here's one example:
//
// type KeyMap struct {
// Up key.Binding
// Down key.Binding
// }
//
// var DefaultKeyMap = KeyMap{
// Up: key.NewBinding(
// key.WithKeys("k", "up"), // actual keybindings
// key.WithHelp("↑/k", "move up"), // corresponding help text
// ),
// Down: key.NewBinding(
// key.WithKeys("j", "down"),
// key.WithHelp("↓/j", "move down"),
// ),
// }
//
// func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
// switch msg := msg.(type) {
// case tea.KeyMsg:
// switch {
// case key.Matches(msg, DefaultKeyMap.Up):
// // The user pressed up
// case key.Matches(msg, DefaultKeyMap.Down):
// // The user pressed down
// }
// }
//
// // ...
// }
//
// The help information, which is not used in the example above, can be used
// to render help text for keystrokes in your views.
package key
import (
tea "github.com/charmbracelet/bubbletea"
)
// Binding describes a set of keybindings and, optionally, their associated
// help text.
type Binding struct {
keys []string
help Help
disabled bool
}
// BindingOpt is an initialization option for a keybinding. It's used as an
// argument to NewBinding.
type BindingOpt func(*Binding)
// NewBinding returns a new keybinding from a set of BindingOpt options.
func NewBinding(opts ...BindingOpt) Binding {
b := &Binding{}
for _, opt := range opts {
opt(b)
}
return *b
}
// WithKeys initializes a keybinding with the given keystrokes.
func WithKeys(keys ...string) BindingOpt {
return func(b *Binding) {
b.keys = keys
}
}
// WithHelp initializes a keybinding with the given help text.
func WithHelp(key, desc string) BindingOpt {
return func(b *Binding) {
b.help = Help{Key: key, Desc: desc}
}
}
// WithDisabled initializes a disabled keybinding.
func WithDisabled() BindingOpt {
return func(b *Binding) {
b.disabled = true
}
}
// SetKeys sets the keys for the keybinding.
func (b *Binding) SetKeys(keys ...string) {
b.keys = keys
}
// Keys returns the keys for the keybinding.
func (b Binding) Keys() []string {
return b.keys
}
// SetHelp sets the help text for the keybinding.
func (b *Binding) SetHelp(key, desc string) {
b.help = Help{Key: key, Desc: desc}
}
// Help returns the Help information for the keybinding.
func (b Binding) Help() Help {
return b.help
}
// Enabled returns whether or not the keybinding is enabled. Disabled
// keybindings won't be activated and won't show up in help. Keybindings are
// enabled by default.
func (b Binding) Enabled() bool {
return !b.disabled && b.keys != nil
}
// SetEnabled enables or disables the keybinding.
func (b *Binding) SetEnabled(v bool) {
b.disabled = !v
}
// Unbind removes the keys and help from this binding, effectively nullifying
// it. This is a step beyond disabling it, since applications can enable
// or disable key bindings based on application state.
func (b *Binding) Unbind() {
b.keys = nil
b.help = Help{}
}
// Help is help information for a given keybinding.
type Help struct {
Key string
Desc string
}
// Matches checks if the given KeyMsg matches the given bindings.
func Matches(k tea.KeyMsg, b ...Binding) bool {
keys := k.String()
for _, binding := range b {
for _, v := range binding.keys {
if keys == v && binding.Enabled() {
return true
}
}
}
return false
}

26
key/key_test.go Normal file
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package key
import (
"testing"
)
func TestBinding_Enabled(t *testing.T) {
binding := NewBinding(
WithKeys("k", "up"),
WithHelp("↑/k", "move up"),
)
if !binding.Enabled() {
t.Errorf("expected key to be Enabled")
}
binding.SetEnabled(false)
if binding.Enabled() {
t.Errorf("expected key not to be Enabled")
}
binding.SetEnabled(true)
binding.Unbind()
if binding.Enabled() {
t.Errorf("expected key not to be Enabled")
}
}

227
list/defaultitem.go Normal file
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package list
import (
"fmt"
"io"
"strings"
"github.com/charmbracelet/bubbles/key"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
"github.com/muesli/reflow/truncate"
)
// DefaultItemStyles defines styling for a default list item.
// See DefaultItemView for when these come into play.
type DefaultItemStyles struct {
// The Normal state.
NormalTitle lipgloss.Style
NormalDesc lipgloss.Style
// The selected item state.
SelectedTitle lipgloss.Style
SelectedDesc lipgloss.Style
// The dimmed state, for when the filter input is initially activated.
DimmedTitle lipgloss.Style
DimmedDesc lipgloss.Style
// Charcters matching the current filter, if any.
FilterMatch lipgloss.Style
}
// NewDefaultItemStyles returns style definitions for a default item. See
// DefaultItemView for when these come into play.
func NewDefaultItemStyles() (s DefaultItemStyles) {
s.NormalTitle = lipgloss.NewStyle().
Foreground(lipgloss.AdaptiveColor{Light: "#1a1a1a", Dark: "#dddddd"}).
Padding(0, 0, 0, 2)
s.NormalDesc = s.NormalTitle.Copy().
Foreground(lipgloss.AdaptiveColor{Light: "#A49FA5", Dark: "#777777"})
s.SelectedTitle = lipgloss.NewStyle().
Border(lipgloss.NormalBorder(), false, false, false, true).
BorderForeground(lipgloss.AdaptiveColor{Light: "#F793FF", Dark: "#AD58B4"}).
Foreground(lipgloss.AdaptiveColor{Light: "#EE6FF8", Dark: "#EE6FF8"}).
Padding(0, 0, 0, 1)
s.SelectedDesc = s.SelectedTitle.Copy().
Foreground(lipgloss.AdaptiveColor{Light: "#F793FF", Dark: "#AD58B4"})
s.DimmedTitle = lipgloss.NewStyle().
Foreground(lipgloss.AdaptiveColor{Light: "#A49FA5", Dark: "#777777"}).
Padding(0, 0, 0, 2)
s.DimmedDesc = s.DimmedTitle.Copy().
Foreground(lipgloss.AdaptiveColor{Light: "#C2B8C2", Dark: "#4D4D4D"})
s.FilterMatch = lipgloss.NewStyle().Underline(true)
return s
}
// DefaultItem describes an items designed to work with DefaultDelegate.
type DefaultItem interface {
Item
Title() string
Description() string
}
// DefaultDelegate is a standard delegate designed to work in lists. It's
// styled by DefaultItemStyles, which can be customized as you like.
//
// The description line can be hidden by setting Description to false, which
// renders the list as single-line-items. The spacing between items can be set
// with the SetSpacing method.
//
// Setting UpdateFunc is optional. If it's set it will be called when the
// ItemDelegate called, which is called when the list's Update function is
// invoked.
//
// Settings ShortHelpFunc and FullHelpFunc is optional. They can can be set to
// include items in the list's default short and full help menus.
type DefaultDelegate struct {
ShowDescription bool
Styles DefaultItemStyles
UpdateFunc func(tea.Msg, *Model) tea.Cmd
ShortHelpFunc func() []key.Binding
FullHelpFunc func() [][]key.Binding
height int
spacing int
}
// NewDefaultDelegate creates a new delegate with default styles.
func NewDefaultDelegate() DefaultDelegate {
return DefaultDelegate{
ShowDescription: true,
Styles: NewDefaultItemStyles(),
height: 2,
spacing: 1,
}
}
// SetHeight sets delegate's preferred height.
func (d *DefaultDelegate) SetHeight(i int) {
d.height = i
}
// Height returns the delegate's preferred height.
// This has effect only if ShowDescription is true,
// otherwise height is always 1.
func (d DefaultDelegate) Height() int {
if d.ShowDescription {
return d.height
}
return 1
}
// SetSpacing set the delegate's spacing.
func (d *DefaultDelegate) SetSpacing(i int) {
d.spacing = i
}
// Spacing returns the delegate's spacing.
func (d DefaultDelegate) Spacing() int {
return d.spacing
}
// Update checks whether the delegate's UpdateFunc is set and calls it.
func (d DefaultDelegate) Update(msg tea.Msg, m *Model) tea.Cmd {
if d.UpdateFunc == nil {
return nil
}
return d.UpdateFunc(msg, m)
}
// Render prints an item.
func (d DefaultDelegate) Render(w io.Writer, m Model, index int, item Item) {
var (
title, desc string
matchedRunes []int
s = &d.Styles
)
if i, ok := item.(DefaultItem); ok {
title = i.Title()
desc = i.Description()
} else {
return
}
if m.width <= 0 {
// short-circuit
return
}
// Prevent text from exceeding list width
textwidth := uint(m.width - s.NormalTitle.GetPaddingLeft() - s.NormalTitle.GetPaddingRight())
title = truncate.StringWithTail(title, textwidth, ellipsis)
if d.ShowDescription {
var lines []string
for i, line := range strings.Split(desc, "\n") {
if i >= d.height-1 {
break
}
lines = append(lines, truncate.StringWithTail(line, textwidth, ellipsis))
}
desc = strings.Join(lines, "\n")
}
// Conditions
var (
isSelected = index == m.Index()
emptyFilter = m.FilterState() == Filtering && m.FilterValue() == ""
isFiltered = m.FilterState() == Filtering || m.FilterState() == FilterApplied
)
if isFiltered && index < len(m.filteredItems) {
// Get indices of matched characters
matchedRunes = m.MatchesForItem(index)
}
if emptyFilter {
title = s.DimmedTitle.Render(title)
desc = s.DimmedDesc.Render(desc)
} else if isSelected && m.FilterState() != Filtering {
if isFiltered {
// Highlight matches
unmatched := s.SelectedTitle.Inline(true)
matched := unmatched.Copy().Inherit(s.FilterMatch)
title = lipgloss.StyleRunes(title, matchedRunes, matched, unmatched)
}
title = s.SelectedTitle.Render(title)
desc = s.SelectedDesc.Render(desc)
} else {
if isFiltered {
// Highlight matches
unmatched := s.NormalTitle.Inline(true)
matched := unmatched.Copy().Inherit(s.FilterMatch)
title = lipgloss.StyleRunes(title, matchedRunes, matched, unmatched)
}
title = s.NormalTitle.Render(title)
desc = s.NormalDesc.Render(desc)
}
if d.ShowDescription {
fmt.Fprintf(w, "%s\n%s", title, desc)
return
}
fmt.Fprintf(w, "%s", title)
}
// ShortHelp returns the delegate's short help.
func (d DefaultDelegate) ShortHelp() []key.Binding {
if d.ShortHelpFunc != nil {
return d.ShortHelpFunc()
}
return nil
}
// FullHelp returns the delegate's full help.
func (d DefaultDelegate) FullHelp() [][]key.Binding {
if d.FullHelpFunc != nil {
return d.FullHelpFunc()
}
return nil
}

97
list/keys.go Normal file
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package list
import "github.com/charmbracelet/bubbles/key"
// KeyMap defines keybindings. It satisfies to the help.KeyMap interface, which
// is used to render the menu menu.
type KeyMap struct {
// Keybindings used when browsing the list.
CursorUp key.Binding
CursorDown key.Binding
NextPage key.Binding
PrevPage key.Binding
GoToStart key.Binding
GoToEnd key.Binding
Filter key.Binding
ClearFilter key.Binding
// Keybindings used when setting a filter.
CancelWhileFiltering key.Binding
AcceptWhileFiltering key.Binding
// Help toggle keybindings.
ShowFullHelp key.Binding
CloseFullHelp key.Binding
// The quit keybinding. This won't be caught when filtering.
Quit key.Binding
// The quit-no-matter-what keybinding. This will be caught when filtering.
ForceQuit key.Binding
}
// DefaultKeyMap returns a default set of keybindings.
func DefaultKeyMap() KeyMap {
return KeyMap{
// Browsing.
CursorUp: key.NewBinding(
key.WithKeys("up", "k"),
key.WithHelp("↑/k", "up"),
),
CursorDown: key.NewBinding(
key.WithKeys("down", "j"),
key.WithHelp("↓/j", "down"),
),
PrevPage: key.NewBinding(
key.WithKeys("left", "h", "pgup", "b", "u"),
key.WithHelp("←/h/pgup", "prev page"),
),
NextPage: key.NewBinding(
key.WithKeys("right", "l", "pgdown", "f", "d"),
key.WithHelp("→/l/pgdn", "next page"),
),
GoToStart: key.NewBinding(
key.WithKeys("home", "g"),
key.WithHelp("g/home", "go to start"),
),
GoToEnd: key.NewBinding(
key.WithKeys("end", "G"),
key.WithHelp("G/end", "go to end"),
),
Filter: key.NewBinding(
key.WithKeys("/"),
key.WithHelp("/", "filter"),
),
ClearFilter: key.NewBinding(
key.WithKeys("esc"),
key.WithHelp("esc", "clear filter"),
),
// Filtering.
CancelWhileFiltering: key.NewBinding(
key.WithKeys("esc"),
key.WithHelp("esc", "cancel"),
),
AcceptWhileFiltering: key.NewBinding(
key.WithKeys("enter", "tab", "shift+tab", "ctrl+k", "up", "ctrl+j", "down"),
key.WithHelp("enter", "apply filter"),
),
// Toggle help.
ShowFullHelp: key.NewBinding(
key.WithKeys("?"),
key.WithHelp("?", "more"),
),
CloseFullHelp: key.NewBinding(
key.WithKeys("?"),
key.WithHelp("?", "close help"),
),
// Quitting.
Quit: key.NewBinding(
key.WithKeys("q", "esc"),
key.WithHelp("q", "quit"),
),
ForceQuit: key.NewBinding(key.WithKeys("ctrl+c")),
}
}

1263
list/list.go Normal file

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74
list/list_test.go Normal file
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package list
import (
"fmt"
"io"
"strings"
"testing"
tea "github.com/charmbracelet/bubbletea"
)
type item string
func (i item) FilterValue() string { return "" }
type itemDelegate struct{}
func (d itemDelegate) Height() int { return 1 }
func (d itemDelegate) Spacing() int { return 0 }
func (d itemDelegate) Update(msg tea.Msg, m *Model) tea.Cmd { return nil }
func (d itemDelegate) Render(w io.Writer, m Model, index int, listItem Item) {
i, ok := listItem.(item)
if !ok {
return
}
str := fmt.Sprintf("%d. %s", index+1, i)
fmt.Fprint(w, m.Styles.TitleBar.Render(str))
}
func TestStatusBarItemName(t *testing.T) {
list := New([]Item{item("foo"), item("bar")}, itemDelegate{}, 10, 10)
expected := "2 items"
if !strings.Contains(list.statusView(), expected) {
t.Fatalf("Error: expected view to contain %s", expected)
}
list.SetItems([]Item{item("foo")})
expected = "1 item"
if !strings.Contains(list.statusView(), expected) {
t.Fatalf("Error: expected view to contain %s", expected)
}
}
func TestStatusBarWithoutItems(t *testing.T) {
list := New([]Item{}, itemDelegate{}, 10, 10)
expected := "No items"
if !strings.Contains(list.statusView(), expected) {
t.Fatalf("Error: expected view to contain %s", expected)
}
}
func TestCustomStatusBarItemName(t *testing.T) {
list := New([]Item{item("foo"), item("bar")}, itemDelegate{}, 10, 10)
list.SetStatusBarItemName("connection", "connections")
expected := "2 connections"
if !strings.Contains(list.statusView(), expected) {
t.Fatalf("Error: expected view to contain %s", expected)
}
list.SetItems([]Item{item("foo")})
expected = "1 connection"
if !strings.Contains(list.statusView(), expected) {
t.Fatalf("Error: expected view to contain %s", expected)
}
list.SetItems([]Item{})
expected = "No connections"
if !strings.Contains(list.statusView(), expected) {
t.Fatalf("Error: expected view to contain %s", expected)
}
}

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list/style.go Normal file
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package list
import (
"github.com/charmbracelet/lipgloss"
)
const (
bullet = "•"
ellipsis = "…"
)
// Styles contains style definitions for this list component. By default, these
// values are generated by DefaultStyles.
type Styles struct {
TitleBar lipgloss.Style
Title lipgloss.Style
Spinner lipgloss.Style
FilterPrompt lipgloss.Style
FilterCursor lipgloss.Style
// Default styling for matched characters in a filter. This can be
// overridden by delegates.
DefaultFilterCharacterMatch lipgloss.Style
StatusBar lipgloss.Style
StatusEmpty lipgloss.Style
StatusBarActiveFilter lipgloss.Style
StatusBarFilterCount lipgloss.Style
NoItems lipgloss.Style
PaginationStyle lipgloss.Style
HelpStyle lipgloss.Style
// Styled characters.
ActivePaginationDot lipgloss.Style
InactivePaginationDot lipgloss.Style
ArabicPagination lipgloss.Style
DividerDot lipgloss.Style
}
// DefaultStyles returns a set of default style definitions for this list
// component.
func DefaultStyles() (s Styles) {
verySubduedColor := lipgloss.AdaptiveColor{Light: "#DDDADA", Dark: "#3C3C3C"}
subduedColor := lipgloss.AdaptiveColor{Light: "#9B9B9B", Dark: "#5C5C5C"}
s.TitleBar = lipgloss.NewStyle().Padding(0, 0, 1, 2)
s.Title = lipgloss.NewStyle().
Background(lipgloss.Color("62")).
Foreground(lipgloss.Color("230")).
Padding(0, 1)
s.Spinner = lipgloss.NewStyle().
Foreground(lipgloss.AdaptiveColor{Light: "#8E8E8E", Dark: "#747373"})
s.FilterPrompt = lipgloss.NewStyle().
Foreground(lipgloss.AdaptiveColor{Light: "#04B575", Dark: "#ECFD65"})
s.FilterCursor = lipgloss.NewStyle().
Foreground(lipgloss.AdaptiveColor{Light: "#EE6FF8", Dark: "#EE6FF8"})
s.DefaultFilterCharacterMatch = lipgloss.NewStyle().Underline(true)
s.StatusBar = lipgloss.NewStyle().
Foreground(lipgloss.AdaptiveColor{Light: "#A49FA5", Dark: "#777777"}).
Padding(0, 0, 1, 2)
s.StatusEmpty = lipgloss.NewStyle().Foreground(subduedColor)
s.StatusBarActiveFilter = lipgloss.NewStyle().
Foreground(lipgloss.AdaptiveColor{Light: "#1a1a1a", Dark: "#dddddd"})
s.StatusBarFilterCount = lipgloss.NewStyle().Foreground(verySubduedColor)
s.NoItems = lipgloss.NewStyle().
Foreground(lipgloss.AdaptiveColor{Light: "#909090", Dark: "#626262"})
s.ArabicPagination = lipgloss.NewStyle().Foreground(subduedColor)
s.PaginationStyle = lipgloss.NewStyle().PaddingLeft(2) //nolint:gomnd
s.HelpStyle = lipgloss.NewStyle().Padding(1, 0, 0, 2)
s.ActivePaginationDot = lipgloss.NewStyle().
Foreground(lipgloss.AdaptiveColor{Light: "#847A85", Dark: "#979797"}).
SetString(bullet)
s.InactivePaginationDot = lipgloss.NewStyle().
Foreground(verySubduedColor).
SetString(bullet)
s.DividerDot = lipgloss.NewStyle().
Foreground(verySubduedColor).
SetString(" " + bullet + " ")
return s
}

View File

@ -1,4 +1,4 @@
// package paginator provides a Bubble Tea package for calulating pagination
// Package paginator provides a Bubble Tea package for calulating pagination
// and rendering pagination info. Note that this package does not render actual
// pages: it's purely for handling keystrokes related to pagination, and
// rendering pagination status.
@ -7,41 +7,71 @@ package paginator
import (
"fmt"
"github.com/charmbracelet/bubbles/key"
tea "github.com/charmbracelet/bubbletea"
)
// Type specifies the way we render pagination.
type Type int
// Pagination rendering options
// Pagination rendering options.
const (
Arabic Type = iota
Dots
)
// Model is the Tea model for this user interface.
type Model struct {
Type Type
Page int
PerPage int
TotalPages int
ActiveDot string
InactiveDot string
ArabicFormat string
UsePgUpPgDownKeys bool
UseLeftRightKeys bool
UseUpDownKeys bool
UseHLKeys bool
UseJKKeys bool
// KeyMap is the key bindings for different actions within the paginator.
type KeyMap struct {
PrevPage key.Binding
NextPage key.Binding
}
// SetTotalPages is a helper function for calculatng the total number of pages
// DefaultKeyMap is the default set of key bindings for navigating and acting
// upon the paginator.
var DefaultKeyMap = KeyMap{
PrevPage: key.NewBinding(key.WithKeys("pgup", "left", "h")),
NextPage: key.NewBinding(key.WithKeys("pgdown", "right", "l")),
}
// Model is the Bubble Tea model for this user interface.
type Model struct {
// Type configures how the pagination is rendered (Arabic, Dots).
Type Type
// Page is the current page number.
Page int
// PerPage is the number of items per page.
PerPage int
// TotalPages is the total number of pages.
TotalPages int
// ActiveDot is used to mark the current page under the Dots display type.
ActiveDot string
// InactiveDot is used to mark inactive pages under the Dots display type.
InactiveDot string
// ArabicFormat is the printf-style format to use for the Arabic display type.
ArabicFormat string
// KeyMap encodes the keybindings recognized by the widget.
KeyMap KeyMap
// Deprecated: customize KeyMap instead.
UsePgUpPgDownKeys bool
// Deprecated: customize KeyMap instead.
UseLeftRightKeys bool
// Deprecated: customize KeyMap instead.
UseUpDownKeys bool
// Deprecated: customize KeyMap instead.
UseHLKeys bool
// Deprecated: customize KeyMap instead.
UseJKKeys bool
}
// SetTotalPages is a helper function for calculating the total number of pages
// from a given number of items. It's use is optional since this pager can be
// used for other things beyond navigating sets. Note that it both returns the
// number of total pages and alters the model.
func (m *Model) SetTotalPages(items int) int {
if items == 0 {
return 0
if items < 1 {
return m.TotalPages
}
n := items / m.PerPage
if items%m.PerPage > 0 {
@ -65,10 +95,9 @@ func (m Model) ItemsOnPage(totalItems int) int {
// of the slice you're rendering and you'll receive the start and end bounds
// corresponding the to pagination. For example:
//
// bunchOfStuff := []stuff{...}
// start, end := model.GetSliceBounds(len(bunchOfStuff))
// sliceToRender := bunchOfStuff[start:end]
//
// bunchOfStuff := []stuff{...}
// start, end := model.GetSliceBounds(len(bunchOfStuff))
// sliceToRender := bunchOfStuff[start:end]
func (m *Model) GetSliceBounds(length int) (start int, end int) {
start = m.Page * m.PerPage
end = min(m.Page*m.PerPage+m.PerPage, length)
@ -91,72 +120,39 @@ func (m *Model) NextPage() {
}
}
// LastPage returns whether or not we're on the last page.
// OnLastPage returns whether or not we're on the last page.
func (m Model) OnLastPage() bool {
return m.Page == m.TotalPages-1
}
// NewModel creates a new model with defaults.
func NewModel() Model {
// New creates a new model with defaults.
func New() Model {
return Model{
Type: Arabic,
Page: 0,
PerPage: 1,
TotalPages: 1,
ActiveDot: "•",
InactiveDot: "○",
ArabicFormat: "%d/%d",
UsePgUpPgDownKeys: true,
UseLeftRightKeys: true,
UseUpDownKeys: false,
UseHLKeys: true,
UseJKKeys: false,
Type: Arabic,
Page: 0,
PerPage: 1,
TotalPages: 1,
KeyMap: DefaultKeyMap,
ActiveDot: "•",
InactiveDot: "○",
ArabicFormat: "%d/%d",
}
}
// NewModel creates a new model with defaults.
//
// Deprecated. Use New instead.
var NewModel = New
// Update is the Tea update function which binds keystrokes to pagination.
func Update(msg tea.Msg, m Model) (Model, tea.Cmd) {
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
switch msg := msg.(type) {
case tea.KeyMsg:
if m.UsePgUpPgDownKeys {
switch msg.String() {
case "pgup":
m.PrevPage()
case "pgdown":
m.NextPage()
}
}
if m.UseLeftRightKeys {
switch msg.String() {
case "left":
m.PrevPage()
case "right":
m.NextPage()
}
}
if m.UseUpDownKeys {
switch msg.String() {
case "up":
m.PrevPage()
case "down":
m.NextPage()
}
}
if m.UseHLKeys {
switch msg.String() {
case "h":
m.PrevPage()
case "l":
m.NextPage()
}
}
if m.UseJKKeys {
switch msg.String() {
case "j":
m.PrevPage()
case "k":
m.NextPage()
}
switch {
case key.Matches(msg, m.KeyMap.NextPage):
m.NextPage()
case key.Matches(msg, m.KeyMap.PrevPage):
m.PrevPage()
}
}
@ -164,20 +160,16 @@ func Update(msg tea.Msg, m Model) (Model, tea.Cmd) {
}
// View renders the pagination to a string.
func View(model tea.Model) string {
m, ok := model.(Model)
if !ok {
return "could not perform assertion on model"
}
func (m Model) View() string {
switch m.Type {
case Dots:
return dotsView(m)
return m.dotsView()
default:
return arabicView(m)
return m.arabicView()
}
}
func dotsView(m Model) string {
func (m Model) dotsView() string {
var s string
for i := 0; i < m.TotalPages; i++ {
if i == m.Page {
@ -189,7 +181,7 @@ func dotsView(m Model) string {
return s
}
func arabicView(m Model) string {
func (m Model) arabicView() string {
return fmt.Sprintf(m.ArabicFormat, m.Page+1, m.TotalPages)
}

365
progress/progress.go Normal file
View File

@ -0,0 +1,365 @@
package progress
import (
"fmt"
"math"
"strings"
"sync"
"time"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/harmonica"
"github.com/charmbracelet/lipgloss"
"github.com/lucasb-eyer/go-colorful"
"github.com/muesli/reflow/ansi"
"github.com/muesli/termenv"
)
// Internal ID management. Used during animating to assure that frame messages
// can only be received by progress components that sent them.
var (
lastID int
idMtx sync.Mutex
)
// Return the next ID we should use on the model.
func nextID() int {
idMtx.Lock()
defer idMtx.Unlock()
lastID++
return lastID
}
const (
fps = 60
defaultWidth = 40
defaultFrequency = 18.0
defaultDamping = 1.0
)
// Option is used to set options in New. For example:
//
// progress := New(
// WithRamp("#ff0000", "#0000ff"),
// WithoutPercentage(),
// )
type Option func(*Model)
// WithDefaultGradient sets a gradient fill with default colors.
func WithDefaultGradient() Option {
return WithGradient("#5A56E0", "#EE6FF8")
}
// WithGradient sets a gradient fill blending between two colors.
func WithGradient(colorA, colorB string) Option {
return func(m *Model) {
m.setRamp(colorA, colorB, false)
}
}
// WithDefaultScaledGradient sets a gradient with default colors, and scales the
// gradient to fit the filled portion of the ramp.
func WithDefaultScaledGradient() Option {
return WithScaledGradient("#5A56E0", "#EE6FF8")
}
// WithScaledGradient scales the gradient to fit the width of the filled portion of
// the progress bar.
func WithScaledGradient(colorA, colorB string) Option {
return func(m *Model) {
m.setRamp(colorA, colorB, true)
}
}
// WithSolidFill sets the progress to use a solid fill with the given color.
func WithSolidFill(color string) Option {
return func(m *Model) {
m.FullColor = color
m.useRamp = false
}
}
// WithoutPercentage hides the numeric percentage.
func WithoutPercentage() Option {
return func(m *Model) {
m.ShowPercentage = false
}
}
// WithWidth sets the initial width of the progress bar. Note that you can also
// set the width via the Width property, which can come in handy if you're
// waiting for a tea.WindowSizeMsg.
func WithWidth(w int) Option {
return func(m *Model) {
m.Width = w
}
}
// WithSpringOptions sets the initial frequency and damping options for the
// progressbar's built-in spring-based animation. Frequency corresponds to
// speed, and damping to bounciness. For details see:
//
// https://github.com/charmbracelet/harmonica
func WithSpringOptions(frequency, damping float64) Option {
return func(m *Model) {
m.SetSpringOptions(frequency, damping)
m.springCustomized = true
}
}
// WithColorProfile sets the color profile to use for the progress bar.
func WithColorProfile(p termenv.Profile) Option {
return func(m *Model) {
m.colorProfile = p
}
}
// FrameMsg indicates that an animation step should occur.
type FrameMsg struct {
id int
tag int
}
// Model stores values we'll use when rendering the progress bar.
type Model struct {
// An identifier to keep us from receiving messages intended for other
// progress bars.
id int
// An identifier to keep us from receiving frame messages too quickly.
tag int
// Total width of the progress bar, including percentage, if set.
Width int
// "Filled" sections of the progress bar.
Full rune
FullColor string
// "Empty" sections of progress bar.
Empty rune
EmptyColor string
// Settings for rendering the numeric percentage.
ShowPercentage bool
PercentFormat string // a fmt string for a float
PercentageStyle lipgloss.Style
// Members for animated transitions.
spring harmonica.Spring
springCustomized bool
percentShown float64 // percent currently displaying
targetPercent float64 // percent to which we're animating
velocity float64
// Gradient settings
useRamp bool
rampColorA colorful.Color
rampColorB colorful.Color
// When true, we scale the gradient to fit the width of the filled section
// of the progress bar. When false, the width of the gradient will be set
// to the full width of the progress bar.
scaleRamp bool
// Color profile for the progress bar.
colorProfile termenv.Profile
}
// New returns a model with default values.
func New(opts ...Option) Model {
m := Model{
id: nextID(),
Width: defaultWidth,
Full: '█',
FullColor: "#7571F9",
Empty: '░',
EmptyColor: "#606060",
ShowPercentage: true,
PercentFormat: " %3.0f%%",
colorProfile: termenv.ColorProfile(),
}
if !m.springCustomized {
m.SetSpringOptions(defaultFrequency, defaultDamping)
}
for _, opt := range opts {
opt(&m)
}
return m
}
// NewModel returns a model with default values.
//
// Deprecated. Use New instead.
var NewModel = New
// Init exists satisfy the tea.Model interface.
func (m Model) Init() tea.Cmd {
return nil
}
// Update is used to animation the progress bar during transitions. Use
// SetPercent to create the command you'll need to trigger the animation.
//
// If you're rendering with ViewAs you won't need this.
func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch msg := msg.(type) {
case FrameMsg:
if msg.id != m.id || msg.tag != m.tag {
return m, nil
}
// If we've more or less reached equilibrium, stop updating.
dist := math.Abs(m.percentShown - m.targetPercent)
if dist < 0.001 && m.velocity < 0.01 {
return m, nil
}
m.percentShown, m.velocity = m.spring.Update(m.percentShown, m.velocity, m.targetPercent)
return m, m.nextFrame()
default:
return m, nil
}
}
// SetSpringOptions sets the frequency and damping for the current spring.
// Frequency corresponds to speed, and damping to bounciness. For details see:
//
// https://github.com/charmbracelet/harmonica
func (m *Model) SetSpringOptions(frequency, damping float64) {
m.spring = harmonica.NewSpring(harmonica.FPS(fps), frequency, damping)
}
// Percent returns the current visible percentage on the model. This is only
// relevant when you're animating the progress bar.
//
// If you're rendering with ViewAs you won't need this.
func (m Model) Percent() float64 {
return m.targetPercent
}
// SetPercent sets the percentage state of the model as well as a command
// necessary for animating the progress bar to this new percentage.
//
// If you're rendering with ViewAs you won't need this.
func (m *Model) SetPercent(p float64) tea.Cmd {
m.targetPercent = math.Max(0, math.Min(1, p))
m.tag++
return m.nextFrame()
}
// IncrPercent increments the percentage by a given amount, returning a command
// necessary to animate the progress bar to the new percentage.
//
// If you're rendering with ViewAs you won't need this.
func (m *Model) IncrPercent(v float64) tea.Cmd {
return m.SetPercent(m.Percent() + v)
}
// DecrPercent decrements the percentage by a given amount, returning a command
// necessary to animate the progress bar to the new percentage.
//
// If you're rendering with ViewAs you won't need this.
func (m *Model) DecrPercent(v float64) tea.Cmd {
return m.SetPercent(m.Percent() - v)
}
// View renders the an animated progress bar in its current state. To render
// a static progress bar based on your own calculations use ViewAs instead.
func (m Model) View() string {
return m.ViewAs(m.percentShown)
}
// ViewAs renders the progress bar with a given percentage.
func (m Model) ViewAs(percent float64) string {
b := strings.Builder{}
percentView := m.percentageView(percent)
m.barView(&b, percent, ansi.PrintableRuneWidth(percentView))
b.WriteString(percentView)
return b.String()
}
func (m *Model) nextFrame() tea.Cmd {
return tea.Tick(time.Second/time.Duration(fps), func(time.Time) tea.Msg {
return FrameMsg{id: m.id, tag: m.tag}
})
}
func (m Model) barView(b *strings.Builder, percent float64, textWidth int) {
var (
tw = max(0, m.Width-textWidth) // total width
fw = int(math.Round((float64(tw) * percent))) // filled width
p float64
)
fw = max(0, min(tw, fw))
if m.useRamp {
// Gradient fill
for i := 0; i < fw; i++ {
if m.scaleRamp {
p = float64(i) / float64(fw)
} else {
p = float64(i) / float64(tw)
}
c := m.rampColorA.BlendLuv(m.rampColorB, p).Hex()
b.WriteString(termenv.
String(string(m.Full)).
Foreground(m.color(c)).
String(),
)
}
} else {
// Solid fill
s := termenv.String(string(m.Full)).Foreground(m.color(m.FullColor)).String()
b.WriteString(strings.Repeat(s, fw))
}
// Empty fill
e := termenv.String(string(m.Empty)).Foreground(m.color(m.EmptyColor)).String()
n := max(0, tw-fw)
b.WriteString(strings.Repeat(e, n))
}
func (m Model) percentageView(percent float64) string {
if !m.ShowPercentage {
return ""
}
percent = math.Max(0, math.Min(1, percent))
percentage := fmt.Sprintf(m.PercentFormat, percent*100) //nolint:gomnd
percentage = m.PercentageStyle.Inline(true).Render(percentage)
return percentage
}
func (m *Model) setRamp(colorA, colorB string, scaled bool) {
// In the event of an error colors here will default to black. For
// usability's sake, and because such an error is only cosmetic, we're
// ignoring the error for sake of usability.
a, _ := colorful.Hex(colorA)
b, _ := colorful.Hex(colorB)
m.useRamp = true
m.scaleRamp = scaled
m.rampColorA = a
m.rampColorB = b
}
func (m Model) color(c string) termenv.Color {
return m.colorProfile.Color(c)
}
func max(a, b int) int {
if a > b {
return a
}
return b
}
func min(a, b int) int {
if a < b {
return a
}
return b
}

View File

@ -1,99 +1,226 @@
package spinner
import (
"sync"
"time"
tea "github.com/charmbracelet/bubbletea"
"github.com/muesli/termenv"
"github.com/charmbracelet/lipgloss"
)
const (
defaultFPS = time.Second / 10
// Internal ID management. Used during animating to ensure that frame messages
// are received only by spinner components that sent them.
var (
lastID int
idMtx sync.Mutex
)
// Return the next ID we should use on the Model.
func nextID() int {
idMtx.Lock()
defer idMtx.Unlock()
lastID++
return lastID
}
// Spinner is a set of frames used in animating the spinner.
type Spinner = []string
type Spinner struct {
Frames []string
FPS time.Duration
}
// Some spinners to choose from. You could also make your own.
var (
// Some spinners to choose from. You could also make your own.
Line = Spinner([]string{"|", "/", "-", "\\"})
Dot = Spinner([]string{"⣾ ", "⣽ ", "⣻ ", "⢿ ", "⡿ ", "⣟ ", "⣯ ", "⣷ "})
color = termenv.ColorProfile().Color
Line = Spinner{
Frames: []string{"|", "/", "-", "\\"},
FPS: time.Second / 10, //nolint:gomnd
}
Dot = Spinner{
Frames: []string{"⣾ ", "⣽ ", "⣻ ", "⢿ ", "⡿ ", "⣟ ", "⣯ ", "⣷ "},
FPS: time.Second / 10, //nolint:gomnd
}
MiniDot = Spinner{
Frames: []string{"⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏"},
FPS: time.Second / 12, //nolint:gomnd
}
Jump = Spinner{
Frames: []string{"⢄", "⢂", "⢁", "⡁", "⡈", "⡐", "⡠"},
FPS: time.Second / 10, //nolint:gomnd
}
Pulse = Spinner{
Frames: []string{"█", "▓", "▒", "░"},
FPS: time.Second / 8, //nolint:gomnd
}
Points = Spinner{
Frames: []string{"∙∙∙", "●∙∙", "∙●∙", "∙∙●"},
FPS: time.Second / 7, //nolint:gomnd
}
Globe = Spinner{
Frames: []string{"🌍", "🌎", "🌏"},
FPS: time.Second / 4, //nolint:gomnd
}
Moon = Spinner{
Frames: []string{"🌑", "🌒", "🌓", "🌔", "🌕", "🌖", "🌗", "🌘"},
FPS: time.Second / 8, //nolint:gomnd
}
Monkey = Spinner{
Frames: []string{"🙈", "🙉", "🙊"},
FPS: time.Second / 3, //nolint:gomnd
}
Meter = Spinner{
Frames: []string{
"▱▱▱",
"▰▱▱",
"▰▰▱",
"▰▰▰",
"▰▰▱",
"▰▱▱",
"▱▱▱",
},
FPS: time.Second / 7, //nolint:gomnd
}
Hamburger = Spinner{
Frames: []string{"☱", "☲", "☴", "☲"},
FPS: time.Second / 3, //nolint:gomnd
}
)
// Model contains the state for the spinner. Use NewModel to create new models
// Model contains the state for the spinner. Use New to create new models
// rather than using Model as a struct literal.
type Model struct {
// Spinner settings to use. See type Spinner.
Spinner Spinner
// Type is the set of frames to use. See Spinner.
Frames Spinner
// FPS is the speed at which the ticker should tick
FPS time.Duration
// ForegroundColor sets the background color of the spinner. It can be a
// hex code or one of the 256 ANSI colors. If the terminal emulator can't
// doesn't support the color specified it will automatically degrade
// (per github.com/muesli/termenv).
ForegroundColor string
// BackgroundColor sets the background color of the spinner. It can be a
// hex code or one of the 256 ANSI colors. If the terminal emulator can't
// doesn't support the color specified it will automatically degrade
// (per github.com/muesli/termenv).
BackgroundColor string
// Style sets the styling for the spinner. Most of the time you'll just
// want foreground and background coloring, and potentially some padding.
//
// For an introduction to styling with Lip Gloss see:
// https://github.com/charmbracelet/lipgloss
Style lipgloss.Style
frame int
id int
tag int
}
// ID returns the spinner's unique ID.
func (m Model) ID() int {
return m.id
}
// New returns a model with default values.
func New(opts ...Option) Model {
m := Model{
Spinner: Line,
id: nextID(),
}
for _, opt := range opts {
opt(&m)
}
return m
}
// NewModel returns a model with default values.
func NewModel() Model {
return Model{
Frames: Line,
FPS: defaultFPS,
}
}
//
// Deprecated. Use New instead.
var NewModel = New
// TickMsg indicates that the timer has ticked and we should render a frame.
type TickMsg struct{}
type TickMsg struct {
Time time.Time
tag int
ID int
}
// Update is the Tea update function.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
switch msg := msg.(type) {
case TickMsg:
// If an ID is set, and the ID doesn't belong to this spinner, reject
// the message.
if msg.ID > 0 && msg.ID != m.id {
return m, nil
}
// If a tag is set, and it's not the one we expect, reject the message.
// This prevents the spinner from receiving too many messages and
// thus spinning too fast.
if msg.tag > 0 && msg.tag != m.tag {
return m, nil
}
// Update is the Tea update function. This will advance the spinner one frame
// every time it's called, regardless the message passed, so be sure the logic
// is setup so as not to call this Update needlessly.
func Update(msg tea.Msg, m Model) (Model, tea.Cmd) {
if _, ok := msg.(TickMsg); ok {
m.frame++
if m.frame >= len(m.Frames) {
if m.frame >= len(m.Spinner.Frames) {
m.frame = 0
}
return m, Tick(m)
m.tag++
return m, m.tick(m.id, m.tag)
default:
return m, nil
}
return m, nil
}
// View renders the model's view.
func View(model Model) string {
if model.frame >= len(model.Frames) {
return "error"
func (m Model) View() string {
if m.frame >= len(m.Spinner.Frames) {
return "(error)"
}
frame := model.Frames[model.frame]
if model.ForegroundColor != "" || model.BackgroundColor != "" {
return termenv.
String(frame).
Foreground(color(model.ForegroundColor)).
Background(color(model.BackgroundColor)).
String()
}
return frame
return m.Style.Render(m.Spinner.Frames[m.frame])
}
// Tick is the command used to advance the spinner one frame.
func Tick(m Model) tea.Cmd {
return tea.Tick(m.FPS, func(time.Time) tea.Msg {
return TickMsg{}
// Tick is the command used to advance the spinner one frame. Use this command
// to effectively start the spinner.
func (m Model) Tick() tea.Msg {
return TickMsg{
// The time at which the tick occurred.
Time: time.Now(),
// The ID of the spinner that this message belongs to. This can be
// helpful when routing messages, however bear in mind that spinners
// will ignore messages that don't contain ID by default.
ID: m.id,
tag: m.tag,
}
}
func (m Model) tick(id, tag int) tea.Cmd {
return tea.Tick(m.Spinner.FPS, func(t time.Time) tea.Msg {
return TickMsg{
Time: t,
ID: id,
tag: tag,
}
})
}
// Tick is the command used to advance the spinner one frame. Use this command
// to effectively start the spinner.
//
// This method is deprecated. Use Model.Tick instead.
func Tick() tea.Msg {
return TickMsg{Time: time.Now()}
}
// Option is used to set options in New. For example:
//
// spinner := New(WithSpinner(Dot))
type Option func(*Model)
// WithSpinner is an option to set the spinner.
func WithSpinner(spinner Spinner) Option {
return func(m *Model) {
m.Spinner = spinner
}
}
// WithStyle is an option to set the spinner style.
func WithStyle(style lipgloss.Style) Option {
return func(m *Model) {
m.Style = style
}
}

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package spinner_test
import (
"testing"
"github.com/charmbracelet/bubbles/spinner"
)
func TestSpinnerNew(t *testing.T) {
assertEqualSpinner := func(t *testing.T, exp, got spinner.Spinner) {
t.Helper()
if exp.FPS != got.FPS {
t.Errorf("expecting %d FPS, got %d", exp.FPS, got.FPS)
}
if e, g := len(exp.Frames), len(got.Frames); e != g {
t.Fatalf("expecting %d frames, got %d", e, g)
}
for i, e := range exp.Frames {
if g := got.Frames[i]; e != g {
t.Errorf("expecting frame index %d with value %q, got %q", i, e, g)
}
}
}
t.Run("default", func(t *testing.T) {
s := spinner.New()
assertEqualSpinner(t, spinner.Line, s.Spinner)
})
t.Run("WithSpinner", func(t *testing.T) {
customSpinner := spinner.Spinner{
Frames: []string{"a", "b", "c", "d"},
FPS: 16,
}
s := spinner.New(spinner.WithSpinner(customSpinner))
assertEqualSpinner(t, customSpinner, s.Spinner)
})
tests := map[string]spinner.Spinner{
"Line": spinner.Line,
"Dot": spinner.Dot,
"MiniDot": spinner.MiniDot,
"Jump": spinner.Jump,
"Pulse": spinner.Pulse,
"Points": spinner.Points,
"Globe": spinner.Globe,
"Moon": spinner.Moon,
"Monkey": spinner.Monkey,
}
for name, s := range tests {
t.Run(name, func(t *testing.T) {
assertEqualSpinner(t, spinner.New(spinner.WithSpinner(s)).Spinner, s)
})
}
}

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// Package stopwatch provides a simple stopwatch component.
package stopwatch
import (
"sync"
"time"
tea "github.com/charmbracelet/bubbletea"
)
var (
lastID int
idMtx sync.Mutex
)
func nextID() int {
idMtx.Lock()
defer idMtx.Unlock()
lastID++
return lastID
}
// TickMsg is a message that is sent on every timer tick.
type TickMsg struct {
// ID is the identifier of the stopwatch that send the message. This makes
// it possible to determine which stopwatch a tick belongs to when there
// are multiple stopwatches running.
//
// Note, however, that a stopwatch will reject ticks from other
// stopwatches, so it's safe to flow all TickMsgs through all stopwatches
// and have them still behave appropriately.
ID int
}
// StartStopMsg is sent when the stopwatch should start or stop.
type StartStopMsg struct {
ID int
running bool
}
// ResetMsg is sent when the stopwatch should reset.
type ResetMsg struct {
ID int
}
// Model for the stopwatch component.
type Model struct {
d time.Duration
id int
running bool
// How long to wait before every tick. Defaults to 1 second.
Interval time.Duration
}
// NewWithInterval creates a new stopwatch with the given timeout and tick
// interval.
func NewWithInterval(interval time.Duration) Model {
return Model{
Interval: interval,
id: nextID(),
}
}
// New creates a new stopwatch with 1s interval.
func New() Model {
return NewWithInterval(time.Second)
}
// ID returns the unique ID of the model.
func (m Model) ID() int {
return m.id
}
// Init starts the stopwatch.
func (m Model) Init() tea.Cmd {
return m.Start()
}
// Start starts the stopwatch.
func (m Model) Start() tea.Cmd {
return tea.Batch(func() tea.Msg {
return StartStopMsg{ID: m.id, running: true}
}, tick(m.id, m.Interval))
}
// Stop stops the stopwatch.
func (m Model) Stop() tea.Cmd {
return func() tea.Msg {
return StartStopMsg{ID: m.id, running: false}
}
}
// Toggle stops the stopwatch if it is running and starts it if it is stopped.
func (m Model) Toggle() tea.Cmd {
if m.Running() {
return m.Stop()
}
return m.Start()
}
// Reset restes the stopwatch to 0.
func (m Model) Reset() tea.Cmd {
return func() tea.Msg {
return ResetMsg{ID: m.id}
}
}
// Running returns true if the stopwatch is running or false if it is stopped.
func (m Model) Running() bool {
return m.running
}
// Update handles the timer tick.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
switch msg := msg.(type) {
case StartStopMsg:
if msg.ID != m.id {
return m, nil
}
m.running = msg.running
case ResetMsg:
if msg.ID != m.id {
return m, nil
}
m.d = 0
case TickMsg:
if !m.running || msg.ID != m.id {
break
}
m.d += m.Interval
return m, tick(m.id, m.Interval)
}
return m, nil
}
// Elapsed returns the time elapsed.
func (m Model) Elapsed() time.Duration {
return m.d
}
// View of the timer component.
func (m Model) View() string {
return m.d.String()
}
func tick(id int, d time.Duration) tea.Cmd {
return tea.Tick(d, func(_ time.Time) tea.Msg {
return TickMsg{ID: id}
})
}

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table/table.go Normal file
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package table
import (
"strings"
"github.com/charmbracelet/bubbles/key"
"github.com/charmbracelet/bubbles/viewport"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
"github.com/mattn/go-runewidth"
)
// Model defines a state for the table widget.
type Model struct {
KeyMap KeyMap
cols []Column
rows []Row
cursor int
focus bool
styles Styles
viewport viewport.Model
}
// Row represents one line in the table.
type Row []string
// Column defines the table structure.
type Column struct {
Title string
Width int
}
// KeyMap defines keybindings. It satisfies to the help.KeyMap interface, which
// is used to render the menu menu.
type KeyMap struct {
LineUp key.Binding
LineDown key.Binding
PageUp key.Binding
PageDown key.Binding
HalfPageUp key.Binding
HalfPageDown key.Binding
GotoTop key.Binding
GotoBottom key.Binding
}
// DefaultKeyMap returns a default set of keybindings.
func DefaultKeyMap() KeyMap {
const spacebar = " "
return KeyMap{
LineUp: key.NewBinding(
key.WithKeys("up", "k"),
key.WithHelp("↑/k", "up"),
),
LineDown: key.NewBinding(
key.WithKeys("down", "j"),
key.WithHelp("↓/j", "down"),
),
PageUp: key.NewBinding(
key.WithKeys("b", "pgup"),
key.WithHelp("b/pgup", "page up"),
),
PageDown: key.NewBinding(
key.WithKeys("f", "pgdown", spacebar),
key.WithHelp("f/pgdn", "page down"),
),
HalfPageUp: key.NewBinding(
key.WithKeys("u", "ctrl+u"),
key.WithHelp("u", "½ page up"),
),
HalfPageDown: key.NewBinding(
key.WithKeys("d", "ctrl+d"),
key.WithHelp("d", "½ page down"),
),
GotoTop: key.NewBinding(
key.WithKeys("home", "g"),
key.WithHelp("g/home", "go to start"),
),
GotoBottom: key.NewBinding(
key.WithKeys("end", "G"),
key.WithHelp("G/end", "go to end"),
),
}
}
// Styles contains style definitions for this list component. By default, these
// values are generated by DefaultStyles.
type Styles struct {
Header lipgloss.Style
Cell lipgloss.Style
Selected lipgloss.Style
}
// DefaultStyles returns a set of default style definitions for this table.
func DefaultStyles() Styles {
return Styles{
Selected: lipgloss.NewStyle().Bold(true).Foreground(lipgloss.Color("212")),
Header: lipgloss.NewStyle().Bold(true).Padding(0, 1),
Cell: lipgloss.NewStyle().Padding(0, 1),
}
}
// SetStyles sets the table styles.
func (m *Model) SetStyles(s Styles) {
m.styles = s
m.UpdateViewport()
}
// Option is used to set options in New. For example:
//
// table := New(WithColumns([]Column{{Title: "ID", Width: 10}}))
type Option func(*Model)
// New creates a new model for the table widget.
func New(opts ...Option) Model {
m := Model{
cursor: 0,
viewport: viewport.New(0, 20),
KeyMap: DefaultKeyMap(),
styles: DefaultStyles(),
}
for _, opt := range opts {
opt(&m)
}
m.UpdateViewport()
return m
}
// WithColumns sets the table columns (headers).
func WithColumns(cols []Column) Option {
return func(m *Model) {
m.cols = cols
}
}
// WithRows sets the table rows (data).
func WithRows(rows []Row) Option {
return func(m *Model) {
m.rows = rows
}
}
// WithHeight sets the height of the table.
func WithHeight(h int) Option {
return func(m *Model) {
m.viewport.Height = h
}
}
// WithWidth sets the width of the table.
func WithWidth(w int) Option {
return func(m *Model) {
m.viewport.Width = w
}
}
// WithFocused sets the focus state of the table.
func WithFocused(f bool) Option {
return func(m *Model) {
m.focus = f
}
}
// WithStyles sets the table styles.
func WithStyles(s Styles) Option {
return func(m *Model) {
m.styles = s
}
}
// WithKeyMap sets the key map.
func WithKeyMap(km KeyMap) Option {
return func(m *Model) {
m.KeyMap = km
}
}
// Update is the Bubble Tea update loop.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
if !m.focus {
return m, nil
}
var cmds []tea.Cmd
switch msg := msg.(type) {
case tea.KeyMsg:
switch {
case key.Matches(msg, m.KeyMap.LineUp):
m.MoveUp(1)
case key.Matches(msg, m.KeyMap.LineDown):
m.MoveDown(1)
case key.Matches(msg, m.KeyMap.PageUp):
m.MoveUp(m.viewport.Height)
case key.Matches(msg, m.KeyMap.PageDown):
m.MoveDown(m.viewport.Height)
case key.Matches(msg, m.KeyMap.HalfPageUp):
m.MoveUp(m.viewport.Height / 2)
case key.Matches(msg, m.KeyMap.HalfPageDown):
m.MoveDown(m.viewport.Height / 2)
case key.Matches(msg, m.KeyMap.LineDown):
m.MoveDown(1)
case key.Matches(msg, m.KeyMap.GotoTop):
m.GotoTop()
case key.Matches(msg, m.KeyMap.GotoBottom):
m.GotoBottom()
}
}
return m, tea.Batch(cmds...)
}
// Focused returns the focus state of the table.
func (m Model) Focused() bool {
return m.focus
}
// Focus focusses the table, allowing the user to move around the rows and
// interact.
func (m *Model) Focus() {
m.focus = true
m.UpdateViewport()
}
// Blur blurs the table, preventing selection or movement.
func (m *Model) Blur() {
m.focus = false
m.UpdateViewport()
}
// View renders the component.
func (m Model) View() string {
return m.headersView() + "\n" + m.viewport.View()
}
// UpdateViewport updates the list content based on the previously defined
// columns and rows.
func (m *Model) UpdateViewport() {
renderedRows := make([]string, 0, len(m.rows))
for i := range m.rows {
renderedRows = append(renderedRows, m.renderRow(i))
}
m.viewport.SetContent(
lipgloss.JoinVertical(lipgloss.Left, renderedRows...),
)
}
// SelectedRow returns the selected row.
// You can cast it to your own implementation.
func (m Model) SelectedRow() Row {
return m.rows[m.cursor]
}
// SetRows set a new rows state.
func (m *Model) SetRows(r []Row) {
m.rows = r
m.UpdateViewport()
}
// SetWidth sets the width of the viewport of the table.
func (m *Model) SetWidth(w int) {
m.viewport.Width = w
m.UpdateViewport()
}
// SetHeight sets the height of the viewport of the table.
func (m *Model) SetHeight(h int) {
m.viewport.Height = h
m.UpdateViewport()
}
// Height returns the viewport height of the table.
func (m Model) Height() int {
return m.viewport.Height
}
// Width returns the viewport width of the table.
func (m Model) Width() int {
return m.viewport.Width
}
// Cursor returns the index of the selected row.
func (m Model) Cursor() int {
return m.cursor
}
// SetCursor sets the cursor position in the table.
func (m *Model) SetCursor(n int) {
m.cursor = clamp(n, 0, len(m.rows)-1)
m.UpdateViewport()
}
// MoveUp moves the selection up by any number of row.
// It can not go above the first row.
func (m *Model) MoveUp(n int) {
m.cursor = clamp(m.cursor-n, 0, len(m.rows)-1)
m.UpdateViewport()
if m.cursor < m.viewport.YOffset {
m.viewport.SetYOffset(m.cursor)
}
}
// MoveDown moves the selection down by any number of row.
// It can not go below the last row.
func (m *Model) MoveDown(n int) {
m.cursor = clamp(m.cursor+n, 0, len(m.rows)-1)
m.UpdateViewport()
if m.cursor > (m.viewport.YOffset + (m.viewport.Height - 1)) {
m.viewport.SetYOffset(m.cursor - (m.viewport.Height - 1))
}
}
// GotoTop moves the selection to the first row.
func (m *Model) GotoTop() {
m.MoveUp(m.cursor)
}
// GotoBottom moves the selection to the last row.
func (m *Model) GotoBottom() {
m.MoveDown(len(m.rows))
}
// FromValues create the table rows from a simple string. It uses `\n` by
// default for getting all the rows and the given separator for the fields on
// each row.
func (m *Model) FromValues(value, separator string) {
rows := []Row{}
for _, line := range strings.Split(value, "\n") {
r := Row{}
for _, field := range strings.Split(line, separator) {
r = append(r, field)
}
rows = append(rows, r)
}
m.SetRows(rows)
}
func (m Model) headersView() string {
var s = make([]string, 0, len(m.cols))
for _, col := range m.cols {
style := lipgloss.NewStyle().Width(col.Width).MaxWidth(col.Width).Inline(true)
renderedCell := style.Render(runewidth.Truncate(col.Title, col.Width, "…"))
s = append(s, m.styles.Header.Render(renderedCell))
}
return lipgloss.JoinHorizontal(lipgloss.Left, s...)
}
func (m *Model) renderRow(rowID int) string {
var s = make([]string, 0, len(m.cols))
for i, value := range m.rows[rowID] {
style := lipgloss.NewStyle().Width(m.cols[i].Width).MaxWidth(m.cols[i].Width).Inline(true)
renderedCell := m.styles.Cell.Render(style.Render(runewidth.Truncate(value, m.cols[i].Width, "…")))
s = append(s, renderedCell)
}
row := lipgloss.JoinHorizontal(lipgloss.Left, s...)
if rowID == m.cursor {
return m.styles.Selected.Render(row)
}
return row
}
func max(a, b int) int {
if a > b {
return a
}
return b
}
func min(a, b int) int {
if a < b {
return a
}
return b
}
func clamp(v, low, high int) int {
return min(max(v, low), high)
}

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package table
import "testing"
func TestFromValues(t *testing.T) {
input := "foo1,bar1\nfoo2,bar2\nfoo3,bar3"
table := New(WithColumns([]Column{{Title: "Foo"}, {Title: "Bar"}}))
table.FromValues(input, ",")
if len(table.rows) != 3 {
t.Fatalf("expect table to have 3 rows but it has %d", len(table.rows))
}
expect := []Row{
{"foo1", "bar1"},
{"foo2", "bar2"},
{"foo3", "bar3"},
}
if !deepEqual(table.rows, expect) {
t.Fatal("table rows is not equals to the input")
}
}
func TestFromValuesWithTabSeparator(t *testing.T) {
input := "foo1.\tbar1\nfoo,bar,baz\tbar,2"
table := New(WithColumns([]Column{{Title: "Foo"}, {Title: "Bar"}}))
table.FromValues(input, "\t")
if len(table.rows) != 2 {
t.Fatalf("expect table to have 2 rows but it has %d", len(table.rows))
}
expect := []Row{
{"foo1.", "bar1"},
{"foo,bar,baz", "bar,2"},
}
if !deepEqual(table.rows, expect) {
t.Fatal("table rows is not equals to the input")
}
}
func deepEqual(a, b []Row) bool {
if len(a) != len(b) {
return false
}
for i, r := range a {
for j, f := range r {
if f != b[i][j] {
return false
}
}
}
return true
}

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package textarea
import (
"strings"
"testing"
tea "github.com/charmbracelet/bubbletea"
)
func TestNew(t *testing.T) {
textarea := newTextArea()
view := textarea.View()
if !strings.Contains(view, ">") {
t.Log(view)
t.Error("Text area did not render the prompt")
}
if !strings.Contains(view, "World!") {
t.Log(view)
t.Error("Text area did not render the placeholder")
}
}
func TestInput(t *testing.T) {
textarea := newTextArea()
input := "foo"
for _, k := range []rune(input) {
textarea, _ = textarea.Update(keyPress(k))
}
view := textarea.View()
if !strings.Contains(view, input) {
t.Log(view)
t.Error("Text area did not render the input")
}
if textarea.col != len(input) {
t.Log(view)
t.Error("Text area did not move the cursor to the correct position")
}
}
func TestSoftWrap(t *testing.T) {
textarea := newTextArea()
textarea.Prompt = ""
textarea.ShowLineNumbers = false
textarea.SetWidth(5)
textarea.SetHeight(5)
textarea.CharLimit = 60
textarea, _ = textarea.Update(nil)
input := "foo bar baz"
for _, k := range []rune(input) {
textarea, _ = textarea.Update(keyPress(k))
}
view := textarea.View()
for _, word := range strings.Split(input, " ") {
if !strings.Contains(view, word) {
t.Log(view)
t.Error("Text area did not render the input")
}
}
// Due to the word wrapping, each word will be on a new line and the
// text area will look like this:
//
// > foo
// > bar
// > baz█
//
// However, due to soft-wrapping the column will still be at the end of the line.
if textarea.row != 0 || textarea.col != len(input) {
t.Log(view)
t.Error("Text area did not move the cursor to the correct position")
}
}
func TestCharLimit(t *testing.T) {
textarea := newTextArea()
// First input (foo bar) should be accepted as it will fall within the
// CharLimit. Second input (baz) should not appear in the input.
input := []string{"foo bar", "baz"}
textarea.CharLimit = len(input[0])
for _, k := range []rune(strings.Join(input, " ")) {
textarea, _ = textarea.Update(keyPress(k))
}
view := textarea.View()
if strings.Contains(view, input[1]) {
t.Log(view)
t.Error("Text area should not include input past the character limit")
}
}
func TestVerticalScrolling(t *testing.T) {
textarea := newTextArea()
textarea.Prompt = ""
textarea.ShowLineNumbers = false
textarea.SetHeight(1)
textarea.SetWidth(20)
textarea.CharLimit = 100
textarea, _ = textarea.Update(nil)
input := "This is a really long line that should wrap around the text area."
for _, k := range []rune(input) {
textarea, _ = textarea.Update(keyPress(k))
}
view := textarea.View()
// The view should contain the first "line" of the input.
if !strings.Contains(view, "This is a really") {
t.Log(view)
t.Error("Text area did not render the input")
}
// But we should be able to scroll to see the next line.
// Let's scroll down for each line to view the full input.
lines := []string{
"long line that",
"should wrap around",
"the text area.",
}
for _, line := range lines {
textarea.viewport.LineDown(1)
view = textarea.View()
if !strings.Contains(view, line) {
t.Log(view)
t.Error("Text area did not render the correct scrolled input")
}
}
}
func TestWordWrapOverflowing(t *testing.T) {
// An interesting edge case is when the user enters many words that fill up
// the text area and then goes back up and inserts a few words which causes
// a cascading wrap and causes an overflow of the last line.
//
// In this case, we should not let the user insert more words if, after the
// entire wrap is complete, the last line is overflowing.
textarea := newTextArea()
textarea.SetHeight(3)
textarea.SetWidth(20)
textarea.CharLimit = 500
textarea, _ = textarea.Update(nil)
input := "Testing Testing Testing Testing Testing Testing Testing Testing"
for _, k := range []rune(input) {
textarea, _ = textarea.Update(keyPress(k))
textarea.View()
}
// We have essentially filled the text area with input.
// Let's see if we can cause wrapping to overflow the last line.
textarea.row = 0
textarea.col = 0
input = "Testing"
for _, k := range []rune(input) {
textarea, _ = textarea.Update(keyPress(k))
textarea.View()
}
lastLineWidth := textarea.LineInfo().Width
if lastLineWidth > 20 {
t.Log(lastLineWidth)
t.Log(textarea.View())
t.Fail()
}
}
func TestValueSoftWrap(t *testing.T) {
textarea := newTextArea()
textarea.SetWidth(16)
textarea.SetHeight(10)
textarea.CharLimit = 500
textarea, _ = textarea.Update(nil)
input := "Testing Testing Testing Testing Testing Testing Testing Testing"
for _, k := range []rune(input) {
textarea, _ = textarea.Update(keyPress(k))
textarea.View()
}
value := textarea.Value()
if value != input {
t.Log(value)
t.Log(input)
t.Fatal("The text area does not have the correct value")
}
}
func TestSetValue(t *testing.T) {
textarea := newTextArea()
textarea.SetValue(strings.Join([]string{"Foo", "Bar", "Baz"}, "\n"))
if textarea.row != 2 && textarea.col != 3 {
t.Log(textarea.row, textarea.col)
t.Fatal("Cursor Should be on row 2 column 3 after inserting 2 new lines")
}
value := textarea.Value()
if value != "Foo\nBar\nBaz" {
t.Fatal("Value should be Foo\nBar\nBaz")
}
// SetValue should reset text area
textarea.SetValue("Test")
value = textarea.Value()
if value != "Test" {
t.Log(value)
t.Fatal("Text area was not reset when SetValue() was called")
}
}
func TestInsertString(t *testing.T) {
textarea := newTextArea()
// Insert some text
input := "foo baz"
for _, k := range []rune(input) {
textarea, _ = textarea.Update(keyPress(k))
}
// Put cursor in the middle of the text
textarea.col = 4
textarea.InsertString("bar ")
value := textarea.Value()
if value != "foo bar baz" {
t.Log(value)
t.Fatal("Expected insert string to insert bar between foo and baz")
}
}
func TestCanHandleEmoji(t *testing.T) {
textarea := newTextArea()
input := "🧋"
for _, k := range []rune(input) {
textarea, _ = textarea.Update(keyPress(k))
}
value := textarea.Value()
if value != input {
t.Log(value)
t.Fatal("Expected emoji to be inserted")
}
input = "🧋🧋🧋"
textarea.SetValue(input)
value = textarea.Value()
if value != input {
t.Log(value)
t.Fatal("Expected emoji to be inserted")
}
if textarea.col != 3 {
t.Log(textarea.col)
t.Fatal("Expected cursor to be on the third character")
}
if charOffset := textarea.LineInfo().CharOffset; charOffset != 6 {
t.Log(charOffset)
t.Fatal("Expected cursor to be on the sixth character")
}
}
func TestVerticalNavigationKeepsCursorHorizontalPosition(t *testing.T) {
textarea := newTextArea()
textarea.SetWidth(20)
textarea.SetValue(strings.Join([]string{"你好你好", "Hello"}, "\n"))
textarea.row = 0
textarea.col = 2
// 你好|你好
// Hell|o
// 1234|
// Let's imagine our cursor is on the first line where the pipe is.
// We press the down arrow to get to the next line.
// The issue is that if we keep the cursor on the same column, the cursor will jump to after the `e`.
//
// 你好|你好
// He|llo
//
// But this is wrong because visually we were at the 4th character due to
// the first line containing double-width runes.
// We want to keep the cursor on the same visual column.
//
// 你好|你好
// Hell|o
//
// This test ensures that the cursor is kept on the same visual column by
// ensuring that the column offset goes from 2 -> 4.
lineInfo := textarea.LineInfo()
if lineInfo.CharOffset != 4 || lineInfo.ColumnOffset != 2 {
t.Log(lineInfo.CharOffset)
t.Log(lineInfo.ColumnOffset)
t.Fatal("Expected cursor to be on the fourth character because there two double width runes on the first line.")
}
downMsg := tea.KeyMsg{Type: tea.KeyDown, Alt: false, Runes: []rune{}}
textarea, _ = textarea.Update(downMsg)
lineInfo = textarea.LineInfo()
if lineInfo.CharOffset != 4 || lineInfo.ColumnOffset != 4 {
t.Log(lineInfo.CharOffset)
t.Log(lineInfo.ColumnOffset)
t.Fatal("Expected cursor to be on the fourth character because we came down from the first line.")
}
}
func TestVerticalNavigationShouldRememberPositionWhileTraversing(t *testing.T) {
textarea := newTextArea()
textarea.SetWidth(40)
// Let's imagine we have a text area with the following content:
//
// Hello
// World
// This is a long line.
//
// If we are at the end of the last line and go up, we should be at the end
// of the second line.
// And, if we go up again we should be at the end of the first line.
// But, if we go back down twice, we should be at the end of the last line
// again and not the fifth (length of second line) character of the last line.
//
// In other words, we should remember the last horizontal position while
// traversing vertically.
textarea.SetValue(strings.Join([]string{"Hello", "World", "This is a long line."}, "\n"))
// We are at the end of the last line.
if textarea.col != 20 || textarea.row != 2 {
t.Log(textarea.col)
t.Fatal("Expected cursor to be on the 20th character of the last line")
}
// Let's go up.
upMsg := tea.KeyMsg{Type: tea.KeyUp, Alt: false, Runes: []rune{}}
textarea, _ = textarea.Update(upMsg)
// We should be at the end of the second line.
if textarea.col != 5 || textarea.row != 1 {
t.Log(textarea.col)
t.Fatal("Expected cursor to be on the 5th character of the second line")
}
// And, again.
textarea, _ = textarea.Update(upMsg)
// We should be at the end of the first line.
if textarea.col != 5 || textarea.row != 0 {
t.Log(textarea.col)
t.Fatal("Expected cursor to be on the 5th character of the first line")
}
// Let's go down, twice.
downMsg := tea.KeyMsg{Type: tea.KeyDown, Alt: false, Runes: []rune{}}
textarea, _ = textarea.Update(downMsg)
textarea, _ = textarea.Update(downMsg)
// We should be at the end of the last line.
if textarea.col != 20 || textarea.row != 2 {
t.Log(textarea.col)
t.Fatal("Expected cursor to be on the 20th character of the last line")
}
// Now, for correct behavior, if we move right or left, we should forget
// (reset) the saved horizontal position. Since we assume the user wants to
// keep the cursor where it is horizontally. This is how most text areas
// work.
textarea, _ = textarea.Update(upMsg)
leftMsg := tea.KeyMsg{Type: tea.KeyLeft, Alt: false, Runes: []rune{}}
textarea, _ = textarea.Update(leftMsg)
if textarea.col != 4 || textarea.row != 1 {
t.Log(textarea.col)
t.Fatal("Expected cursor to be on the 5th character of the second line")
}
// Going down now should keep us at the 4th column since we moved left and
// reset the horizontal position saved state.
textarea, _ = textarea.Update(downMsg)
if textarea.col != 4 || textarea.row != 2 {
t.Log(textarea.col)
t.Fatal("Expected cursor to be on the 4th character of the last line")
}
}
func TestRendersEndOfLineBuffer(t *testing.T) {
textarea := newTextArea()
textarea.ShowLineNumbers = true
textarea.SetWidth(20)
view := textarea.View()
if !strings.Contains(view, "~") {
t.Log(view)
t.Fatal("Expected to see a tilde at the end of the line")
}
}
func newTextArea() Model {
textarea := New()
textarea.Prompt = "> "
textarea.Placeholder = "Hello, World!"
textarea.Focus()
textarea, _ = textarea.Update(nil)
return textarea
}
func keyPress(key rune) tea.Msg {
return tea.KeyMsg{Type: tea.KeyRunes, Runes: []rune{key}, Alt: false}
}

View File

@ -5,36 +5,98 @@ import (
"time"
"unicode"
"github.com/atotto/clipboard"
"github.com/charmbracelet/bubbles/cursor"
"github.com/charmbracelet/bubbles/key"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
rw "github.com/mattn/go-runewidth"
"github.com/muesli/termenv"
)
// Internal messages for clipboard operations.
type pasteMsg string
type pasteErrMsg struct{ error }
// EchoMode sets the input behavior of the text input field.
type EchoMode int
const (
defaultBlinkSpeed = time.Millisecond * 600
// EchoNormal displays text as is. This is the default behavior.
EchoNormal EchoMode = iota
// EchoPassword displays the EchoCharacter mask instead of actual
// characters. This is commonly used for password fields.
EchoPassword
// EchoNone displays nothing as characters are entered. This is commonly
// seen for password fields on the command line.
EchoNone
// EchoOnEdit.
)
var (
// color is a helper for returning colors
color func(s string) termenv.Color = termenv.ColorProfile().Color
)
// ValidateFunc is a function that returns an error if the input is invalid.
type ValidateFunc func(string) error
// ErrMsg indicates there's been an error. We don't handle errors in the this
// package; we're expecting errors to be handle in the program that implements
// this text input.
type ErrMsg error
// KeyMap is the key bindings for different actions within the textinput.
type KeyMap struct {
CharacterForward key.Binding
CharacterBackward key.Binding
WordForward key.Binding
WordBackward key.Binding
DeleteWordBackward key.Binding
DeleteWordForward key.Binding
DeleteAfterCursor key.Binding
DeleteBeforeCursor key.Binding
DeleteCharacterBackward key.Binding
DeleteCharacterForward key.Binding
LineStart key.Binding
LineEnd key.Binding
Paste key.Binding
}
// Model is the Tea model for this text input element.
// DefaultKeyMap is the default set of key bindings for navigating and acting
// upon the textinput.
var DefaultKeyMap = KeyMap{
CharacterForward: key.NewBinding(key.WithKeys("right", "ctrl+f")),
CharacterBackward: key.NewBinding(key.WithKeys("left", "ctrl+b")),
WordForward: key.NewBinding(key.WithKeys("alt+right", "alt+f")),
WordBackward: key.NewBinding(key.WithKeys("alt+left", "alt+b")),
DeleteWordBackward: key.NewBinding(key.WithKeys("alt+backspace", "ctrl+w")),
DeleteWordForward: key.NewBinding(key.WithKeys("alte+delete", "alt+d")),
DeleteAfterCursor: key.NewBinding(key.WithKeys("ctrl+k")),
DeleteBeforeCursor: key.NewBinding(key.WithKeys("ctrl+u")),
DeleteCharacterBackward: key.NewBinding(key.WithKeys("backspace", "ctrl+h")),
DeleteCharacterForward: key.NewBinding(key.WithKeys("delete", "ctrl+d")),
LineStart: key.NewBinding(key.WithKeys("home", "ctrl+a")),
LineEnd: key.NewBinding(key.WithKeys("end", "ctrl+e")),
Paste: key.NewBinding(key.WithKeys("ctrl+v")),
}
// Model is the Bubble Tea model for this text input element.
type Model struct {
Err error
Prompt string
Cursor string
BlinkSpeed time.Duration
Placeholder string
TextColor string
BackgroundColor string
PlaceholderColor string
CursorColor string
Err error
// General settings.
Prompt string
Placeholder string
EchoMode EchoMode
EchoCharacter rune
Cursor cursor.Model
// Deprecated: use cursor.BlinkSpeed instead.
// This is unused and will be removed in the future.
BlinkSpeed time.Duration
// Styles. These will be applied as inline styles.
//
// For an introduction to styling with Lip Gloss see:
// https://github.com/charmbracelet/lipgloss
PromptStyle lipgloss.Style
TextStyle lipgloss.Style
BackgroundStyle lipgloss.Style
PlaceholderStyle lipgloss.Style
CursorStyle lipgloss.Style
// CharLimit is the maximum amount of characters this input element will
// accept. If 0 or less, there's no limit.
@ -45,35 +107,72 @@ type Model struct {
// viewport. If 0 or less this setting is ignored.
Width int
// Underlying text value
// KeyMap encodes the keybindings recognized by the widget.
KeyMap KeyMap
// Underlying text value.
value []rune
// Focus indicates whether user input focus should be on this input
// component. When false, don't blink and ignore keyboard input.
// focus indicates whether user input focus should be on this input
// component. When false, ignore keyboard input and hide the cursor.
focus bool
// Cursor blink state
blink bool
// Cursor position
// Cursor position.
pos int
// Used to emulate a viewport when width is set and the content is
// overflowing
// overflowing.
offset int
offsetRight int
// Validate is a function that checks whether or not the text within the
// input is valid. If it is not valid, the `Err` field will be set to the
// error returned by the function. If the function is not defined, all
// input is considered valid.
Validate ValidateFunc
}
// New creates a new model with default settings.
func New() Model {
return Model{
Prompt: "> ",
EchoCharacter: '*',
CharLimit: 0,
PlaceholderStyle: lipgloss.NewStyle().Foreground(lipgloss.Color("240")),
Cursor: cursor.New(),
KeyMap: DefaultKeyMap,
value: nil,
focus: false,
pos: 0,
}
}
// NewModel creates a new model with default settings.
//
// Deprecated. Use New instead.
var NewModel = New
// SetValue sets the value of the text input.
func (m *Model) SetValue(s string) {
if m.Validate != nil {
if err := m.Validate(s); err != nil {
m.Err = err
return
}
}
empty := len(m.value) == 0
m.Err = nil
runes := []rune(s)
if m.CharLimit > 0 && len(runes) > m.CharLimit {
m.value = runes[:m.CharLimit]
} else {
m.value = runes
}
if m.pos > len(m.value) {
m.pos = len(m.value)
if (m.pos == 0 && empty) || m.pos > len(m.value) {
m.SetCursor(len(m.value))
}
m.handleOverflow()
}
@ -83,23 +182,26 @@ func (m Model) Value() string {
return string(m.value)
}
// Cursor start moves the cursor to the given position. If the position is out
// of bounds the cursor will be moved to the start or end accordingly.
// Position returns the cursor position.
func (m Model) Position() int {
return m.pos
}
// SetCursor moves the cursor to the given position. If the position is
// out of bounds the cursor will be moved to the start or end accordingly.
func (m *Model) SetCursor(pos int) {
m.pos = clamp(pos, 0, len(m.value))
m.handleOverflow()
}
// CursorStart moves the cursor to the start of the field.
// CursorStart moves the cursor to the start of the input field.
func (m *Model) CursorStart() {
m.pos = 0
m.handleOverflow()
m.SetCursor(0)
}
// CursorEnd moves the cursor to the end of the field.
// CursorEnd moves the cursor to the end of the input field.
func (m *Model) CursorEnd() {
m.pos = len(m.value)
m.handleOverflow()
m.SetCursor(len(m.value))
}
// Focused returns the focus state on the model.
@ -107,23 +209,75 @@ func (m Model) Focused() bool {
return m.focus
}
// Focus sets the focus state on the model.
func (m *Model) Focus() {
// Focus sets the focus state on the model. When the model is in focus it can
// receive keyboard input and the cursor will be shown.
func (m *Model) Focus() tea.Cmd {
m.focus = true
m.blink = false
return m.Cursor.Focus()
}
// Blur removes the focus state on the model.
// Blur removes the focus state on the model. When the model is blurred it can
// not receive keyboard input and the cursor will be hidden.
func (m *Model) Blur() {
m.focus = false
m.blink = true
m.Cursor.Blur()
}
// Reset sets the input to its default state with no input.
func (m *Model) Reset() {
m.value = nil
m.pos = 0
m.blink = false
m.SetCursor(0)
}
// handle a clipboard paste event, if supported.
func (m *Model) handlePaste(v string) {
paste := []rune(v)
var availSpace int
if m.CharLimit > 0 {
availSpace = m.CharLimit - len(m.value)
}
// If the char limit's been reached cancel
if m.CharLimit > 0 && availSpace <= 0 {
return
}
// If there's not enough space to paste the whole thing cut the pasted
// runes down so they'll fit
if m.CharLimit > 0 && availSpace < len(paste) {
paste = paste[:len(paste)-availSpace]
}
// Stuff before and after the cursor
head := m.value[:m.pos]
tailSrc := m.value[m.pos:]
tail := make([]rune, len(tailSrc))
copy(tail, tailSrc)
oldPos := m.pos
// Insert pasted runes
for _, r := range paste {
head = append(head, r)
m.pos++
if m.CharLimit > 0 {
availSpace--
if availSpace <= 0 {
break
}
}
}
// Put it all back together
value := append(head, tail...)
m.SetValue(string(value))
if m.Err != nil {
m.pos = oldPos
}
m.SetCursor(m.pos)
}
// If a max width is defined, perform some logic to treat the visible area
@ -139,7 +293,6 @@ func (m *Model) handleOverflow() {
m.offsetRight = min(m.offsetRight, len(m.value))
if m.pos < m.offset {
m.offset = m.pos
w := 0
@ -154,9 +307,7 @@ func (m *Model) handleOverflow() {
}
m.offsetRight = m.offset + i
} else if m.pos >= m.offsetRight {
m.offsetRight = m.pos
w := 0
@ -171,40 +322,125 @@ func (m *Model) handleOverflow() {
}
m.offset = m.offsetRight - (len(runes) - 1 - i)
}
}
// colorText colorizes a given string according to the TextColor value of the
// model.
func (m *Model) colorText(s string) string {
return termenv.
String(s).
Foreground(color(m.TextColor)).
Background(color(m.BackgroundColor)).
String()
// deleteBeforeCursor deletes all text before the cursor.
func (m *Model) deleteBeforeCursor() {
m.value = m.value[m.pos:]
m.offset = 0
m.SetCursor(0)
}
// colorPlaceholder colorizes a given string according to the TextColor value
// of the model.
func (m *Model) colorPlaceholder(s string) string {
return termenv.
String(s).
Foreground(color(m.PlaceholderColor)).
Background(color(m.BackgroundColor)).
String()
// deleteAfterCursor deletes all text after the cursor. If input is masked
// delete everything after the cursor so as not to reveal word breaks in the
// masked input.
func (m *Model) deleteAfterCursor() {
m.value = m.value[:m.pos]
m.SetCursor(len(m.value))
}
func (m *Model) wordLeft() {
// deleteWordBackward deletes the word left to the cursor.
func (m *Model) deleteWordBackward() {
if m.pos == 0 || len(m.value) == 0 {
return
}
i := m.pos - 1
if m.EchoMode != EchoNormal {
m.deleteBeforeCursor()
return
}
// Linter note: it's critical that we acquire the initial cursor position
// here prior to altering it via SetCursor() below. As such, moving this
// call into the corresponding if clause does not apply here.
oldPos := m.pos //nolint:ifshort
m.SetCursor(m.pos - 1)
for unicode.IsSpace(m.value[m.pos]) {
if m.pos <= 0 {
break
}
// ignore series of whitespace before cursor
m.SetCursor(m.pos - 1)
}
for m.pos > 0 {
if !unicode.IsSpace(m.value[m.pos]) {
m.SetCursor(m.pos - 1)
} else {
if m.pos > 0 {
// keep the previous space
m.SetCursor(m.pos + 1)
}
break
}
}
if oldPos > len(m.value) {
m.value = m.value[:m.pos]
} else {
m.value = append(m.value[:m.pos], m.value[oldPos:]...)
}
}
// deleteWordForward deletes the word right to the cursor If input is masked
// delete everything after the cursor so as not to reveal word breaks in the
// masked input.
func (m *Model) deleteWordForward() {
if m.pos >= len(m.value) || len(m.value) == 0 {
return
}
if m.EchoMode != EchoNormal {
m.deleteAfterCursor()
return
}
oldPos := m.pos
m.SetCursor(m.pos + 1)
for unicode.IsSpace(m.value[m.pos]) {
// ignore series of whitespace after cursor
m.SetCursor(m.pos + 1)
if m.pos >= len(m.value) {
break
}
}
for m.pos < len(m.value) {
if !unicode.IsSpace(m.value[m.pos]) {
m.SetCursor(m.pos + 1)
} else {
break
}
}
if m.pos > len(m.value) {
m.value = m.value[:oldPos]
} else {
m.value = append(m.value[:oldPos], m.value[m.pos:]...)
}
m.SetCursor(oldPos)
}
// wordBackward moves the cursor one word to the left. If input is masked, move
// input to the start so as not to reveal word breaks in the masked input.
func (m *Model) wordBackward() {
if m.pos == 0 || len(m.value) == 0 {
return
}
if m.EchoMode != EchoNormal {
m.CursorStart()
return
}
i := m.pos - 1
for i >= 0 {
if unicode.IsSpace(m.value[i]) {
m.pos--
m.SetCursor(m.pos - 1)
i--
} else {
break
@ -213,7 +449,7 @@ func (m *Model) wordLeft() {
for i >= 0 {
if !unicode.IsSpace(m.value[i]) {
m.pos--
m.SetCursor(m.pos - 1)
i--
} else {
break
@ -221,16 +457,22 @@ func (m *Model) wordLeft() {
}
}
func (m *Model) wordRight() {
// wordForward moves the cursor one word to the right. If the input is masked,
// move input to the end so as not to reveal word breaks in the masked input.
func (m *Model) wordForward() {
if m.pos >= len(m.value) || len(m.value) == 0 {
return
}
if m.EchoMode != EchoNormal {
m.CursorEnd()
return
}
i := m.pos
for i < len(m.value) {
if unicode.IsSpace(rune(m.value[i])) {
m.pos++
if unicode.IsSpace(m.value[i]) {
m.SetCursor(m.pos + 1)
i++
} else {
break
@ -238,8 +480,8 @@ func (m *Model) wordRight() {
}
for i < len(m.value) {
if !unicode.IsSpace(rune(m.value[i])) {
m.pos++
if !unicode.IsSpace(m.value[i]) {
m.SetCursor(m.pos + 1)
i++
} else {
break
@ -247,203 +489,182 @@ func (m *Model) wordRight() {
}
}
// BlinkMsg is sent when the cursor should alternate it's blinking state.
type BlinkMsg struct{}
func (m Model) echoTransform(v string) string {
switch m.EchoMode {
case EchoPassword:
return strings.Repeat(string(m.EchoCharacter), rw.StringWidth(v))
case EchoNone:
return ""
// NewModel creates a new model with default settings.
func NewModel() Model {
return Model{
Prompt: "> ",
BlinkSpeed: defaultBlinkSpeed,
Placeholder: "",
TextColor: "",
PlaceholderColor: "240",
CursorColor: "",
CharLimit: 0,
value: nil,
focus: false,
blink: true,
pos: 0,
default:
return v
}
}
// Update is the Tea update loop.
func Update(msg tea.Msg, m Model) (Model, tea.Cmd) {
// Update is the Bubble Tea update loop.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
if !m.focus {
m.blink = true
return m, nil
}
// Let's remember where the position of the cursor currently is so that if
// the cursor position changes, we can reset the blink.
oldPos := m.pos //nolint
switch msg := msg.(type) {
case tea.KeyMsg:
switch msg.Type {
case tea.KeyBackspace:
fallthrough
case tea.KeyDelete:
switch {
case key.Matches(msg, m.KeyMap.DeleteWordBackward):
m.Err = nil
m.deleteWordBackward()
case key.Matches(msg, m.KeyMap.DeleteCharacterBackward):
m.Err = nil
if len(m.value) > 0 {
m.value = append(m.value[:m.pos-1], m.value[m.pos:]...)
m.pos--
}
case tea.KeyLeft:
if msg.Alt { // alt+left arrow, back one word
m.wordLeft()
break
m.value = append(m.value[:max(0, m.pos-1)], m.value[m.pos:]...)
if m.pos > 0 {
m.SetCursor(m.pos - 1)
}
}
case key.Matches(msg, m.KeyMap.WordBackward):
m.wordBackward()
case key.Matches(msg, m.KeyMap.CharacterBackward):
if m.pos > 0 {
m.pos--
}
case tea.KeyRight:
if msg.Alt { // alt+right arrow, forward one word
m.wordRight()
break
m.SetCursor(m.pos - 1)
}
case key.Matches(msg, m.KeyMap.WordForward):
m.wordForward()
case key.Matches(msg, m.KeyMap.CharacterForward):
if m.pos < len(m.value) {
m.pos++
m.SetCursor(m.pos + 1)
}
case tea.KeyCtrlF: // ^F, forward one character
fallthrough
case tea.KeyCtrlB: // ^B, back one charcter
fallthrough
case tea.KeyCtrlA: // ^A, go to beginning
case key.Matches(msg, m.KeyMap.DeleteWordBackward):
m.deleteWordBackward()
case key.Matches(msg, m.KeyMap.LineStart):
m.CursorStart()
case tea.KeyCtrlD: // ^D, delete char under cursor
case key.Matches(msg, m.KeyMap.DeleteCharacterForward):
if len(m.value) > 0 && m.pos < len(m.value) {
m.value = append(m.value[:m.pos], m.value[m.pos+1:]...)
}
case tea.KeyCtrlE: // ^E, go to end
case key.Matches(msg, m.KeyMap.LineEnd):
m.CursorEnd()
case tea.KeyCtrlK: // ^K, kill text after cursor
m.value = m.value[:m.pos]
m.pos = len(m.value)
case tea.KeyCtrlU: // ^U, kill text before cursor
m.value = m.value[m.pos:]
m.pos = 0
m.offset = 0
case tea.KeyRune: // input a regular character
if msg.Alt {
if msg.Rune == 'b' { // alt+b, back one word
m.wordLeft()
break
}
if msg.Rune == 'f' { // alt+f, forward one word
m.wordRight()
break
}
}
case key.Matches(msg, m.KeyMap.DeleteAfterCursor):
m.deleteAfterCursor()
case key.Matches(msg, m.KeyMap.DeleteBeforeCursor):
m.deleteBeforeCursor()
case key.Matches(msg, m.KeyMap.Paste):
return m, Paste
case key.Matches(msg, m.KeyMap.DeleteWordForward):
m.deleteWordForward()
default:
// Input a regular character
if m.CharLimit <= 0 || len(m.value) < m.CharLimit {
m.value = append(m.value[:m.pos], append([]rune{msg.Rune}, m.value[m.pos:]...)...)
m.pos++
runes := msg.Runes
value := make([]rune, len(m.value))
copy(value, m.value)
value = append(value[:m.pos], append(runes, value[m.pos:]...)...)
m.SetValue(string(value))
if m.Err == nil {
m.SetCursor(m.pos + len(runes))
}
}
}
case ErrMsg:
m.Err = msg
case pasteMsg:
m.handlePaste(string(msg))
case BlinkMsg:
m.blink = !m.blink
return m, Blink(m)
case pasteErrMsg:
m.Err = msg
}
var cmds []tea.Cmd
var cmd tea.Cmd
m.Cursor, cmd = m.Cursor.Update(msg)
cmds = append(cmds, cmd)
if oldPos != m.pos {
m.Cursor.Blink = false
cmds = append(cmds, m.Cursor.BlinkCmd())
}
m.handleOverflow()
return m, nil
return m, tea.Batch(cmds...)
}
// View renders the textinput in its current state.
func View(model tea.Model) string {
m, ok := model.(Model)
if !ok {
return "could not perform assertion on model"
}
func (m Model) View() string {
// Placeholder text
if len(m.value) == 0 && m.Placeholder != "" {
return placeholderView(m)
return m.placeholderView()
}
value := m.value[m.offset:m.offsetRight]
pos := m.pos - m.offset
styleText := m.TextStyle.Inline(true).Render
v := m.colorText(string(value[:pos]))
value := m.value[m.offset:m.offsetRight]
pos := max(0, m.pos-m.offset)
v := styleText(m.echoTransform(string(value[:pos])))
if pos < len(value) {
v += cursorView(string(value[pos]), m) // cursor and text under it
v += m.colorText(string(value[pos+1:])) // text after cursor
char := m.echoTransform(string(value[pos]))
m.Cursor.SetChar(char)
v += m.Cursor.View() // cursor and text under it
v += styleText(m.echoTransform(string(value[pos+1:]))) // text after cursor
} else {
v += cursorView(" ", m)
m.Cursor.SetChar(" ")
v += m.Cursor.View()
}
// If a max width and background color were set fill the empty spaces with
// the background color.
valWidth := rw.StringWidth(string(value))
if m.Width > 0 && len(m.BackgroundColor) > 0 && valWidth <= m.Width {
if m.Width > 0 && valWidth <= m.Width {
padding := max(0, m.Width-valWidth)
if valWidth+padding <= m.Width && pos < len(value) {
padding++
}
v += strings.Repeat(
termenv.String(" ").Background(color(m.BackgroundColor)).String(),
padding,
)
v += styleText(strings.Repeat(" ", padding))
}
return m.Prompt + v
return m.PromptStyle.Render(m.Prompt) + v
}
// placeholderView
func placeholderView(m Model) string {
// placeholderView returns the prompt and placeholder view, if any.
func (m Model) placeholderView() string {
var (
v string
p = m.Placeholder
v string
p = m.Placeholder
style = m.PlaceholderStyle.Inline(true).Render
)
// Cursor
if m.blink && m.PlaceholderColor != "" {
v += cursorView(
m.colorPlaceholder(p[:1]),
m,
)
} else {
v += cursorView(p[:1], m)
}
m.Cursor.TextStyle = m.PlaceholderStyle
m.Cursor.SetChar(p[:1])
v += m.Cursor.View()
// The rest of the placeholder text
v += m.colorPlaceholder(p[1:])
v += style(p[1:])
return m.Prompt + v
return m.PromptStyle.Render(m.Prompt) + v
}
// cursorView styles the cursor.
func cursorView(s string, m Model) string {
if m.blink {
if m.TextColor != "" || m.BackgroundColor != "" {
return termenv.String(s).
Foreground(color(m.TextColor)).
Background(color(m.BackgroundColor)).
String()
}
return s
}
return termenv.String(s).
Foreground(color(m.CursorColor)).
Background(color(m.BackgroundColor)).
Reverse().
String()
// Blink is a command used to initialize cursor blinking.
func Blink() tea.Msg {
return cursor.Blink()
}
// Blink is a command used to time the cursor blinking.
func Blink(model Model) tea.Cmd {
return func() tea.Msg {
time.Sleep(model.BlinkSpeed)
return BlinkMsg{}
// Paste is a command for pasting from the clipboard into the text input.
func Paste() tea.Msg {
str, err := clipboard.ReadAll()
if err != nil {
return pasteErrMsg{err}
}
return pasteMsg(str)
}
func clamp(v, low, high int) int {
if high < low {
low, high = high, low
}
return min(high, max(low, v))
}
@ -460,3 +681,31 @@ func max(a, b int) int {
}
return b
}
// Deprecated.
// Deprecated: use cursor.Mode.
type CursorMode int
const (
// Deprecated: use cursor.CursorBlink.
CursorBlink = CursorMode(cursor.CursorBlink)
// Deprecated: use cursor.CursorStatic.
CursorStatic = CursorMode(cursor.CursorStatic)
// Deprecated: use cursor.CursorHide.
CursorHide = CursorMode(cursor.CursorHide)
)
func (c CursorMode) String() string {
return cursor.Mode(c).String()
}
// Deprecated: use cursor.Mode().
func (m Model) CursorMode() CursorMode {
return CursorMode(m.Cursor.Mode())
}
// Deprecated: use cursor.SetMode().
func (m *Model) SetCursorMode(mode CursorMode) tea.Cmd {
return m.Cursor.SetMode(cursor.Mode(mode))
}

192
timer/timer.go Normal file
View File

@ -0,0 +1,192 @@
// Package timer provides a simple timeout component.
package timer
import (
"sync"
"time"
tea "github.com/charmbracelet/bubbletea"
)
var (
lastID int
idMtx sync.Mutex
)
func nextID() int {
idMtx.Lock()
defer idMtx.Unlock()
lastID++
return lastID
}
// Authors note with regard to start and stop commands:
//
// Technically speaking, sending commands to start and stop the timer in this
// case is extraneous. To stop the timer we'd just need to set the 'running'
// property on the model to false which cause logic in the update function to
// stop responding to TickMsgs. To start the model we'd set 'running' to true
// and fire off a TickMsg. Helper functions would look like:
//
// func (m *model) Start() tea.Cmd
// func (m *model) Stop()
//
// The danger with this approach, however, is that order of operations becomes
// important with helper functions like the above. Consider the following:
//
// // Would not work
// return m, m.timer.Start()
//
// // Would work
// cmd := m.timer.start()
// return m, cmd
//
// Thus, because of potential pitfalls like the ones above, we've introduced
// the extraneous StartStopMsg to simplify the mental model when using this
// package. Bear in mind that the practice of sending commands to simply
// communicate with other parts of your application, such as in this package,
// is still not recommended.
// StartStopMsg is used to start and stop the timer.
type StartStopMsg struct {
ID int
running bool
}
// TickMsg is a message that is sent on every timer tick.
type TickMsg struct {
// ID is the identifier of the stopwatch that send the message. This makes
// it possible to determine which timer a tick belongs to when there
// are multiple timers running.
//
// Note, however, that a timer will reject ticks from other stopwatches, so
// it's safe to flow all TickMsgs through all timers and have them still
// behave appropriately.
ID int
// Timeout returns whether or not this tick is a timeout tick. You can
// alternatively listen for TimeoutMsg.
Timeout bool
}
// TimeoutMsg is a message that is sent once when the timer times out.
//
// It's a convenience message sent alongside a TickMsg with the Timeout value
// set to true.
type TimeoutMsg struct {
ID int
}
// Model of the timer component.
type Model struct {
// How long until the timer expires.
Timeout time.Duration
// How long to wait before every tick. Defaults to 1 second.
Interval time.Duration
id int
running bool
}
// NewWithInterval creates a new timer with the given timeout and tick interval.
func NewWithInterval(timeout, interval time.Duration) Model {
return Model{
Timeout: timeout,
Interval: interval,
running: true,
id: nextID(),
}
}
// New creates a new timer with the given timeout and default 1s interval.
func New(timeout time.Duration) Model {
return NewWithInterval(timeout, time.Second)
}
// ID returns the model's identifier. This can be used to determine if messages
// belong to this timer instance when there are multiple timers.
func (m Model) ID() int {
return m.id
}
// Running returns whether or not the timer is running. If the timer has timed
// out this will always return false.
func (m Model) Running() bool {
if m.Timedout() || !m.running {
return false
}
return true
}
// Timedout returns whether or not the timer has timed out.
func (m Model) Timedout() bool {
return m.Timeout <= 0
}
// Init starts the timer.
func (m Model) Init() tea.Cmd {
return m.tick()
}
// Update handles the timer tick.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
switch msg := msg.(type) {
case StartStopMsg:
if msg.ID != 0 && msg.ID != m.id {
return m, nil
}
m.running = msg.running
return m, m.tick()
case TickMsg:
if !m.Running() || (msg.ID != 0 && msg.ID != m.id) {
break
}
m.Timeout -= m.Interval
return m, tea.Batch(m.tick(), m.timedout())
}
return m, nil
}
// View of the timer component.
func (m Model) View() string {
return m.Timeout.String()
}
// Start resumes the timer. Has no effect if the timer has timed out.
func (m *Model) Start() tea.Cmd {
return m.startStop(true)
}
// Stop pauses the timer. Has no effect if the timer has timed out.
func (m *Model) Stop() tea.Cmd {
return m.startStop(false)
}
// Toggle stops the timer if it's running and starts it if it's stopped.
func (m *Model) Toggle() tea.Cmd {
return m.startStop(!m.Running())
}
func (m Model) tick() tea.Cmd {
return tea.Tick(m.Interval, func(_ time.Time) tea.Msg {
return TickMsg{ID: m.id, Timeout: m.Timedout()}
})
}
func (m Model) timedout() tea.Cmd {
if !m.Timedout() {
return nil
}
return func() tea.Msg {
return TimeoutMsg{ID: m.id}
}
}
func (m Model) startStop(v bool) tea.Cmd {
return func() tea.Msg {
return StartStopMsg{ID: m.id, running: v}
}
}

48
viewport/keymap.go Normal file
View File

@ -0,0 +1,48 @@
package viewport
import "github.com/charmbracelet/bubbles/key"
const spacebar = " "
// KeyMap defines the keybindings for the viewport. Note that you don't
// necessary need to use keybindings at all; the viewport can be controlled
// programmatically with methods like Model.LineDown(1). See the GoDocs for
// details.
type KeyMap struct {
PageDown key.Binding
PageUp key.Binding
HalfPageUp key.Binding
HalfPageDown key.Binding
Down key.Binding
Up key.Binding
}
// DefaultKeyMap returns a set of pager-like default keybindings.
func DefaultKeyMap() KeyMap {
return KeyMap{
PageDown: key.NewBinding(
key.WithKeys("pgdown", spacebar, "f"),
key.WithHelp("f/pgdn", "page down"),
),
PageUp: key.NewBinding(
key.WithKeys("pgup", "b"),
key.WithHelp("b/pgup", "page up"),
),
HalfPageUp: key.NewBinding(
key.WithKeys("u", "ctrl+u"),
key.WithHelp("u", "½ page up"),
),
HalfPageDown: key.NewBinding(
key.WithKeys("d", "ctrl+d"),
key.WithHelp("d", "½ page down"),
),
Up: key.NewBinding(
key.WithKeys("up", "k"),
key.WithHelp("↑/k", "up"),
),
Down: key.NewBinding(
key.WithKeys("down", "j"),
key.WithHelp("↓/j", "down"),
),
}
}

View File

@ -4,26 +4,44 @@ import (
"math"
"strings"
"github.com/charmbracelet/bubbles/key"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
)
const (
spacebar = " "
)
// MODEL
// New returns a new model with the given width and height as well as default
// key mappings.
func New(width, height int) (m Model) {
m.Width = width
m.Height = height
m.setInitialValues()
return m
}
// Model is the Bubble Tea model for this viewport element.
type Model struct {
Width int
Height int
KeyMap KeyMap
// Whether or not to respond to the mouse. The mouse must be enabled in
// Bubble Tea for this to work. For details, see the Bubble Tea docs.
MouseWheelEnabled bool
// The number of lines the mouse wheel will scroll. By default, this is 3.
MouseWheelDelta int
// YOffset is the vertical scroll position.
YOffset int
// YPosition is the position of the viewport in relation to the terminal
// window. It's used in high performance rendering.
// window. It's used in high performance rendering only.
YPosition int
// Style applies a lipgloss style to the viewport. Realistically, it's most
// useful for setting borders, margins and padding.
Style lipgloss.Style
// HighPerformanceRendering bypasses the normal Bubble Tea renderer to
// provide higher performance rendering. Most of the time the normal Bubble
// Tea rendering methods will suffice, but if you're passing content with
@ -34,22 +52,20 @@ type Model struct {
// which is usually via the alternate screen buffer.
HighPerformanceRendering bool
lines []string
initialized bool
lines []string
}
// TODO: do we really need this?
func NewModel(width, height int) Model {
return Model{
Width: width,
Height: height,
}
func (m *Model) setInitialValues() {
m.KeyMap = DefaultKeyMap()
m.MouseWheelEnabled = true
m.MouseWheelDelta = 3
m.initialized = true
}
// TODO: do we really need this?
func (m Model) SetSize(yPos, width, height int) {
m.YPosition = yPos
m.Width = width
m.Height = height
// Init exists to satisfy the tea.Model interface for composability purposes.
func (m Model) Init() tea.Cmd {
return nil
}
// AtTop returns whether or not the viewport is in the very top position.
@ -60,16 +76,16 @@ func (m Model) AtTop() bool {
// AtBottom returns whether or not the viewport is at or past the very bottom
// position.
func (m Model) AtBottom() bool {
return m.YOffset >= len(m.lines)-1-m.Height
return m.YOffset >= m.maxYOffset()
}
// PastBottom returns whether or not the viewport is scrolled beyond the last
// line. This can happen when adjusting the viewport height.
func (m Model) PastBottom() bool {
return m.YOffset > len(m.lines)-1-m.Height
return m.YOffset > m.maxYOffset()
}
// Scrollpercent returns the amount scrolled as a float between 0 and 1.
// ScrollPercent returns the amount scrolled as a float between 0 and 1.
func (m Model) ScrollPercent() float64 {
if m.Height >= len(m.lines) {
return 1.0
@ -84,20 +100,46 @@ func (m Model) ScrollPercent() float64 {
// SetContent set the pager's text content. For high performance rendering the
// Sync command should also be called.
func (m *Model) SetContent(s string) {
s = strings.Replace(s, "\r\n", "\n", -1) // normalize line endings
s = strings.ReplaceAll(s, "\r\n", "\n") // normalize line endings
m.lines = strings.Split(s, "\n")
if m.YOffset > len(m.lines)-1 {
m.GotoBottom()
}
}
// Return the lines that should currently be visible in the viewport
// maxYOffset returns the maximum possible value of the y-offset based on the
// viewport's content and set height.
func (m Model) maxYOffset() int {
return max(0, len(m.lines)-m.Height)
}
// visibleLines returns the lines that should currently be visible in the
// viewport.
func (m Model) visibleLines() (lines []string) {
if len(m.lines) > 0 {
top := max(0, m.YOffset)
bottom := min(len(m.lines), m.YOffset+m.Height)
bottom := clamp(m.YOffset+m.Height, top, len(m.lines))
lines = m.lines[top:bottom]
}
return lines
}
// scrollArea returns the scrollable boundaries for high performance rendering.
func (m Model) scrollArea() (top, bottom int) {
top = max(0, m.YPosition)
bottom = max(top, top+m.Height)
if top > 0 && bottom > top {
bottom--
}
return top, bottom
}
// SetYOffset sets the Y offset.
func (m *Model) SetYOffset(n int) {
m.YOffset = clamp(n, 0, m.maxYOffset())
}
// ViewDown moves the view down by the number of lines in the viewport.
// Basically, "page down".
func (m *Model) ViewDown() []string {
@ -105,11 +147,7 @@ func (m *Model) ViewDown() []string {
return nil
}
m.YOffset = min(
m.YOffset+m.Height, // target
len(m.lines)-1-m.Height, // fallback
)
m.SetYOffset(m.YOffset + m.Height)
return m.visibleLines()
}
@ -119,11 +157,7 @@ func (m *Model) ViewUp() []string {
return nil
}
m.YOffset = max(
m.YOffset-m.Height, // target
0, // fallback
)
m.SetYOffset(m.YOffset - m.Height)
return m.visibleLines()
}
@ -133,18 +167,8 @@ func (m *Model) HalfViewDown() (lines []string) {
return nil
}
m.YOffset = min(
m.YOffset+m.Height/2, // target
len(m.lines)-1-m.Height, // fallback
)
if len(m.lines) > 0 {
top := max(m.YOffset+m.Height/2, 0)
bottom := min(m.YOffset+m.Height, len(m.lines)-1)
lines = m.lines[top:bottom]
}
return lines
m.SetYOffset(m.YOffset + m.Height/2)
return m.visibleLines()
}
// HalfViewUp moves the view up by half the height of the viewport.
@ -153,18 +177,8 @@ func (m *Model) HalfViewUp() (lines []string) {
return nil
}
m.YOffset = max(
m.YOffset-m.Height/2, // target
0, // fallback
)
if len(m.lines) > 0 {
top := max(m.YOffset, 0)
bottom := min(m.YOffset+m.Height/2, len(m.lines)-1)
lines = m.lines[top:bottom]
}
return lines
m.SetYOffset(m.YOffset - m.Height/2)
return m.visibleLines()
}
// LineDown moves the view down by the given number of lines.
@ -176,21 +190,8 @@ func (m *Model) LineDown(n int) (lines []string) {
// Make sure the number of lines by which we're going to scroll isn't
// greater than the number of lines we actually have left before we reach
// the bottom.
maxDelta := (len(m.lines) - 1) - (m.YOffset + m.Height) // number of lines - viewport bottom edge
n = min(n, maxDelta)
m.YOffset = min(
m.YOffset+n, // target
len(m.lines)-1-m.Height, // fallback
)
if len(m.lines) > 0 {
top := max(m.YOffset+m.Height-n, 0)
bottom := min(m.YOffset+m.Height, len(m.lines)-1)
lines = m.lines[top:bottom]
}
return lines
m.SetYOffset(m.YOffset + n)
return m.visibleLines()
}
// LineUp moves the view down by the given number of lines. Returns the new
@ -202,17 +203,18 @@ func (m *Model) LineUp(n int) (lines []string) {
// Make sure the number of lines by which we're going to scroll isn't
// greater than the number of lines we are from the top.
n = min(n, m.YOffset)
m.SetYOffset(m.YOffset - n)
return m.visibleLines()
}
m.YOffset = max(m.YOffset-n, 0)
// TotalLineCount returns the total number of lines (both hidden and visible) within the viewport.
func (m Model) TotalLineCount() int {
return len(m.lines)
}
if len(m.lines) > 0 {
top := max(0, m.YOffset)
bottom := min(m.YOffset+n, len(m.lines)-1)
lines = m.lines[top:bottom]
}
return lines
// VisibleLineCount returns the number of the visible lines within the viewport.
func (m Model) VisibleLineCount() int {
return len(m.visibleLines())
}
// GotoTop sets the viewport to the top position.
@ -221,32 +223,16 @@ func (m *Model) GotoTop() (lines []string) {
return nil
}
m.YOffset = 0
if len(m.lines) > 0 {
top := m.YOffset
bottom := min(m.YOffset+m.Height, len(m.lines)-1)
lines = m.lines[top:bottom]
}
return lines
m.SetYOffset(0)
return m.visibleLines()
}
// GotoTop sets the viewport to the bottom position.
// GotoBottom sets the viewport to the bottom position.
func (m *Model) GotoBottom() (lines []string) {
m.YOffset = max(len(m.lines)-1-m.Height, 0)
if len(m.lines) > 0 {
top := m.YOffset
bottom := max(len(m.lines)-1, 0)
lines = m.lines[top:bottom]
}
return lines
m.SetYOffset(m.maxYOffset())
return m.visibleLines()
}
// COMMANDS
// Sync tells the renderer where the viewport will be located and requests
// a render of the current state of the viewport. It should be called for the
// first render and after a window resize.
@ -256,92 +242,85 @@ func Sync(m Model) tea.Cmd {
if len(m.lines) == 0 {
return nil
}
// TODO: we should probably use m.visibleLines() rather than these two
// expressions.
top := max(m.YOffset, 0)
bottom := min(m.YOffset+m.Height, len(m.lines)-1)
return tea.SyncScrollArea(
m.lines[top:bottom],
m.YPosition,
m.YPosition+m.Height,
)
top, bottom := m.scrollArea()
return tea.SyncScrollArea(m.visibleLines(), top, bottom)
}
// ViewDown is a high performance command that moves the viewport up by a given
// numer of lines. Use Model.ViewDown to get the lines that should be rendered.
// number of lines. Use Model.ViewDown to get the lines that should be rendered.
// For example:
//
// lines := model.ViewDown(1)
// cmd := ViewDown(m, lines)
//
// lines := model.ViewDown(1)
// cmd := ViewDown(m, lines)
func ViewDown(m Model, lines []string) tea.Cmd {
if len(lines) == 0 {
return nil
}
return tea.ScrollDown(lines, m.YPosition, m.YPosition+m.Height)
top, bottom := m.scrollArea()
return tea.ScrollDown(lines, top, bottom)
}
// ViewUp is a high performance command the moves the viewport down by a given
// number of lines height. Use Model.ViewDown to get the lines that should be
// number of lines height. Use Model.ViewUp to get the lines that should be
// rendered.
func ViewUp(m Model, lines []string) tea.Cmd {
if len(lines) == 0 {
return nil
}
return tea.ScrollUp(lines, m.YPosition, m.YPosition+m.Height)
top, bottom := m.scrollArea()
return tea.ScrollUp(lines, top, bottom)
}
// UPDATE
// Update handles standard message-based viewport updates.
func (m Model) Update(msg tea.Msg) (Model, tea.Cmd) {
var cmd tea.Cmd
m, cmd = m.updateAsModel(msg)
return m, cmd
}
// Author's note: this method has been broken out to make it easier to
// potentially transition Update to satisfy tea.Model.
func (m Model) updateAsModel(msg tea.Msg) (Model, tea.Cmd) {
if !m.initialized {
m.setInitialValues()
}
// Update runs the update loop with default keybindings similar to popular
// pagers. To define your own keybindings use the methods on Model (i.e.
// Model.LineDown()) and define your own update function.
func Update(msg tea.Msg, m Model) (Model, tea.Cmd) {
var cmd tea.Cmd
switch msg := msg.(type) {
case tea.KeyMsg:
switch msg.String() {
// Down one page
case "pgdown", spacebar, "f":
switch {
case key.Matches(msg, m.KeyMap.PageDown):
lines := m.ViewDown()
if m.HighPerformanceRendering {
cmd = ViewDown(m, lines)
}
// Up one page
case "pgup", "b":
case key.Matches(msg, m.KeyMap.PageUp):
lines := m.ViewUp()
if m.HighPerformanceRendering {
cmd = ViewUp(m, lines)
}
// Down half page
case "d":
case key.Matches(msg, m.KeyMap.HalfPageDown):
lines := m.HalfViewDown()
if m.HighPerformanceRendering {
cmd = ViewDown(m, lines)
}
// Up half page
case "u":
case key.Matches(msg, m.KeyMap.HalfPageUp):
lines := m.HalfViewUp()
if m.HighPerformanceRendering {
cmd = ViewUp(m, lines)
}
// Down one line
case "down", "j":
case key.Matches(msg, m.KeyMap.Down):
lines := m.LineDown(1)
if m.HighPerformanceRendering {
cmd = ViewDown(m, lines)
}
// Up one line
case "up", "k":
case key.Matches(msg, m.KeyMap.Up):
lines := m.LineUp(1)
if m.HighPerformanceRendering {
cmd = ViewUp(m, lines)
@ -349,16 +328,18 @@ func Update(msg tea.Msg, m Model) (Model, tea.Cmd) {
}
case tea.MouseMsg:
switch msg.Button {
if !m.MouseWheelEnabled {
break
}
switch msg.Type {
case tea.MouseWheelUp:
lines := m.LineUp(3)
lines := m.LineUp(m.MouseWheelDelta)
if m.HighPerformanceRendering {
cmd = ViewUp(m, lines)
}
case tea.MouseWheelDown:
lines := m.LineDown(3)
lines := m.LineDown(m.MouseWheelDelta)
if m.HighPerformanceRendering {
cmd = ViewDown(m, lines)
}
@ -368,31 +349,41 @@ func Update(msg tea.Msg, m Model) (Model, tea.Cmd) {
return m, cmd
}
// VIEW
// View renders the viewport into a string.
func View(m Model) string {
func (m Model) View() string {
if m.HighPerformanceRendering {
// Just send newlines since we're doing to be rendering the actual
// content seprately. We still need send something that equals the
// Just send newlines since we're going to be rendering the actual
// content separately. We still need to send something that equals the
// height of this view so that the Bubble Tea standard renderer can
// position anything below this view properly.
return strings.Repeat("\n", m.Height-1)
return strings.Repeat("\n", max(0, m.Height-1))
}
lines := m.visibleLines()
// Fill empty space with newlines
extraLines := ""
if len(lines) < m.Height {
extraLines = strings.Repeat("\n", m.Height-len(lines))
w, h := m.Width, m.Height
if sw := m.Style.GetWidth(); sw != 0 {
w = min(w, sw)
}
return strings.Join(lines, "\n") + extraLines
if sh := m.Style.GetHeight(); sh != 0 {
h = min(h, sh)
}
contentWidth := w - m.Style.GetHorizontalFrameSize()
contentHeight := h - m.Style.GetVerticalFrameSize()
contents := lipgloss.NewStyle().
Height(contentHeight). // pad to height.
MaxHeight(contentHeight). // truncate height if taller.
MaxWidth(contentWidth). // truncate width.
Render(strings.Join(m.visibleLines(), "\n"))
return m.Style.Copy().
UnsetWidth().UnsetHeight(). // Style size already applied in contents.
Render(contents)
}
// ETC
func clamp(v, low, high int) int {
if high < low {
low, high = high, low
}
return min(high, max(low, v))
}
func min(a, b int) int {
if a < b {
@ -407,7 +398,3 @@ func max(a, b int) int {
}
return b
}
func clamp(val, low, high int) int {
return max(low, min(high, val))
}